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Implemented Garrison Sergeant
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2 changed files with 62 additions and 0 deletions
61
Mage.Sets/src/mage/cards/g/GarrisonSergeant.java
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61
Mage.Sets/src/mage/cards/g/GarrisonSergeant.java
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package mage.cards.g;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.common.PermanentsOnTheBattlefieldCondition;
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import mage.abilities.decorator.ConditionalContinuousEffect;
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import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
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import mage.abilities.keyword.DoubleStrikeAbility;
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import mage.constants.SubType;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Zone;
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import mage.filter.FilterPermanent;
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import mage.filter.common.FilterControlledPermanent;
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import mage.filter.predicate.mageobject.SubtypePredicate;
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/**
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*
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* @author TheElk801
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*/
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public final class GarrisonSergeant extends CardImpl {
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private static final FilterPermanent filter = new FilterControlledPermanent();
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static {
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filter.add(new SubtypePredicate(SubType.GATE));
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}
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public GarrisonSergeant(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{R}{W}");
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this.subtype.add(SubType.VIASHINO);
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this.subtype.add(SubType.SOLDIER);
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this.power = new MageInt(3);
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this.toughness = new MageInt(3);
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// Garrison Sergeant has double strike as long as you control a Gate.
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this.addAbility(new SimpleStaticAbility(
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Zone.BATTLEFIELD,
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new ConditionalContinuousEffect(
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new GainAbilitySourceEffect(
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DoubleStrikeAbility.getInstance(),
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Duration.WhileOnBattlefield
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), new PermanentsOnTheBattlefieldCondition(filter),
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"{this} has double strike as long as you control a Gate."
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)
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));
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}
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public GarrisonSergeant(final GarrisonSergeant card) {
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super(card);
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}
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@Override
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public GarrisonSergeant copy() {
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return new GarrisonSergeant(this);
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}
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}
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@ -65,6 +65,7 @@ public final class GuildsOfRavnica extends ExpansionSet {
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cards.add(new SetCardInfo("Firemind's Research", 171, Rarity.RARE, mage.cards.f.FiremindsResearch.class));
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cards.add(new SetCardInfo("Firemind's Research", 171, Rarity.RARE, mage.cards.f.FiremindsResearch.class));
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cards.add(new SetCardInfo("Forest", 264, Rarity.LAND, mage.cards.basiclands.Forest.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Forest", 264, Rarity.LAND, mage.cards.basiclands.Forest.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Fresh-Faced Recruit", 216, Rarity.COMMON, mage.cards.f.FreshFacedRecruit.class));
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cards.add(new SetCardInfo("Fresh-Faced Recruit", 216, Rarity.COMMON, mage.cards.f.FreshFacedRecruit.class));
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cards.add(new SetCardInfo("Garrison Sergeant", 172, Rarity.COMMON, mage.cards.g.GarrisonSergeant.class));
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cards.add(new SetCardInfo("Gateway Plaza", 247, Rarity.COMMON, mage.cards.g.GatewayPlaza.class));
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cards.add(new SetCardInfo("Gateway Plaza", 247, Rarity.COMMON, mage.cards.g.GatewayPlaza.class));
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cards.add(new SetCardInfo("Glowspore Shaman", 173, Rarity.UNCOMMON, mage.cards.g.GlowsporeShaman.class));
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cards.add(new SetCardInfo("Glowspore Shaman", 173, Rarity.UNCOMMON, mage.cards.g.GlowsporeShaman.class));
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cards.add(new SetCardInfo("Goblin Banneret", 102, Rarity.UNCOMMON, mage.cards.g.GoblinBanneret.class));
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cards.add(new SetCardInfo("Goblin Banneret", 102, Rarity.UNCOMMON, mage.cards.g.GoblinBanneret.class));
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