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Merge pull request #2630 from MTGfan/master
New AttachedPermanentToughnessValue and related updates plus misc
This commit is contained in:
commit
db831202da
8 changed files with 136 additions and 168 deletions
Mage.Sets/src/mage/cards
Mage/src/main/java/mage/abilities
condition/common
dynamicvalue/common
effects/common
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@ -1,113 +1,74 @@
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/*
|
||||
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
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package mage.cards.c;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.Mode;
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import mage.abilities.common.DiesAttachedTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.keyword.EnchantAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.TargetPermanent;
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import mage.target.common.TargetCreaturePermanent;
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/**
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*
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* @author Styxo
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*/
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public class CreatureBond extends CardImpl {
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public CreatureBond(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{1}{U}");
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this.subtype.add("Aura");
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// Enchant creature
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TargetPermanent auraTarget = new TargetCreaturePermanent();
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this.getSpellAbility().addTarget(auraTarget);
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this.getSpellAbility().addEffect(new AttachEffect(Outcome.Benefit));
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Ability ability = new EnchantAbility(auraTarget.getTargetName());
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this.addAbility(ability);
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// When enchanted creature dies, Creature Bond deals damage equal to that creature's toughness to the creature's controller.
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this.addAbility(new DiesAttachedTriggeredAbility(new CreatureBondEffect(), "enchanted creature"));
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}
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public CreatureBond(final CreatureBond card) {
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super(card);
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}
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@Override
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public CreatureBond copy() {
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return new CreatureBond(this);
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}
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}
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class CreatureBondEffect extends OneShotEffect {
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public CreatureBondEffect() {
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super(Outcome.Damage);
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}
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public CreatureBondEffect(CreatureBondEffect copy) {
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super(copy);
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}
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@Override
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public CreatureBondEffect copy() {
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return new CreatureBondEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent creature = (Permanent) getValue("attachedTo");
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if (creature != null) {
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Player player = game.getPlayer(creature.getOwnerId());
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if (player != null) {
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player.damage(creature.getToughness().getValue(), source.getId(), game, false, true);
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return true;
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}
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}
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return false;
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}
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@Override
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public String getText(Mode mode) {
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return "{this} deals damage equal to that creature's toughness to the creature's controller";
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}
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}
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/*
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||||
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
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package mage.cards.c;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.DiesAttachedTriggeredAbility;
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import mage.abilities.dynamicvalue.common.AttachedPermanentToughnessValue;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.effects.common.DamageAttachedControllerEffect;
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import mage.abilities.keyword.EnchantAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.target.TargetPermanent;
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import mage.target.common.TargetCreaturePermanent;
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/**
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*
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* @author MTGfan
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*/
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public class CreatureBond extends CardImpl {
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public CreatureBond(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{1}{U}");
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this.subtype.add("Aura");
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// Enchant creature
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TargetPermanent auraTarget = new TargetCreaturePermanent();
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this.getSpellAbility().addTarget(auraTarget);
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this.getSpellAbility().addEffect(new AttachEffect(Outcome.BoostCreature));
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Ability ability = new EnchantAbility(auraTarget.getTargetName());
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this.addAbility(ability);
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// When enchanted creature dies, Creature Bond deals damage equal to that creature's toughness to the creature's controller.
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this.addAbility( new DiesAttachedTriggeredAbility(new DamageAttachedControllerEffect(new AttachedPermanentToughnessValue()), "enchanted creature"));
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}
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public CreatureBond(final CreatureBond card) {
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super(card);
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}
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@Override
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public CreatureBond copy() {
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return new CreatureBond(this);
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}
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}
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|
|
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@ -32,7 +32,7 @@ import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.common.AttackingCondition;
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import mage.abilities.condition.common.SourceAttackingCondition;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.decorator.ConditionalContinuousEffect;
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import mage.abilities.dynamicvalue.DynamicValue;
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@ -76,7 +76,7 @@ public class GaeasLiege extends CardImpl {
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this.addAbility(new SimpleStaticAbility(Zone.ALL, new ConditionalContinuousEffect(
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new SetPowerToughnessSourceEffect(new DefendersForestCount(), Duration.EndOfCombat),
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new SetPowerToughnessSourceEffect(new PermanentsOnBattlefieldCount(filterLands), Duration.EndOfGame),
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AttackingCondition.getInstance(),
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SourceAttackingCondition.getInstance(),
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"As long as {this} isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as {this} is attacking, its power and toughness are each equal to the number of Forests defending player controls.")));
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// {tap}: Target land becomes a Forest until Gaea's Liege leaves the battlefield.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BecomesBasicLandTargetEffect(Duration.WhileOnBattlefield, "Forest"), new TapSourceCost());
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|
|
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@ -30,7 +30,7 @@ package mage.cards.k;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.common.SourceMatchesFilterCondition;
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import mage.abilities.condition.common.SourceAttackingCondition;
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import mage.abilities.decorator.ConditionalContinuousEffect;
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import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
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import mage.abilities.keyword.FirstStrikeAbility;
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@ -38,7 +38,6 @@ import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Zone;
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import mage.filter.common.FilterAttackingCreature;
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/**
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*
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@ -46,8 +45,6 @@ import mage.filter.common.FilterAttackingCreature;
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*/
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public class KorScythemaster extends CardImpl {
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private static final String rule = "{this} has first strike as long as it's attacking";
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public KorScythemaster(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{W}");
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this.subtype.add("Kor");
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|
@ -57,9 +54,7 @@ public class KorScythemaster extends CardImpl {
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this.toughness = new MageInt(1);
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// Kor Scythemaster has first strike as long as its attacking.
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ConditionalContinuousEffect effect = new ConditionalContinuousEffect(new GainAbilitySourceEffect(FirstStrikeAbility.getInstance()),
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new SourceMatchesFilterCondition(new FilterAttackingCreature()), rule);
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinuousEffect(new GainAbilitySourceEffect(FirstStrikeAbility.getInstance()), SourceAttackingCondition.getInstance(), "{this} has first strike as long as it's attacking")));
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}
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public KorScythemaster(final KorScythemaster card) {
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|
|
|
@ -30,7 +30,7 @@ package mage.cards.s;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.common.SourceMatchesFilterCondition;
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import mage.abilities.condition.common.SourceAttackingCondition;
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import mage.abilities.decorator.ConditionalContinuousEffect;
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import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
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import mage.abilities.keyword.FirstStrikeAbility;
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|
@ -39,7 +39,6 @@ import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Zone;
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import mage.filter.common.FilterAttackingCreature;
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/**
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*
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|
@ -47,8 +46,6 @@ import mage.filter.common.FilterAttackingCreature;
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*/
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public class SoltariLancer extends CardImpl {
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private static final String rule = "{this} has first strike as long as it's attacking";
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public SoltariLancer(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{W}");
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this.subtype.add("Soltari");
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|
@ -60,8 +57,7 @@ public class SoltariLancer extends CardImpl {
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this.addAbility(ShadowAbility.getInstance());
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// Soltari Lancer has first strike as long as it's attacking.
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ConditionalContinuousEffect effect = new ConditionalContinuousEffect(new GainAbilitySourceEffect(FirstStrikeAbility.getInstance()), new SourceMatchesFilterCondition(new FilterAttackingCreature()), rule);
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinuousEffect(new GainAbilitySourceEffect(FirstStrikeAbility.getInstance()), SourceAttackingCondition.getInstance(), "{this} has first strike as long as it's attacking")));
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}
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public SoltariLancer(final SoltariLancer card) {
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|
|
|
@ -31,16 +31,15 @@ import mage.constants.CardType;
|
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import mage.MageInt;
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import mage.ObjectColor;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.common.SourceMatchesFilterCondition;
|
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import mage.abilities.decorator.ConditionalContinuousEffect;
|
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import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
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import mage.abilities.keyword.*;
|
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import mage.cards.CardImpl;
|
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import mage.cards.CardSetInfo;
|
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import mage.constants.Zone;
|
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import mage.filter.common.FilterAttackingCreature;
|
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|
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import java.util.UUID;
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import mage.abilities.condition.common.SourceAttackingCondition;
|
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|
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/**
|
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*
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|
@ -48,8 +47,6 @@ import java.util.UUID;
|
|||
*/
|
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public class SpiritOfTheNight extends CardImpl {
|
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|
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private static final String rule = "Spirit of the Night has first strike as long as it's attacking";
|
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|
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public SpiritOfTheNight(UUID ownerId, CardSetInfo setInfo) {
|
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super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{6}{B}{B}{B}");
|
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this.supertype.add("Legendary");
|
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|
@ -72,8 +69,7 @@ public class SpiritOfTheNight extends CardImpl {
|
|||
this.addAbility(ProtectionAbility.from(ObjectColor.BLACK));
|
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|
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// Spirit of the Night has first strike as long as it's attacking.
|
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ConditionalContinuousEffect effect = new ConditionalContinuousEffect(new GainAbilitySourceEffect(FirstStrikeAbility.getInstance()), new SourceMatchesFilterCondition(new FilterAttackingCreature()), rule);
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));
|
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinuousEffect(new GainAbilitySourceEffect(FirstStrikeAbility.getInstance()), SourceAttackingCondition.getInstance(), "{this} has first strike as long as it's attacking")));
|
||||
}
|
||||
|
||||
public SpiritOfTheNight(final SpiritOfTheNight card) {
|
||||
|
|
|
@ -1,30 +0,0 @@
|
|||
/*
|
||||
* To change this license header, choose License Headers in Project Properties.
|
||||
* To change this template file, choose Tools | Templates
|
||||
* and open the template in the editor.
|
||||
*/
|
||||
package mage.abilities.condition.common;
|
||||
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.condition.Condition;
|
||||
import mage.game.Game;
|
||||
import mage.game.permanent.Permanent;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author anonymous
|
||||
*/
|
||||
public class AttackingCondition implements Condition {
|
||||
|
||||
private static final AttachedCondition fInstance = new AttachedCondition();
|
||||
|
||||
public static AttachedCondition getInstance() {
|
||||
return fInstance;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
Permanent permanent = game.getPermanent(source.getSourceId());
|
||||
return permanent != null && permanent.isAttacking();
|
||||
}
|
||||
}
|
|
@ -0,0 +1,41 @@
|
|||
/*
|
||||
* To change this license header, choose License Headers in Project Properties.
|
||||
* To change this template file, choose Tools | Templates
|
||||
* and open the template in the editor.
|
||||
*/
|
||||
package mage.abilities.dynamicvalue.common;
|
||||
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.dynamicvalue.DynamicValue;
|
||||
import mage.abilities.effects.Effect;
|
||||
import mage.game.Game;
|
||||
import mage.game.permanent.Permanent;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author MTGfan
|
||||
*/
|
||||
public class AttachedPermanentToughnessValue implements DynamicValue {
|
||||
|
||||
@Override
|
||||
public int calculate(Game game, Ability source, Effect effect) {
|
||||
Permanent enchantment = game.getPermanentOrLKIBattlefield(source.getSourceId());
|
||||
Permanent enchanted = game.getPermanentOrLKIBattlefield(enchantment.getAttachedTo());
|
||||
return enchanted.getToughness().getValue();
|
||||
}
|
||||
|
||||
@Override
|
||||
public AttachedPermanentToughnessValue copy(){
|
||||
return new AttachedPermanentToughnessValue();
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return "equal to";
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getMessage() {
|
||||
return "that creature's toughness";
|
||||
}
|
||||
}
|
|
@ -30,6 +30,8 @@ package mage.abilities.effects.common;
|
|||
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.Mode;
|
||||
import mage.abilities.dynamicvalue.DynamicValue;
|
||||
import mage.abilities.dynamicvalue.common.StaticValue;
|
||||
import mage.abilities.effects.OneShotEffect;
|
||||
import mage.constants.Outcome;
|
||||
import mage.game.Game;
|
||||
|
@ -42,9 +44,14 @@ import mage.players.Player;
|
|||
*/
|
||||
public class DamageAttachedControllerEffect extends OneShotEffect {
|
||||
|
||||
protected int amount;
|
||||
protected DynamicValue amount;
|
||||
|
||||
public DamageAttachedControllerEffect(int amount) {
|
||||
super(Outcome.Damage);
|
||||
this.amount = new StaticValue(amount);
|
||||
}
|
||||
|
||||
public DamageAttachedControllerEffect(DynamicValue amount) {
|
||||
super(Outcome.Damage);
|
||||
this.amount = amount;
|
||||
}
|
||||
|
@ -71,7 +78,7 @@ public class DamageAttachedControllerEffect extends OneShotEffect {
|
|||
}
|
||||
Player player = game.getPlayer(enchanted.getControllerId());
|
||||
if(player != null) {
|
||||
player.damage(amount, source.getSourceId(), game, false, true);
|
||||
player.damage(amount.calculate(game, source, this), source.getSourceId(), game, false, true);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
|
@ -82,7 +89,9 @@ public class DamageAttachedControllerEffect extends OneShotEffect {
|
|||
if (staticText != null && !staticText.isEmpty()) {
|
||||
return staticText;
|
||||
}
|
||||
return "{this} deals " + amount + " damage to that creature's controller";
|
||||
if ("equal to".equals(amount.toString())) {
|
||||
return "{this} deals damage " + amount + " that creatures toughness to that creature's controller";
|
||||
}
|
||||
return "{this} deals " + amount + " damage to that creature's controller";
|
||||
}
|
||||
|
||||
}
|
||||
|
|
Loading…
Add table
Reference in a new issue