[C15] Added Deadly Tempest and Dread Summons.

This commit is contained in:
LevelX2 2015-11-18 20:04:00 +01:00
parent 581e5bee4c
commit dcf3ac87f1
5 changed files with 235 additions and 18 deletions

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@ -0,0 +1,107 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.commander2015;
import java.util.HashMap;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.filter.common.FilterCreaturePermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
/**
*
* @author LevelX2
*/
public class DeadlyTempest extends CardImpl {
public DeadlyTempest(UUID ownerId) {
super(ownerId, 19, "Deadly Tempest", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{4}{B}{B}");
this.expansionSetCode = "C15";
// Destroy all creatures. Each player loses life equal to the number of creatures he or she controlled that were destroyed this way.
getSpellAbility().addEffect(new DeadlyTempestEffect());
}
public DeadlyTempest(final DeadlyTempest card) {
super(card);
}
@Override
public DeadlyTempest copy() {
return new DeadlyTempest(this);
}
}
class DeadlyTempestEffect extends OneShotEffect {
public DeadlyTempestEffect() {
super(Outcome.DestroyPermanent);
this.staticText = "Destroy all creatures. Each player loses life equal to the number of creatures he or she controlled that were destroyed this way";
}
public DeadlyTempestEffect(final DeadlyTempestEffect effect) {
super(effect);
}
@Override
public DeadlyTempestEffect copy() {
return new DeadlyTempestEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
HashMap<UUID, Integer> destroyedCreatures = new HashMap<>();
for (Permanent permanent : game.getBattlefield().getActivePermanents(new FilterCreaturePermanent(), source.getControllerId(), source.getSourceId(), game)) {
if (permanent.destroy(source.getSourceId(), game, false)) {
int count = destroyedCreatures.containsKey(permanent.getControllerId()) ? destroyedCreatures.get(permanent.getControllerId()) : 0;
destroyedCreatures.put(permanent.getControllerId(), count + 1);
}
}
for (UUID playerId : game.getState().getPlayerList(source.getControllerId())) {
int count = destroyedCreatures.containsKey(playerId) ? destroyedCreatures.get(playerId) : 0;
if (count > 0) {
Player player = game.getPlayer(playerId);
if (player != null) {
player.damage(count, playerId, game, false, true);
}
}
}
return true;
}
return false;
}
}

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@ -0,0 +1,111 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.commander2015;
import java.util.Set;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.permanent.token.ZombieToken;
import mage.players.Player;
/**
*
* @author LevelX2
*/
public class DreadSummons extends CardImpl {
public DreadSummons(UUID ownerId) {
super(ownerId, 20, "Dread Summons", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{X}{B}{B}");
this.expansionSetCode = "C15";
// Each player puts the top X cards of his or her library into his or her graveyard. For each creature card put into a graveyard this way, you put a 2/2 black Zombie creature token onto the battlefield tapped.
getSpellAbility().addEffect(new DreadSummonsEffect());
}
public DreadSummons(final DreadSummons card) {
super(card);
}
@Override
public DreadSummons copy() {
return new DreadSummons(this);
}
}
class DreadSummonsEffect extends OneShotEffect {
public DreadSummonsEffect() {
super(Outcome.PutCreatureInPlay);
this.staticText = "Each player puts the top X cards of his or her library into his or her graveyard. For each creature card put into a graveyard this way, you put a 2/2 black Zombie creature token onto the battlefield tapped";
}
public DreadSummonsEffect(final DreadSummonsEffect effect) {
super(effect);
}
@Override
public DreadSummonsEffect copy() {
return new DreadSummonsEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
int numberOfCards = source.getManaCostsToPay().getX();
if (numberOfCards > 0) {
int numberOfCreatureCards = 0;
for (UUID playerId : game.getState().getPlayersInRange(source.getControllerId(), game)) {
Player player = game.getPlayer(playerId);
if (player != null) {
Set<Card> movedCards = player.moveCardsToGraveyardWithInfo(player.getLibrary().getTopCards(game, numberOfCards), source, game, Zone.LIBRARY);
for (Card card : movedCards) {
if (card.getCardType().contains(CardType.CREATURE)) {
numberOfCreatureCards++;
}
}
}
}
if (numberOfCreatureCards > 0) {
return new CreateTokenEffect(new ZombieToken(), numberOfCreatureCards, true, false).apply(game, source);
}
}
return true;
}
return false;
}
}

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@ -25,7 +25,6 @@
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.effects.common;
import java.util.UUID;
@ -44,7 +43,6 @@ import mage.util.CardUtil;
*
* @author LevelX2
*/
public class PutTopCardOfLibraryIntoGraveEachPlayerEffect extends OneShotEffect {
private final DynamicValue numberCards;
@ -53,7 +51,7 @@ public class PutTopCardOfLibraryIntoGraveEachPlayerEffect extends OneShotEffect
public PutTopCardOfLibraryIntoGraveEachPlayerEffect(int numberCards, TargetController targetController) {
this(new StaticValue(numberCards), targetController);
}
public PutTopCardOfLibraryIntoGraveEachPlayerEffect(DynamicValue numberCards, TargetController targetController) {
super(Outcome.Discard);
this.numberCards = numberCards;
@ -76,42 +74,42 @@ public class PutTopCardOfLibraryIntoGraveEachPlayerEffect extends OneShotEffect
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player != null) {
switch(targetController) {
switch (targetController) {
case OPPONENT:
for(UUID playerId: game.getOpponents(source.getControllerId()) ) {
for (UUID playerId : game.getOpponents(source.getControllerId())) {
putCardsToGravecard(playerId, source, game);
}
break;
case ANY:
for(UUID playerId: player.getInRange() ) {
for (UUID playerId : game.getState().getPlayersInRange(source.getControllerId(), game)) {
putCardsToGravecard(playerId, source, game);
}
break;
case NOT_YOU:
for(UUID playerId: player.getInRange() ) {
for (UUID playerId : game.getState().getPlayersInRange(source.getControllerId(), game)) {
if (!playerId.equals(source.getSourceId())) {
putCardsToGravecard(playerId, source, game);
}
}
break;
default:
throw new UnsupportedOperationException("TargetController type not supported.");
}
throw new UnsupportedOperationException("TargetController type not supported.");
}
return true;
}
return false;
}
private void putCardsToGravecard(UUID playerId, Ability source, Game game) {
Player player = game.getPlayer(playerId);
if (player != null) {
player.moveCards(player.getLibrary().getTopCards(game, numberCards.calculate(game, source, this)), Zone.LIBRARY, Zone.GRAVEYARD, source, game);
player.moveCards(player.getLibrary().getTopCards(game, numberCards.calculate(game, source, this)), Zone.GRAVEYARD, source, game);
}
}
private String setText() {
StringBuilder sb = new StringBuilder();
switch(targetController) {
switch (targetController) {
case OPPONENT:
sb.append("Each opponent ");
break;
@ -120,14 +118,14 @@ public class PutTopCardOfLibraryIntoGraveEachPlayerEffect extends OneShotEffect
break;
case NOT_YOU:
sb.append("Each other player ");
break;
break;
default:
throw new UnsupportedOperationException("TargetController type not supported.");
throw new UnsupportedOperationException("TargetController type not supported.");
}
sb.append("puts the top ");
sb.append(CardUtil.numberToText(numberCards.toString(),"a"));
sb.append(CardUtil.numberToText(numberCards.toString(), "a"));
sb.append(" card");
sb.append(numberCards.toString().equals("1")?"":"s");
sb.append(numberCards.toString().equals("1") ? "" : "s");
sb.append(" of his or her library into his or her graveyard");
return sb.toString();
}

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@ -43,7 +43,7 @@ public class ZombieToken extends Token {
final static private List<String> tokenImageSets = new ArrayList<>();
static {
tokenImageSets.addAll(Arrays.asList("10E", "M10", "M11", "M12", "M13", "M14", "M15", "MBS", "ALA", "ISD", "C14", "CNS", "MMA", "BNG", "KTK", "DTK", "ORI"));
tokenImageSets.addAll(Arrays.asList("10E", "M10", "M11", "M12", "M13", "M14", "M15", "MBS", "ALA", "ISD", "C14", "C15", "CNS", "MMA", "BNG", "KTK", "DTK", "ORI"));
}
public ZombieToken() {

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@ -3075,7 +3075,7 @@ public abstract class PlayerImpl implements Player, Serializable {
case GRAVEYARD:
fromZone = game.getState().getZone(cards.iterator().next().getId());
successfulMovedCards = moveCardsToGraveyardWithInfo(cards, source, game, fromZone);
break;
return successfulMovedCards.size() > 0;
case BATTLEFIELD: // new logic that does not yet add the permanents to battlefield while replacement effects are handled
List<Permanent> permanents = new ArrayList<>();
List<Permanent> permanentsEntered = new ArrayList<>();
@ -3285,6 +3285,7 @@ public abstract class PlayerImpl implements Player, Serializable {
}
}
}
game.fireEvent(new ZoneChangeGroupEvent(movedCards, source == null ? null : source.getSourceId(), this.getId(), fromZone, Zone.GRAVEYARD));
return movedCards;
}