Implemented Plague Engineer

This commit is contained in:
Evan Kranzler 2019-05-24 08:33:29 -04:00
parent 9519678218
commit dd6e66a10c
2 changed files with 61 additions and 0 deletions

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@ -0,0 +1,60 @@
package mage.cards.p;
import mage.MageInt;
import mage.abilities.common.AsEntersBattlefieldAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.common.ChooseCreatureTypeEffect;
import mage.abilities.effects.common.continuous.BoostAllEffect;
import mage.abilities.keyword.DeathtouchAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.SubType;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.common.FilterOpponentsCreaturePermanent;
import mage.filter.predicate.mageobject.ChosenSubtypePredicate;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class PlagueEngineer extends CardImpl {
private static final FilterCreaturePermanent filter
= new FilterOpponentsCreaturePermanent("creatures of the chosen type your opponents control");
static {
filter.add(new ChosenSubtypePredicate());
}
public PlagueEngineer(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{B}");
this.subtype.add(SubType.CARRIER);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// Deathtouch
this.addAbility(DeathtouchAbility.getInstance());
// As Plague Engineer enters the battlefield, choose a creature type.
this.addAbility(new AsEntersBattlefieldAbility(new ChooseCreatureTypeEffect(Outcome.BoostCreature)));
// Creatures of the chosen type your opponents control get -1/-1.
this.addAbility(new SimpleStaticAbility(new BoostAllEffect(
-1, -1, Duration.WhileOnBattlefield, filter, false
)));
}
private PlagueEngineer(final PlagueEngineer card) {
super(card);
}
@Override
public PlagueEngineer copy() {
return new PlagueEngineer(this);
}
}

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@ -72,6 +72,7 @@ public final class ModernHorizons extends ExpansionSet {
cards.add(new SetCardInfo("Munitions Expert", 209, Rarity.UNCOMMON, mage.cards.m.MunitionsExpert.class)); cards.add(new SetCardInfo("Munitions Expert", 209, Rarity.UNCOMMON, mage.cards.m.MunitionsExpert.class));
cards.add(new SetCardInfo("Nimble Mongoose", 174, Rarity.COMMON, mage.cards.n.NimbleMongoose.class)); cards.add(new SetCardInfo("Nimble Mongoose", 174, Rarity.COMMON, mage.cards.n.NimbleMongoose.class));
cards.add(new SetCardInfo("Nurturing Peatland", 243, Rarity.RARE, mage.cards.n.NurturingPeatland.class)); cards.add(new SetCardInfo("Nurturing Peatland", 243, Rarity.RARE, mage.cards.n.NurturingPeatland.class));
cards.add(new SetCardInfo("Plague Engineer", 100, Rarity.RARE, mage.cards.p.PlagueEngineer.class));
cards.add(new SetCardInfo("Planebound Accomplice", 140, Rarity.RARE, mage.cards.p.PlaneboundAccomplice.class)); cards.add(new SetCardInfo("Planebound Accomplice", 140, Rarity.RARE, mage.cards.p.PlaneboundAccomplice.class));
cards.add(new SetCardInfo("Pondering Mage", 63, Rarity.COMMON, mage.cards.p.PonderingMage.class)); cards.add(new SetCardInfo("Pondering Mage", 63, Rarity.COMMON, mage.cards.p.PonderingMage.class));
cards.add(new SetCardInfo("Prismatic Vista", 244, Rarity.RARE, mage.cards.p.PrismaticVista.class)); cards.add(new SetCardInfo("Prismatic Vista", 244, Rarity.RARE, mage.cards.p.PrismaticVista.class));