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Added Cerebral Vortex.
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Mage.Sets/src/mage/sets/guildpact/CerebralVortex.java
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Mage.Sets/src/mage/sets/guildpact/CerebralVortex.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.guildpact;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.Map.Entry;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.DrawCardTargetEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.WatcherScope;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent.EventType;
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import mage.players.Player;
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import mage.target.TargetPlayer;
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import mage.watchers.Watcher;
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/**
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*
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* @author emerald000
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*/
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public class CerebralVortex extends CardImpl {
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public CerebralVortex(UUID ownerId) {
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super(ownerId, 107, "Cerebral Vortex", Rarity.RARE, new CardType[]{CardType.INSTANT}, "{1}{U}{R}");
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this.expansionSetCode = "GPT";
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// Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards he or she has drawn this turn.
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this.getSpellAbility().addEffect(new DrawCardTargetEffect(2));
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this.getSpellAbility().addEffect(new CerebralVortexEffect());
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this.getSpellAbility().addTarget(new TargetPlayer());
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this.getSpellAbility().addWatcher(new CerebralVortexWatcher());
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}
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public CerebralVortex(final CerebralVortex card) {
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super(card);
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}
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@Override
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public CerebralVortex copy() {
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return new CerebralVortex(this);
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}
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}
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class CerebralVortexEffect extends OneShotEffect {
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CerebralVortexEffect() {
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super(Outcome.Damage);
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this.staticText = ", then Cerebral Vortex deals damage to that player equal to the number of cards he or she has drawn this turn";
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}
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CerebralVortexEffect(final CerebralVortexEffect effect) {
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super(effect);
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}
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@Override
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public CerebralVortexEffect copy() {
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return new CerebralVortexEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player targetPlayer = game.getPlayer(this.getTargetPointer().getFirst(game, source));
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if (targetPlayer != null) {
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CerebralVortexWatcher watcher = (CerebralVortexWatcher) game.getState().getWatchers().get("CerebralVortexWatcher");
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if (watcher != null) {
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targetPlayer.damage(watcher.getDraws(targetPlayer.getId()), source.getSourceId(), game, false, true);
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return true;
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}
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}
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return false;
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}
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}
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class CerebralVortexWatcher extends Watcher {
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private final Map<UUID, Integer> draws = new HashMap<>();
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CerebralVortexWatcher() {
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super("CerebralVortexWatcher", WatcherScope.GAME);
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}
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CerebralVortexWatcher(final CerebralVortexWatcher watcher) {
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super(watcher);
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for (Entry<UUID, Integer> entry: watcher.draws.entrySet()) {
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draws.put(entry.getKey(), entry.getValue());
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}
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}
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@Override
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public void watch(GameEvent event, Game game) {
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if (event.getType() == EventType.DREW_CARD) {
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int count = 1;
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if (draws.containsKey(event.getPlayerId())) {
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count += draws.get(event.getPlayerId());
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}
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draws.put(event.getPlayerId(), count);
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}
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}
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@Override
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public void reset() {
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super.reset();
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draws.clear();
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}
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public int getDraws(UUID playerId) {
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if (draws.containsKey(playerId)) {
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return draws.get(playerId);
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}
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return 0;
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}
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@Override
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public CerebralVortexWatcher copy() {
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return new CerebralVortexWatcher(this);
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}
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}
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