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Merge pull request from MTGfan/master

New AttachedPermanentToughnessValue and related updates plus misc
This commit is contained in:
LevelX2 2016-11-26 10:40:39 +01:00 committed by GitHub
commit db831202da
8 changed files with 136 additions and 168 deletions

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@ -1,113 +1,74 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.cards.c;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.common.DiesAttachedTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.keyword.EnchantAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.TargetPermanent;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author Styxo
*/
public class CreatureBond extends CardImpl {
public CreatureBond(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{1}{U}");
this.subtype.add("Aura");
// Enchant creature
TargetPermanent auraTarget = new TargetCreaturePermanent();
this.getSpellAbility().addTarget(auraTarget);
this.getSpellAbility().addEffect(new AttachEffect(Outcome.Benefit));
Ability ability = new EnchantAbility(auraTarget.getTargetName());
this.addAbility(ability);
// When enchanted creature dies, Creature Bond deals damage equal to that creature's toughness to the creature's controller.
this.addAbility(new DiesAttachedTriggeredAbility(new CreatureBondEffect(), "enchanted creature"));
}
public CreatureBond(final CreatureBond card) {
super(card);
}
@Override
public CreatureBond copy() {
return new CreatureBond(this);
}
}
class CreatureBondEffect extends OneShotEffect {
public CreatureBondEffect() {
super(Outcome.Damage);
}
public CreatureBondEffect(CreatureBondEffect copy) {
super(copy);
}
@Override
public CreatureBondEffect copy() {
return new CreatureBondEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent creature = (Permanent) getValue("attachedTo");
if (creature != null) {
Player player = game.getPlayer(creature.getOwnerId());
if (player != null) {
player.damage(creature.getToughness().getValue(), source.getId(), game, false, true);
return true;
}
}
return false;
}
@Override
public String getText(Mode mode) {
return "{this} deals damage equal to that creature's toughness to the creature's controller";
}
}
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.cards.c;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.DiesAttachedTriggeredAbility;
import mage.abilities.dynamicvalue.common.AttachedPermanentToughnessValue;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.effects.common.DamageAttachedControllerEffect;
import mage.abilities.keyword.EnchantAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.target.TargetPermanent;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author MTGfan
*/
public class CreatureBond extends CardImpl {
public CreatureBond(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{1}{U}");
this.subtype.add("Aura");
// Enchant creature
TargetPermanent auraTarget = new TargetCreaturePermanent();
this.getSpellAbility().addTarget(auraTarget);
this.getSpellAbility().addEffect(new AttachEffect(Outcome.BoostCreature));
Ability ability = new EnchantAbility(auraTarget.getTargetName());
this.addAbility(ability);
// When enchanted creature dies, Creature Bond deals damage equal to that creature's toughness to the creature's controller.
this.addAbility( new DiesAttachedTriggeredAbility(new DamageAttachedControllerEffect(new AttachedPermanentToughnessValue()), "enchanted creature"));
}
public CreatureBond(final CreatureBond card) {
super(card);
}
@Override
public CreatureBond copy() {
return new CreatureBond(this);
}
}

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@ -32,7 +32,7 @@ import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.common.AttackingCondition;
import mage.abilities.condition.common.SourceAttackingCondition;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.decorator.ConditionalContinuousEffect;
import mage.abilities.dynamicvalue.DynamicValue;
@ -76,7 +76,7 @@ public class GaeasLiege extends CardImpl {
this.addAbility(new SimpleStaticAbility(Zone.ALL, new ConditionalContinuousEffect(
new SetPowerToughnessSourceEffect(new DefendersForestCount(), Duration.EndOfCombat),
new SetPowerToughnessSourceEffect(new PermanentsOnBattlefieldCount(filterLands), Duration.EndOfGame),
AttackingCondition.getInstance(),
SourceAttackingCondition.getInstance(),
"As long as {this} isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as {this} is attacking, its power and toughness are each equal to the number of Forests defending player controls.")));
// {tap}: Target land becomes a Forest until Gaea's Liege leaves the battlefield.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BecomesBasicLandTargetEffect(Duration.WhileOnBattlefield, "Forest"), new TapSourceCost());

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@ -30,7 +30,7 @@ package mage.cards.k;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.common.SourceMatchesFilterCondition;
import mage.abilities.condition.common.SourceAttackingCondition;
import mage.abilities.decorator.ConditionalContinuousEffect;
import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
import mage.abilities.keyword.FirstStrikeAbility;
@ -38,7 +38,6 @@ import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Zone;
import mage.filter.common.FilterAttackingCreature;
/**
*
@ -46,8 +45,6 @@ import mage.filter.common.FilterAttackingCreature;
*/
public class KorScythemaster extends CardImpl {
private static final String rule = "{this} has first strike as long as it's attacking";
public KorScythemaster(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{W}");
this.subtype.add("Kor");
@ -57,9 +54,7 @@ public class KorScythemaster extends CardImpl {
this.toughness = new MageInt(1);
// Kor Scythemaster has first strike as long as its attacking.
ConditionalContinuousEffect effect = new ConditionalContinuousEffect(new GainAbilitySourceEffect(FirstStrikeAbility.getInstance()),
new SourceMatchesFilterCondition(new FilterAttackingCreature()), rule);
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinuousEffect(new GainAbilitySourceEffect(FirstStrikeAbility.getInstance()), SourceAttackingCondition.getInstance(), "{this} has first strike as long as it's attacking")));
}
public KorScythemaster(final KorScythemaster card) {

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@ -30,7 +30,7 @@ package mage.cards.s;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.common.SourceMatchesFilterCondition;
import mage.abilities.condition.common.SourceAttackingCondition;
import mage.abilities.decorator.ConditionalContinuousEffect;
import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
import mage.abilities.keyword.FirstStrikeAbility;
@ -39,7 +39,6 @@ import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Zone;
import mage.filter.common.FilterAttackingCreature;
/**
*
@ -47,8 +46,6 @@ import mage.filter.common.FilterAttackingCreature;
*/
public class SoltariLancer extends CardImpl {
private static final String rule = "{this} has first strike as long as it's attacking";
public SoltariLancer(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{W}");
this.subtype.add("Soltari");
@ -60,8 +57,7 @@ public class SoltariLancer extends CardImpl {
this.addAbility(ShadowAbility.getInstance());
// Soltari Lancer has first strike as long as it's attacking.
ConditionalContinuousEffect effect = new ConditionalContinuousEffect(new GainAbilitySourceEffect(FirstStrikeAbility.getInstance()), new SourceMatchesFilterCondition(new FilterAttackingCreature()), rule);
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinuousEffect(new GainAbilitySourceEffect(FirstStrikeAbility.getInstance()), SourceAttackingCondition.getInstance(), "{this} has first strike as long as it's attacking")));
}
public SoltariLancer(final SoltariLancer card) {

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@ -31,16 +31,15 @@ import mage.constants.CardType;
import mage.MageInt;
import mage.ObjectColor;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.common.SourceMatchesFilterCondition;
import mage.abilities.decorator.ConditionalContinuousEffect;
import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
import mage.abilities.keyword.*;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.Zone;
import mage.filter.common.FilterAttackingCreature;
import java.util.UUID;
import mage.abilities.condition.common.SourceAttackingCondition;
/**
*
@ -48,8 +47,6 @@ import java.util.UUID;
*/
public class SpiritOfTheNight extends CardImpl {
private static final String rule = "Spirit of the Night has first strike as long as it's attacking";
public SpiritOfTheNight(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{6}{B}{B}{B}");
this.supertype.add("Legendary");
@ -72,8 +69,7 @@ public class SpiritOfTheNight extends CardImpl {
this.addAbility(ProtectionAbility.from(ObjectColor.BLACK));
// Spirit of the Night has first strike as long as it's attacking.
ConditionalContinuousEffect effect = new ConditionalContinuousEffect(new GainAbilitySourceEffect(FirstStrikeAbility.getInstance()), new SourceMatchesFilterCondition(new FilterAttackingCreature()), rule);
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinuousEffect(new GainAbilitySourceEffect(FirstStrikeAbility.getInstance()), SourceAttackingCondition.getInstance(), "{this} has first strike as long as it's attacking")));
}
public SpiritOfTheNight(final SpiritOfTheNight card) {

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@ -1,30 +0,0 @@
/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
package mage.abilities.condition.common;
import mage.abilities.Ability;
import mage.abilities.condition.Condition;
import mage.game.Game;
import mage.game.permanent.Permanent;
/**
*
* @author anonymous
*/
public class AttackingCondition implements Condition {
private static final AttachedCondition fInstance = new AttachedCondition();
public static AttachedCondition getInstance() {
return fInstance;
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(source.getSourceId());
return permanent != null && permanent.isAttacking();
}
}

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@ -0,0 +1,41 @@
/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
package mage.abilities.dynamicvalue.common;
import mage.abilities.Ability;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.effects.Effect;
import mage.game.Game;
import mage.game.permanent.Permanent;
/**
*
* @author MTGfan
*/
public class AttachedPermanentToughnessValue implements DynamicValue {
@Override
public int calculate(Game game, Ability source, Effect effect) {
Permanent enchantment = game.getPermanentOrLKIBattlefield(source.getSourceId());
Permanent enchanted = game.getPermanentOrLKIBattlefield(enchantment.getAttachedTo());
return enchanted.getToughness().getValue();
}
@Override
public AttachedPermanentToughnessValue copy(){
return new AttachedPermanentToughnessValue();
}
@Override
public String toString() {
return "equal to";
}
@Override
public String getMessage() {
return "that creature's toughness";
}
}

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@ -30,6 +30,8 @@ package mage.abilities.effects.common;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.StaticValue;
import mage.abilities.effects.OneShotEffect;
import mage.constants.Outcome;
import mage.game.Game;
@ -42,9 +44,14 @@ import mage.players.Player;
*/
public class DamageAttachedControllerEffect extends OneShotEffect {
protected int amount;
protected DynamicValue amount;
public DamageAttachedControllerEffect(int amount) {
super(Outcome.Damage);
this.amount = new StaticValue(amount);
}
public DamageAttachedControllerEffect(DynamicValue amount) {
super(Outcome.Damage);
this.amount = amount;
}
@ -71,7 +78,7 @@ public class DamageAttachedControllerEffect extends OneShotEffect {
}
Player player = game.getPlayer(enchanted.getControllerId());
if(player != null) {
player.damage(amount, source.getSourceId(), game, false, true);
player.damage(amount.calculate(game, source, this), source.getSourceId(), game, false, true);
return true;
}
return false;
@ -82,7 +89,9 @@ public class DamageAttachedControllerEffect extends OneShotEffect {
if (staticText != null && !staticText.isEmpty()) {
return staticText;
}
return "{this} deals " + amount + " damage to that creature's controller";
if ("equal to".equals(amount.toString())) {
return "{this} deals damage " + amount + " that creatures toughness to that creature's controller";
}
return "{this} deals " + amount + " damage to that creature's controller";
}
}