- Requested. Added Greatbow Doyen. <MorningTide>

This commit is contained in:
jeffwadsworth 2012-07-31 18:47:53 -05:00
parent 37577a8a4a
commit dcfc2ad7d1

View file

@ -0,0 +1,164 @@
/*
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package mage.sets.morningtide;
import java.util.UUID;
import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continious.BoostAllEffect;
import mage.cards.CardImpl;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
/**
*
* @author jeffwadsworth
*/
public class GreatbowDoyen extends CardImpl<GreatbowDoyen> {
private final static FilterCreaturePermanent filter = new FilterCreaturePermanent("other Archer creatures");
static {
filter.add(new CardTypePredicate(CardType.CREATURE));
filter.add(new SubtypePredicate("Archer"));
}
public GreatbowDoyen(UUID ownerId) {
super(ownerId, 125, "Greatbow Doyen", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{4}{G}");
this.expansionSetCode = "MOR";
this.subtype.add("Elf");
this.subtype.add("Archer");
this.color.setGreen(true);
this.power = new MageInt(2);
this.toughness = new MageInt(4);
// Other Archer creatures you control get +1/+1.
this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new BoostAllEffect(1, 1, Constants.Duration.WhileOnBattlefield, filter, true)));
// Whenever an Archer you control deals damage to a creature, that Archer deals that much damage to that creature's controller.
this.addAbility(new GreatbowDoyenTriggeredAbility());
}
public GreatbowDoyen(final GreatbowDoyen card) {
super(card);
}
@Override
public GreatbowDoyen copy() {
return new GreatbowDoyen(this);
}
}
class GreatbowDoyenTriggeredAbility extends TriggeredAbilityImpl<GreatbowDoyenTriggeredAbility> {
public GreatbowDoyenTriggeredAbility() {
super(Constants.Zone.BATTLEFIELD, new GreatbowDoyenEffect());
}
public GreatbowDoyenTriggeredAbility(final GreatbowDoyenTriggeredAbility ability) {
super(ability);
}
@Override
public GreatbowDoyenTriggeredAbility copy() {
return new GreatbowDoyenTriggeredAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.DAMAGED_CREATURE) {
Permanent creature = game.getPermanent(event.getSourceId());
Permanent damagedCreature = game.getPermanent(event.getTargetId());
if (creature.getCardType().contains(CardType.CREATURE) && damagedCreature != null
&& creature.getSubtype().contains("Archer")
&& creature.getControllerId().equals(controllerId) && creature != null) {
this.getEffects().get(0).setValue("damageAmount", event.getAmount());
this.getEffects().get(0).setValue("controller", damagedCreature.getControllerId());
this.getEffects().get(0).setValue("source", event.getSourceId());
return true;
}
}
return false;
}
@Override
public String getRule() {
return "Whenever an Archer you control deals damage to a creature, " + super.getRule();
}
}
class GreatbowDoyenEffect extends OneShotEffect<GreatbowDoyenEffect> {
public GreatbowDoyenEffect() {
super(Constants.Outcome.Damage);
this.staticText = "it deals that much damage to its controller";
}
public GreatbowDoyenEffect(final GreatbowDoyenEffect effect) {
super(effect);
}
@Override
public GreatbowDoyenEffect copy() {
return new GreatbowDoyenEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Integer damageAmount = (Integer) this.getValue("damageAmount");
UUID controllerId = (UUID) this.getValue("controller");
UUID sourceOfDamage = (UUID) this.getValue("source");
if (damageAmount != null && controllerId != null) {
Permanent permanent = game.getPermanent(sourceOfDamage);
if (permanent == null) {
permanent = (Permanent) game.getLastKnownInformation(sourceOfDamage, Constants.Zone.BATTLEFIELD);
}
if (permanent != null) {
Player player = game.getPlayer(controllerId);
if (player != null) {
player.damage(damageAmount, sourceOfDamage, game, false, true);
return true;
}
}
}
return false;
}
}