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- Requested. Added Greatbow Doyen. <MorningTide>
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Mage.Sets/src/mage/sets/morningtide/GreatbowDoyen.java
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Mage.Sets/src/mage/sets/morningtide/GreatbowDoyen.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.morningtide;
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import java.util.UUID;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Rarity;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.continious.BoostAllEffect;
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import mage.cards.CardImpl;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.mageobject.CardTypePredicate;
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import mage.filter.predicate.mageobject.SubtypePredicate;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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/**
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*
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* @author jeffwadsworth
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*/
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public class GreatbowDoyen extends CardImpl<GreatbowDoyen> {
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private final static FilterCreaturePermanent filter = new FilterCreaturePermanent("other Archer creatures");
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static {
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filter.add(new CardTypePredicate(CardType.CREATURE));
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filter.add(new SubtypePredicate("Archer"));
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}
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public GreatbowDoyen(UUID ownerId) {
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super(ownerId, 125, "Greatbow Doyen", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{4}{G}");
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this.expansionSetCode = "MOR";
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this.subtype.add("Elf");
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this.subtype.add("Archer");
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this.color.setGreen(true);
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this.power = new MageInt(2);
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this.toughness = new MageInt(4);
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// Other Archer creatures you control get +1/+1.
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this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new BoostAllEffect(1, 1, Constants.Duration.WhileOnBattlefield, filter, true)));
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// Whenever an Archer you control deals damage to a creature, that Archer deals that much damage to that creature's controller.
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this.addAbility(new GreatbowDoyenTriggeredAbility());
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}
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public GreatbowDoyen(final GreatbowDoyen card) {
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super(card);
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}
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@Override
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public GreatbowDoyen copy() {
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return new GreatbowDoyen(this);
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}
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}
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class GreatbowDoyenTriggeredAbility extends TriggeredAbilityImpl<GreatbowDoyenTriggeredAbility> {
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public GreatbowDoyenTriggeredAbility() {
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super(Constants.Zone.BATTLEFIELD, new GreatbowDoyenEffect());
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}
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public GreatbowDoyenTriggeredAbility(final GreatbowDoyenTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public GreatbowDoyenTriggeredAbility copy() {
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return new GreatbowDoyenTriggeredAbility(this);
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.DAMAGED_CREATURE) {
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Permanent creature = game.getPermanent(event.getSourceId());
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Permanent damagedCreature = game.getPermanent(event.getTargetId());
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if (creature.getCardType().contains(CardType.CREATURE) && damagedCreature != null
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&& creature.getSubtype().contains("Archer")
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&& creature.getControllerId().equals(controllerId) && creature != null) {
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this.getEffects().get(0).setValue("damageAmount", event.getAmount());
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this.getEffects().get(0).setValue("controller", damagedCreature.getControllerId());
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this.getEffects().get(0).setValue("source", event.getSourceId());
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return true;
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}
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}
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return false;
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}
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@Override
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public String getRule() {
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return "Whenever an Archer you control deals damage to a creature, " + super.getRule();
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}
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}
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class GreatbowDoyenEffect extends OneShotEffect<GreatbowDoyenEffect> {
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public GreatbowDoyenEffect() {
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super(Constants.Outcome.Damage);
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this.staticText = "it deals that much damage to its controller";
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}
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public GreatbowDoyenEffect(final GreatbowDoyenEffect effect) {
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super(effect);
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}
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@Override
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public GreatbowDoyenEffect copy() {
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return new GreatbowDoyenEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Integer damageAmount = (Integer) this.getValue("damageAmount");
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UUID controllerId = (UUID) this.getValue("controller");
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UUID sourceOfDamage = (UUID) this.getValue("source");
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if (damageAmount != null && controllerId != null) {
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Permanent permanent = game.getPermanent(sourceOfDamage);
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if (permanent == null) {
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permanent = (Permanent) game.getLastKnownInformation(sourceOfDamage, Constants.Zone.BATTLEFIELD);
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}
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if (permanent != null) {
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Player player = game.getPlayer(controllerId);
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if (player != null) {
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player.damage(damageAmount, sourceOfDamage, game, false, true);
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return true;
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}
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}
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}
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return false;
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}
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}
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