* Added a test.

This commit is contained in:
LevelX2 2015-12-25 16:14:58 +01:00
parent e7e290e787
commit dcfb593059
2 changed files with 66 additions and 4 deletions

View file

@ -61,13 +61,13 @@ public class FlickeringWard extends CardImpl {
this.getSpellAbility().addTarget(auraTarget);
this.getSpellAbility().addEffect(new AttachEffect(Outcome.Protect));
this.addAbility(new EnchantAbility(auraTarget.getTargetName()));
// As Flickering Ward enters the battlefield, choose a color.
this.addAbility(new AsEntersBattlefieldAbility(new ChooseColorEffect(Outcome.Benefit)));
// Enchanted creature has protection from the chosen color. This effect doesn't remove Flickering Ward.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ProtectionChosenColorAttachedEffect(true)));
// {W}: Return Flickering Ward to its owner's hand.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new ReturnToHandSourceEffect(), new ManaCostsImpl("{W}")));
}
@ -80,4 +80,4 @@ public class FlickeringWard extends CardImpl {
public FlickeringWard copy() {
return new FlickeringWard(this);
}
}
}

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@ -0,0 +1,62 @@
/*
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*
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package org.mage.test.cards.protection;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class FlickeringWardTest extends CardTestPlayerBase {
@Test
public void testDOesNotRemoveItself() {
addCard(Zone.BATTLEFIELD, playerA, "Plains", 1);
// Enchant creature
// As Flickering Ward enters the battlefield, choose a color.
// Enchanted creature has protection from the chosen color. This effect doesn't remove Flickering Ward.
// {W}: Return Flickering Ward to its owner's hand.
addCard(Zone.HAND, playerA, "Flickering Ward"); // {W}
addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Flickering Ward", "Silvercoat Lion");
setChoice(playerA, "White");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertPermanentCount(playerA, "Silvercoat Lion", 1);
assertPermanentCount(playerA, "Flickering Ward", 1);
}
}