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added some hints
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parent
8f869db007
commit
dbbb696abf
5 changed files with 67 additions and 60 deletions
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@ -23,12 +23,13 @@ public final class FortifyingDraught extends CardImpl {
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// You gain 2 life. Target creature gets +X/+X until end of turn, where X is the amount of life you gained this turn.
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this.getSpellAbility().addEffect(new GainLifeEffect(2));
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this.getSpellAbility().addEffect(new BoostTargetEffect(
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ControllerGotLifeCount.getInstance(),
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ControllerGotLifeCount.getInstance(),
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ControllerGotLifeCount.instance,
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ControllerGotLifeCount.instance,
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Duration.EndOfTurn, true
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).setText("Target creature gets +X/+X until end of turn, where X is the amount of life you gained this turn."));
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this.getSpellAbility().addTarget(new TargetCreaturePermanent());
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this.getSpellAbility().addWatcher(new PlayerGainedLifeWatcher());
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this.getSpellAbility().addHint(ControllerGotLifeCount.getHint());
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}
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private FortifyingDraught(final FortifyingDraught card) {
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@ -4,6 +4,7 @@ import mage.MageInt;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.hint.Hint;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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@ -12,8 +13,10 @@ import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.players.Player;
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import java.util.List;
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import java.util.Objects;
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import java.util.UUID;
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import java.util.stream.Collectors;
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/**
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* @author TheElk801
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@ -25,6 +28,7 @@ public final class GoldenRatio extends CardImpl {
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// Draw a card for each different power among creatures you control.
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this.getSpellAbility().addEffect(new GoldenRatioEffect());
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this.getSpellAbility().addHint(GoldenRatioHint.instance);
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}
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private GoldenRatio(final GoldenRatio card) {
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@ -75,3 +79,36 @@ class GoldenRatioEffect extends OneShotEffect {
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return player.drawCards(unique, source, game) > 0;
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}
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}
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enum GoldenRatioHint implements Hint {
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instance;
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@Override
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public String getText(Game game, Ability ability) {
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List<Integer> values = game
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.getBattlefield()
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.getActivePermanents(
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StaticFilters.FILTER_CONTROLLED_CREATURE,
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ability.getControllerId(), ability.getSourceId(), game
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)
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.stream()
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.filter(Objects::nonNull)
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.map(MageObject::getPower)
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.map(MageInt::getValue)
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.distinct()
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.sorted()
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.collect(Collectors.toList());
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String message = "" + values.size();
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if (values.size() > 0) {
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message += " (";
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message += values.stream().map(i -> "" + i).reduce((a, b) -> a + ", " + b).orElse("");
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message += ')';
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}
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return "Different powers among creatures you control: " + message;
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}
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@Override
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public GoldenRatioHint copy() {
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return instance;
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}
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}
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@ -7,8 +7,7 @@ import mage.abilities.common.LimitedTimesPerTurnActivatedAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.common.MyTurnCondition;
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import mage.abilities.costs.common.PayLifeCost;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.effects.Effect;
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import mage.abilities.dynamicvalue.common.ControllerGotLifeCount;
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import mage.abilities.effects.common.cost.CostModificationEffectImpl;
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import mage.abilities.effects.common.counter.AddCountersSourceEffect;
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import mage.abilities.hint.common.MyTurnHint;
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@ -40,7 +39,9 @@ public final class LiciaSanguineTribune extends CardImpl {
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this.toughness = new MageInt(4);
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// Licia, Sanguine Tribune costs 1 less to cast for each 1 life you gained this turn.
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this.addAbility(new SimpleStaticAbility(Zone.ALL, new LiciaSanguineTribuneCostReductionEffect()), new PlayerGainedLifeWatcher());
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this.addAbility(new SimpleStaticAbility(
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Zone.ALL, new LiciaSanguineTribuneCostReductionEffect()
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).addHint(ControllerGotLifeCount.getHint()), new PlayerGainedLifeWatcher());
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// First strike
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this.addAbility(FirstStrikeAbility.getInstance());
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@ -49,8 +50,11 @@ public final class LiciaSanguineTribune extends CardImpl {
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this.addAbility(LifelinkAbility.getInstance());
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// Pay 5 life: Put three +1/+1 counters on Licia. Activate this ability only on your turn and only once each turn.
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this.addAbility(new LimitedTimesPerTurnActivatedAbility(Zone.BATTLEFIELD, new AddCountersSourceEffect(CounterType.P1P1.createInstance(3)), new PayLifeCost(5), 1, MyTurnCondition.instance)
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.addHint(MyTurnHint.instance));
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this.addAbility(new LimitedTimesPerTurnActivatedAbility(
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Zone.BATTLEFIELD,
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new AddCountersSourceEffect(CounterType.P1P1.createInstance(3)),
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new PayLifeCost(5), 1, MyTurnCondition.instance
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).addHint(MyTurnHint.instance));
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}
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private LiciaSanguineTribune(final LiciaSanguineTribune card) {
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@ -78,8 +82,7 @@ class LiciaSanguineTribuneCostReductionEffect extends CostModificationEffectImpl
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public boolean apply(Game game, Ability source, Ability abilityToModify) {
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Player player = game.getPlayer(source.getControllerId());
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if (player != null) {
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DynamicValue reductionAmount = new YouGainLifeCount();
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CardUtil.reduceCost(abilityToModify, reductionAmount.calculate(game, source, this));
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CardUtil.reduceCost(abilityToModify, ControllerGotLifeCount.instance.calculate(game, source, this));
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return true;
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}
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return false;
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@ -98,34 +101,3 @@ class LiciaSanguineTribuneCostReductionEffect extends CostModificationEffectImpl
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return new LiciaSanguineTribuneCostReductionEffect(this);
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}
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}
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class YouGainLifeCount implements DynamicValue {
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@Override
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public int calculate(Game game, Ability sourceAbility, Effect effect) {
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return this.calculate(game, sourceAbility.getControllerId());
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}
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public int calculate(Game game, UUID controllerId) {
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PlayerGainedLifeWatcher watcher = game.getState().getWatcher(PlayerGainedLifeWatcher.class);
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if (watcher != null) {
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return watcher.getLifeGained(controllerId);
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}
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return 0;
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}
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@Override
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public YouGainLifeCount copy() {
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return new YouGainLifeCount();
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}
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@Override
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public String toString() {
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return "X";
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}
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@Override
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public String getMessage() {
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return "the total life you gained this turn";
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}
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}
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@ -1,7 +1,5 @@
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package mage.cards.v;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.common.EntersBattlefieldAbility;
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import mage.abilities.dynamicvalue.common.ControllerGotLifeCount;
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@ -13,6 +11,8 @@ import mage.constants.SubType;
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import mage.counters.CounterType;
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import mage.watchers.common.PlayerGainedLifeWatcher;
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import java.util.UUID;
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/**
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* @author LevelX2
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*/
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@ -26,9 +26,9 @@ public final class VoraciousWurm extends CardImpl {
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this.toughness = new MageInt(2);
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// Voracious Wurm enters the battlefield with X +1/+1 counters on it, where X is the amount of life you've gained this turn.
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this.addAbility(new EntersBattlefieldAbility(
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new AddCountersSourceEffect(CounterType.P1P1.createInstance(0), ControllerGotLifeCount.getInstance(), true)),
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new PlayerGainedLifeWatcher());
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this.addAbility(new EntersBattlefieldAbility(new AddCountersSourceEffect(
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CounterType.P1P1.createInstance(0), ControllerGotLifeCount.instance, true
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)).addHint(ControllerGotLifeCount.getHint()), new PlayerGainedLifeWatcher());
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}
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private VoraciousWurm(final VoraciousWurm card) {
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@ -1,31 +1,24 @@
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package mage.abilities.dynamicvalue.common;
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import java.io.ObjectStreamException;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.MageSingleton;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.effects.Effect;
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import mage.abilities.hint.Hint;
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import mage.abilities.hint.ValueHint;
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import mage.game.Game;
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import mage.watchers.common.PlayerGainedLifeWatcher;
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import java.util.UUID;
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/**
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* Amount of life the controller got this turn.
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*
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* @author LevelX2
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*/
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public class ControllerGotLifeCount implements DynamicValue, MageSingleton {
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public enum ControllerGotLifeCount implements DynamicValue {
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instance;
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private static final ControllerGotLifeCount fINSTANCE = new ControllerGotLifeCount();
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private Object readResolve() throws ObjectStreamException {
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return fINSTANCE;
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}
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public static ControllerGotLifeCount getInstance() {
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return fINSTANCE;
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}
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private static final Hint hint = new ValueHint("Life gained this turn:", instance);
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@Override
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public int calculate(Game game, Ability sourceAbility, Effect effect) {
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@ -42,7 +35,7 @@ public class ControllerGotLifeCount implements DynamicValue, MageSingleton {
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@Override
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public ControllerGotLifeCount copy() {
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return new ControllerGotLifeCount();
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return instance;
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}
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@Override
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@ -54,4 +47,8 @@ public class ControllerGotLifeCount implements DynamicValue, MageSingleton {
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public String getMessage() {
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return "the amount of life you've gained this turn";
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}
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public static Hint getHint() {
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return hint;
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}
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}
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