From dc376e49f1001f3af0e1d085f8256ed9144d0f7d Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Tue, 5 Mar 2013 23:45:01 +0100 Subject: [PATCH] Fixed a bug that Vizkopa Guildmage's second ability dealed damage instead of doing life loss. --- Mage.Sets/src/mage/sets/gatecrash/VizkopaGuildmage.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Mage.Sets/src/mage/sets/gatecrash/VizkopaGuildmage.java b/Mage.Sets/src/mage/sets/gatecrash/VizkopaGuildmage.java index 30cd0b5292..1e798ec7f9 100644 --- a/Mage.Sets/src/mage/sets/gatecrash/VizkopaGuildmage.java +++ b/Mage.Sets/src/mage/sets/gatecrash/VizkopaGuildmage.java @@ -151,7 +151,7 @@ class OpponentsLoseLifeEffect extends OneShotEffect { for (UUID opponentId: game.getOpponents(source.getControllerId())) { Player opponent = game.getPlayer(opponentId); if (opponent != null) { - opponent.damage(amountLifeGained, source.getSourceId(), game, false, true); + opponent.loseLife(amountLifeGained, game); } } }