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- Stronghold Set 100%. Added Hidden Retreat, Ransack, Rebound, and Samite Blessing.
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76
Mage.Sets/src/mage/cards/h/HiddenRetreat.java
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76
Mage.Sets/src/mage/cards/h/HiddenRetreat.java
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package mage.cards.h;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.PutCardFromHandOnTopOfLibraryCost;
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import mage.abilities.effects.PreventionEffectImpl;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import java.util.UUID;
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import mage.filter.StaticFilters;
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import mage.game.events.DamageEvent;
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import mage.target.TargetSpell;
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/**
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*
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* @author bunchOfDevs
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*/
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public class HiddenRetreat extends CardImpl {
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public HiddenRetreat(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{2}{W}");
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//Put a card from your hand on top of your library: Prevent all damage that would be dealt by target instant or sorcery spell this turn.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new HiddenRetreatEffect(), new PutCardFromHandOnTopOfLibraryCost());
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ability.addTarget(new TargetSpell(StaticFilters.FILTER_SPELL_AN_INSTANT_OR_SORCERY));
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this.addAbility(ability);
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}
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public HiddenRetreat(final HiddenRetreat hiddenRetreat) {
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super(hiddenRetreat);
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}
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@Override
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public HiddenRetreat copy() {
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return new HiddenRetreat(this);
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}
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}
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class HiddenRetreatEffect extends PreventionEffectImpl {
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public HiddenRetreatEffect() {
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super(Duration.EndOfTurn, Integer.MAX_VALUE, false, false);
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this.staticText = "Prevent all damage that would be dealt by target instant or sorcery spell this turn.";
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}
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public HiddenRetreatEffect(final HiddenRetreatEffect effect) {
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super(effect);
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}
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@Override
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public HiddenRetreatEffect copy() {
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return new HiddenRetreatEffect(this);
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}
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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return true;
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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return (super.applies(event, source, game)
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&& event instanceof DamageEvent
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&& event.getAmount() > 0
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&& game.getObject(source.getFirstTarget()) != null
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&& game.getObject(event.getSourceId()) != null
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&& game.getObject(source.getFirstTarget()).equals(game.getObject(event.getSourceId()))
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&& game.getObject(source.getFirstTarget()).isInstantOrSorcery());
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}
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}
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87
Mage.Sets/src/mage/cards/r/Ransack.java
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87
Mage.Sets/src/mage/cards/r/Ransack.java
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package mage.cards.r;
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import static java.lang.Integer.min;
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import java.util.Set;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.cards.Cards;
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import mage.cards.CardsImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.filter.FilterCard;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.TargetCard;
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import mage.target.TargetPlayer;
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/**
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*
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* @author jeffwadsworth
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*/
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public final class Ransack extends CardImpl {
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public Ransack(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{3}{U}");
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// Look at the top five cards of target player's library.
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//Put any number of them on the bottom of that library in any order
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//and the rest on top of the library in any order.
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this.getSpellAbility().addEffect(new RansackEffect());
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this.getSpellAbility().addTarget(new TargetPlayer());
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}
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public Ransack(final Ransack card) {
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super(card);
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}
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@Override
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public Ransack copy() {
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return new Ransack(this);
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}
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}
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class RansackEffect extends OneShotEffect {
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public RansackEffect() {
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super(Outcome.Detriment);
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this.staticText = "Look at the top five cards of target player's library. "
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+ "Put any number of them on the bottom of that library in any order "
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+ "and the rest on top of the library in any order";
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}
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public RansackEffect(final RansackEffect effect) {
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super(effect);
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}
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@Override
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public RansackEffect copy() {
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return new RansackEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getFirstTarget());
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FilterCard filter = new FilterCard("cards to put on the bottom of your library");
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if (player != null) {
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int number = min(player.getLibrary().size(), 5);
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Set<Card> cards = player.getLibrary().getTopCards(game, number);
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Cards cardsRemaining = new CardsImpl();
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cardsRemaining.addAll(cards);
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TargetCard target = new TargetCard((true ? 0 : number), number, Zone.LIBRARY, filter);
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if (player.choose(Outcome.DrawCard, cardsRemaining, target, game)) {
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Cards pickedCards = new CardsImpl(target.getTargets());
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cardsRemaining.removeAll(pickedCards);
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player.putCardsOnBottomOfLibrary(pickedCards, game, source, true);
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player.putCardsOnTopOfLibrary(cardsRemaining, game, source, true);
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return true;
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}
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}
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return false;
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}
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}
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75
Mage.Sets/src/mage/cards/r/Rebound.java
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75
Mage.Sets/src/mage/cards/r/Rebound.java
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package mage.cards.r;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.filter.FilterSpell;
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import mage.filter.predicate.other.TargetsPlayerPredicate;
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import mage.game.Game;
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import mage.game.stack.Spell;
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import mage.players.Player;
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import mage.target.TargetPlayer;
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import mage.target.TargetSpell;
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/**
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*
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* @author jeffwadsworth
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*/
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public final class Rebound extends CardImpl {
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public Rebound(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{1}{U}");
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// Change the target of target spell that targets only a player. The new target must be a player.
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this.getSpellAbility().addEffect(new ReboundEffect());
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FilterSpell filter = new FilterSpell("spell that targets only a player");
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filter.add(new TargetsPlayerPredicate());
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this.getSpellAbility().addTarget(new TargetSpell(filter));
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}
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public Rebound(final Rebound card) {
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super(card);
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}
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@Override
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public Rebound copy() {
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return new Rebound(this);
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}
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}
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class ReboundEffect extends OneShotEffect {
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public ReboundEffect() {
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super(Outcome.Neutral);
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this.staticText = "Change the target of target spell that targets only a player. The new target must be a player";
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}
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public ReboundEffect(final ReboundEffect effect) {
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super(effect);
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}
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@Override
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public ReboundEffect copy() {
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return new ReboundEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Spell spell = game.getStack().getSpell(source.getFirstTarget());
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Player controller = game.getPlayer(source.getControllerId());
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if (spell != null
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&& controller != null) {
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spell.getSpellAbility().getTargets().clear();
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TargetPlayer targetPlayer = new TargetPlayer();
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if (controller.choose(Outcome.Neutral, targetPlayer, source.getSourceId(), game)) {
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spell.getSpellAbility().addTarget(targetPlayer);
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}
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}
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return false;
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}
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}
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58
Mage.Sets/src/mage/cards/s/SamiteBlessing.java
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58
Mage.Sets/src/mage/cards/s/SamiteBlessing.java
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package mage.cards.s;
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import java.util.UUID;
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import mage.constants.SubType;
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import mage.target.common.TargetCreaturePermanent;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.effects.common.PreventNextDamageFromChosenSourceToTargetEffect;
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import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect;
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import mage.constants.Outcome;
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import mage.target.TargetPermanent;
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import mage.abilities.keyword.EnchantAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.AttachmentType;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Zone;
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/**
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*
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* @author jeffwadsworth
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*/
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public final class SamiteBlessing extends CardImpl {
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private static final String rule = "Enchanted creature has \"{T}: The next time a source of your choice would deal damage to target creature this turn, prevent that damage.\"";
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public SamiteBlessing(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{W}");
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this.subtype.add(SubType.AURA);
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// Enchant creature
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TargetPermanent auraTarget = new TargetCreaturePermanent();
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this.getSpellAbility().addTarget(auraTarget);
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this.getSpellAbility().addEffect(new AttachEffect(Outcome.BoostCreature));
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Ability ability = new EnchantAbility(auraTarget.getTargetName());
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this.addAbility(ability);
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// Enchanted creature has "{tap}: The next time a source of your choice would deal damage to target creature this turn, prevent that damage."
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Ability ability2 = new SimpleActivatedAbility(Zone.BATTLEFIELD, new PreventNextDamageFromChosenSourceToTargetEffect(Duration.EndOfTurn), new TapSourceCost());
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ability2.addTarget(new TargetCreaturePermanent());
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(ability2, AttachmentType.AURA, Duration.WhileOnBattlefield, rule)));
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}
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public SamiteBlessing(final SamiteBlessing card) {
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super(card);
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}
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@Override
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public SamiteBlessing copy() {
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return new SamiteBlessing(this);
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}
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}
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@ -77,6 +77,7 @@ public final class Stronghold extends ExpansionSet {
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cards.add(new SetCardInfo("Hermit Druid", 108, Rarity.RARE, mage.cards.h.HermitDruid.class));
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cards.add(new SetCardInfo("Hermit Druid", 108, Rarity.RARE, mage.cards.h.HermitDruid.class));
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cards.add(new SetCardInfo("Hesitation", 33, Rarity.UNCOMMON, mage.cards.h.Hesitation.class));
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cards.add(new SetCardInfo("Hesitation", 33, Rarity.UNCOMMON, mage.cards.h.Hesitation.class));
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cards.add(new SetCardInfo("Hibernation Sliver", 128, Rarity.UNCOMMON, mage.cards.h.HibernationSliver.class));
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cards.add(new SetCardInfo("Hibernation Sliver", 128, Rarity.UNCOMMON, mage.cards.h.HibernationSliver.class));
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cards.add(new SetCardInfo("Hidden Retreat", 106, Rarity.RARE, mage.cards.h.HiddenRetreat.class));
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cards.add(new SetCardInfo("Honor Guard", 7, Rarity.COMMON, mage.cards.h.HonorGuard.class));
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cards.add(new SetCardInfo("Honor Guard", 7, Rarity.COMMON, mage.cards.h.HonorGuard.class));
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cards.add(new SetCardInfo("Horn of Greed", 135, Rarity.RARE, mage.cards.h.HornOfGreed.class));
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cards.add(new SetCardInfo("Horn of Greed", 135, Rarity.RARE, mage.cards.h.HornOfGreed.class));
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cards.add(new SetCardInfo("Hornet Cannon", 136, Rarity.UNCOMMON, mage.cards.h.HornetCannon.class));
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cards.add(new SetCardInfo("Hornet Cannon", 136, Rarity.UNCOMMON, mage.cards.h.HornetCannon.class));
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@ -109,11 +110,14 @@ public final class Stronghold extends ExpansionSet {
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cards.add(new SetCardInfo("Provoke", 113, Rarity.COMMON, mage.cards.p.Provoke.class));
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cards.add(new SetCardInfo("Provoke", 113, Rarity.COMMON, mage.cards.p.Provoke.class));
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cards.add(new SetCardInfo("Pursuit of Knowledge", 10, Rarity.RARE, mage.cards.p.PursuitOfKnowledge.class));
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cards.add(new SetCardInfo("Pursuit of Knowledge", 10, Rarity.RARE, mage.cards.p.PursuitOfKnowledge.class));
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cards.add(new SetCardInfo("Rabid Rats", 67, Rarity.COMMON, mage.cards.r.RabidRats.class));
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cards.add(new SetCardInfo("Rabid Rats", 67, Rarity.COMMON, mage.cards.r.RabidRats.class));
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cards.add(new SetCardInfo("Ransack", 39, Rarity.UNCOMMON, mage.cards.r.Ransack.class));
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cards.add(new SetCardInfo("Rebound", 40, Rarity.UNCOMMON, mage.cards.r.Rebound.class));
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cards.add(new SetCardInfo("Reins of Power", 41, Rarity.RARE, mage.cards.r.ReinsOfPower.class));
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cards.add(new SetCardInfo("Reins of Power", 41, Rarity.RARE, mage.cards.r.ReinsOfPower.class));
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cards.add(new SetCardInfo("Revenant", 68, Rarity.RARE, mage.cards.r.Revenant.class));
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cards.add(new SetCardInfo("Revenant", 68, Rarity.RARE, mage.cards.r.Revenant.class));
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cards.add(new SetCardInfo("Rolling Stones", 11, Rarity.RARE, mage.cards.r.RollingStones.class));
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cards.add(new SetCardInfo("Rolling Stones", 11, Rarity.RARE, mage.cards.r.RollingStones.class));
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cards.add(new SetCardInfo("Ruination", 95, Rarity.RARE, mage.cards.r.Ruination.class));
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cards.add(new SetCardInfo("Ruination", 95, Rarity.RARE, mage.cards.r.Ruination.class));
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cards.add(new SetCardInfo("Sacred Ground", 12, Rarity.RARE, mage.cards.s.SacredGround.class));
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cards.add(new SetCardInfo("Sacred Ground", 12, Rarity.RARE, mage.cards.s.SacredGround.class));
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cards.add(new SetCardInfo("Samite Blessing", 113, Rarity.COMMON, mage.cards.s.SamiteBlessing.class));
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cards.add(new SetCardInfo("Scapegoat", 14, Rarity.UNCOMMON, mage.cards.s.Scapegoat.class));
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cards.add(new SetCardInfo("Scapegoat", 14, Rarity.UNCOMMON, mage.cards.s.Scapegoat.class));
|
||||||
cards.add(new SetCardInfo("Seething Anger", 96, Rarity.COMMON, mage.cards.s.SeethingAnger.class));
|
cards.add(new SetCardInfo("Seething Anger", 96, Rarity.COMMON, mage.cards.s.SeethingAnger.class));
|
||||||
cards.add(new SetCardInfo("Serpent Warrior", 69, Rarity.COMMON, mage.cards.s.SerpentWarrior.class));
|
cards.add(new SetCardInfo("Serpent Warrior", 69, Rarity.COMMON, mage.cards.s.SerpentWarrior.class));
|
||||||
|
|
|
@ -0,0 +1,48 @@
|
||||||
|
/*
|
||||||
|
* To change this license header, choose License Headers in Project Properties.
|
||||||
|
* To change this template file, choose Tools | Templates
|
||||||
|
* and open the template in the editor.
|
||||||
|
*/
|
||||||
|
package mage.filter.predicate.other;
|
||||||
|
|
||||||
|
import java.util.UUID;
|
||||||
|
import mage.MageObject;
|
||||||
|
import mage.abilities.Mode;
|
||||||
|
import mage.filter.predicate.ObjectSourcePlayer;
|
||||||
|
import mage.filter.predicate.ObjectSourcePlayerPredicate;
|
||||||
|
import mage.game.Game;
|
||||||
|
import mage.game.stack.StackObject;
|
||||||
|
import mage.players.Player;
|
||||||
|
import mage.target.Target;
|
||||||
|
|
||||||
|
/**
|
||||||
|
*
|
||||||
|
* @author jeffwadsworth
|
||||||
|
*/
|
||||||
|
public class TargetsPlayerPredicate implements ObjectSourcePlayerPredicate<ObjectSourcePlayer<MageObject>> {
|
||||||
|
|
||||||
|
public TargetsPlayerPredicate() {
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean apply(ObjectSourcePlayer<MageObject> input, Game game) {
|
||||||
|
StackObject object = game.getStack().getStackObject(input.getObject().getId());
|
||||||
|
if (object != null) {
|
||||||
|
for (UUID modeId : object.getStackAbility().getModes().getSelectedModes()) {
|
||||||
|
Mode mode = object.getStackAbility().getModes().get(modeId);
|
||||||
|
for (Target target : mode.getTargets()) {
|
||||||
|
for (UUID targetId : target.getTargets()) {
|
||||||
|
Player player = game.getPlayer(targetId);
|
||||||
|
return player != null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String toString() {
|
||||||
|
return "that targets a player";
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in a new issue