[ORI] Updated card list with all cards from ORI. Some minor fixes to ORI cards.

This commit is contained in:
LevelX2 2015-07-04 09:43:34 +02:00
parent d0b2b1fd44
commit ddb87e4cfe
5 changed files with 130 additions and 74 deletions

View file

@ -75,7 +75,7 @@ public class ErebossTitan extends CardImpl {
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD,
new ConditionalContinuousEffect(new GainAbilitySourceEffect(IndestructibleAbility.getInstance(), Duration.WhileOnBattlefield),
new PermanentsOnTheBattlefieldCondition(filter, PermanentsOnTheBattlefieldCondition.CountType.MORE_THAN, 0),
"{this} has indestructible as long as no opponent controls a creature")));
"As long as your opponents control no creatures, {this} has indestructible")));
// Whenever a creature leaves an opponent's graveyard, you may discard a card. If you do, return Erebos's Titan from your graveyard to your hand.
this.addAbility(new ErebossTitanTriggeredAbility());

View file

@ -54,13 +54,13 @@ public class GideonsPhalanx extends CardImpl {
super(ownerId, 14, "Gideon's Phalanx", Rarity.RARE, new CardType[]{CardType.INSTANT}, "{5}{W}{W}");
this.expansionSetCode = "ORI";
// Put four 2/2 white Soldier creature tokens with vigilance onto the battlefield.
this.getSpellAbility().addEffect(new CreateTokenEffect(new GideonsPhalanxSoldierToken(), 4));
// Put four 2/2 white Knight creature tokens with vigilance onto the battlefield.
this.getSpellAbility().addEffect(new CreateTokenEffect(new GideonsPhalanxKnightToken(), 4));
// <i>Spell mastery</i> - If there are two or more instant and/or sorcery cards in your graveyard, creatures you control gain indestructible until end of turn.
Effect effect = new ConditionalContinuousEffect(
new GainAbilityAllEffect(IndestructibleAbility.getInstance(), Duration.EndOfTurn, new FilterControlledCreaturePermanent()),
SpellMasteryCondition.getInstance(),
SpellMasteryCondition.getInstance(),
"<br><i>Spell mastery</i> - If there are two or more instant and/or sorcery cards in your graveyard, creatures you control gain indestructible until end of turn");
this.getSpellAbility().addEffect(effect);
}
@ -75,16 +75,16 @@ public class GideonsPhalanx extends CardImpl {
}
}
class GideonsPhalanxSoldierToken extends Token {
class GideonsPhalanxKnightToken extends Token {
public GideonsPhalanxSoldierToken() {
super("Soldier", "2/2 white Soldier creature tokens with vigilance");
public GideonsPhalanxKnightToken() {
super("Soldier", "2/2 white Knight creature tokens with vigilance");
this.setOriginalExpansionSetCode("ORI");
cardType.add(CardType.CREATURE);
color.setColor(ObjectColor.WHITE);
subtype.add("Soldier");
subtype.add("Knight");
power = new MageInt(2);
toughness = new MageInt(2);
addAbility(VigilanceAbility.getInstance());
}
}
}

View file

@ -56,16 +56,16 @@ public class MageRingResponder extends CardImpl {
public MageRingResponder(UUID ownerId) {
super(ownerId, 232, "Mage-Ring Responder", Rarity.RARE, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{7}");
this.expansionSetCode = "ORI";
this.subtype.add("GOlem");
this.subtype.add("Golem");
this.power = new MageInt(7);
this.toughness = new MageInt(7);
// Mage-Ring Responder doesn't untap during your untap step.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new DontUntapInControllersUntapStepSourceEffect()));
// {7}: Untap Mage-Ring Responder.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new UntapSourceEffect(), new ManaCostsImpl("{7}")));
// Whenever Mage-Ring Responder attacks, it deals 7 damage to target creature defending player controls.
this.addAbility(new MageRingResponderAbility());
}
@ -119,4 +119,4 @@ class MageRingResponderAbility extends TriggeredAbilityImpl {
public MageRingResponderAbility copy() {
return new MageRingResponderAbility(this);
}
}
}

View file

@ -23683,7 +23683,7 @@ Pheres-Band Thunderhoof|Journey into Nyx|134|C|{4}{G}|Creature - Centaur Warrior
Pheres-Band Warchief|Journey into Nyx|135|R|{3}{G}|Creature - Centaur Warrior|3|3|Vigilance, trample$Other Centaur creatures you control get +1/+1 and have vigilance and trample.|
Ravenous Leucrocota|Journey into Nyx|136|C|{3}{G}|Creature - Beast|2|4|Vigilance${6}{G}: Monstrosity 3. <i>(If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)</i>|
Renowned Weaver|Journey into Nyx|137|C|{G}|Creature - Human Shaman|1|1|{1}{G}, Sacrifice Renowned Weaver: Put a 1/3 green Spider enchantment creature token with reach onto the battlefield. <i>(It can block creatures with flying.)</i>|
Reviving Melody|Journey into Nyx|138|U|{2}{G}|Sorcery|||Choose one or both -$• Return target creature card from your graveyard to your hand.$• Return target enchantment card from your graveyard to your hand.|
Reviving Melody|Journey into Nyx|138|U|{2}{G}|Sorcery|||Choose one or both -$<EFBFBD> Return target creature card from your graveyard to your hand.$<24> Return target enchantment card from your graveyard to your hand.|
Satyr Grovedancer|Journey into Nyx|139|C|{1}{G}|Creature - Satyr Shaman|1|1|When Satyr Grovedancer enters the battlefield, put a +1/+1 counter on target creature.|
Lagonna-Band Trailblazer|Journey into Nyx|14|C|{W}|Creature - Centaur Scout|0|4|Heroic - Whenever you cast a spell that targets Lagonna-Band Trailblazer, put a +1/+1 counter on Lagonna-Band Trailblazer.|
Setessan Tactics|Journey into Nyx|140|R|{1}{G}|Instant|||Strive - Setessan Tactics costs {G} more to cast for each target beyond the first.$Until end of turn, any number of target creatures each get +1/+1 and gain "{tap}: This creature fights another target creature."|
@ -26088,19 +26088,22 @@ Sign in Blood|Modern Masters 2015 Edition|97|C|{B}{B}|Sorcery|||Target player dr
Spread the Sickness|Modern Masters 2015 Edition|98|U|{4}{B}|Sorcery|||Destroy target creature, then proliferate. <i>(You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)</i>|
Surgical Extraction|Modern Masters 2015 Edition|99|R|{BP}|Instant|||<i>({BP} can be paid with either {B} or 2 life.)</i>$Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.|
Akroan Jailer|Magic Origins|1|C|{W}|Creature - Human Soldier|1|1|{2}{W}, {T}: Tap target creature.|
Ampryn Tactician|Magic Origins|2|C|{2}{W}{W}|Creature - Human Soldier|3|3|When Ampryn Tactician enters the battlefield, creature you control get +1/+1 until end of turn.|
Ampryn Tactician|Magic Origins|2|C|{2}{W}{W}|Creature - Human Soldier|3|3|When Ampryn Tactician enters the battlefield, creatures you control get +1/+1 until end of turn.|
Anointer of Champions|Magic Origins|3|U|{W}|Creature - Human Cleric|1|1|{T}: Target attacking creature gets +1/+1 until end of turn.|
Archangel of Tithes|Magic Origins|4|M|{1}{W}{W}{W}|Creature - Angel|3|5|Flying$As long as Archangel of Tithes is untapped, creatures can't attack you or a planeswalker you control unless their controller pays {1} for each of those creatures.$As long as Archangel of Tithes is attacking, creatures can't block unless their controller pays {1} for each of those creatures.|
Auramancer|Magic Origins|5|C|{2}{W}|Creature - Human Wizard|2|2|When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.|
Aven Battle Priest|Magic Origins|6|C|{5}{W}|Creature - Bird Cleric|3|3|Flying$When Aven Battle Priest enters the battlefield, you gain 3 life.|
Blessed Spirits|Magic Origins|7|U|{2}{W}|Creature - Spirit|2|2|Flying$Whenever you cast an enchantment spell, put a +1/+1 counter on Blessed Spirits.|
Celestial Flare|Magic Origins|8|C|{W}{W}|Instant|||Target player sacrifices an attacking or blocking creature.|
Charging Griffin|Magic Origins|9|C|{3}{W}|Creature - Griffin|2|2|Flying$Whenever Charging Griffin attacks, it gets +1/+1 until end of turn.|
Cleric of the Forward Order|Magic Origins|10|C|{1}{W}|Creature - Human Cleric|2|2|When Cleric of the Forward Order enters the battlefield, you gain 2 life for each creature you control named Cleric of the Forward Order.|
Consul's Lieutenant|Magic Origins|?|U|{W}{W}|Creature - Human Soldier|2|1|First strike$Renown 1 <i>(When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)</i>$Whenever Consul's Lieutenant attacks, if it's renowned, other attacking creatures you control get +1/+1 until end of turn.|
Consul's Lieutenant|Magic Origins|11|U|{W}{W}|Creature - Human Soldier|2|1|First strike$Renown 1 <i>(When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)</i>$Whenever Consul's Lieutenant attacks, if it's renowned, other attacking creatures you control get +1/+1 until end of turn.|
Enlightened Ascetic|Magic Origins|12|C|{1}{W}|Creature - Cat Monk|1|1|When Enlightened Ascetic enters the battlefield, you may destroy target enchantment.|
Enshrouding Mist|Magic Origins|13|C|{W}|Instant|||Target creature gets +1/+1 until end of turn. Prevent all damage that would be dealt to it this turn. If it's renowned, untap it.|
Gideon's Phalanx|Magic Origins|14|R|{5}{W}{W}|Instant|||Put four 2/2 white soldier creature tokens with vigilance onto the battlefield.$<i>Spell mastery</i> - If there are two or more instant and/or sorcery cards in your graveyard, creatures you control gain indestructible until end of turn.|
Gideon's Phalanx|Magic Origins|14|R|{5}{W}{W}|Instant|||Put four 2/2 white Knight creature tokens with vigilance onto the battlefield.$<i>Spell mastery</i> &mdash; If there are two or more instant and/or sorcery cards in your graveyard, creatures you control gain indestructible until end of turn.|
Grasp of the Hieromancer|Magic Origins|15|C|{1}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +1/+1 and has "Whenever this creature attacks, tap target creature defending player controls."|
Hallowed Moonlight|Magic Origins|16|R|{1}{W}|Instant|||Until end of turn, if a creature would enter the battlefield and it wasn't cast, exile it instead.$Draw a card.|
Healing Hands|Magic Origins|17|C|{2}{W}|Sorcery|||Target player gains 4 life.$Draw a card.|
Heavy Infantry|Magic Origins|18|C|{4}{W}|Creature - Human Soldier|3|4|When Heavy Infantry enters the battlefield, tap target creature an opponent controls.|
Hixus, Prison Warden|Magic Origins|19|R|{3}{W}{W}|Legendary Creature - Human Soldier|4|4|Flash$Whenever a creature deals combat damage to you, if Hixus, Prison Warden entered the battlefield this turn, exile that creature until Hixus leaves the battlefield.|
Knight of the Pilgrim's Road|Magic Origins|20|C|{2}{W}|Creature - Human Knight|3|2|Renown 1 <i>(When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)</i>|
@ -26109,100 +26112,114 @@ Knightly Valor|Magic Origins|22|U|{4}{W}|Enchantment - Aura|||Enchant creature$W
Gideon, Battle-Forged|Magic Origins|23|M||Planeswalker - Gideon|3|+2: Up to one target creature an opponent controls attacks Gideon, Battle-Forged during its controller's next turn if able.$+1: Until your next turn, target creature gains indestructible. Untap that creature.$0: Until end of turn, Gideon, Battle-Forged becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.|
Kytheon, Hero of Akros|Magic Origins|23|M|{W}|Legendary Creature - Human Soldier|2|1|At end of combat, if Kytheon, Hero of Akros and at least two other creatures attacked this combat, exile Kytheon, then return him to the battlefield transformed under his owner's control.${2}{W}: Kytheon gains indestructible until end of turn.|
Kytheon's Irregulars|Magic Origins|24|R|{2}{W}{W}|Creature - Human Soldier|4|3|Renown 1 <i>(When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)</i>${W}{W}: Tap target creature.|
Kytheon's Tactics|Magic Origins|25|C|{1}{W}{W}|Sorcery|||Creature you control gets +2/+1 until end of turn.$<i>Spell mastery</i> - If there are two or more instant and/or sorcery cards in your graveyard, those creatures also gain vigilance until end of turn.<i>(Attacking doesn't cause them to tap.)</i>|
Kytheon's Tactics|Magic Origins|25|C|{1}{W}{W}|Sorcery|||Creatures you control get +2/+1 until end of turn.$<i>Spell mastery</i> &mdash; If there are two or more instant and/or sorcery cards in your graveyard, those creatures also gain vigilance until end of turn. <i>(Attacking doesn't cause them to tap.)</i>|
Mighty Leap|Magic Origins|26|C|{1}{W}|Instant|||Target creature gets +2/+2 and gains flying until end of turn.|
Murder Investigation|Magic Origins|27|U|{1}{W}|Enchantment - Aura|||Enchant creature you control$When enchanted creature dies, put X 1/1 white Soldier creature tokens onto the battlefield, where X is its power.|
Patron of the Valiant|Magic Origins|28|U|{3}{W}{W}|Creature - Angel|4|4|Flying$When Patron of the Valiant enters the battlefield, put a +1/+1 counter on each creature you control with a +1/+1 counter on it.|
Relic Seeker|Magic Origins|29|R|{1}{W}|Creature - Human Soldier|2|2|Renown 1 <i>(When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)</i>$When Relic Seeker becomes renowned, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle your library.|
Sentinel of the Eternal Watch|Magic Origins|30|U|{5}{W}|Creature - Giant Soldier|4|6|Vigilance <i>(Attacking doesn't cause this creature to tap.)</i>$At the beginning of combat on each opponent's turn, tap target creature that player controls.|
Sigil of the Empty Throne|Magic Origins|31|R|{3}{W}{W}|Enchantment|||Whenever you cast an enchantment spell, put a 4/4 white Angel creature token with flying onto the battlefield.|
Stalwart Aven|Magic Origins|32|C|{2}{W}|Creature - Bird Soldier|1|3|Flying$Renown 1 <i>(When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.|
Stalwart Aven|Magic Origins|32|C|{2}{W}|Creature - Bird Soldier|1|3|Flying$Renown 1 <i>(When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)</i>|
Starfield of Nyx|Magic Origins|33|M|{4}{W}|Enchantment|||At the beginning of your upkeep, you may return target enchantment card from your graveyard to the battlefield.$As long as you control five or more enchantments, each other non-Aura enchantment you control is a creature in addition to its other types and has base power and base toughness each equal to its converted mana cost.|
Suppression Bonds|Magic Origins|?|C|{3}{W}|Enchantment - Aura|||Enchant nonland permanent$Enchanted permanent can't attack or block, and its activated abilities can't be activated.|
Suppression Bonds|Magic Origins|34|C|{3}{W}|Enchantment - Aura|||Enchant nonland permanent$Enchanted permanent can't attack or block, and its activated abilities can't be actiated.|
Swift Reckoning|Magic Origins|35|U|{1}{W}|Sorcery|||<i>Spell mastery</i> — If there are two or more instant and/or sorcery cards in your graveyard, you may cast Swift Reckoning as though it had flash.$Destroy target tapped creature.|
Topan Freeblade|Magic Origins|36|C|{1}{W}|Creature - Human Soldier|2|2|Vigilance$Renown 1 <i>(When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)</i>|
Totem-Guide Hartebeest|Magic Origins|37|U|{4}{W}|Creature - Antelope|2|5|When Totem-Guide Hartebeest enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle your library.|
Tragic Arrogance|Magic Origins|38|R|{3}{W}{W}|Sorcery|||For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents he or she controls.|
Valor in Akros|Magic Origins|39|U|{3}{W}|Enchantment|||Whenever a creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn.|
Vryn Wingmare|Magic Origins|40|R|{2}{W}|Creature - Pegasus|2|1|Flying$Noncreature spells cost {1} more to cast.|
War Oracle|Magic Origins|41|U|{2}{W}{W}|Creature - Human Cleric|3|3|Lifelink$Renown 1 <i>(When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned)</i>|
Yoked Ox|Magic Origins|42|C|{W}|Creature - Ox|0|4||
Aegis Angel|Magic Origins|273|R|{4}{W}{W}|Creature - Angel|5|5|Flying$When Aegis Angel enters the battlefield, another target permanent gains indestructible for as long as you control Aegis Angel.|
Divine Verdict|Magic Origins|274|C|{3}{W}|Instant|||Destroy target attacking or blocking creature.|
Eagle of the Watch|Magic Origins|275|C|{2}{W}|Creature - Bird|2|1|Flying, vigilance|
Serra Angel|Magic Origins|276|U|{3}{W}{W}|Creature - Angel|4|4|Flying$Vigilance|
Alhammarret, High Arbiter|Magic Origins|43|R|{5}{U}{U}|Legendary Creature - Sphinx|5|5|Flying$As Alhammarret, High Arbiter enters the battlefield, each opponent reveals his or her hand. You choose the name of a nonland card revealed this way.$Your opponent can't cast spells with the chosen name <i>(as long as this creature is on the battlefield)</i>.|
Anchor to the AEther|Magic Origins|44|U|{2}{U}|Sorcery|||Put target creature on top of its owner's library. Scry 1.|
Artificer's Epiphany|Magic Origins|45|C|{2}{U}|Instant|||Draw two cards. If you control no artifacts, discard a card.|
Aspiring Aeronaut|Magic Origins|46|C|{3}{U}|Creature - Human Artificer|1|2|Flying <i>(This creature can't be blocked except by creatures with flying or reach.)</i>$When Aspiring Aeronaut enters the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.|
Aspiring Aeronaut|Magic Origins|46|C|{3}{U}|Creature - Human Artificer|1|2|Flying$When Aspiring Aeronaut enters the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.|
Bone to Ash|Magic Origins|47|C|{2}{U}{U}|Instant|||Counter target creature spell.$Draw a card.|
Calculated Dismissal|Magic Origins|48|C|{2}{U}|Instant|||Counter target spell unless its controller pays {3}.$<i>Spell mastery</i> - If there are two or more instant and/or sorcery cards in your graveyard, scry 2.|
Calculated Dismissal|Magic Origins|48|C|{2}{U}|Instant|||Counter target spell unless its controller pays {3}.$<i>Spell mastery</i> &mdash; If there are two or more instant and/or sorcery cards in your graveyard, scry 2.|
Clash of Wills|Magic Origins|49|U|{X}{U}|Instant|||Counter target spell unless its controller pays {X}.|
Claustrophobia|Magic Origins|50|C|{1}{U}{U}|Enchantment - Aura|||$Enchant creature$When Claustrophobia enters the battlefield, tap enchanted creature.$Enchanted creature doesn't untap during its controller's untap step.|
Day's Undoing|Magic Origins|51|M|{2}{U}|Sorcery|||Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards. If it's your turn, end the turn. <i>(Exile all spells and abilities on the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)</i>|
Disciple of the Ring|Magic Origins|53|M|{3}{U}{U}|Creature - Human Wizard|3|4|{1}, Exile an instant or sorcery card from your graveyard: Choose one - Counter target noncreature spell unless its controller pays {2}; or Disciple of the Ring gets +1/+1 until end of turn; or Tap target creature; or Untap target creature.|
Day's Undoing|Magic Origins|51|M|{2}{U}|Sorcery|||Each player shuffles his or her hand and graveyard into his or her library, then draws 7 cards. If it's your turn, end the turn. <i>(Exile all spells and abilities on the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)</i>|
Deep-Sea Terror|Magic Origins|52|C|{4}{U}{U}|Creature - Serpent|6|6|Deep-Sea Terror can't attack unless there are seven or more cards in your graveyard.|
Disciple of the Ring|Magic Origins|53|M|{3}{U}{U}|Creature - Human Wizard|3|4|{1}, Exile an instant or sorcery card from your graveyard: Choose one &mdash;$Counter target noncreature spell unless its controller pays {2}.$Disciple of the Ring gets +1/+1 until end of turn.$Tap target creature.$Untap target creature.|
Disperse|Magic Origins|54|C|{1}{U}|Instant|||Return target nonland permanent to its owner's hand.|
Displacement Wave|Magic Origins|55|R|{X}{U}{U}|Sorcery|||Return all nonland permanents with converted mana cost X or less to their owners' hands.|
Dreadwaters|Magic Origins|56|C|{3}{U}|Sorcery|||Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of lands you control.|
Faerie Miscreant|Magic Origins|57|C|{U}|Creature - Faerie Rogue|1|1|Flying <i>(This creature can't be blocked except by creatures with flying or reach.)</i>$When Faerie Miscreant enters the battlefield, if you control another creature named Faerie Miscreant, draw a card.|
Harbinger of the Tides|Magic Origins|58|R|{U}{U}|Creature - Merfolk Wizard|2|2|You may cast Harbinger of the Tides as though it had flash if you pay {2} more to cast it.$When Harbinger of the Tides enters the battlefield, you may return target tapped creature an opponent controls to its owner's hand.|
Hydrolash|Magic Origins|59|U|{2}{U}|Instant|||Attacking creatures get -2/-0 until end of turn.$Draw a card.|
Jace, Telepath Unbound|Magic Origins|60|M||Planeswalker - Jace|5|+1: Up to one target creature gets -2/-0 until your next turn.$-3: You may cast target instant or sorcery card from your graveyard this turn. If that card would be put into your graveyard this turn, exile it instead.$-9: You get an emblem with "Whenever you cast a spell, target opponent puts the top five cards of his or her library into his or her graveyard". |
Jace, Vryn's Prodigy|Magic Origins|60|M|{1}{U}|Legendary Creature - Human Wizard|0|2|{T}: Draw a card, then discard a card. If there are five or more cards in your graveyard, exile Jace, Vryn's Prodigy, then return him to the battefield transformed under his owner's control. |
Jace, Vryn's Prodigy|Magic Origins|60|M|{1}{U}|Legendary Creature - Human Wizard|0|2|{T}: Draw a card, then discard a card. If there are five or more cards in your graveyard, exile Jace, Vryn''s Prodigy, then return him to the battefield transformed under his owner's control. |
Jace's Sanctum|Magic Origins|61|R|{3}{U}|Enchantment|||Instant and sorcery spells you cast cost {1} less to cast.$Whenever you cast an instant or a sorcery spell, scry 1.|
Jhessian Thief|Magic Origins|62|U|{2}{U}|Creature - Human Rogue|1|3|Prowess <i>(Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)</i>$Whenever Jhessian Thief deals combat damage to a player, draw a card.|
Maritime Guard|Magic Origins|63|C|{1}{U}|Creature - Merfolk Soldier|1|3||
Mizzium Meddler|Magic Origins|64|R|{2}{U}|Creature - Vedalken Wizard|1|4|Flash$When Mizzium Meddler enters the battlefield, you may change a target of target spell or ability to Mizzium Meddler.|
Negate|Magic Origins|65|C|{1}{U}|Instant|||Counter target noncreature spell.|
Nivix Barrier|Magic Origins|66|C|{3}{U}|Creature - Illusion Wall|0|4|Flash$Defender$When Nivix Barrier enters the battlefield, target attacking creature gets -4/-0 until end of turn.|
Psychic Rebuttal|Magic Origins|67|U|{1}{U}|Instant|||Counter target instant or sorcery spell that targets you.$<i>Spell mastery</i> — If there are two or more instant and/or sorcery cards in your graveyard, you may copy the spell countered this way. You may choose new targets for the copy.|
Ringwarden Owl|Magic Origins|68|C|{3}{U}{U}|Creature - Bird|3|3|Flying <i>(This creature can't be blocked except by creatures with flying or reach.)</i>$Prowess <i>(Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)</i>|
Scrapskin Drake|Magic Origins|69|C|{2}{U}|Creature - Zombie Drake|2|3|Flying$Scrapskin Drake can block only creatures with flying.|
Screeching Skaab|Magic Origins|70|C|{1}{U}|Creature - Zombie|2|1|When Screeching Skaab enters the battlefield, put the top two cards of your library into your graveyard.|
Send to Sleep|Magic Origins|71|C|{1}{U}|Instant|||Tap up to two target creatures.$<i>Spell mastery</i> If there are two or more instant and/or sorcery cards in your graveyard, those creatures don't untap during their controllers' next untap steps.|
Send to Sleep|Magic Origins|71|C|{1}{U}|Instant|||Tap up to two target creatures.$<i>Spell mastery</i> &mdash; If there are two or more instant and/or sorcery cards in your graveyard, those creatures don't untap during their controllers' next untap steps.|
Separatist Voidmage|Magic Origins|72|C|{3}{U}|Creature - Human Wizard|2|2|When Separatist Voidmage enters the battlefield, you may return target creature to its owner's hand.|
Sigiled Starfish|Magic Origins|?|U|{1}{U}|Creature - Starfish|0|3|{T}: Scry 1.|
Sigiled Starfish|Magic Origins|73|U|{1}{U}|Creature - Starfish|0|3|{t}: Scry 1.|
Skaab Goliath|Magic Origins|74|U|{5}{U}|Creature - Zombie Giant|6|9|As an additional cost to cast Skaab Goliath, exile two creature cards from your graveyard.$Trample|
Soulblade Djinn|Magic Origins|75|R|{3}{U}{U}|Creature - Djinn|4|3|Flying$Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn.|
Sphinx's Tutelage|Magic Origins|76|U|{2}{U}|Enchantment|||Whenever you draw a card, target opponent puts the top two cards of his or her library into his or her graveyard. If they're both nonland cards that share a color, repeat this process.${5}{U}: Draw a card, then discard a card.|
Talent of the Telepath|Magic Origins|78|R|{2}{U}{U}|Sorcery|||Target opponent reveals the top seven cards of his or her library. You may cast an instant or sorcery card from among them without paying its mana cost. Then that player puts the rest into his or her graveyard.$<i>Spell mastery</i> - If there are two or more instant and/or sorcery cards in your graveyard, you may cast up to two revealed instant and/or sorcery cards instead of one.|
Stratus Walk|Magic Origins|77|C|{1}{U}|Enchantment - Aura|||Enchant creature$When Stratus Walk enters the battlefield, draw a card.$Enchanted creature has flying.$Enchanted creature can block only creatures with flying.|
Talent of the Telepath|Magic Origins|78|R|{2}{U}{U}|Sorcery|||Target opponent reveals the top seven cards of his or her library. You may cast an instant or sorcery card from among them without paying its mana cost. Then that player puts the rest into his or her graveyard. $<i>Spell mastery</i> --- If there are two or more instant and/or sorcery cards in your graveyard, you may cast up to two revealed instant and/or sorcery cards instead of one.|
Thopter Spy Network|Magic Origins|79|R|{2}{U}{U}|Enchantment|||At the beginning of your upkeep, if you control an artifact, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.$Whenever one or more artifact creatures you control deals combat damage to a player, draw a card.|
Tower Geist|Magic Origins|80|U|{3}{U}|Creature - Spirit|2|2|Flying$When Tower Geist enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.|
Turn to Frog|Magic Origins|81|U|{1}{U}|Instant|||Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.|
Watercourser|Magic Origins|82|C|{2}{U}|Creature - Elemental|2|3|{U}: Watercourser gets +1/-1 until end of turn.|
Whirler Rogue|Magic Origins|83|U|{2}{U}{U}|Creature - Human Rogue Artificer|2|2|When Whirler Rogue enters the battlefield, put two 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield.$Tap two untapped artifacts you control: Target creature can't be blocked this turn.|
Into the Void|Magic Origins|277|U|{3}{U}|Sorcery|||Return up to two target creatures to their owners' hands.|
Mahamoti Djinn|Magic Origins|278|R|{4}{U}{U}|Creature - Djinn|5|6|Flying|
Weave Fate|Magic Origins|279|C|{3}{U}|Instant|||Draw two cards.|
Willbreaker|Magic Origins|84|R|{3}{U}{U}|Creature - Human Wizard|2|3|Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control Willbreaker.|
Blightcaster|Magic Origins|85|U|{3}{B}|Creature - Human Wizard|2|3|Whenever you cast an enchantment spell, you may have target creature get -2/-2 until end of turn.|
Catacomb Slug|Magic Origins|86|C|{4}{B}|Creature - Slug|2|6||
Consecrated By Blood|Magic Origins|87|U|{2}{B}{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2 and has flying and "Sacrifice two other creatures: Regenerate this creature." <i>(The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)</i>|
Cruel Revival|Magic Origins|88|U|{4}{B}|Instant|||Destroy target non-Zombie creature. It can't be regenerated. Return up to one target Zombie card from your graveyard to your hand.|
Dark Petition|Magic Origins|90|R|{3}{B}{B}|Sorcery|||Search your library for a card and put that card into your hand. Then shuffle your library.$<i>Spell mastery</i> — If there are two or more instant and/or sorcery cards in your graveyard, add {B}{B}{B} to your mana pool.|
Dark Dabbling|Magic Origins|89|C|{2}{B}|Instant|||Regenerate target creature. Draw a card. <i>(The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)</i>$<i>Spell mastery</i> — If there are two or more instant and/or sorcery cards in your graveyard, also regenerate each other creature you control.|
Dark Petition|Magic Origins|90|R|{3}{B}{B}|Sorcery|||Search your library for a card and put that card into your hand. Then shuffle your library.$<i>Spell mastery</i> — If there are two or more instant and/or sorcery cards in your graveyard, add {B}{B}{B} to your mana pool.|
Deadbridge Shaman|Magic Origins|91|C|{2}{B}|Creature - Elf Shaman|3|1|When Deadbridge Shaman dies, target opponent discards a card.|
Demonic Pact|Magic Origins|92|M|{2}{B}{B}|Enchantment|||At the beginning of your upkeep, choose one that hasn't been chosen —$Demonic Pact deals 4 damage to target creature or player and you gain 4 life.$Target opponent discards two cards.$Draw two cards.$You lose the game.|
Demonic Pact|Magic Origins|92|M|{2}{B}{B}|Enchantment|||At the beginning of your upkeep, choose one that hasn't been chosen —$Demonic Pact deals 4 damage to target creature or player and you gain 4 life.$Target opponent discards two cards.$Draw two cards.$You lose the game.|
Despoiler of Souls|Magic Origins|93|R|{B}{B}|Creature - Horror|3|1|Despoiler of Souls can't block.${B}{B}, Exile two other creature cards from your graveyard: Return Despoiler of Souls from your graveyard to the battlefield.|
Erebos' Titan|Magic Origins|94|M|{1}{B}{B}{B}|Creature - Giant|5|5|Erebos' Titan has indestructible as long as no opponent controls a creature.$Whenever a creature leaves an opponent's graveyard, you may discard a card. If you do, return Erebos' Titan from your graveyard to your hand.|
Erebos's Titan|Magic Origins|94|M|{1}{B}{B}{B}|Creature - Giant|5|5|As long as your opponents control no creatures, Erebos's Titan has indestructible.$Whenever a creature card leaves an opponent's graveyard, you may discard a card. If you do, return Erebos's Titan from your graveyard to your hand.|
Eyeblight Assassin|Magic Origins|95|C|{2}{B}|Creature - Elf Assassin|2|2|When Eyeblight Assassin enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn.|
Eyeblight Massacre|Magic Origins|96|U|{2}{B}{B}|Sorcery|||Non-Elf creatures get -2/-2 until end of turn.|
Fetid Imp|Magic Origins|97|C|{1}{B}|Creature - Imp|1|2|Flying <i>(This creature can't be blocked except by creatures with flying or reach.)</i>${B}: Fetid Imp gains deathtouch until end of turn. <i>(Any amount of damage it deals to a creature is enough to destroy it.)</i>|
Fleshbag Marauder|Magic Origins|98|U|{2}{B}|Creature - Zombie Warrior|3|1|When Fleshbag Marauder enters the battlefield, each player sacrifices a creature.|
Gilt-Leaf Winnower|Magic Origins|99|R|{3}{B}{B}|Creature - Elf Warrior|4|3|Menace <i>(This creature can't be blocked except by two or more creatures.)</i>$When Gilt-Leaf Winnower enters the battlefield, you may destroy target non-Elf creature whose power and toughness aren't equal.|
Gnarlroot Trapper|Magic Origins|100|U|{B}|Creature - Elf Druid|1|1|{t}, Pay 1 life: Add {G} to your mana pool. Spend this mana only to cast an Elf creature spell.${t}: Target attacking Elf you control gains deathtouch until end of turn. <i>(Any amount of damage it deals to a creature is enough to destroy it.)</i>|
Graveblade Marauder|Magic Origins|101|R|{2}{B}|Creature - Human Warrior|1|4|Deathtouch$Whenever Graveblade Marauder deals combat damage to a player, that player loses life equal to the number of creature cards in your graveyard.|
Graveblade Marauder|Magic Origins|101|R|{2}{B}|Creature - Human Warrior|1|4|Deathtouch$Whenever Graveblade Marauder deals combat damage to a player, that player player loses life equal to the number of creature cards in your graveyard.|
Infernal Scarring|Magic Origins|102|C|{1}{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+0 and has "When this creature dies, draw a card."|
Infinite Obliteration|Magic Origins|103|R|{1}{B}{B}|Sorcery|||Name a creature card. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library.|
Kothophed, Soul Hoarder|Magic Origins|104|R|{4}{B}{B}|Legendary Creature - Demon|6|6|Flying$Whenever a permanent owned by another player is put into the graveyard from the battlefield, you draw one card and lose 1 life.|
Languish|Magic Origins|105|R|{2}{B}{B}|Sorcery|||All creatures get -4/-4 until end of turn.|
Liliana, Defiant Necromancer|Magic Origins|106|M||Planeswalker - Liliana|3|+2: Each player discards a card.$-X: Return target nonlegendary creature with converted mana cost X from your graveyard to the battlefield.$-8: You get an emblem with "Whenever a creature you control dies, return it to the battlefield under your control at the beginning of the next end step."|
Liliana, Heretical Healer|Magic Origins|106|M|{1}{B}{B}|Legendary Creature - Human Cleric|2|3|Lifelink$Whenever another nontoken creature you control dies, exile Liliana Heretical Healer, then return her to the battlefield transformed under her owner's control. If you do, put a 2/2 black Zombie creature token onto the battlefield.|
Macabre Waltz|Magic Origins|107|C|{1}{B}|Sorcery|||Return up to two target creature cards from your graveyard to your hand, then discard a card.|
Malakir Cullblade|Magic Origins|108|U|{1}{B}|Creature - Vampire Warrior|1|1|Whenever a creature an opponent controls dies, put a +1/+1 counter on Malakir Cullblade.|
Nantuko Husk|Magic Origins|109|C|{2}{B}|Creature - Zombie Insect|2|2|Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn.|
Necromantic Summons|Magic Origins|110|U|{4}{B}|Sorcery|||Put target creature card from a graveyard onto the battlefield under your control.$<i>Spell mastery</i> - If there are two or more instant and/or sorcery cards in your graveyard, that creature enters the battlefield with two additional +1/+1 counters on it.|
Necromantic Summons|Magic Origins|110|U|{4}{B}|Sorcery|||Put target creature card from a graveyard onto the battlefield under your control.$<i>Spell mastery</i> — If there are two or more instant and/or sorcery cards in your graveyard, that creature enters the battlefield with two additional +1/+1 counters on it.|
Nightsnare|Magic Origins|111|C|{3}{B}|Sorcery|||Target opponent reveals his or her hand. You may choose a nonland card from it. If you do, that player discards that card. If you don't, that player discards two cards.|
Priest of the Blood Rite|Magic Origins|112|R|{3}{B}{B}|Creature - Human Cleric|2|2|When Priest of the Blood Rite enters the battlefield, put a 5/5 black Demon creature token with flying onto the battlefield.$At the beginning of your upkeep, you lose 2 life.|
Rabid Bloodsucker|Magic Origins|113|C|{4}{B}|Creature - Vampire|3|2|Flying$When Rabid Bloodsucker enters the battlefield, each player loses 2 life.|
Read the Bones|Magic Origins|114|C|{2}{B}|Sorcery|||Scry 2, then draw 2 cards. You lose 2 life. <i>(To scry 2, look at the top 2 cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)</i>|
Reave Soul|Magic Origins|115|C|{1}{B}|Sorcery|||Destroy target creature with power 3 or less.|
Returned Centaur|Magic Origins|116|C|{3}{B}|Creature - Zombie Centaur|2|4|When Returned Centaur enters the battlefield, target player puts the top four cards of his or her library into his or her graveyard.|
Revenant|Magic Origins|117|U|{4}{B}|Creature - Spirit|0|0|Flying$Revenant's power and toughness are each equal to the number of creature cards in your graveyard.|
Shadows of the Past|Magic Origins|118|U|{1}{B}|Enchantment|||Whenever a creature dies, scry 1. <i>(Look at the top card of your library. You may put that card on the bottom of your library.)</i>${4}{B}: Each opponent loses 2 life and you gain 2 life. Activate this ability only if there are four or more creature cards in your graveyard.|
Shambling Ghoul|Magic Origins|119|C|{1}{B}|Creature - Zombie|2|3|Shambling Ghoul enters the battlefield tapped.|
Tainted Remedy|Magic Origins|120|R|{2}{B}|Enchantment|||If an opponent would gain life, that player loses that much life instead.|
Thornbow Archer|Magic Origins|121|C|{B}|Creature - Elf Archer|1|2|Whenever Thornbow Archer attacks, each opponent who doesn't control an Elf loses 1 life.|
Tormented Thoughts|Magic Origins|122|U|{2}{B}|Sorcery|||As an additional cost to cast Tormented Thoughts, sacrifice a creature.$Target player discards a number of cards equal to the sacrificed creature's power.|
Touch of Moonglove|Magic Origins|123|C|{B}|Instant|||Target creature you control gets +1/+0 and gains deathtouch until end of turn. Whenever a creature dealt damage by that creature this turn dies, its controller loses 2 life. <i>(Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)</i>|
Undead Servant|Magic Origins|124|C|{3}{B}|Creature - Zombie|3|2|When Undead Servant enters the battlefield, put a 2/2 black Zombie creature token onto the battlefield for each card named Undead Servant in your graveyard.|
Unholy Hunger|Magic Origins|125|C|{3}{B}{B}|Instant|||Destroy target creature.$<i>Spell mastery</i> — If there are two or more instant and/or sorcery cards in your graveyard, you gain 2 life.|
Unholy Hunger|Magic Origins|125|C|{3}{B}{B}|Instant|||Destroy target creature.$<i>Spell mastery</i> &mdash; If there are two or more instant and/or sorcery cards in your graveyard, you gain 2 life.|
Weight of the Underworld|Magic Origins|126|C|{3}{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets -3/-2.|
Flesh to Dust|Magic Origins|280|C|{3}{B}{B}|Instant|||Destroy target creature. It can't be regenerated.|
Mind Rot|Magic Origins|281|C|{2}{B}|Sorcery|||Target player discards two cards.|
Nightmare|Magic Origins|282|R|{5}{B}|Creature - Nightmare Horse|0|0|Flying$Nightmare's power and toughness are each equal to the number of Swamps you control.|
Sengir Vampire|Magic Origins|283|U|{3}{B}{B}|Creature - Vampire|4|4|Flying$Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.|
Abbot of Keral Keep|Magic Origins|127|R|{1}{R}|Creature - Human Monk|2|1|Prowess <i>(Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)</i>$When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.|
Abbot of Keral Keep|Magic Origins|127|R|{1}{R}|Creature - Human Monk|2|1|Prowess$When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.|
Acolyte of the Inferno|Magic Origins|128|U|{2}{R}|Creature - Human Monk|3|1|Renown 1 <i>(When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)</i>$Whenever Acolyte of the Inferno becomes blocked by a creature, it deals 2 damage to that creature.|
Act of Treason|Magic Origins|129|C|{2}{R}|Sorcery|||Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.|
Akroan Sergeant|Magic Origins|130|U|{2}{R}|Creature - Human Soldier|?|?|First strike$Renown 1 <i>(When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.|
Akroan Sergeant|Magic Origins|130|C|{2}{R}|Creature - Human Soldier|2|2|First strike$Renown 1 <i>(When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)</i>|
Avaricious Dragon|Magic Origins|131|M|{2}{R}{R}|Creature - Dragon|4|4|Flying$At the beginning of your draw step, draw an additional card.$At the beginning of your end step, discard your hand.|
Bellows Lizard|Magic Origins|132|C|{R}|Creature - Lizard|1|1|{1}{R}: Bellows Lizard gets +1/+0 until end of turn.|
Boggart Brute|Magic Origins|133|C|{2}{R}|Creature - Goblin Warrior|3|2|Menace <i>(This creature can't be blocked except by two or more creatures.)</i>|
@ -26212,30 +26229,40 @@ Chandra, Roaring Flame|Magic Origins|135|M||Planeswalker - Chandra|4|+1: Chandra
Chandra's Fury|Magic Origins|136|C|{4}{R}|Instant|||Chandra's Fury deals 4 damage to target player and 1 damage to each creature that player controls.|
Chandra's Ignition|Magic Origins|137|R|{3}{R}{R}|Sorcery|||Target creature you control deals damage equal to its power to each other creature and each opponent.|
Cobblebrute|Magic Origins|138|C|{3}{R}|Creature - Elemental|5|2||
Embermaw Hellion|Magic Origins|141|R|{3}{R}{R}{3}{R}{R}|Creature - Hellion|4|54|5|Trample$Whenever another red source you control would deal damage to a permament or player, it deals that much damage plus 1 instead.$Trample$Whenever another red source you control would deal damage to a permament or player, it deals that much damage plus 1 instead.|
Demolish|Magic Origins|139|C|{3}{R}|Sorcery|||Destroy target artifact or land.|
Dragon Fodder|Magic Origins|140|C|{1}{R}|Sorcery|||Put two 1/1 red Goblin creature tokens onto the battlefield.|
Embermaw Hellion|Magic Origins|141|R|{3}{R}{R}|Creature - Hellion|4|5|Trample$If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.|
Enthralling Victor|Magic Origins|142|U|{3}{R}|Creature - Human Warrior|3|2|When Enthralling Victor enters the battlefield, gain control of target creature an opponent controls with power 2 or less until end of turn. Untap that creature. It gains haste until end of turn.|
Exquisite Firecraft|Magic Origins|143|R|{1}{R}{R}|Sorcery|||Exquisite Firecraft deals 4 damage to target creature or player. $<i>Spell mastery</i> — If there are two or more instant and/or sorcery cards in your graveyard, Exquisite Firecraft can't be countered by spells or abilities.|
Exquisite Firecraft|Magic Origins|143|R|{1}{R}{R}|Sorcery|||Exquisite Firecraft deals 4 damage to target creature or player. $<i>Spell mastery</i> — If there are two or more instant and/or sorcery cards in your graveyard, Exquisite Firecraft can't be countered by spells or abilities.|
Fiery Conclusion|Magic Origins|144|U|{1}{R}|Instant|||As an additional cost to cast Fiery Conclusion, sacrifice a creature.$Fiery Conclusion deals 5 damage to target creature.|
Fiery Impulse|Magic Origins|145|C|{R}|Instant|||Fiery Impulse deals 2 damage to target creature.$<i>Spell mastery</i> — If there are two or more instant and/or sorcery cards in your graveyard, Fiery Impulse deals 3 damage to that creature instead.|
Fiery Impulse|Magic Origins|145|C|{R}|Instant|||Fiery Impulse deals 2 damage to target creature.$<i>Spell mastery</i> — If there are two or more instant and/or sorcery cards in your graveyard, Fiery Impulse deals 3 damage to that creature instead.|
Firefiend Elemental|Magic Origins|146|C|{3}{R}|Creature - Elemental|3|2|Haste$Renown 1 <i>(When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)</i>|
Flameshadow Conjuring|Magic Origins|147|R|{3}{R}|Enchantment|||Whenever a nontoken creature enters the battlefield under your control, you may pay {R}. If you do, put a token onto the battlefield that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.|
Ghirapur Gearcrafter|Magic Origins|149|C|{2}{R}|Creature - Human Artificer|2|1|When Ghirapur Gearcrafter enters the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. <i>(A creature with flying can't be blocked except by creatures with flying or reach.)</i>|
Goblin Glory Chaser|Magic Origins|150|U|{R}|Creature - Goblin Warrior|1|1|Renown 1 <i>(When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)</i>$As long as Goblin Glory Chaser is renowned, it has menace. <i>(It can't be blocked except by two or more creatures.)</i>|
Ghirapur AEther Grid|Magic Origins|148|U|{2}{R}|Enchantment|||Tap two untapped artifacts you control: Ghirapur AEther Grid deals 1 damage to target creature or player.|
Ghirapur Gearcrafter|Magic Origins|149|C|{2}{R}|Creature - Human Artificer|2|1|When Ghirapur Gearcrafter enters the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.|
Goblin Glory Chaser|Magic Origins|150|U|{R}|Creature - Goblin Warrior|1|1|Renown 1 <i>(When this creature deals combat damage to an opponent, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)</i>$As long as Goblin Glory Chaser is renowned, it has menace. <i>(It can't be blocked except by two or more creatures.)</i>|
Goblin Piledriver|Magic Origins|151|R|{1}{R}|Creature - Goblin Warror|1|2|Protection from blue <i>(This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue.)</i>$Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking goblin.|
Infectious Bloodlust|Magic Origins|152|C|{1}{R}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+1, has haste, and attacks each turn if able.$When enchanted creature dies, you may search your library for a card named Infectious Bloodlust, reveal it, put it into your hand, then shuffle your library.|
Lightning Javelin|Magic Origins|153|C|{3}{R}|Sorcery|||Lightning Javelin deals 3 damage to target creature or player. Scry 1.|
Mage-Ring Bully|Magic Origins|154|C|{1}{R}|Creature - Human Warrior|2|2|Prowess$Mage-Ring Bully attacks each turn if able.|
Magmatic Insight|Magic Origins|155|U|{R}|Sorcery|||As an additional cost to cast Magmatic Insight, discard a land card.$Draw two cards.|
Molten Vortex|Magic Origins|156|R|{R}|Enchantment|||{R}, Discard a land card: Molten Vortex deals 2 damage to target creature or player.|
Pia and Kiran Nalaar|Magic Origins|157|R|{2}{R}{R}|Legendary Creature - Human Artificer|2|2|When Pia and Kiran Nalaar enters the battlefield put 2 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield.${2}{R}, Sacrifice an artifact: Pia and Kiran Nalaar deals 2 damage to target creature or player.|
Ravaging Blaze|Magic Origins|159|U|{X}{R}{R}|Instant|||Ravaging Blaze deals X damage to target creature. $<i>Spell mastery</i> — If there are two or more instant and/or sorcery cards in your graveyard, Ravaging Blaze also deals X damage to that creature's controller.|
Prickleboar|Magic Origins|158|C|{4}{R}|Creature - Boar|3|3|As long as it's your turn, Prickleboar gets +2/+0 and has first strike.|
Ravaging Blaze|Magic Origins|159|U|{X}{R}{R}|Instant|||Ravaging Blaze deals X damage to target creature. $<i>Spell mastery</i> — If there are two or more instant and/or sorcery cards in your graveyard, Ravaging Blaze also deals X damage to that creature's controller.|
Scab-Clan Berserker|Magic Origins|160|R|{1}{R}{R}|Creature - Human Berserker|2|2|Haste$Renown 1 <i>(When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)</i>$Whenever an opponent casts a noncreature spell, if Scab-Clan Berserker is renowned, Scab-Clan Berserker deals 2 damage to that player.|
Seismic Elemental|Magic Origins|161|U|{3}{R}{R}|Creature - Elemental|4|4|When Seismic Elemental enters the battlefield, creatures without flying can't block this turn.|
Skyraker Giant|Magic Origins|162|U|{2}{R}{R}|Creature - Giant|4|3|Reach|
Smash to Smithereens|Magic Origins|163|C|{1}{R}|Instant|||Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller.|
Subterranean Scout|Magic Origins|164|C|{1}{R}|Creature - Goblin Scout|2|1|When Subterranean Scout enters the battlefield, target creature with power 2 or less can't be blocked this turn.|
Thopter Engineer|Magic Origins|165|U|{2}{R}|Creature - Human Artificer|1|3|When Thopter Engineer enters the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.$Artifact creatures you control have haste.|
Titan's Strength|Magic Origins|166|C|{R}|Instant|||Target creature gets +3/+1 until end of turn. Scry 1.|
Volcanic Rambler|Magic Origins|167|C|{5}{R}|Creature - Elemental|6|4|{2}{R}: Volcanic Rambler deals 1 damage to target player.|
Fiery Hellhound|Magic Origins|284|C|{1}{R}{R}|Creature - Elemental Hound|2|2|{R}: Fiery Hellhound gets +1/+0 until end of turn.|
Shivan Dragon|Magic Origins|285|R|{4}{R}{R}|Creature - Dragon|5|5|Flying${R}: Shivan Dragon gets +1/+0 until end of turn.|
Animist's Awakening|Magic Origins|169|R|Sorcery|||Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order.$<i>Spell mastery</i> - If there are two or more instant and/or sorcery cards in your graveyard, untap those lands.|
Aerial Volley|Magic Origins|168|C|{G}|Instant|||Aerial Volley deals 3 damage divided as you choose among one, two, or three target creatures with flying.|
Animist's Awakening|Magic Origins|169|R|{X}{G}|Sorcery|||Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in any order.$<i>Spell mastery</i> — If there are two or more instant and/or sorcery cards in your graveyard, untap those lands.|
Caustic Caterpillar|Magic Origins|170|C|{G}|Creature - Insect|1|1|{1}{G}, Sacrifice Caustic Caterpillar: Destroy target artifact or enchantment.|
Conclave Naturalists|Magic Origins|171|U|{4}{G}|Creature - Dryad|4|4|When Conclave Naturalists enters the battlefield, you may destroy target artifact or enchantment.|
Dwynen, Gilt-Leaf Daen|Magic Origins|172|R|{2}{G}{G}|Legendary Creature - Elf Warrior|3|4|Reach$Other Elf creatures you control get +1/+1.$Whenever Dwynen, Gilt-Leaf Daen attacks, you gain 1 life for each attacking Elf you control.|
Dwynen's Elite|Magic Origins|173|U|{1}{G}|Creature - Elf Warrior|2|2|When Dwynen's Elite enters the battlefield, if you control another Elf, put a 1/1 green Elf Warrior creature token onto the battlefield.|
@ -26243,28 +26270,36 @@ Elemental Bond|Magic Origins|174|U|{2}{G}|Enchantment|||Whenever a creature with
Elvish Visionary|Magic Origins|175|C|{1}{G}|Creature - Elf Shaman|1|1|When Elvish Visionary enters the battlefield, draw a card.|
Evolutionary Leap|Magic Origins|176|R|{1}{G}|Enchantment|||{G}, Sacrifice a creature: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.|
Gaea's Revenge|Magic Origins|177|R|{5}{G}{G}|Creature - Elemental|8|5|Gaea's Revenge can't be countered.$Haste$Gaea's Revenge can't be the target of nongreen spells or abilities from nongreen sources.|
Gather the Pack|Magic Origins|178|U|{1}{G}|Sorcery|||Reveal the top five cards of your library. You may put a creature card from among them into your hand. Put the rest into your graveyard.$<i>Spell mastery</i> — If there are two or more instant and/or sorcery cards in your graveyard, put up to two creature cards from among the revealed cards into your hand instead of one.|
The Great Aurora|Magic Origins|179|M|{6}{G}{G}{G}|Sorcery|||Each player shuffles all cards from his or her hand and all permanents he or she owns into his or her library, then draws that many cards. Each player may put any number of land cards from his or her hand onto the battlefield. Exile The Great Aurora.|
Herald of the Pantheon|Magic Origins|180|R|{1}{G}|Creature - Centaur Shaman|2|2|Enchantment spells you cast cost {1} less to cast.$Whenever you cast an enchantment spell, you gain 1 life.|
Hitchclaw Recluse|Magic Origins|181|C|{2}{G}|Creature - Spider|1|4|Reach|
Honored Hierarch|Magic Origins|182|R|{G}|Creature - Human Druid|1|1|Renown 1 <i>(When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)</i>$As long as Honored Hierarch is renowned, it has vigilance and "{t}: Add one mana of any color to your mana pool."|
Joraga Invocation|Magic Origins|183|U|{4}{G}{G}|Sorcery|||Each creature you control gets +3/+3 until end of turn and must be blocked this turn if able.|
Leaf Gilder|Magic Origins|184|C|{1}{G}|Creature - Elf Druid|2|1|{T}: Add {G} to your mana pool.|
Llanowar Empath|Magic Origins|185|C|{3}{G}|Creature - Elf Shaman|2|2|When Llanowar Empath enters the battlefield, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand.|
Managorger Hydra|Magic Origins|186|R|{2}{G}|Creature - Hydra|1|1|Trample$Whenever a player casts a spell, put a +1/+1 counter on Managorger Hydra.|
Mantle of Webs|Magic Origins|187|C|{1}{G}|Enchantment - Aura|||Enchant Creature$Enchanted creature gets +1/+3 and has reach.|
Might of the Masses|Magic Origins|188|C|{G}|Instant|||Target creature gets +1/+1 until end of turn for each creature you control.|
Nissa, Sage Animist|Magic Origins|189|M||Planeswalker - Nissa|3|+1: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.$-2: Put a legendary 4/4 green Elemental creature token named Ashaya, the Awoken World onto the battlefield.$-7: Untap up to six target lands. They become 6/6 Elemental creatures. They're still lands.|
Nissa, Vastwood Seer|Magic Origins|189|M|{2}{G}|Legendary Creature - Elf Scout|2|2|When Nissa, Vastwood Seer enters the battlefield, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle your library.$Whenever a land enters the battlefield under your control, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control.|
Nissa's Pilgrimage|Magic Origins|190|C|{2}{G}|Sorcery|||Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle your library.$<i>Spell Mastery</i> — If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two.|
Nissa's Revelation|Magic Origins|191|R|{5}{G}{G}|Sorcery|||Scry 5, then reveal the top card of your library. If it's a creature card, you draw cards equal to its power and gain life equal to its toughness.|
Nissa's Pilgrimage|Magic Origins|190|C|{2}{G}|Sorcery|||Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle your library.$<i>Spell Mastery</i> — If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two.|
Nissa's Revelation|Magic Origins|191|R|{5}{G}{G}|Sorcery|||Scry 5, then reveal the top card of your library. If it's a creature card, you draw cards equal to its power and you gain life equal to its toughness.|
Orchard Spirit|Magic Origins|192|C|{2}{G}|Creature - Spirit|2|2|Orchard Spirit can't be blocked except by creatures with flying or reach.|
Outland Colossus|Magic Origins|193|R|{3}{G}{G}|Creature - Giant|6|6|Renown 6 <i>(When this creature deals combat damage to a player, if it isn't renowned, put six +1/+1 counters on it and it becomes renowned.)</i>$Outland Colossus can't be blocked by more than one creature.|
Pharika's Disciple|Magic Origins|194|C|{3}{G}|Creature - Centaur Warrior|2|3|Deathtouch$Renown 1 <i>(When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)</i>|
Reclaim|Magic Origins|195|C|{G}|Instant|||Put target card from your graveyard on top of your library.|
Rhox Maulers|Magic Origins|196|C|{4}{G}|Creature - Rhino Soldier|4|4|Trample <i>(This creature can deal excess combat damage to defending player or planeswalker while attacking.)</i>$Renown 2 <i>(When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)</i>|
Skysnare Spider|Magic Origins|197|U|{4}{G}{G}|Creature - Spider|6|6|Vigilance$Reach|
Somberwald Alpha|Magic Origins|198|U|{3}{G}|Creature - Wolf|3|2|Whenever a creature you control becomes blocked, it gets +1/+1 until end of turn.${1}{G}: Target creature you control gains trample until end of turn.|
Somberwald Alpha|Magic Origins|198|U|{3}{G}|Creature - Wolf|3|2|Whenever a creature you control becomes blocked, it gets +1+1 until end of turn.${1}{G}: Target creature you control gains trample until end of turn.|
Sylvan Messenger|Magic Origins|199|U|{3}{G}|Creature - Elf|2|2|Trample$When Sylvan Messenger enters the battlefield, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order.|
Timberpack Wolf|Magic Origins|200|C|{1}{G}|Creature - Wolf|2|2|Timberpack Wolf gets +1/+1 for each other creature you control named Timberpack Wolf.|
Titanic Growth|Magic Origins|201|C|{1}{G}|Instant|||Target creature gets +4/+4 until end of turn.|
Undercity Troll|Magic Origins|202|U|{1}{G}|Creature - Troll|2|2|Renown 1 <i>(When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)</i>${2}{G}: Regenerate Undercity Troll.|
Valeron Wardens|Magic Origins|203|U|{2}{G}|Creature - Human Monk|1|3|Renown 2 <i>(When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)</i>$Whenever a creature you control becomes renowned, draw a card.|
Vastwood Gorger|Magic Origins|204|C|{5}{G}|Creature - Wurm|5|6||
Vine Snare|Magic Origins|205|C|{2}{G}|Instant|||Prevent all combat damage that would be dealt this turn by creatures with power 4 or less.|
Wild Instincts|Magic Origins|206|C|{3}{G}|Sorcery|||Target creature you control gets +2/+2 until end of turn. It fights target creature an opponent controls.|
Woodland Bellower|Magic Origins|207|M|{4}{G}{G}|Creature - Beast|6|5|When Woodland Bellower enters the battlefield, you may search your library for a nonlegendary green creature card with converted mana cost 3 or less, put it onto the battlefield, then shuffle your library.|
Yeva's Forcemage|Magic Origins|208|C|{2}{G}|Creature - Elf Shaman|2|2|When Yeva's Forcemage enters the battlefield, target creature gets +2/+2 until end of turn.|
Zendikar's Roil|Magic Origins|209|U|{3}{G}{G}|Enchantment|||Whenever a land enters the battlefield under your control, put a 2/2 green Elemental creature token onto the battlefield.|
@ -26275,27 +26310,43 @@ Blazing Hellhound|Magic Origins|210|U|{2}{B}{R}|Creature - Elemental Hound|4|3|{
Blood-Cursed Knight|Magic Origins|211|U|{1}{W}{B}|Creature - Vampire Knight|3|2|As long as you control an enchantment, Blood-Cursed Knight gets +1/+1 and has lifelink.|
Bounding Krasis|Magic Origins|212|U|{1}{U}{B}|Creature - Fish Lizard|3|3|Flash <i>(You may cast this spell any time you could cast an instant.)</i>$When Bounding Krasis enters the battlefield, you may tap or untap target creature.|
Citadel Castellan|Magic Origins|213|U|{1}{G}{W}|Creature - Human Knight|2|3|Vigilance$Renown 2 <i>(When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)</i>|
Reclusive Artificer|Magic Origins|216|U|{2}{U}{R}|Creature - Human Artificer|2|3|Haste <i>(This creature can attack and {t} as soon as it comes under your control.)</i>$When Reclusive Artificer enters the battlefield, you may have it deal damage to target creature equal to the number of artifacts you control.|
Iroas's Champion|Magic Origins|214|U|{1}{R}{W}|Creature - Human Soldier|2|2|Double strike|
Possessed Skaab|Magic Origins|215|U|{3}{U}{B}|Creature - Zombie|3|2|When Possessed Skaab enters the battlefield, return target instant, sorcery, or creature card from your graveyard to your hand.$If Possessed Skaab would die, exile it instead.|
Reclusive Artificer|Magic Origins|216|U|{2}{U}{R}|Creature - Human Artificer|2|3|Haste$When Reclusive Artificer enters the battlefield, you may have it deal damage to target creature equal to the number of artifacts you control.|
Shaman of the Pack|Magic Origins|217|U|{1}{B}{G}|Creature - Elf Shaman|3|2|When Shaman of the Pack enters the battlefield, target opponent loses life equal to the number of Elves you control.|
Thunderclap Wyvern|Magic Origins|218|U|{2}{W}{U}|Creature - Drake|2|3|Flash$Flying$Other creatures you control with flying get +1/+1.|
Zendikar Incarnate|Magic Origins|219|U|{2}{R}{G}|Creature - Elemental|0|4|Zendikar Incarnate's power is equal to the amount of lands you control.|
Alchemist's Vial|Magic Origins|220|C|{2}|Artifact|||When Alchemist's Vial enters the battlefield, draw a card.${1}, {t}: Sacrifice Alchemist's Vial: Target creature can't attack or block this turn.|
Alhammarret's Archive|Magic Origins|221|M|{5}|Legendary Artifact|||If you would gain life, you gain twice that much life instead. $If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.|
Angel's Tomb|Magic Origins|222|U|{3}|Artifact|||Whenever a creature enters the battlefield under your control, you may have Angel's Tomb become a 3/3 white Angel artifact creature with flying until end of turn.|
Bonded Construct|Magic Origins|223|C|{1}|Artifact Creature - Construct|2|1|Bonded Construct can't attack alone.|
Brawler's Plate|Magic Origins|224|U|{3}|Artifact - Equipment|||Equipped creature gets +2/+2 and has trample.$Equip {4}|
Chief of the Foundry|Magic Origins|225|U|{3}|Artifact Creature - Construct|2|3|Other artifact creatures you control get +1/+1.|
Gold-Forged Sentinel|Magic Origins|226|U|{6}|Artifact Creature - Chimera|4|4|Flying|
Guardian Automaton|Magic Origins|?|C|{4}|Artifact Creature - Construct|3|3|When Guardian Automaton dies, you gain 3 life.|
Hangarback Walker|Magic Origins|229|R|{X}{X}|Artifact Creature - Construct|0|0|Hangarback Walker enters the battlefield with X +1/+1 counters on it.$When Hangarback Walker dies, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield for each +1/+1 counter on Hangarback Walker.${1}, {t}: Put a +1/+1 counter on Hangarback Walker.|
Guardian Automaton|Magic Origins|227|C|{4}|Artifact Creature - Construct|3|3|When Guardian Automaton dies, you gain 3 life.|
Guardians of Meletis|Magic Origins|228|C|{3}|Artifact Creature - Golem|0|6|Defender|
Hangarback Walker|Magic Origins|229|R|{X}{X}|Artifact Creature - Construct|0|0|Hangarback Walker enters the battlefield with X +1/+1 counters on it.$When Hangarback Walker dies, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield for each +1/+1 counter on Hangarback Walker.${1},{T}: Put a +1/+1 counter on Hangarback Walker.|
Helm of the Gods|Magic Origins|230|R|{1}|Artifact - Equipment|||Equipped creature gets +1/+1 for each enchantment you control.$Equip {1}|
Jayemdae Tome|Magic Origins|231|U|{4}|Artifact|||{4}, {T}: Draw a card.|
Mage-Ring Responder|Magic Origins|232|R|{7}|Artifact Creature - GOlem|7|7|Mage-Ring Responder doesn't untap during your untap step.${7}: Untap Mage-Ring Responder.$Whenever Mage-Ring Responder attacks, it deals 7 damage to target creature defending player controls.|
Mage-Ring Responder|Magic Origins|232|R|{7}|Artifact Creature - Golem|7|7|Mage-Ring Responder doesn't untap during your untap step.${7}: Untap Mage-Ring Responder.$Whenever Mage-Ring Responder attacks, it deals 7 damage to target creature defending player controls.|
Meteorite|Magic Origins|233|U|{5}|Artifact|||When Meteorite enters the battlefield, it deals 2 damage to target creature or player.${T}: Add one mana of any color to your mana pool.|
Pyromancer's Goggles|Magic Origins|236|M|{5}|Artifact|||{T}: Add {R} to your mana pool. When that mana is used to cast a red instant or sorcery spell, copy that spell and you may choose new targets for the copy.|
Orbs of Warding|Magic Origins|234|R|{5}|Artifact|||You have hexproof.$If a creature would deal damage to you, prevent 1 of that damage.|
Prism Ring|Magic Origins|235|U|{1}|Artifact|||As Prism Ring enters the battlefield, choose a color.$Whenever you cast a spell of the chosen color, you gain 1 life.|
Pyromancer's Goggles|Magic Origins|236|M|{5}|Legendary Artifact|||{T}: Add {R} to your mana pool. When that mana is used to cast a red instant or sorcery spell, copy that spell and you may choose new targets for the copy.|
Ramroller|Magic Origins|237|U|{3}|Artifact Creature - Juggernaut|2|3|Ramroller attacks each turn if able.$Ramroller gets +2/+0 as long as you control another artifact.|
Runed Servitor|Magic Origins|238|U|{2}|Artifact Creature - Construct|2|2|When Runed Servitor dies, each player draws a card.|
Sigil of Valor|Magic Origins|?|U|{2}|Artifact - Equipment|||Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control.$Equip {1}|
Sigil of Valor|Magic Origins|239|U|{2}|Artifact - Equipment|||Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control.$Equip {1}|
Sword of the Animist|Magic Origins|240|R|{2}|Legendary Artifact - Equipment|||Equipped creature gets +1/+1.$Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.$Equip {2}|
Throwing Knife|Magic Origins|241|U|{2}|Artifact - Equipment|||Equipped creature gets +2/+0.$Whenever equipped creature attacks, you may sacrifice Throwing Knife. If you do, Throwing Knife deals 2 damage to target creature or player.$Equip {2}|
Veteran's Sidearm|Magic Origins|242|C|{2}|Artifact - Equipment|||Equipped creature gets +1/+1.$Equip {1}|
War Horn|Magic Origins|243|U|{3}|Artifact|||Attacking creatures you control get +1/+0.|
Battlefield Forge|Magic Origins|244|R||Land|||{T}: Add {1} to your mana pool.${T}: Add {R} or {W} to your mana pool. Battlefield Forge deals 1 damage to you.|
Caves of Koilos|Magic Origins|245|R||Land|||{T}: Add {1} to your mana pool.${T}: Add {W} or {B} to your mana pool. Caves of Koilos deals 1 damage to you.|
Foundry of the Consuls|Magic Origins|247|U||Land|||{T}: Add {1} to your mana pool.${5},{T},Sacrifice Foundry of the Consuls: Put two 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield.|
Evolving Wilds|Magic Origins|246|C||Land|||{T}, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.|
Foundry of the Consuls|Magic Origins|247|U||Land|||{T}: Add {1} to your mana pool.${5}, {T}, Sacrifice Foundry of the Consuls: Put two 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield.|
Llanowar Wastes|Magic Origins|248|R||Land|||{T}: Add {1} to your mana pool.${T}: Add {B} or {G} to your mana pool. Llanowar Wastes deals 1 damage to you.|
Mage-Ring Network|Magic Origins|249|U||Land|||{t}: Add {1} to your mana pool.${1}, {t}: Put a storage counter on Mage-Ring Network.${t}, Remove X storage counters from Mage-Ring Network: Add {x} to your mana pool.|
Rogue's Passage|Magic Origins|250|U||Land|||{T}: Add {1} to your mana pool.${4}, {T}: Target creature can't be blocked this turn.|
Shivan Reef|Magic Origins|251|R||Land|||{T}: Add {1} to your mana pool.${T}: Add {U} or {R} to your mana pool. Shivan Reef deals 1 damage to you.|
Yavimaya Coast|Magic Origins|252|R||Land|||{T}: Add {1} to your mana pool.${T}: Add {G} or {U} to your mana pool. Yavimaya Coast deals 1 damage to you.|
Plains|Magic Origins|253|L||Basic Land - Plains|||<i>({t}: Add {W} to your mana pool.)</i>|
@ -27003,11 +27054,11 @@ Green Sun's Zenith|From the Vault: Twenty|19|M|{X}{G}|Sorcery|||Search your libr
Kessig Wolf Run|From the Vault: Twenty|20|M||Land|||{T}: Add {1} to your mana pool.${X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn.|
Ancient Tomb|From the Vault: Realms|1|M||Land|||{T}: Add {2} to your mana pool. Ancient Tomb deals 2 damage to you.|
Boseiju, Who Shelters All|From the Vault: Realms|2|M||Legendary Land|||Boseiju, Who Shelters All enters the battlefield tapped.${T}, Pay 2 life: Add {1} to your mana pool. If that mana is spent on an instant or sorcery spell, that spell can't be countered by spells or abilities.|
Cephalid Coliseum|From the Vault: Realms|3|M||Land|||{T}: Add {U} to your mana pool. Cephalid Coliseum deals 1 damage to you.$Threshold {U}, {T}, Sacrifice Cephalid Coliseum: Target player draws three cards, then discards three cards. Activate this ability only if seven or more cards are in your graveyard.|
Cephalid Coliseum|From the Vault: Realms|3|M||Land|||{T}: Add {U} to your mana pool. Cephalid Coliseum deals 1 damage to you.$Threshold <EFBFBD> {U}, {T}, Sacrifice Cephalid Coliseum: Target player draws three cards, then discards three cards. Activate this ability only if seven or more cards are in your graveyard.|
Desert|From the Vault: Realms|4|M||Land - Desert|||{T}: Add {1} to your mana pool.${T}: Desert deals 1 damage to target attacking creature. Activate this ability only during the end of combat step.|
Dryad Arbor|From the Vault: Realms|5|M||Land Creature - Forest Dryad|||<i>(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G} to your mana pool.")</i>|
Forbidden Orchard|From the Vault: Realms|6|M||Land|||{T}: Add one mana of any color to your mana pool.$Whenever you tap Forbidden Orchard for mana, target opponent puts a 1/1 colorless Spirit creature token onto the battlefield.|
Glacial Chasm|From the Vault: Realms|7|M||Land|||Cumulative upkeepPay 2 life. <i>(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)<i>$When Glacial Chasm enters the battlefield, sacrifice a land.$Creatures you control can't attack.$Prevent all damage that would be dealt to you.|
Glacial Chasm|From the Vault: Realms|7|M||Land|||Cumulative upkeep<EFBFBD>Pay 2 life. <i>(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)<i>$When Glacial Chasm enters the battlefield, sacrifice a land.$Creatures you control can't attack.$Prevent all damage that would be dealt to you.|
Grove of the Burnwillows|From the Vault: Realms|8|M|Land|||{T}: Add {1} to your mana pool.${T}: Add {R} or {G} to your mana pool. Each opponent gains 1 life.|
High Market|From the Vault: Realms|9|M||Land|||{T}: Add {1} to your mana pool.${T}, Sacrifice a creature: You gain 1 life.|
Maze of Ith|From the Vault: Realms|10|M||Land|||{T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.|
@ -27031,9 +27082,9 @@ Sun Quan, Lord of Wu|From the Vault: Legends|12|M|{4}{U}{U}|Legendary Creature -
Teferi, Mage of Zhalfir|From the Vault: Legends|13|M|{2}{U}{U}{U}|Legendary Creature - Human Wizard|3|4|Flash <i>(You may cast this spell any time you could cast an instant.)</i>$Creature cards you own that aren't on the battlefield have flash.$Each opponent can cast spells only any time he or she could cast a sorcery.|
Ulamog, the Infinite Gyre|From the Vault: Legends|14|M|{11}|Legendary Creature - Eldrazi|10|10|When you cast Ulamog, the Infinite Gyre, destroy target permanent.$Indestructible$Annihilator 4 <i>(Whenever this creature attacks, defending player sacrifices four permanents.)</i>When Ulamog is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.|
Visara the Dreadful|From the Vault: Legends|15|M|{3}{B}{B}{B}|Legendary Creature - Gorgon|5|5|Flying${T}: Destroy target creature. It can't be regenerated.|
AEther Vial|From the Vault: Relics|1|M|{1}|Artifact|||At the beginning of your upkeep, you may put a charge counter on AEther Vial.${T}: You may put a creature card with converted mana cost equal to the number of charge counters on Æther Vial from your hand onto the battlefield.|
AEther Vial|From the Vault: Relics|1|M|{1}|Artifact|||At the beginning of your upkeep, you may put a charge counter on AEther Vial.${T}: You may put a creature card with converted mana cost equal to the number of charge counters on <EFBFBD>ther Vial from your hand onto the battlefield.|
Black Vise|From the Vault: Relics|2|M|{1}|Artifact|||As Black Vise enters the battlefield, choose an opponent.$At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in his or her hand minus 4.|
Isochron Scepter|From the Vault: Relics|3|M|{2}|Artifact|||Imprint When Isochron Scepter enters the battlefield, you may exile an instant card with converted mana cost 2 or less from your hand.${2}, {T}: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.|
Isochron Scepter|From the Vault: Relics|3|M|{2}|Artifact|||Imprint <EFBFBD> When Isochron Scepter enters the battlefield, you may exile an instant card with converted mana cost 2 or less from your hand.${2}, {T}: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.|
Ivory Tower|From the Vault: Relics|4|M|{1}|Artifact|||At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.|
Jester's Cap|From the Vault: Relics|5|M|{4}|Artifact|||{2}, {T}, Sacrifice Jester's Cap: Search target player's library for three cards and exile them. Then that player shuffles his or her library.|
Karn, Silver Golem|From the Vault: Relics|6|M|{5}|Legendary Artifact Creature - Golem|4|4|Whenever Karn, Silver Golem blocks or becomes blocked, it gets -4/+4 until end of turn.${1}: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn.|
@ -27063,7 +27114,7 @@ Tinker|From the Vault: Exiled|14|M|{2}{U}|Sorcery|||As an additional cost to cas
Trinisphere|From the Vault: Exiled|15|M|{3}|Artifact|||As long as Trinisphere is untapped, each spell that would cost less than three mana to cast costs three mana to cast. <i>(Additional mana in the cost may be paid with any color of mana or colorless mana. For example, a spell that would cost {1}{B} to cast costs {2}{B} to cast instead.)</i>|
Bladewing the Risen|From the Vault: Dragons|1|R|{3}{B}{B}{R}{R}|Legendary Creature - Zombie Dragon|4|4|Flying$When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield.${B}{R}: Dragon creatures get +1/+1 until end of turn.|
Bogardan Hellkite|From the Vault: Dragons|2|R|{6}{R}{R}|Creature - Dragon|5|5|Flash$Flying$When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or players.|
Draco|From the Vault: Dragons|3|R|{16}|Artifact Creature - Dragon|9|9|Domain — Draco costs {2} less to cast for each basic land type among lands you control.$Flying$Domain — At the beginning of your upkeep, sacrifice Draco unless you pay {10}. This cost is reduced by {2} for each basic land type among lands you control.|
Draco|From the Vault: Dragons|3|R|{16}|Artifact Creature - Dragon|9|9|Domain <EFBFBD> Draco costs {2} less to cast for each basic land type among lands you control.$Flying$Domain <20> At the beginning of your upkeep, sacrifice Draco unless you pay {10}. This cost is reduced by {2} for each basic land type among lands you control.|
Dragon Whelp|From the Vault: Dragons|4|R|{2}{R}{R}|Creature - Dragon|2|3|Flying${R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.|
Dragonstorm|From the Vault: Dragons|5|R|{8}{R}Sorcery|||Search your library for a Dragon permanent card and put it onto the battlefield. Then shuffle your library.$Storm <i>(When you cast this spell, copy it for each spell cast before it this turn.)</i>|
Ebon Dragon|From the Vault: Dragons|6|R|{5}{B}{B}|Creature - Dragon|5|4|Flying$When Ebon Dragon enters the battlefield, you may have target opponent discard a card.|
@ -27076,7 +27127,7 @@ Rith, the Awakener|From the Vault: Dragons|12|R|{3}{W}{R}{G}|Legendary Creature
Shivan Dragon|From the Vault: Dragons|13|R|{4}{R}{R}|Creature - Dragon|5|5|Flying <i>(This creature can't be blocked except by creature with flying or reach.)</i>${R}: Shivan Dragon gets +1/+0 until end of turn.|
Thunder Dragon|From the Vault: Dragons|14|R|{5}{R}{R}|Creature - Dragon|5|5|Flying$When Thunder Dragon enters the battlefield, it deals 3 damage to each creature without flying.|
Two-Headed Dragon|From the Vault: Dragons|15|R|{4}{R}{R}|Creature - Dragon|4|4|Flying${1}{R}: Two-Headed Dragon gets +2/+0 until end of turn.$Two-Headed Dragon can't be blocked except by two or more creatures.$Two-Headed Dragon can block an additional creature.|
Putrid Imp|Premium Deck Series: Graveborn|1|C|{B}|Creature - Zombie Imp|1|1|Discard a card: Putrid Imp gains flying until end of turn.$Threshold As long as seven or more cards are in your graveyard, Putrid Imp gets +1/+1 and can't block.|
Putrid Imp|Premium Deck Series: Graveborn|1|C|{B}|Creature - Zombie Imp|1|1|Discard a card: Putrid Imp gains flying until end of turn.$Threshold <EFBFBD> As long as seven or more cards are in your graveyard, Putrid Imp gets +1/+1 and can't block.|
Hidden Horror|Premium Deck Series: Graveborn|2|U|{1}{B}{B}|Creature - Horror|4|4|When Hidden Horror enters the battlefield, sacrifice it unless you discard a creature card.|
Faceless Butcher|Premium Deck Series: Graveborn|3|C|{2}{B}{B}|Creature - Nightmare Horror|2|3|When Faceless Butcher enters the battlefield, exile target creature other than Faceless Butcher.$When Faceless Butcher leaves the battlefield, return the exiled card to the battlefield under its owner's control.|
Twisted Abomination|Premium Deck Series: Graveborn|4|C|{5}{B}|Creature - Zombie Mutant|5|3|{B}: Regenerate Twisted Abomination.$Swampcycling {2} <i>({2}, Discard this card: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library.)</i>|
@ -27087,7 +27138,7 @@ Verdant Force|Premium Deck Series: Graveborn|8|R|{5}{G}{G}{G}|Creature - Element
Sphinx of the Steel Wind|Premium Deck Series: Graveborn|9|M|{5}{W}{U}{B}|Artifact Creature - Sphinx|6|6|Flying, first strike, vigilance, lifelink, protection from red and from green|
Inkwell Leviathan|Premium Deck Series: Graveborn|10|R|{7}{U}{U}|Artifact Creature - Leviathan|7|11|Islandwalk, trample$Shroud <i>(This creature can't be the target of spells or abilities.)</i>|
Blazing Archon|Premium Deck Series: Graveborn|11|R|{6}{W}{W}{W}|Creature - Archon|5|6|Flying$Creatures can't attack you.|
Cabal Therapy|Premium Deck Series: Graveborn|12|U|{B}|Sorcery|||Name a nonland card. Target player reveals his or her hand and discards all cards with that name.$FlashbackSacrifice a creature. <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)</i>|
Cabal Therapy|Premium Deck Series: Graveborn|12|U|{B}|Sorcery|||Name a nonland card. Target player reveals his or her hand and discards all cards with that name.$Flashback<EFBFBD>Sacrifice a creature. <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)</i>|
Duress|Premium Deck Series: Graveborn|13|C|{B}|Sorcery|||Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card.|
Entomb|Premium Deck Series: Graveborn|14|R|{B}|Instant|||Search your library for a card and put that card into your graveyard. Then shuffle your library.|
Reanimate|Premium Deck Series: Graveborn|15|U|{B}|Sorcery|||Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its converted mana cost.|
@ -27098,7 +27149,7 @@ Zombie Infestation|Premium Deck Series: Graveborn|19|U|{1}{B}|Enchantment|||Disc
Buried Alive|Premium Deck Series: Graveborn|20|U|{2}{B}|Sorcery|||Search your library for up to three creature cards and put them into your graveyard. Then shuffle your library.|
Last Rites|Premium Deck Series: Graveborn|21|C|{2}{B}|Sorcery|||Discard any number of cards. Target player reveals his or her hand, then you choose a nonland card from it for each card discarded this way. That player discards those cards.|
Diabolic Servitude|Premium Deck Series: Graveborn|22|U|{3}{B}|Enchantment|||When Diabolic Servitude enters the battlefield, return target creature card from your graveyard to the battlefield.$When the creature put onto the battlefield with Diabolic Servitude dies, exile it and return Diabolic Servitude to its owner's hand.$When Diabolic Servitude leaves the battlefield, exile the creature put onto the battlefield with Diabolic Servitude.|
Dread Return|Premium Deck Series: Graveborn|23|U|{2}{B}{B}|Sorcery|||Return target creature card from your graveyard to the battlefield.$FlashbackSacrifice three creatures. <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)</i>|
Dread Return|Premium Deck Series: Graveborn|23|U|{2}{B}{B}|Sorcery|||Return target creature card from your graveyard to the battlefield.$Flashback<EFBFBD>Sacrifice three creatures. <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)</i>|
Crystal Vein|Premium Deck Series: Graveborn|24|U||Land|||{T}: Add {1} to your mana pool.${T}, Sacrifice Crystal Vein: Add {2} to your mana pool.|
Ebon Stronghold|Premium Deck Series: Graveborn|25|U||Land|||Ebon Stronghold enters the battlefield tapped.${T}: Add {B} to your mana pool.${T}, Sacrifice Ebon Stronghold: Add {B}{B} to your mana pool.|
Polluted Mire|Premium Deck Series: Graveborn|26|C||Land|||Polluted Mire enters the battlefield tapped.${T}: Add {B} to your mana pool.$Cycling {2} <i>({2}, Discard this card: Draw a card.)</i>|
@ -27133,7 +27184,7 @@ Pillage|Premium Deck Series: Fire and Lightning|24|U|{1}{R}{R}|Sorcery|||Destroy
Sudden Impact|Premium Deck Series: Fire and Lightning|25|U|{3}{R}|Instant|||Sudden Impact deals damage to target player equal to the number of cards in that player's hand.|
Fireblast|Premium Deck Series: Fire and Lightning|26|C|{4}{R}{R}|Instant|||You may sacrifice two Mountains rather than pay Fireblast's mana cost.$Fireblast deals 4 damage to target creature or player.|
Fireball|Premium Deck Series: Fire and Lightning|27|U|{X}{R}|Sorcery|||Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players.$Fireball costs {1} more to cast for each target beyond the first.|
Barbarian Ring|Premium Deck Series: Fire and Lightning|28|U||Land|||{T}: Add {R} to your mana pool. Barbarian Ring deals 1 damage to you.$Threshold {R}, {T}, Sacrifice Barbarian Ring: Barbarian Ring deals 2 damage to target creature or player. Activate this ability only if seven or more cards are in your graveyard.|
Barbarian Ring|Premium Deck Series: Fire and Lightning|28|U||Land|||{T}: Add {R} to your mana pool. Barbarian Ring deals 1 damage to you.$Threshold <EFBFBD> {R}, {T}, Sacrifice Barbarian Ring: Barbarian Ring deals 2 damage to target creature or player. Activate this ability only if seven or more cards are in your graveyard.|
Ghitu Encampment|Premium Deck Series: Fire and Lightning|29|U||Land|||Ghitu Encampment enters the battlefield tapped.${T}: Add {R} to your mana pool.${1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. <i>(It deals combat damage before creatures without first strike.)</i>|
Teetering Peaks|Premium Deck Series: Fire and Lightning|30|C||Land|||Teetering Peaks enters the battlefield tapped.$When Teetering Peaks enters the battlefield, target creature gets +2/+0 until end of turn.${T}: Add {R} to your mana pool.|
Mountain|Premium Deck Series: Fire and Lightning|31|L||Basic Land - Mountain|||R|

View file

@ -140,6 +140,11 @@ git log 3e9b4cfb7c22d363755d28f5ff1de351f6b7123c..HEAD --diff-filter=A --name-st
since 1.4.1.v2
git log 675801e8d493b023add4333e7835751d20da07a1..HEAD --diff-filter=A --name-status | sed -ne "s/^A[^u]Mage.Sets\/src\/mage\/sets\///p" | sort > added_cards.txt
since 1.4.1.v3
git log 757b9ea99ec1f0ce46bb533f9f86f3473d122a60..HEAD --diff-filter=A --name-status | sed -ne "s/^A[^u]Mage.Sets\/src\/mage\/sets\///p" | sort > added_cards.txt
since 1.4.2.v0
git log cd0cba6ec7d8799bb85247b7b4f5d545e170b093..HEAD --diff-filter=A --name-status | sed -ne "s/^A[^u]Mage.Sets\/src\/mage\/sets\///p" | sort > added_cards.txt
3. Copy added_cards.txt to trunk\Utils folder
4. Run script: