Move DamageSelfEffect to framework

This commit is contained in:
Quercitron 2014-01-08 01:46:30 +04:00
parent 187b9d5a8d
commit dc66705f9b
2 changed files with 81 additions and 27 deletions

View file

@ -39,6 +39,7 @@ import mage.abilities.common.AsEntersBattlefieldAbility;
import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.TapSourceCost; import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.DamageSelfEffect;
import mage.abilities.keyword.IndestructibleAbility; import mage.abilities.keyword.IndestructibleAbility;
import mage.cards.CardImpl; import mage.cards.CardImpl;
import mage.game.Game; import mage.game.Game;
@ -68,7 +69,7 @@ public class StuffyDoll extends CardImpl<StuffyDoll> {
// Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player. // Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player.
this.addAbility(new StuffyDollTriggeredAbility()); this.addAbility(new StuffyDollTriggeredAbility());
// {tap}: Stuffy Doll deals 1 damage to itself. // {tap}: Stuffy Doll deals 1 damage to itself.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new DamageSelfEffect(), new TapSourceCost())); this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new DamageSelfEffect(1), new TapSourceCost()));
} }
public StuffyDoll(final StuffyDoll card) { public StuffyDoll(final StuffyDoll card) {
@ -174,29 +175,3 @@ class StuffyDollGainLifeEffect extends OneShotEffect<StuffyDollGainLifeEffect> {
} }
} }
class DamageSelfEffect extends OneShotEffect<DamageSelfEffect> {
public DamageSelfEffect() {
super(Outcome.Damage);
this.staticText = "Stuffy Doll deals 1 damage to itself";
}
public DamageSelfEffect(final DamageSelfEffect effect) {
super(effect);
}
@Override
public DamageSelfEffect copy() {
return new DamageSelfEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(source.getSourceId());
if (permanent != null) {
permanent.damage(1, source.getId(), game, true, false);
return true;
}
return false;
}
}

View file

@ -0,0 +1,79 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.effects.common;
import mage.constants.Outcome;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.effects.OneShotEffect;
import mage.game.Game;
import mage.game.permanent.Permanent;
/**
*
* @author North, Quercitron
*/
public class DamageSelfEffect extends OneShotEffect<DamageSelfEffect> {
protected int amount;
public DamageSelfEffect(int amount) {
super(Outcome.Damage);
this.amount = amount;
}
public DamageSelfEffect(final DamageSelfEffect effect) {
super(effect);
this.amount = effect.amount;
}
@Override
public DamageSelfEffect copy() {
return new DamageSelfEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(source.getSourceId());
if (permanent != null) {
permanent.damage(amount, source.getId(), game, true, false);
return true;
}
return false;
}
@Override
public String getText(Mode mode) {
if (staticText != null && !staticText.isEmpty()) {
return staticText;
}
StringBuilder sb = new StringBuilder();
sb.append("{source} deals ").append(amount).append(" damage to itself");
return sb.toString();
}
}