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4 changed files with 136 additions and 76 deletions
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package org.mage.test.rollback;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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* @author JayDi85
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*/
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public class DemonicCollusionTest extends CardTestPlayerBase {
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// https://github.com/magefree/mage/issues/5835
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// Demonic Collusion {3}{B}{B}
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// Buyback—Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell.
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// If you do, put this card into your hand as it resolves.)
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// Search your library for a card and put that card into your hand. Then shuffle your library.
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@Test
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public void test_BuybackNormal() {
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addCard(Zone.HAND, playerA, "Demonic Collusion", 1);
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addCard(Zone.BATTLEFIELD, playerA, "Swamp", 5);
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addCard(Zone.HAND, playerA, "Forest", 2);
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checkHandCardCount("before", 1, PhaseStep.PRECOMBAT_MAIN, playerA, "Demonic Collusion", 1);
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checkHandCardCount("before", 1, PhaseStep.PRECOMBAT_MAIN, playerA, "Forest", 2);
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// cast with buyback
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Demonic Collusion");
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setChoice(playerA, "Yes"); // use buyback
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setChoice(playerA, "Forest"); // pay
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setChoice(playerA, "Forest"); // pay
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addTarget(playerA, "Mountain"); // return from lib
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checkHandCardCount("after", 1, PhaseStep.BEGIN_COMBAT, playerA, "Demonic Collusion", 1);
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checkHandCardCount("after", 1, PhaseStep.BEGIN_COMBAT, playerA, "Forest", 0);
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setStrictChooseMode(true);
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertAllCommandsUsed();
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}
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@Test
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public void test_BuybackAfterRollback() {
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addCard(Zone.HAND, playerA, "Demonic Collusion", 1);
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addCard(Zone.BATTLEFIELD, playerA, "Swamp", 5);
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addCard(Zone.HAND, playerA, "Forest", 2);
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// turn 1
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checkHandCardCount("before roll", 1, PhaseStep.PRECOMBAT_MAIN, playerA, "Demonic Collusion", 1);
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checkHandCardCount("before roll", 1, PhaseStep.PRECOMBAT_MAIN, playerA, "Forest", 2);
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// turn 3 - rollback at the end (to the start)
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rollbackTurns(3, PhaseStep.PRECOMBAT_MAIN, playerA, 0);
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// turn 5 - check
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checkHandCardCount("after roll", 5, PhaseStep.PRECOMBAT_MAIN, playerA, "Demonic Collusion", 1);
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checkHandCardCount("after roll", 5, PhaseStep.PRECOMBAT_MAIN, playerA, "Forest", 2);
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// cast with buyback
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castSpell(5, PhaseStep.PRECOMBAT_MAIN, playerA, "Demonic Collusion");
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setChoice(playerA, "Yes"); // use buyback
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setChoice(playerA, "Forest"); // pay
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setChoice(playerA, "Forest"); // pay
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addTarget(playerA, "Mountain"); // return from lib
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checkHandCardCount("after buy", 5, PhaseStep.BEGIN_COMBAT, playerA, "Demonic Collusion", 1);
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checkHandCardCount("after buy", 5, PhaseStep.BEGIN_COMBAT, playerA, "Forest", 0);
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setStrictChooseMode(true);
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setStopAt(5, PhaseStep.END_TURN);
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execute();
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assertAllCommandsUsed();
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}
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}
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@ -1,4 +1,3 @@
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package mage.abilities.condition.common;
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import mage.abilities.Ability;
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if (card != null) {
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return card.getAbilities().stream()
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.filter(a -> a instanceof BuybackAbility)
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.anyMatch(Ability::isActivated);
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.anyMatch(a -> ((BuybackAbility) a).isBuybackActivated(game));
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}
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return false;
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}
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@ -1,8 +1,6 @@
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package mage.abilities.costs;
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/**
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*
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* @author LevelX2
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*/
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public class OptionalAdditionalCostImpl extends CostsImpl<Cost> implements OptionalAdditionalCost {
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@ -32,9 +30,10 @@ public class OptionalAdditionalCostImpl extends CostsImpl<Cost> implements Optio
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super(cost);
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this.name = cost.name;
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this.reminderText = cost.reminderText;
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this.delimiter = cost.delimiter;
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this.activated = cost.activated;
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this.activatedCounter = cost.activatedCounter;
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this.delimiter = cost.delimiter;
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this.repeatable = cost.repeatable;
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}
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@Override
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@ -77,7 +76,7 @@ public class OptionalAdditionalCostImpl extends CostsImpl<Cost> implements Optio
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* message.
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*
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* @param position - if there are multiple costs, it's the postion the cost
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* is set (starting with 0)
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* is set (starting with 0)
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* @return
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*/
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@Override
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@ -95,7 +94,6 @@ public class OptionalAdditionalCostImpl extends CostsImpl<Cost> implements Optio
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/**
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* If the player intends to pay the cost, the cost will be activated
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*
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*/
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@Override
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public void activate() {
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@ -105,7 +103,6 @@ public class OptionalAdditionalCostImpl extends CostsImpl<Cost> implements Optio
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/**
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* Reset the activate and count information
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*
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*/
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@Override
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public void reset() {
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@ -145,6 +142,7 @@ public class OptionalAdditionalCostImpl extends CostsImpl<Cost> implements Optio
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/**
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* Returns the number of times the cost was activated
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*
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* @return
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*/
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@Override
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@ -1,15 +1,9 @@
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package mage.abilities.keyword;
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import java.util.Iterator;
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import mage.abilities.Ability;
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import mage.abilities.SpellAbility;
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import mage.abilities.StaticAbility;
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import mage.abilities.costs.Cost;
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import mage.abilities.costs.Costs;
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import mage.abilities.costs.OptionalAdditionalCost;
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import mage.abilities.costs.OptionalAdditionalCostImpl;
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import mage.abilities.costs.OptionalAdditionalSourceCosts;
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import mage.abilities.costs.*;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.ReplacementEffectImpl;
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@ -22,9 +16,11 @@ import mage.game.events.GameEvent;
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import mage.game.events.ZoneChangeEvent;
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import mage.players.Player;
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import java.util.Iterator;
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/**
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* 702.25. Buyback
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*
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* <p>
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* 702.25a Buyback appears on some instants and sorceries. It represents two
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* static abilities that function while the spell is on the stack. "Buyback
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* [cost]" means "You may pay an additional [cost] as you cast this spell" and
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@ -57,7 +53,8 @@ public class BuybackAbility extends StaticAbility implements OptionalAdditionalS
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public BuybackAbility(final BuybackAbility ability) {
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super(ability);
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buybackCost = ability.buybackCost;
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buybackCost = new OptionalAdditionalCostImpl((OptionalAdditionalCostImpl) ability.buybackCost);
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amountToReduceBy = ability.amountToReduceBy;
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}
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@Override
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@Override
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public void addCost(Cost cost) {
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if (buybackCost != null) {
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((Costs) buybackCost).add(cost);
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}
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((OptionalAdditionalCostImpl) buybackCost).add(cost);
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}
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public void resetReduceCost() {
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public int reduceCost(int genericManaToReduce) {
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int amountToReduce = genericManaToReduce;
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boolean foundCostToReduce = false;
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if (buybackCost != null) {
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for (Object cost : ((Costs) buybackCost)) {
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if (cost instanceof ManaCostsImpl) {
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for (Object c : (ManaCostsImpl) cost) {
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if (c instanceof GenericManaCost) {
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int newCostCMC = ((GenericManaCost) c).convertedManaCost() - amountToReduceBy - genericManaToReduce;
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foundCostToReduce = true;
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if (newCostCMC > 0) {
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amountToReduceBy += genericManaToReduce;
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} else {
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amountToReduce = ((GenericManaCost) c).convertedManaCost() - amountToReduceBy;
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amountToReduceBy = ((GenericManaCost) c).convertedManaCost();
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}
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for (Object cost : ((Costs) buybackCost)) {
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if (cost instanceof ManaCostsImpl) {
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for (Object c : (ManaCostsImpl) cost) {
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if (c instanceof GenericManaCost) {
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int newCostCMC = ((GenericManaCost) c).convertedManaCost() - amountToReduceBy - genericManaToReduce;
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foundCostToReduce = true;
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if (newCostCMC > 0) {
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amountToReduceBy += genericManaToReduce;
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} else {
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amountToReduce = ((GenericManaCost) c).convertedManaCost() - amountToReduceBy;
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amountToReduceBy = ((GenericManaCost) c).convertedManaCost();
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}
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}
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}
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}
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}
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if (foundCostToReduce) {
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return amountToReduce;
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}
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@Override
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public boolean isActivated() {
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if (buybackCost != null) {
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return buybackCost.isActivated();
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}
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resetReduceCost();
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return false;
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return buybackCost.isActivated();
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}
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public void resetBuyback() {
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if (buybackCost != null) {
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private void resetBuyback(Game game) {
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activateBuyback(game, false);
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resetReduceCost();
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buybackCost.reset();
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}
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private void activateBuyback(Game game, Boolean isActivated) {
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// xmage uses copies, all statuses must be saved to game state, not abilities
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game.getState().setValue(this.getSourceId().toString() + "_activatedBuyback", isActivated);
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// for extra info in cast message
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if (isActivated) {
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buybackCost.activate();
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} else {
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buybackCost.reset();
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resetReduceCost();
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}
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}
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public boolean isBuybackActivated(Game game) {
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return (Boolean) game.getState().getValue(this.getSourceId().toString() + "_activatedBuyback");
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}
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@Override
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public void addOptionalAdditionalCosts(Ability ability, Game game) {
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if (ability instanceof SpellAbility) {
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Player player = game.getPlayer(ability.getControllerId());
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if (player != null) {
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this.resetBuyback();
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if (buybackCost != null) {
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if (player.chooseUse(Outcome.Benefit, "Pay " + buybackCost.getText(false) + " ?", ability, game)) {
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buybackCost.activate();
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for (Iterator it = ((Costs) buybackCost).iterator(); it.hasNext();) {
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Cost cost = (Cost) it.next();
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if (cost instanceof ManaCostsImpl) {
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ability.getManaCostsToPay().add((ManaCostsImpl) cost.copy());
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} else {
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ability.getCosts().add(cost.copy());
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}
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this.resetBuyback(game);
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if (player.chooseUse(Outcome.Benefit, "Pay " + buybackCost.getText(false) + " ?", ability, game)) {
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activateBuyback(game, true);
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for (Iterator it = ((Costs) buybackCost).iterator(); it.hasNext(); ) {
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Cost cost = (Cost) it.next();
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if (cost instanceof ManaCostsImpl) {
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ability.getManaCostsToPay().add((ManaCostsImpl) cost.copy());
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} else {
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ability.getCosts().add(cost.copy());
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}
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}
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}
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@Override
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public String getRule() {
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StringBuilder sb = new StringBuilder();
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if (buybackCost != null) {
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sb.append(buybackCost.getText(false));
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sb.append(' ').append(buybackCost.getReminderText());
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}
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return sb.toString();
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return buybackCost.getText(false) + ' ' + buybackCost.getReminderText();
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}
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@Override
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public String getCastMessageSuffix() {
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if (buybackCost != null) {
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return buybackCost.getCastSuffixMessage(0);
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} else {
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return "";
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}
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}
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public String getReminderText() {
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if (buybackCost != null) {
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return buybackCost.getReminderText();
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} else {
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return "";
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}
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return buybackCost.getCastSuffixMessage(0);
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}
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}
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public boolean applies(GameEvent event, Ability source, Game game) {
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if (event.getTargetId().equals(source.getSourceId())) {
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ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
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if (zEvent.getFromZone() == Zone.STACK && zEvent.getToZone() == Zone.GRAVEYARD
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&& source.getSourceId().equals(event.getSourceId())) { // if spell fizzled, the sourceId is null
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return true;
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}
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// if spell fizzled, the sourceId is null
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return zEvent.getFromZone() == Zone.STACK && zEvent.getToZone() == Zone.GRAVEYARD
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&& source.getSourceId().equals(event.getSourceId());
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}
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return false;
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}
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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Card card = game.getCard(source.getSourceId());
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if (card != null && source instanceof BuybackAbility) {
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if (((BuybackAbility) source).isActivated()) {
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if (((BuybackAbility) source).isBuybackActivated(game)) {
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return card.moveToZone(Zone.HAND, source.getSourceId(), game, true, event.getAppliedEffects());
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}
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}
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