* Marshal's Anthem - Fixed that the creatured were returned to hand instead of correctly to the battlefield.

This commit is contained in:
LevelX2 2014-02-08 20:22:43 +01:00
parent c1685b518c
commit dc6a4b07cd

View file

@ -28,18 +28,21 @@
package mage.sets.worldwake;
import java.util.UUID;
import mage.constants.*;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.common.KickedCondition;
import mage.abilities.decorator.ConditionalTriggeredAbility;
import mage.abilities.dynamicvalue.common.MultikickerCount;
import mage.abilities.effects.common.ReturnFromGraveyardToHandTargetEffect;
import mage.abilities.effects.common.ReturnFromGraveyardToBattlefieldTargetEffect;
import mage.abilities.effects.common.continious.BoostAllEffect;
import mage.abilities.keyword.MultikickerAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.CardTypePredicate;
@ -77,7 +80,7 @@ public class MarshalsAnthem extends CardImpl<MarshalsAnthem> {
// When Marshal's Anthem enters the battlefield, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal's Anthem was kicked.
Ability ability = new ConditionalTriggeredAbility(
new EntersBattlefieldTriggeredAbility(new ReturnFromGraveyardToHandTargetEffect(), false),
new EntersBattlefieldTriggeredAbility(new ReturnFromGraveyardToBattlefieldTargetEffect(), false),
KickedCondition.getInstance(),
"When {this} enters the battlefield, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times {this} was kicked.");
this.addAbility(ability);