[CON] Apocalypse Hydra

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Loki 2011-10-04 21:05:14 +03:00
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package mage.sets.conflux;
import java.util.UUID;
import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.RemoveCountersSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.DamageTargetEffect;
import mage.cards.CardImpl;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.common.TargetCreatureOrPlayer;
/**
*
* @author Loki
*/
public class ApocalypseHydra extends CardImpl<ApocalypseHydra> {
public ApocalypseHydra(UUID ownerId) {
super(ownerId, 98, "Apocalypse Hydra", Rarity.MYTHIC, new CardType[]{CardType.CREATURE}, "{X}{R}{G}");
this.expansionSetCode = "CON";
this.subtype.add("Hydra");
this.color.setRed(true);
this.color.setGreen(true);
this.power = new MageInt(0);
this.toughness = new MageInt(0);
// Apocalypse Hydra enters the battlefield with X +1/+1 counters on it. If X is 5 or more, it enters the battlefield with an additional X +1/+1 counters on it.
this.addAbility(new EntersBattlefieldAbility(new ApocalypseHydraEffect(), ""));
// {1}{R}, Remove a +1/+1 counter from Apocalypse Hydra: Apocalypse Hydra deals 1 damage to target creature or player.
Ability ability = new SimpleActivatedAbility(Constants.Zone.BATTLEFIELD, new DamageTargetEffect(1), new ManaCostsImpl("{1}{R}"));
ability.addCost(new RemoveCountersSourceCost(CounterType.P1P1.createInstance()));
ability.addTarget(new TargetCreatureOrPlayer());
this.addAbility(ability);
}
public ApocalypseHydra(final ApocalypseHydra card) {
super(card);
}
@Override
public ApocalypseHydra copy() {
return new ApocalypseHydra(this);
}
}
class ApocalypseHydraEffect extends OneShotEffect<ApocalypseHydraEffect> {
ApocalypseHydraEffect() {
super(Constants.Outcome.BoostCreature);
staticText = "with X +1/+1 counters on it. If X is 5 or more, it enters the battlefield with an additional X +1/+1 counters on it";
}
ApocalypseHydraEffect(final ApocalypseHydraEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
int amount = source.getManaCostsToPay().getX();
Permanent p = game.getPermanent(source.getSourceId());
if (p != null) {
if (amount < 5) {
p.addCounters(CounterType.P1P1.createInstance(amount), game);
} else {
p.addCounters(CounterType.P1P1.createInstance(amount * 2), game);
}
return true;
}
return true;
}
@Override
public ApocalypseHydraEffect copy() {
return new ApocalypseHydraEffect(this);
}
}