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* AI: improved support of "as though mana" abilities (now computer can choose correct mana ability to pay, example: Draugr Necromancer);
* Dev: added card's LKI support of multi part cards (mdf/split/adventure); * Dev: improved support of adding/removing counters from mdf cards; * Draugr Necromancer - fixed support of mdf/split/adventure cards (#7620);
This commit is contained in:
parent
adc945748b
commit
dda69cd009
12 changed files with 227 additions and 65 deletions
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@ -44,6 +44,7 @@ import mage.game.tournament.Tournament;
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import mage.player.ai.simulators.CombatGroupSimulator;
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import mage.player.ai.simulators.CombatSimulator;
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import mage.player.ai.simulators.CreatureSimulator;
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import mage.players.ManaPoolItem;
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import mage.players.Player;
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import mage.players.PlayerImpl;
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import mage.players.net.UserData;
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@ -1423,6 +1424,9 @@ public class ComputerPlayer extends PlayerImpl implements Player {
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if (netMana instanceof ConditionalMana && !((ConditionalMana) netMana).apply(ability, game, getId(), cost)) {
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continue;
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}
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if (approvingObject != null && !canUseAsThoughManaToPayManaCost(cost, ability, netMana, manaAbility, mageObject, game)) {
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continue;
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}
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if (activateAbility(manaAbility, game)) {
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return true;
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}
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@ -1441,6 +1445,9 @@ public class ComputerPlayer extends PlayerImpl implements Player {
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if (netMana instanceof ConditionalMana && !((ConditionalMana) netMana).apply(ability, game, getId(), cost)) {
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continue;
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}
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if (approvingObject != null && !canUseAsThoughManaToPayManaCost(cost, ability, netMana, manaAbility, mageObject, game)) {
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continue;
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}
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if (activateAbility(manaAbility, game)) {
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return true;
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}
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@ -1456,6 +1463,9 @@ public class ComputerPlayer extends PlayerImpl implements Player {
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if (netMana instanceof ConditionalMana && !((ConditionalMana) netMana).apply(ability, game, getId(), cost)) {
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continue;
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}
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if (approvingObject != null && !canUseAsThoughManaToPayManaCost(cost, ability, netMana, manaAbility, mageObject, game)) {
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continue;
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}
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if (activateAbility(manaAbility, game)) {
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return true;
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}
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@ -1471,6 +1481,9 @@ public class ComputerPlayer extends PlayerImpl implements Player {
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if (netMana instanceof ConditionalMana && !((ConditionalMana) netMana).apply(ability, game, getId(), cost)) {
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continue;
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}
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if (approvingObject != null && !canUseAsThoughManaToPayManaCost(cost, ability, netMana, manaAbility, mageObject, game)) {
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continue;
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}
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if (activateAbility(manaAbility, game)) {
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return true;
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}
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@ -1486,6 +1499,9 @@ public class ComputerPlayer extends PlayerImpl implements Player {
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if (netMana instanceof ConditionalMana && !((ConditionalMana) netMana).apply(ability, game, getId(), cost)) {
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continue;
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}
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if (approvingObject != null && !canUseAsThoughManaToPayManaCost(cost, ability, netMana, manaAbility, mageObject, game)) {
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continue;
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}
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if (activateAbility(manaAbility, game)) {
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return true;
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}
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@ -1501,6 +1517,9 @@ public class ComputerPlayer extends PlayerImpl implements Player {
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if (netMana instanceof ConditionalMana && !((ConditionalMana) netMana).apply(ability, game, getId(), cost)) {
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continue;
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}
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if (approvingObject != null && !canUseAsThoughManaToPayManaCost(cost, ability, netMana, manaAbility, mageObject, game)) {
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continue;
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}
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if (activateAbility(manaAbility, game)) {
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return true;
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}
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@ -1516,6 +1535,9 @@ public class ComputerPlayer extends PlayerImpl implements Player {
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if (netMana instanceof ConditionalMana && !((ConditionalMana) netMana).apply(ability, game, getId(), cost)) {
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continue;
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}
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if (approvingObject != null && !canUseAsThoughManaToPayManaCost(cost, ability, netMana, manaAbility, mageObject, game)) {
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continue;
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}
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if (activateAbility(manaAbility, game)) {
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return true;
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}
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@ -1555,6 +1577,56 @@ public class ComputerPlayer extends PlayerImpl implements Player {
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return false;
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}
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boolean canUseAsThoughManaToPayManaCost(ManaCost checkCost, Ability abilityToPay, Mana manaOption, Ability manaAbility, MageObject manaProducer, Game game) {
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// asThoughMana can change producing mana type, so you must check it here
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// cause some effects adds additional checks in getAsThoughManaType (example: Draugr Necromancer with snow mana sources)
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// simulate real asThoughMana usage
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ManaPoolItem possiblePoolItem;
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if (manaOption instanceof ConditionalMana) {
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ConditionalMana conditionalNetMana = (ConditionalMana) manaOption;
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possiblePoolItem = new ManaPoolItem(
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conditionalNetMana,
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manaAbility.getSourceObject(game),
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conditionalNetMana.getManaProducerOriginalId() != null ? conditionalNetMana.getManaProducerOriginalId() : manaAbility.getOriginalId()
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);
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} else {
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possiblePoolItem = new ManaPoolItem(
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manaOption.getRed(),
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manaOption.getGreen(),
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manaOption.getBlue(),
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manaOption.getWhite(),
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manaOption.getBlack(),
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manaOption.getGeneric() + manaOption.getColorless(),
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manaProducer,
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manaAbility.getOriginalId(),
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manaOption.getFlag()
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);
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}
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// cost can contains multiple mana types, must check each type (is it possible to pay a cost)
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for (ManaType checkType : ManaUtil.getManaTypesInCost(checkCost)) {
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// affected asThoughMana effect must fit a checkType with pool mana
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ManaType possibleAsThoughPoolManaType = game.getContinuousEffects().asThoughMana(checkType, possiblePoolItem, abilityToPay.getSourceId(), abilityToPay, abilityToPay.getControllerId(), game);
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if (possibleAsThoughPoolManaType == null) {
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continue; // no affected asThough effects
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}
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boolean canPay;
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if (possibleAsThoughPoolManaType == ManaType.COLORLESS) {
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// colorless can be payed by any color from the pool
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canPay = possiblePoolItem.count() > 0;
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} else {
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// colored must be payed by specific color from the pool (AsThough already changed it to fit with mana pool)
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canPay = possiblePoolItem.get(possibleAsThoughPoolManaType) > 0;
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}
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if (canPay) {
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return true;
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}
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}
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return false;
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}
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private Abilities<ActivatedManaAbilityImpl> getManaAbilitiesSortedByManaCount(MageObject mageObject, final Game game) {
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Abilities<ActivatedManaAbilityImpl> manaAbilities = mageObject.getAbilities().getAvailableActivatedManaAbilities(Zone.BATTLEFIELD, playerId, game);
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if (manaAbilities.size() > 1) {
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@ -88,7 +88,7 @@ class CelestialDawnToPlainsEffect extends ContinuousEffectImpl {
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land.addAbility(new WhiteManaAbility(), source.getSourceId(), game);
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break;
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case TypeChangingEffects_4:
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land.removeAllSubTypes(game,SubTypeSet.NonBasicLandType);
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land.removeAllSubTypes(game, SubTypeSet.NonBasicLandType);
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land.addSubType(game, SubType.PLAINS);
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break;
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}
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@ -241,7 +241,9 @@ class CelestialDawnSpendColorlessManaEffect extends AsThoughEffectImpl implement
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public ManaType getAsThoughManaType(ManaType manaType, ManaPoolItem mana, UUID affectedControllerId, Ability source, Game game) {
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if (mana.getWhite() == 0) {
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return ManaType.COLORLESS;
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} else {
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// must return manaType cause applied all the time
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return manaType;
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}
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return manaType;
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}
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}
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@ -6,9 +6,7 @@ import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.AsThoughEffectImpl;
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import mage.abilities.effects.AsThoughManaEffect;
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import mage.abilities.effects.ReplacementEffectImpl;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.cards.*;
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import mage.constants.*;
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import mage.counters.CounterType;
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import mage.game.CardState;
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@ -19,7 +17,6 @@ import mage.game.permanent.Permanent;
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import mage.game.permanent.PermanentToken;
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import mage.players.ManaPoolItem;
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import mage.players.Player;
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import mage.util.CardUtil;
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import java.util.UUID;
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@ -167,14 +164,32 @@ class DraugrNecromancerSpendAnyManaEffect extends AsThoughEffectImpl implements
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|| !game.getOpponents(game.getOwnerId(sourceId)).contains(source.getControllerId())) {
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return false;
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}
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Card card = game.getCard(sourceId);
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if (card != null
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&& game.getState().getZone(card.getId()) == Zone.EXILED
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&& card.getMainCard().getCounters(game).getCount(CounterType.ICE) > 0) {
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return true;
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if (card == null) {
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return false;
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}
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card = card.getMainCard();
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// card can be in exile or stack zones
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if (game.getState().getZone(card.getId()) == Zone.EXILED) {
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// exile zone
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return card.getCounters(game).getCount(CounterType.ICE) > 0;
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} else {
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// stack zone
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// you must look at exile zone (use LKI to see ice counters from the past)
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CardState cardState;
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if (card instanceof SplitCard) {
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cardState = game.getLastKnownInformationCard(card.getId(), Zone.EXILED);
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} else if (card instanceof AdventureCard) {
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cardState = game.getLastKnownInformationCard(card.getId(), Zone.EXILED);
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} else if (card instanceof ModalDoubleFacesCard) {
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cardState = game.getLastKnownInformationCard(((ModalDoubleFacesCard) card).getLeftHalfCard().getId(), Zone.EXILED);
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} else {
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cardState = game.getLastKnownInformationCard(card.getId(), Zone.EXILED);
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}
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return cardState != null && cardState.getCounters().getCount(CounterType.ICE) > 0;
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}
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CardState cardState = game.getLastKnownInformationCard(CardUtil.getMainCardId(game, sourceId), Zone.EXILED);
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return cardState != null && cardState.getCounters().getCount(CounterType.ICE) > 0;
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}
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@Override
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@ -182,6 +197,6 @@ class DraugrNecromancerSpendAnyManaEffect extends AsThoughEffectImpl implements
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if (mana.getSourceObject().isSnow()) {
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return mana.getFirstAvailable();
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}
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return manaType;
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return null;
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}
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}
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@ -1,30 +1,24 @@
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package mage.cards.s;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.AsThoughEffectImpl;
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import mage.abilities.effects.AsThoughManaEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.AsThoughEffectType;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.ManaType;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.constants.*;
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import mage.game.Game;
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import mage.players.ManaPoolItem;
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import java.util.UUID;
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/**
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*
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* @author LevelX2
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*/
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public final class SunglassesOfUrza extends CardImpl {
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public SunglassesOfUrza(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT},"{3}");
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{3}");
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// You may spend white mana as though it were red mana.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new SunglassesOfUrzaManaAsThoughtEffect()));
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@ -62,7 +56,7 @@ class SunglassesOfUrzaManaAsThoughtEffect extends AsThoughEffectImpl implements
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if (mana.getWhite() > 0 && ManaType.RED == manaType) {
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return ManaType.WHITE;
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}
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return manaType;
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return null;
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}
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@Override
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@ -0,0 +1,34 @@
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package org.mage.test.cards.asthough;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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* @author JayDi85
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*/
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public class AsThoughManaAndAITest extends CardTestPlayerBase {
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@Test
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public void test_AutoPaymentMustUseAsThoughMana() {
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// possible bug: AI auto-payment uses first mana ability from the mana source, so multi-colored lands can be broken
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// You may spend white mana as though it were red mana.
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addCard(Zone.BATTLEFIELD, playerA, "Sunglasses of Urza", 1);
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//
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// {T}: Add {U} or {W}.
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addCard(Zone.BATTLEFIELD, playerA, "Sea of Clouds", 1);
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addCard(Zone.HAND, playerA, "Lightning Bolt", 1); // {R}
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checkPlayableAbility("before", 1, PhaseStep.PRECOMBAT_MAIN, playerA, "Cast Lightning Bolt", true);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Lightning Bolt", playerB);
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setStrictChooseMode(true);
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertAllCommandsUsed();
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assertLife(playerB, 20 - 3);
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}
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}
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@ -3,7 +3,6 @@ package org.mage.test.cards.single.khm;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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import org.junit.Ignore;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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@ -186,16 +185,16 @@ public class DraugrNecromancerTest extends CardTestPlayerBase {
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@Test
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public void testCastMDFCFrontFromExile() {
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addCard(Zone.BATTLEFIELD, playerA, necromancer);
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addCard(Zone.BATTLEFIELD, playerA, "Badlands", 6);
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addCard(Zone.BATTLEFIELD, playerA, "Badlands", 6); // {B} or {R}
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addCard(Zone.HAND, playerA, murder);
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addCard(Zone.HAND, playerB, birgi);
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addCard(Zone.BATTLEFIELD, playerB, "Mountain", 3);
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castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, birgi);
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castSpell(3, PhaseStep.PRECOMBAT_MAIN, playerA, murder, birgi);
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castSpell(3, PhaseStep.PRECOMBAT_MAIN, playerA, murder, birgi); // {1}{B}{B}
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castSpell(3, PhaseStep.POSTCOMBAT_MAIN, playerA, birgi);
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castSpell(3, PhaseStep.POSTCOMBAT_MAIN, playerA, birgi); // {2}{R}
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setStrictChooseMode(true);
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setStopAt(3, PhaseStep.END_TURN);
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@ -232,7 +231,6 @@ public class DraugrNecromancerTest extends CardTestPlayerBase {
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assertExileCount(playerB, birgi, 0);
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}
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@Ignore
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@Test
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public void testCastMDFCFrontFromExileWithSnow() {
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addCard(Zone.BATTLEFIELD, playerA, necromancer);
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@ -257,7 +255,6 @@ public class DraugrNecromancerTest extends CardTestPlayerBase {
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assertExileCount(playerB, birgi, 0);
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}
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@Ignore
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@Test
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public void testCastMDFCBackFromExileWithSnow() {
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addCard(Zone.BATTLEFIELD, playerA, necromancer);
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@ -1,27 +1,30 @@
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package mage.abilities.effects;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.constants.ManaType;
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import mage.game.Game;
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import mage.players.ManaPoolItem;
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import java.util.UUID;
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/**
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*
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* @author LevelX2
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*/
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public interface AsThoughManaEffect extends AsThoughEffect {
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// return a mana type that can be used to pay a mana cost instead of the normally needed mana type
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/**
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* Return a mana type that can be used to pay a mana cost instead of the normally needed mana type
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* <p>
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* Usage instructions:
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* - on non applied effect: must return null (example: basic object applied, by you need to check a mana source too, see Draugr Necromancer);
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* - on applied effect: must return compatible manaType with ManaPoolItem (e.g. return mana.getFirstAvailable)
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*
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* @param manaType type of mana with which the player wants to pay the cost
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* @param mana mana pool item to pay from the cost
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* @param manaType type of mana with which the player wants to pay the cost
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* @param mana mana pool item to pay from the cost
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* @param affectedControllerId
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* @param source
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* @param game
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* @return
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* @return null on non applied effect
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*/
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ManaType getAsThoughManaType(ManaType manaType, ManaPoolItem mana, UUID affectedControllerId, Ability source, Game game);
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@ -612,6 +612,23 @@ public class ContinuousEffects implements Serializable {
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return null;
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}
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/**
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* Fit paying mana type with current mana pool (if asThoughMana affected)
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* <p>
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* Example:
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* - you need to pay {R} as cost
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* - asThoughMana effect allows to use {G} as any color;
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* - asThoughMana effect must change/fit paying mana type from {R} to {G}
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* - after that you can pay {G} as cost
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*
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* @param manaType paying mana type
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* @param mana checking pool item
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* @param objectId paying ability's source object
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* @param affectedAbility paying ability
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* @param controllerId controller who pay
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* @param game
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* @return corrected paying mana type (same if no asThough effects and different on applied asThough effect)
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*/
|
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public ManaType asThoughMana(ManaType manaType, ManaPoolItem mana, UUID objectId, Ability affectedAbility, UUID controllerId, Game game) {
|
||||
// First check existing only effects
|
||||
List<AsThoughEffect> asThoughEffectsList = getApplicableAsThoughEffects(AsThoughEffectType.SPEND_ONLY_MANA, game);
|
||||
|
|
|
@ -7,6 +7,7 @@ import mage.abilities.*;
|
|||
import mage.abilities.costs.mana.ManaCost;
|
||||
import mage.abilities.costs.mana.ManaCosts;
|
||||
import mage.constants.*;
|
||||
import mage.counters.Counter;
|
||||
import mage.counters.Counters;
|
||||
import mage.game.Game;
|
||||
import mage.game.GameState;
|
||||
|
@ -123,6 +124,16 @@ public abstract class ModalDoubleFacesCard extends CardImpl {
|
|||
return state.getCardState(leftHalfCard.getId()).getCounters();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean addCounters(Counter counter, UUID playerAddingCounters, Ability source, Game game, List<UUID> appliedEffects, boolean isEffect) {
|
||||
return leftHalfCard.addCounters(counter, playerAddingCounters, source, game, appliedEffects, isEffect);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void removeCounters(String name, int amount, Ability source, Game game) {
|
||||
leftHalfCard.removeCounters(name, amount, source, game);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean cast(Game game, Zone fromZone, SpellAbility ability, UUID controllerId) {
|
||||
switch (ability.getSpellAbilityType()) {
|
||||
|
|
|
@ -2985,39 +2985,25 @@ public abstract class GameImpl implements Game, Serializable {
|
|||
if (object instanceof Permanent || object instanceof StackObject) {
|
||||
MageObject copy = object.copy();
|
||||
|
||||
Map<UUID, MageObject> lkiMap = lki.get(zone);
|
||||
if (lkiMap != null) {
|
||||
lkiMap.put(objectId, copy);
|
||||
} else {
|
||||
Map<UUID, MageObject> newMap = new HashMap<>();
|
||||
newMap.put(objectId, copy);
|
||||
lki.put(zone, newMap);
|
||||
}
|
||||
Map<UUID, MageObject> lkiMap = lki.computeIfAbsent(zone, k -> new HashMap<>());
|
||||
lkiMap.put(objectId, copy);
|
||||
|
||||
// remembers if a object was in a zone during the resolution of an effect
|
||||
// e.g. Wrath destroys all and you the question is is the replacement effect to apply because the source was also moved by the same effect
|
||||
// because it happens all at the same time the replacement effect has still to be applied
|
||||
Set<UUID> idSet = shortLivingLKI.computeIfAbsent(zone, k -> new HashSet<>());
|
||||
idSet.add(objectId);
|
||||
if (object instanceof Permanent) {
|
||||
Map<Integer, MageObject> lkiExtendedMap = lkiExtended.get(objectId);
|
||||
if (lkiExtendedMap != null) {
|
||||
lkiExtendedMap.put(object.getZoneChangeCounter(this), copy);
|
||||
} else {
|
||||
lkiExtendedMap = new HashMap<>();
|
||||
lkiExtendedMap.put(object.getZoneChangeCounter(this), copy);
|
||||
lkiExtended.put(objectId, lkiExtendedMap);
|
||||
}
|
||||
Map<Integer, MageObject> lkiExtendedMap = lkiExtended.computeIfAbsent(objectId, k -> new HashMap<>());
|
||||
lkiExtendedMap.put(object.getZoneChangeCounter(this), copy);
|
||||
}
|
||||
} else if (zone.isPublicZone()) {
|
||||
// Remember card state in this public zone (mainly removed/gained abilities)
|
||||
Map<UUID, CardState> lkiMap = lkiCardState.get(zone);
|
||||
if (lkiMap != null) {
|
||||
lkiMap.put(objectId, getState().getCardState(objectId));
|
||||
} else {
|
||||
Map<UUID, CardState> newMap = new HashMap<>();
|
||||
newMap.put(objectId, getState().getCardState(objectId).copy());
|
||||
lkiCardState.put(zone, newMap);
|
||||
}
|
||||
// Must save all card parts (mdf, split)
|
||||
CardUtil.getObjectParts(object).forEach(partId -> {
|
||||
Map<UUID, CardState> lkiMap = lkiCardState.computeIfAbsent(zone, k -> new HashMap<>());
|
||||
lkiMap.put(partId, getState().getCardState(partId).copy());
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -339,15 +339,28 @@ public class ManaPool implements Serializable {
|
|||
Mana mana = manaToAdd.copy();
|
||||
if (!game.replaceEvent(new ManaEvent(EventType.ADD_MANA, source.getId(), source, playerId, mana))) {
|
||||
if (mana instanceof ConditionalMana) {
|
||||
ManaPoolItem item = new ManaPoolItem((ConditionalMana) mana, source.getSourceObject(game),
|
||||
((ConditionalMana) mana).getManaProducerOriginalId() != null
|
||||
? ((ConditionalMana) mana).getManaProducerOriginalId() : source.getOriginalId());
|
||||
ConditionalMana conditionalMana = (ConditionalMana) mana;
|
||||
ManaPoolItem item = new ManaPoolItem(
|
||||
conditionalMana,
|
||||
source.getSourceObject(game),
|
||||
conditionalMana.getManaProducerOriginalId() != null ? conditionalMana.getManaProducerOriginalId() : source.getOriginalId()
|
||||
);
|
||||
if (emptyOnTurnsEnd) {
|
||||
item.setDuration(Duration.EndOfTurn);
|
||||
}
|
||||
this.manaItems.add(item);
|
||||
} else {
|
||||
ManaPoolItem item = new ManaPoolItem(mana.getRed(), mana.getGreen(), mana.getBlue(), mana.getWhite(), mana.getBlack(), mana.getGeneric() + mana.getColorless(), source.getSourceObject(game), source.getOriginalId(), mana.getFlag());
|
||||
ManaPoolItem item = new ManaPoolItem(
|
||||
mana.getRed(),
|
||||
mana.getGreen(),
|
||||
mana.getBlue(),
|
||||
mana.getWhite(),
|
||||
mana.getBlack(),
|
||||
mana.getGeneric() + mana.getColorless(),
|
||||
source.getSourceObject(game),
|
||||
source.getOriginalId(),
|
||||
mana.getFlag()
|
||||
);
|
||||
if (emptyOnTurnsEnd) {
|
||||
item.setDuration(Duration.EndOfTurn);
|
||||
}
|
||||
|
|
|
@ -18,6 +18,7 @@ import mage.cards.ModalDoubleFacesCard;
|
|||
import mage.cards.SplitCard;
|
||||
import mage.choices.Choice;
|
||||
import mage.constants.ColoredManaSymbol;
|
||||
import mage.constants.ManaType;
|
||||
import mage.filter.FilterMana;
|
||||
import mage.game.Game;
|
||||
import mage.players.Player;
|
||||
|
@ -699,6 +700,23 @@ public final class ManaUtil {
|
|||
} else {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Find all used mana types in mana cost (wubrg + colorless)
|
||||
*
|
||||
* @return
|
||||
*/
|
||||
public static List<ManaType> getManaTypesInCost(ManaCost cost) {
|
||||
List<ManaType> res = new ArrayList<>();
|
||||
for (Mana mana : cost.getManaOptions()) {
|
||||
if (mana.getWhite() > 0) res.add(ManaType.WHITE);
|
||||
if (mana.getBlue() > 0) res.add(ManaType.BLUE);
|
||||
if (mana.getBlack() > 0) res.add(ManaType.BLACK);
|
||||
if (mana.getRed() > 0) res.add(ManaType.RED);
|
||||
if (mana.getGreen() > 0) res.add(ManaType.GREEN);
|
||||
if (mana.getColorless() > 0 || mana.getGeneric() > 0 || mana.getAny() > 0) res.add(ManaType.COLORLESS);
|
||||
}
|
||||
return res;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue