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[C15] Added Deadly Tempest and Dread Summons.
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5 changed files with 235 additions and 18 deletions
107
Mage.Sets/src/mage/sets/commander2015/DeadlyTempest.java
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107
Mage.Sets/src/mage/sets/commander2015/DeadlyTempest.java
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@ -0,0 +1,107 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.commander2015;
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import java.util.HashMap;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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/**
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*
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* @author LevelX2
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*/
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public class DeadlyTempest extends CardImpl {
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public DeadlyTempest(UUID ownerId) {
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super(ownerId, 19, "Deadly Tempest", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{4}{B}{B}");
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this.expansionSetCode = "C15";
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// Destroy all creatures. Each player loses life equal to the number of creatures he or she controlled that were destroyed this way.
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getSpellAbility().addEffect(new DeadlyTempestEffect());
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}
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public DeadlyTempest(final DeadlyTempest card) {
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super(card);
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}
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@Override
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public DeadlyTempest copy() {
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return new DeadlyTempest(this);
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}
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}
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class DeadlyTempestEffect extends OneShotEffect {
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public DeadlyTempestEffect() {
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super(Outcome.DestroyPermanent);
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this.staticText = "Destroy all creatures. Each player loses life equal to the number of creatures he or she controlled that were destroyed this way";
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}
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public DeadlyTempestEffect(final DeadlyTempestEffect effect) {
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super(effect);
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}
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@Override
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public DeadlyTempestEffect copy() {
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return new DeadlyTempestEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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HashMap<UUID, Integer> destroyedCreatures = new HashMap<>();
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for (Permanent permanent : game.getBattlefield().getActivePermanents(new FilterCreaturePermanent(), source.getControllerId(), source.getSourceId(), game)) {
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if (permanent.destroy(source.getSourceId(), game, false)) {
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int count = destroyedCreatures.containsKey(permanent.getControllerId()) ? destroyedCreatures.get(permanent.getControllerId()) : 0;
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destroyedCreatures.put(permanent.getControllerId(), count + 1);
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}
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}
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for (UUID playerId : game.getState().getPlayerList(source.getControllerId())) {
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int count = destroyedCreatures.containsKey(playerId) ? destroyedCreatures.get(playerId) : 0;
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if (count > 0) {
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Player player = game.getPlayer(playerId);
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if (player != null) {
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player.damage(count, playerId, game, false, true);
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}
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}
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}
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return true;
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}
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return false;
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}
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}
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111
Mage.Sets/src/mage/sets/commander2015/DreadSummons.java
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111
Mage.Sets/src/mage/sets/commander2015/DreadSummons.java
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@ -0,0 +1,111 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.commander2015;
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import java.util.Set;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.permanent.token.ZombieToken;
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import mage.players.Player;
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/**
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*
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* @author LevelX2
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*/
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public class DreadSummons extends CardImpl {
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public DreadSummons(UUID ownerId) {
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super(ownerId, 20, "Dread Summons", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{X}{B}{B}");
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this.expansionSetCode = "C15";
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// Each player puts the top X cards of his or her library into his or her graveyard. For each creature card put into a graveyard this way, you put a 2/2 black Zombie creature token onto the battlefield tapped.
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getSpellAbility().addEffect(new DreadSummonsEffect());
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}
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public DreadSummons(final DreadSummons card) {
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super(card);
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}
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@Override
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public DreadSummons copy() {
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return new DreadSummons(this);
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}
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}
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class DreadSummonsEffect extends OneShotEffect {
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public DreadSummonsEffect() {
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super(Outcome.PutCreatureInPlay);
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this.staticText = "Each player puts the top X cards of his or her library into his or her graveyard. For each creature card put into a graveyard this way, you put a 2/2 black Zombie creature token onto the battlefield tapped";
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}
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public DreadSummonsEffect(final DreadSummonsEffect effect) {
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super(effect);
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}
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@Override
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public DreadSummonsEffect copy() {
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return new DreadSummonsEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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int numberOfCards = source.getManaCostsToPay().getX();
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if (numberOfCards > 0) {
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int numberOfCreatureCards = 0;
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for (UUID playerId : game.getState().getPlayersInRange(source.getControllerId(), game)) {
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Player player = game.getPlayer(playerId);
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if (player != null) {
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Set<Card> movedCards = player.moveCardsToGraveyardWithInfo(player.getLibrary().getTopCards(game, numberOfCards), source, game, Zone.LIBRARY);
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for (Card card : movedCards) {
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if (card.getCardType().contains(CardType.CREATURE)) {
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numberOfCreatureCards++;
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}
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}
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}
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}
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if (numberOfCreatureCards > 0) {
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return new CreateTokenEffect(new ZombieToken(), numberOfCreatureCards, true, false).apply(game, source);
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}
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}
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return true;
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}
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return false;
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}
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}
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@ -25,7 +25,6 @@
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.effects.common;
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import java.util.UUID;
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*
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* @author LevelX2
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*/
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public class PutTopCardOfLibraryIntoGraveEachPlayerEffect extends OneShotEffect {
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private final DynamicValue numberCards;
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public PutTopCardOfLibraryIntoGraveEachPlayerEffect(int numberCards, TargetController targetController) {
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this(new StaticValue(numberCards), targetController);
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}
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public PutTopCardOfLibraryIntoGraveEachPlayerEffect(DynamicValue numberCards, TargetController targetController) {
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super(Outcome.Discard);
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this.numberCards = numberCards;
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@ -76,42 +74,42 @@ public class PutTopCardOfLibraryIntoGraveEachPlayerEffect extends OneShotEffect
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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if (player != null) {
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switch(targetController) {
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switch (targetController) {
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case OPPONENT:
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for(UUID playerId: game.getOpponents(source.getControllerId()) ) {
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for (UUID playerId : game.getOpponents(source.getControllerId())) {
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putCardsToGravecard(playerId, source, game);
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}
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break;
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case ANY:
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for(UUID playerId: player.getInRange() ) {
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for (UUID playerId : game.getState().getPlayersInRange(source.getControllerId(), game)) {
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putCardsToGravecard(playerId, source, game);
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}
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break;
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case NOT_YOU:
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for(UUID playerId: player.getInRange() ) {
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for (UUID playerId : game.getState().getPlayersInRange(source.getControllerId(), game)) {
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if (!playerId.equals(source.getSourceId())) {
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putCardsToGravecard(playerId, source, game);
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}
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}
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break;
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default:
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throw new UnsupportedOperationException("TargetController type not supported.");
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}
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throw new UnsupportedOperationException("TargetController type not supported.");
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}
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return true;
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}
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return false;
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}
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private void putCardsToGravecard(UUID playerId, Ability source, Game game) {
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Player player = game.getPlayer(playerId);
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if (player != null) {
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player.moveCards(player.getLibrary().getTopCards(game, numberCards.calculate(game, source, this)), Zone.LIBRARY, Zone.GRAVEYARD, source, game);
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player.moveCards(player.getLibrary().getTopCards(game, numberCards.calculate(game, source, this)), Zone.GRAVEYARD, source, game);
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}
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}
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private String setText() {
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StringBuilder sb = new StringBuilder();
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switch(targetController) {
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switch (targetController) {
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case OPPONENT:
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sb.append("Each opponent ");
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break;
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break;
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case NOT_YOU:
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sb.append("Each other player ");
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break;
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break;
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default:
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throw new UnsupportedOperationException("TargetController type not supported.");
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throw new UnsupportedOperationException("TargetController type not supported.");
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}
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sb.append("puts the top ");
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sb.append(CardUtil.numberToText(numberCards.toString(),"a"));
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sb.append(CardUtil.numberToText(numberCards.toString(), "a"));
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sb.append(" card");
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sb.append(numberCards.toString().equals("1")?"":"s");
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sb.append(numberCards.toString().equals("1") ? "" : "s");
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sb.append(" of his or her library into his or her graveyard");
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return sb.toString();
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}
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final static private List<String> tokenImageSets = new ArrayList<>();
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static {
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tokenImageSets.addAll(Arrays.asList("10E", "M10", "M11", "M12", "M13", "M14", "M15", "MBS", "ALA", "ISD", "C14", "CNS", "MMA", "BNG", "KTK", "DTK", "ORI"));
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tokenImageSets.addAll(Arrays.asList("10E", "M10", "M11", "M12", "M13", "M14", "M15", "MBS", "ALA", "ISD", "C14", "C15", "CNS", "MMA", "BNG", "KTK", "DTK", "ORI"));
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}
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public ZombieToken() {
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@ -3075,7 +3075,7 @@ public abstract class PlayerImpl implements Player, Serializable {
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case GRAVEYARD:
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fromZone = game.getState().getZone(cards.iterator().next().getId());
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successfulMovedCards = moveCardsToGraveyardWithInfo(cards, source, game, fromZone);
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break;
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return successfulMovedCards.size() > 0;
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case BATTLEFIELD: // new logic that does not yet add the permanents to battlefield while replacement effects are handled
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List<Permanent> permanents = new ArrayList<>();
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List<Permanent> permanentsEntered = new ArrayList<>();
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}
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}
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}
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game.fireEvent(new ZoneChangeGroupEvent(movedCards, source == null ? null : source.getSourceId(), this.getId(), fromZone, Zone.GRAVEYARD));
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return movedCards;
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}
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