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[MOM] Implement Into the Fire
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2 changed files with 91 additions and 0 deletions
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Mage.Sets/src/mage/cards/i/IntoTheFire.java
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Mage.Sets/src/mage/cards/i/IntoTheFire.java
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package mage.cards.i;
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import mage.abilities.Ability;
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import mage.abilities.Mode;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.DamageAllEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.cards.Cards;
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import mage.cards.CardsImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.filter.FilterPermanent;
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import mage.filter.StaticFilters;
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import mage.filter.predicate.Predicates;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.TargetCard;
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import mage.target.common.TargetCardInHand;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class IntoTheFire extends CardImpl {
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private static final FilterPermanent filter = new FilterPermanent("creature, planeswalker, and battle");
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static {
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filter.add(Predicates.or(
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CardType.CREATURE.getPredicate(),
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CardType.PLANESWALKER.getPredicate(),
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CardType.BATTLE.getPredicate()
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));
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}
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public IntoTheFire(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{2}{R}");
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// Choose one --
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// * Into the Fire deals 2 damage to each creature, planeswalker, and battle.
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this.getSpellAbility().addEffect(new DamageAllEffect(2, filter));
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// * Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one.
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this.getSpellAbility().addMode(new Mode(new IntoTheFireEffect()));
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}
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private IntoTheFire(final IntoTheFire card) {
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super(card);
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}
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@Override
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public IntoTheFire copy() {
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return new IntoTheFire(this);
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}
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}
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class IntoTheFireEffect extends OneShotEffect {
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IntoTheFireEffect() {
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super(Outcome.Benefit);
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staticText = "put any number of cards from your hand on the bottom of your library, then draw that many cards plus one";
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}
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private IntoTheFireEffect(final IntoTheFireEffect effect) {
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super(effect);
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}
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@Override
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public IntoTheFireEffect copy() {
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return new IntoTheFireEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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if (player == null) {
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return false;
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}
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TargetCard targetCard = new TargetCardInHand(
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0, Integer.MAX_VALUE, StaticFilters.FILTER_CARD_CARDS
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);
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player.choose(outcome, player.getHand(), targetCard, game);
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Cards cards = new CardsImpl(targetCard.getTargets());
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player.putCardsOnBottomOfLibrary(cards, game, source, true);
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player.drawCards(cards.size() + 1, source, game);
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return true;
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}
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}
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@ -49,6 +49,7 @@ public final class MarchOfTheMachine extends ExpansionSet {
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cards.add(new SetCardInfo("Heliod, the Radiant Dawn", 17, Rarity.RARE, mage.cards.h.HeliodTheRadiantDawn.class));
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cards.add(new SetCardInfo("Heliod, the Warped Eclipse", 17, Rarity.RARE, mage.cards.h.HeliodTheWarpedEclipse.class));
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cards.add(new SetCardInfo("Interdisciplinary Mascot", 326, Rarity.RARE, mage.cards.i.InterdisciplinaryMascot.class));
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cards.add(new SetCardInfo("Into the Fire", 144, Rarity.RARE, mage.cards.i.IntoTheFire.class));
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cards.add(new SetCardInfo("Island", 278, Rarity.LAND, mage.cards.basiclands.Island.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Jungle Hollow", 270, Rarity.COMMON, mage.cards.j.JungleHollow.class));
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cards.add(new SetCardInfo("Monastery Mentor", 28, Rarity.MYTHIC, mage.cards.m.MonasteryMentor.class));
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