* It That Betrays - Fixed that target handling of second triggered ability did not work correct (fixes #4568).

This commit is contained in:
LevelX2 2018-03-16 13:13:16 +01:00
parent 753e039d02
commit dbfb708e44

View file

@ -53,12 +53,10 @@ public class OpponentSacrificesNonTokenPermanentTriggeredAbility extends Trigger
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (game.getPlayer(getControllerId()).hasOpponent(event.getPlayerId(), game)) {
if (game.getPlayer(getControllerId()).hasOpponent(event.getPlayerId(), game)) {
Permanent permanent = (Permanent) game.getLastKnownInformation(event.getTargetId(), Zone.BATTLEFIELD);
if (permanent != null && !(permanent instanceof PermanentToken) ) {
for (Effect effect : getEffects()) {
effect.setTargetPointer(new FixedTarget(event.getTargetId()));
}
if (permanent != null && !(permanent instanceof PermanentToken)) {
getEffects().setTargetPointer(new FixedTarget(permanent, game));
return true;
}
}