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Added gate you control hint for cards;
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0d4e6772ed
commit
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8 changed files with 97 additions and 47 deletions
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@ -5,6 +5,7 @@ import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
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import mage.abilities.effects.common.GainLifeEffect;
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import mage.abilities.hint.common.GateYouControlHint;
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import mage.abilities.keyword.FlyingAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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@ -39,6 +40,7 @@ public final class ArchwayAngel extends CardImpl {
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// When Archway Angel enters the battlefield, you gain 2 life for each Gate you control.
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Ability ability = new EntersBattlefieldTriggeredAbility(new GainLifeEffect(new PermanentsOnBattlefieldCount(filter, 2)));
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ability.addHint(GateYouControlHint.instance);
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this.addAbility(ability);
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}
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@ -8,6 +8,7 @@ import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.common.PutOnLibrarySourceEffect;
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import mage.abilities.effects.common.combat.CantBeBlockedByCreaturesSourceEffect;
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import mage.abilities.effects.common.cost.CostModificationEffectImpl;
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import mage.abilities.hint.common.GateYouControlHint;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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@ -39,7 +40,8 @@ public final class GateColossus extends CardImpl {
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this.toughness = new MageInt(8);
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// This spell costs {1} less to cast for each Gate you control.
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this.addAbility(new SimpleStaticAbility(Zone.STACK, new GateColossusCostReductionEffect()));
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this.addAbility(new SimpleStaticAbility(Zone.STACK, new GateColossusCostReductionEffect())
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.addHint(GateYouControlHint.instance));
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// Gate Colossus can't be blocked by creatures with power 2 or less.
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this.addAbility(new SimpleEvasionAbility(new CantBeBlockedByCreaturesSourceEffect(filter, Duration.WhileOnBattlefield)));
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@ -10,6 +10,7 @@ import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
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import mage.abilities.effects.common.continuous.BoostSourceEffect;
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import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
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import mage.abilities.hint.common.GateYouControlHint;
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import mage.abilities.keyword.TrampleAbility;
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import mage.abilities.keyword.VigilanceAbility;
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import mage.cards.CardImpl;
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@ -51,7 +52,7 @@ public final class GatebreakerRam extends CardImpl {
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this.addAbility(new SimpleStaticAbility(
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new BoostSourceEffect(xValue, xValue, Duration.WhileOnBattlefield)
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.setText("{this} gets +1/+1 for each Gate you control.")
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));
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).addHint(GateYouControlHint.instance));
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// As long as you control two or more Gates, Gatebreaker Ram has vigilance and trample.
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Ability ability = new SimpleStaticAbility(new ConditionalContinuousEffect(
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@ -1,32 +1,24 @@
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package mage.cards.g;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.common.EntersBattlefieldAbility;
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import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
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import mage.abilities.dynamicvalue.common.GateYouControlCount;
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import mage.abilities.effects.common.counter.AddCountersSourceEffect;
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import mage.constants.SubType;
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import mage.abilities.hint.common.GateYouControlHint;
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import mage.abilities.keyword.FlyingAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.counters.CounterType;
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import mage.filter.FilterPermanent;
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import mage.filter.common.FilterControlledPermanent;
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import mage.filter.predicate.mageobject.SubtypePredicate;
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import java.util.UUID;
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/**
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*
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* @author TheElk801
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*/
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public final class GatekeeperGargoyle extends CardImpl {
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private static final FilterPermanent filter = new FilterControlledPermanent();
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static {
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filter.add(new SubtypePredicate(SubType.GATE));
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}
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public GatekeeperGargoyle(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{6}");
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@ -41,9 +33,9 @@ public final class GatekeeperGargoyle extends CardImpl {
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this.addAbility(new EntersBattlefieldAbility(
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new AddCountersSourceEffect(
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CounterType.P1P1.createInstance(),
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new PermanentsOnBattlefieldCount(filter), true
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GateYouControlCount.instance, true
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), "with a +1/+1 counter on it for each Gate you control"
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));
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).addHint(GateYouControlHint.instance));
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}
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public GatekeeperGargoyle(final GatekeeperGargoyle card) {
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@ -1,12 +1,12 @@
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package mage.cards.g;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
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import mage.abilities.dynamicvalue.common.GateYouControlCount;
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import mage.abilities.dynamicvalue.common.StaticValue;
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import mage.abilities.effects.common.continuous.BoostEquippedEffect;
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import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect;
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import mage.abilities.hint.common.GateYouControlHint;
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import mage.abilities.keyword.EquipAbility;
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import mage.abilities.keyword.MenaceAbility;
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import mage.abilities.keyword.VigilanceAbility;
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@ -16,23 +16,14 @@ import mage.constants.AttachmentType;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.Zone;
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import mage.filter.FilterPermanent;
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import mage.filter.common.FilterControlledPermanent;
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import mage.filter.predicate.mageobject.SubtypePredicate;
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import java.util.UUID;
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/**
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*
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* @author TheElk801
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*/
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public final class GlaiveOfTheGuildpact extends CardImpl {
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private static final FilterPermanent filter
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= new FilterControlledPermanent("Gate you control");
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static {
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filter.add(new SubtypePredicate(SubType.GATE));
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}
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public GlaiveOfTheGuildpact(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{2}");
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@ -42,7 +33,7 @@ public final class GlaiveOfTheGuildpact extends CardImpl {
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Ability ability = new SimpleStaticAbility(
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Zone.BATTLEFIELD,
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new BoostEquippedEffect(
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new PermanentsOnBattlefieldCount(filter),
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GateYouControlCount.instance,
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new StaticValue(0)
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)
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);
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@ -52,6 +43,7 @@ public final class GlaiveOfTheGuildpact extends CardImpl {
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ability.addEffect(new GainAbilityAttachedEffect(
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new MenaceAbility(), AttachmentType.EQUIPMENT
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).setText("and menace"));
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ability.addHint(GateYouControlHint.instance);
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this.addAbility(ability);
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// Equip {3}
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@ -1,46 +1,37 @@
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package mage.cards.h;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
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import mage.abilities.dynamicvalue.common.GateYouControlCount;
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import mage.abilities.dynamicvalue.common.StaticValue;
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import mage.abilities.effects.common.continuous.BoostControlledEffect;
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import mage.abilities.effects.common.continuous.GainAbilityControlledEffect;
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import mage.abilities.hint.common.GateYouControlHint;
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import mage.abilities.keyword.VigilanceAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.SubType;
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import mage.constants.Zone;
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import mage.filter.FilterPermanent;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.filter.common.FilterControlledPermanent;
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import mage.filter.predicate.mageobject.SubtypePredicate;
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import java.util.UUID;
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/**
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*
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* @author LevelX2
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*/
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public final class HoldTheGates extends CardImpl {
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private static final FilterPermanent filter = new FilterControlledPermanent();
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static {
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filter.add(new SubtypePredicate(SubType.GATE));
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}
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public HoldTheGates(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{2}{W}");
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{2}{W}");
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// Creatures you control get +0/+1 for each Gate you control and have vigilance.
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Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD,
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new BoostControlledEffect(new StaticValue(0),new PermanentsOnBattlefieldCount(filter), Duration.WhileOnBattlefield));
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new BoostControlledEffect(new StaticValue(0), GateYouControlCount.instance, Duration.WhileOnBattlefield));
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ability.addEffect(new GainAbilityControlledEffect(VigilanceAbility.getInstance(), Duration.WhileOnBattlefield, new FilterControlledCreaturePermanent("Creatures"))
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.setText("Creatures you control get +0/+1 for each Gate you control and have vigilance"));
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ability.addHint(GateYouControlHint.instance);
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this.addAbility(ability);
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}
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@ -0,0 +1,43 @@
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package mage.abilities.dynamicvalue.common;
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import mage.abilities.Ability;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.effects.Effect;
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import mage.constants.SubType;
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import mage.filter.FilterPermanent;
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import mage.filter.common.FilterControlledPermanent;
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import mage.filter.predicate.mageobject.SubtypePredicate;
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import mage.game.Game;
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/**
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* @author JayDi85
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*/
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public enum GateYouControlCount implements DynamicValue {
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instance;
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private static final FilterPermanent filter = new FilterControlledPermanent("Gate you control");
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static {
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filter.add(new SubtypePredicate(SubType.GATE));
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}
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@Override
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public int calculate(Game game, Ability sourceAbility, Effect effect) {
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return game.getBattlefield().count(filter, sourceAbility.getSourceId(), sourceAbility.getControllerId(), game);
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}
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@Override
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public GateYouControlCount copy() {
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return instance;
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}
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@Override
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public String toString() {
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return "X";
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}
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@Override
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public String getMessage() {
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return "gate you control";
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}
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}
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@ -0,0 +1,27 @@
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package mage.abilities.hint.common;
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import mage.abilities.Ability;
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import mage.abilities.dynamicvalue.common.GateYouControlCount;
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import mage.abilities.hint.Hint;
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import mage.abilities.hint.ValueHint;
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import mage.game.Game;
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/**
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* @author JayDi85
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*/
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public enum GateYouControlHint implements Hint {
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instance;
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private static final Hint hint = new ValueHint("Gate you control", GateYouControlCount.instance);
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@Override
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public String getText(Game game, Ability ability) {
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return hint.getText(game, ability);
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}
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@Override
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public Hint copy() {
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return instance;
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}
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}
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