[MIC] Implemented Somberwald Beastmaster

This commit is contained in:
Evan Kranzler 2021-09-14 09:43:36 -04:00
parent c935520570
commit dbd4b32e6b
2 changed files with 56 additions and 0 deletions

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@ -0,0 +1,55 @@
package mage.cards.s;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.effects.common.continuous.GainAbilityControlledEffect;
import mage.abilities.keyword.DeathtouchAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.SubType;
import mage.filter.StaticFilters;
import mage.game.permanent.token.BeastToken;
import mage.game.permanent.token.BeastToken2;
import mage.game.permanent.token.WolfToken;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class SomberwaldBeastmaster extends CardImpl {
public SomberwaldBeastmaster(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{6}{G}");
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.RANGER);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// When Somberwald Beastmaster enters the battlefield, create a 2/2 green Wolf creature token, a 3/3 green Beast creature token, and a 4/4 green Beast creature token.
Ability ability = new EntersBattlefieldTriggeredAbility(new CreateTokenEffect(new WolfToken()));
ability.addEffect(new CreateTokenEffect(new BeastToken()).setText(", a 3/3 green Beast creature token"));
ability.addEffect(new CreateTokenEffect(new BeastToken2()).setText(", and a 4/4 green Beast creature token"));
this.addAbility(ability);
// Creature tokens you control have deathtouch.
this.addAbility(new SimpleStaticAbility(new GainAbilityControlledEffect(
DeathtouchAbility.getInstance(), Duration.WhileOnBattlefield, StaticFilters.FILTER_CREATURE_TOKENS
)));
}
private SomberwaldBeastmaster(final SomberwaldBeastmaster card) {
super(card);
}
@Override
public SomberwaldBeastmaster copy() {
return new SomberwaldBeastmaster(this);
}
}

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@ -23,6 +23,7 @@ public final class MidnightHuntCommander extends ExpansionSet {
cards.add(new SetCardInfo("Kyler, Sigardian Emissary", 4, Rarity.MYTHIC, mage.cards.k.KylerSigardianEmissary.class));
cards.add(new SetCardInfo("Leinore, Autumn Sovereign", 1, Rarity.MYTHIC, mage.cards.l.LeinoreAutumnSovereign.class));
cards.add(new SetCardInfo("Ravenous Rotbelly", 22, Rarity.RARE, mage.cards.r.RavenousRotbelly.class));
cards.add(new SetCardInfo("Somberwald Beastmaster", 30, Rarity.RARE, mage.cards.s.SomberwaldBeastmaster.class));
cards.add(new SetCardInfo("Wilhelt, the Rotcleaver", 2, Rarity.MYTHIC, mage.cards.w.WilheltTheRotcleaver.class));
cards.add(new SetCardInfo("Zombie Apocalypse", 131, Rarity.RARE, mage.cards.z.ZombieApocalypse.class));
}