From ddcbf13e364562369e47ec03e08149938b566114 Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Mon, 23 Sep 2013 08:05:04 +0200 Subject: [PATCH] * Scion of Oona - Fixed that shroud for Faeries did not work. --- Mage.Sets/src/mage/sets/lorwyn/ScionOfOona.java | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/Mage.Sets/src/mage/sets/lorwyn/ScionOfOona.java b/Mage.Sets/src/mage/sets/lorwyn/ScionOfOona.java index 3972050c5a..b569186f52 100644 --- a/Mage.Sets/src/mage/sets/lorwyn/ScionOfOona.java +++ b/Mage.Sets/src/mage/sets/lorwyn/ScionOfOona.java @@ -66,13 +66,15 @@ public class ScionOfOona extends CardImpl { this.color.setBlue(true); this.power = new MageInt(1); this.toughness = new MageInt(1); - this.addAbility(FlashAbility.getInstance()); - this.addAbility(FlyingAbility.getInstance()); + // Flash + this.addAbility(FlashAbility.getInstance()); + // Flying + this.addAbility(FlyingAbility.getInstance()); // Other Faerie creatures you control get +1/+1. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostControlledEffect(1, 1, Duration.WhileOnBattlefield, filter, true))); // Other Faeries you control have shroud. - this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityControlledEffect(ShroudAbility.getInstance(), Duration.EndOfTurn, filter, true))); + this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityControlledEffect(ShroudAbility.getInstance(), Duration.WhileOnBattlefield, filter, true))); } public ScionOfOona(final ScionOfOona card) {