implemented Aurification

This commit is contained in:
Andy Fries 2015-08-06 09:51:39 -07:00
parent 660f108a2a
commit dcd5bd8974
4 changed files with 185 additions and 7 deletions

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@ -0,0 +1,164 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.onslaught;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.LeavesBattlefieldTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continuous.BecomesSubtypeAllEffect;
import mage.abilities.effects.common.continuous.GainAbilityAllEffect;
import mage.abilities.effects.common.counter.AddCountersTargetEffect;
import mage.abilities.keyword.DefenderAbility;
import mage.cards.CardImpl;
import mage.constants.*;
import mage.counters.CounterType;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.CounterPredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.target.targetpointer.FixedTarget;
import java.util.ArrayList;
import java.util.UUID;
/**
*
* @author andyfries
*/
public class Aurification extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("Each creature with a gold counter on it");
static {
filter.add(new CounterPredicate(CounterType.GOLD));
}
final String rule = "Each creature with a gold counter on it is a Wall in addition to its other creature types and has defender.";
public Aurification(UUID ownerId) {
super(ownerId, 6, "Aurification", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{2}{W}{W}");
this.expansionSetCode = "ONS";
// Whenever a creature deals damage to you, put a gold counter on it.
this.addAbility(new AddGoldCountersAbility());
// Each creature with a gold counter on it is a Wall in addition to its other creature types and has defender.
ArrayList<String> subtypes = new ArrayList<>(1);
subtypes.add("Wall");
BecomesSubtypeAllEffect becomesSubtypeAllEffect = new BecomesSubtypeAllEffect(Duration.WhileOnBattlefield, subtypes, filter, false);
becomesSubtypeAllEffect.setText("");
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, becomesSubtypeAllEffect));
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAllEffect(DefenderAbility.getInstance(), Duration.WhileOnBattlefield, filter, rule)));
// When Aurification leaves the battlefield, remove all gold counters from all creatures.
this.addAbility(new LeavesBattlefieldTriggeredAbility(new RemoveAllGoldCountersEffect(), false));
}
public Aurification(final Aurification card) {
super(card);
}
@Override
public Aurification copy() {
return new Aurification(this);
}
public class AddGoldCountersAbility extends TriggeredAbilityImpl {
public AddGoldCountersAbility() {
super(Zone.BATTLEFIELD, new AddCountersTargetEffect(CounterType.GOLD.createInstance()));
}
public AddGoldCountersAbility(final AddGoldCountersAbility ability) {
super(ability);
}
@Override
public AddGoldCountersAbility copy() {
return new AddGoldCountersAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.DAMAGED_PLAYER;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getPlayerId().equals(this.getControllerId())) {
Permanent permanent = game.getPermanent(event.getSourceId());
if (permanent != null && permanent.getCardType().contains(CardType.CREATURE)) {
for (Effect effect : this.getEffects()) {
effect.setTargetPointer(new FixedTarget(event.getSourceId()));
}
return true;
}
}
return false;
}
@Override
public String getRule() {
return "Whenever a creature deals damage to you, put a gold counter on it.";
}
}
public class RemoveAllGoldCountersEffect extends OneShotEffect {
public RemoveAllGoldCountersEffect() {
super(Outcome.Neutral);
this.staticText = "remove all gold counters from all creatures";
}
public RemoveAllGoldCountersEffect(final RemoveAllGoldCountersEffect effect) {
super(effect);
}
@Override
public RemoveAllGoldCountersEffect copy() {
return new RemoveAllGoldCountersEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
for (Permanent permanent : game.getBattlefield().getAllActivePermanents(CardType.CREATURE)) {
if (permanent != null){
permanent.getCounters().removeAllCounters(CounterType.GOLD);
}
}
return true;
}
}
}

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@ -6,8 +6,11 @@
package mage.abilities.effects.common.continuous; package mage.abilities.effects.common.continuous;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Iterator;
import mage.MageObjectReference;
import mage.abilities.Ability; import mage.abilities.Ability;
import mage.abilities.dynamicvalue.common.StaticValue;
import mage.abilities.effects.ContinuousEffectImpl; import mage.abilities.effects.ContinuousEffectImpl;
import mage.constants.Duration; import mage.constants.Duration;
import mage.constants.Layer; import mage.constants.Layer;
@ -25,21 +28,23 @@ public class BecomesSubtypeAllEffect extends ContinuousEffectImpl {
protected ArrayList<String> subtypes = new ArrayList(); protected ArrayList<String> subtypes = new ArrayList();
protected boolean loseOther; // loses other subtypes protected boolean loseOther; // loses other subtypes
protected FilterCreaturePermanent filter;
public BecomesSubtypeAllEffect(Duration duration, String subtype) { public BecomesSubtypeAllEffect(Duration duration, String subtype) {
this(duration, createArrayList(subtype)); this(duration, createArrayList(subtype));
} }
public BecomesSubtypeAllEffect(Duration duration, ArrayList<String> subtypes) { public BecomesSubtypeAllEffect(Duration duration, ArrayList<String> subtypes) {
this(duration, subtypes, true); this(duration, subtypes, new FilterCreaturePermanent("All creatures"), true);
} }
public BecomesSubtypeAllEffect(Duration duration, public BecomesSubtypeAllEffect(Duration duration,
ArrayList<String> subtypes, boolean loseOther) { ArrayList<String> subtypes, FilterCreaturePermanent filter, boolean loseOther) {
super(duration, Outcome.Detriment); super(duration, Outcome.Detriment);
this.subtypes = subtypes; this.subtypes = subtypes;
this.staticText = setText(); this.staticText = setText();
this.loseOther = loseOther; this.loseOther = loseOther;
this.filter = filter;
} }
private static ArrayList<String> createArrayList(String subtype) { private static ArrayList<String> createArrayList(String subtype) {
@ -52,7 +57,7 @@ public class BecomesSubtypeAllEffect extends ContinuousEffectImpl {
super(effect); super(effect);
this.subtypes.addAll(effect.subtypes); this.subtypes.addAll(effect.subtypes);
this.loseOther = effect.loseOther; this.loseOther = effect.loseOther;
this.loseOther = effect.loseOther; this.filter = effect.filter;
} }
@Override @Override
@ -68,9 +73,7 @@ public class BecomesSubtypeAllEffect extends ContinuousEffectImpl {
@Override @Override
public boolean apply(Layer layer, SubLayer sublayer, Ability source, public boolean apply(Layer layer, SubLayer sublayer, Ability source,
Game game) { Game game) {
for (Permanent permanent : game.getBattlefield().getAllActivePermanents(filter, game)) {
for (Permanent permanent : game.getBattlefield()
.getAllActivePermanents(new FilterCreaturePermanent(), game)) {
if (permanent != null) { if (permanent != null) {
switch (layer) { switch (layer) {
case TypeChangingEffects_4: case TypeChangingEffects_4:

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@ -55,6 +55,7 @@ public enum CounterType {
FEATHER("feather"), FEATHER("feather"),
FLOOD("flood"), FLOOD("flood"),
FUSE("fuse"), FUSE("fuse"),
GOLD("gold"),
HATCHLING("hatchling"), HATCHLING("hatchling"),
HOOFPRINT("hoofprint"), HOOFPRINT("hoofprint"),
ICE("ice"), ICE("ice"),

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@ -96,6 +96,16 @@ public class Counters extends HashMap<String, Counter> implements Serializable {
} }
} }
public void removeAllCounters(CounterType counterType){
removeAllCounters(counterType.getName());
}
public void removeAllCounters(String name){
if (this.containsKey(name)){
this.remove(name);
}
}
public int getCount(String name) { public int getCount(String name) {
if (this.containsKey(name)) { if (this.containsKey(name)) {
return this.get(name).getCount(); return this.get(name).getCount();