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https://github.com/correl/mage.git
synced 2024-11-14 11:09:31 +00:00
Removed using bdd tests because of weird behaeve framework.
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6 changed files with 0 additions and 296 deletions
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@ -88,11 +88,6 @@
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<version>${project.version}</version>
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<scope>runtime</scope>
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</dependency>
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<dependency>
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<groupId>org.jbehave</groupId>
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<artifactId>jbehave-core</artifactId>
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<version>3.2-beta-1</version>
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</dependency>
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</dependencies>
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<pluginRepositories>
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@ -1,73 +0,0 @@
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package mage.server.bdd;
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import org.jbehave.core.configuration.Configuration;
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import org.jbehave.core.configuration.MostUsefulConfiguration;
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import org.jbehave.core.embedder.Embedder;
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import org.jbehave.core.io.CodeLocations;
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import org.jbehave.core.io.LoadFromRelativeFile;
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import org.jbehave.core.io.StoryResourceNotFound;
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import org.jbehave.core.reporters.StoryReporterBuilder;
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import org.jbehave.core.steps.CandidateSteps;
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import org.jbehave.core.steps.InstanceStepsFactory;
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import java.io.File;
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import java.net.URL;
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import java.util.ArrayList;
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import java.util.List;
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/**
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* Contains configuration for working with steps and stories in Mage.
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*
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* @author nantuko
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*/
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public class MageEmbedder extends Embedder {
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/**
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* We meed to extend LoadFromRelativeFile because of bug in replacing slashes
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*
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* @author nantuko
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*/
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private class MageStoryFilePath extends LoadFromRelativeFile {
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private final StoryFilePath[] traversals;
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private final URL location;
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public MageStoryFilePath(URL location, StoryFilePath... traversals) {
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super(location, traversals);
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this.location = location;
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this.traversals = traversals;
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}
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@Override
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public String loadResourceAsText(String resourcePath) {
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List<String> traversalPaths = new ArrayList<String>();
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String locationPath = new File(location.getFile()).getAbsolutePath();
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String filePath = locationPath.replace("target\\test-classes", "src/test/java") + "/" + resourcePath;
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File file = new File(filePath);
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if (file.exists()) {
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return loadContent(filePath);
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}
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throw new StoryResourceNotFound(resourcePath, traversalPaths);
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}
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}
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@Override
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public Configuration configuration() {
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Class<?> embedderClass = this.getClass();
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URL codeLocation = CodeLocations.codeLocationFromClass(embedderClass);
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Configuration configuration = new MostUsefulConfiguration()
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.useStoryLoader(new MageStoryFilePath(codeLocation, LoadFromRelativeFile.mavenModuleTestStoryFilePath("src/test/java") ))
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.useStoryReporterBuilder(new StoryReporterBuilder()
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.withCodeLocation(codeLocation)
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.withDefaultFormats());
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return configuration;
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}
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@Override
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public List<CandidateSteps> candidateSteps() {
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return new InstanceStepsFactory(configuration(), new MageSteps()).createCandidateSteps();
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}
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}
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@ -1,38 +0,0 @@
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package mage.server.bdd;
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import org.jbehave.core.annotations.Given;
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import org.jbehave.core.annotations.Then;
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import org.jbehave.core.annotations.When;
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/**
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* Defines Mage BDD steps.
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*
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* @author nantuko
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*/
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public class MageSteps {
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@Given("I'm in the game")
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public void inTheGame() {
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System.out.println("In the game");
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}
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@Given("I have an \"$card\" card")
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public void hasACard(String card) {
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System.out.println("card: " + card);
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}
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@Given("phase is $own \"$phase\"")
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public void hasPhase(String own, String phase) {
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System.out.println("phase is: " + own + " -> " + phase);
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}
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@When("I splay \"$card\"")
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public void playCard(String card) {
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System.out.println("play a card: " + card);
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}
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@Then("there is an \"$card\" on $zone")
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public void playCard(String card, String zone) {
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System.out.println("checking: " + card + ", zone=" + zone);
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}
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}
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@ -1,21 +0,0 @@
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package mage.server.bdd;
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import org.jbehave.core.io.StoryFinder;
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import java.util.List;
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import static java.util.Arrays.asList;
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/**
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* Runs Mage stories (tests)
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*
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* @author nantuko
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*/
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public class MageStoryRunner {
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public static void main(String[] argv) throws Throwable {
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MageEmbedder embedder = new MageEmbedder();
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List<String> storyPaths = (new StoryFinder()).findPaths("src/test/java", asList("stories/land.story"), null);
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System.out.println("Found stories count: " + storyPaths.size());
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embedder.runStoriesAsPaths(storyPaths);
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}
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}
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@ -1,152 +0,0 @@
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package mage.server.bdd;
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import mage.interfaces.MageException;
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import mage.interfaces.Server;
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import mage.interfaces.ServerState;
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import mage.interfaces.callback.CallbackClient;
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import mage.interfaces.callback.CallbackClientDaemon;
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import mage.interfaces.callback.ClientCallback;
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import mage.server.Main;
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import mage.sets.Sets;
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import mage.util.Logging;
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import mage.view.*;
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import org.junit.Test;
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import java.rmi.NotBoundException;
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import java.rmi.RemoteException;
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import java.rmi.registry.LocateRegistry;
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import java.rmi.registry.Registry;
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import java.util.*;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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/**
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* Proof of concept of running game from tests.\
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* Will be removed later when BDD is finished.
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*
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* @author nantuko
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*/
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public class StoryRunPOC {
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private static Logger logger = Logging.getLogger(StoryRunPOC.class.getName());
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private static UUID sessionId;
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private static Server server;
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private static String userName;
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private static ServerState serverState;
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private static CallbackClientDaemon callbackDaemon;
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private static UUID gameId;
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private static UUID playerId;
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private static CardView cardPlayed;
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@Test
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public void testEmpty() {
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}
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public static void main(String[] argv) throws Exception {
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String[] args = new String[] {"-testMode=true"};
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Main.main(args);
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connect("player", "localhost", 17171);
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UUID roomId = server.getMainRoomId();
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List<String> playerTypes = new ArrayList<String>();
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playerTypes.add("Human");
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playerTypes.add("Computer - default");
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TableView table = server.createTable(sessionId, roomId, "Two Player Duel", "Limited", playerTypes, null, null);
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System.out.println("Cards in the deck: " + Sets.loadDeck("UW Control.dck").getCards().size());
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server.joinTable(sessionId, roomId, table.getTableId(), "Human", Sets.loadDeck("UW Control.dck"));
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server.joinTable(sessionId, roomId, table.getTableId(), "Computer", Sets.loadDeck("UW Control.dck"));
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server.startGame(sessionId, roomId, table.getTableId());
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}
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public static void connect(String userName, String serverName, int port) {
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try {
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System.setSecurityManager(null);
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Registry reg = LocateRegistry.getRegistry(serverName, port);
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server = (Server) reg.lookup("mage-server");
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sessionId = server.registerClient(userName, UUID.randomUUID());
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CallbackClient client = new CallbackClient(){
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@Override
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public void processCallback(ClientCallback callback) {
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logger.info("IN >> " + callback.getMessageId() + " - " + callback.getMethod());
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try {
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if (callback.getMethod().equals("startGame")) {
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UUID[] data = (UUID[]) callback.getData();
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gameId = data[0];
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playerId = data[1];
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server.joinGame(gameId, sessionId);
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} else if (callback.getMethod().equals("gameInit")) {
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server.ack("gameInit", sessionId);
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} else if (callback.getMethod().equals("gameAsk")) {
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GameClientMessage message = (GameClientMessage) callback.getData();
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logger.info("ASK >> " + message.getMessage());
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if (message.getMessage().equals("Do you want to take a mulligan?")) {
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server.sendPlayerBoolean(gameId, sessionId, false);
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}
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} else if (callback.getMethod().equals("gameTarget")) {
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GameClientMessage message = (GameClientMessage) callback.getData();
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logger.info("TARGET >> " + message.getMessage() + " >> " + message.getTargets());
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if (message.getMessage().equals("Select a starting player")) {
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logger.info(" Sending >> " + playerId);
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server.sendPlayerUUID(gameId, sessionId, playerId);
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}
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} else if (callback.getMethod().equals("gameSelect")) {
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GameClientMessage message = (GameClientMessage) callback.getData();
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logger.info("SELECT >> " + message.getMessage());
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if (!message.getMessage().startsWith("Precombat Main - play spells and sorceries.")) {
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server.sendPlayerBoolean(gameId, sessionId, false);
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} else {
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if (cardPlayed == null) {
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CardsView cards = message.getGameView().getHand();
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CardView landToPlay = null;
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for (CardView card : cards.values()) {
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//System.out.println(card.getName());
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if (card.getName().equals("Plains") || card.getName().equals("Island")) {
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landToPlay = card;
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}
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}
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if (landToPlay != null) {
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logger.info("Playing " + landToPlay);
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server.sendPlayerUUID(gameId, sessionId, landToPlay.getId());
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cardPlayed = landToPlay;
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} else {
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logger.warning("Couldn't find land to play");
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}
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} else {
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logger.info("Checking battlefield...");
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boolean foundPlayer = false;
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boolean foundLand = false;
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for (PlayerView player: message.getGameView().getPlayers()) {
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if (player.getPlayerId().equals(playerId)) {
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foundPlayer = true;
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for (PermanentView permanent : player.getBattlefield().values()) {
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if (permanent.getId().equals(cardPlayed.getId())) {
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foundLand = true;
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}
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}
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break;
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}
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}
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logger.info(" found player: " + foundPlayer);
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logger.info(" found land: " + foundLand);
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System.exit(0);
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}
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}
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}
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} catch (Exception e) {
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logger.info(e.getMessage());
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}
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}
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};
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callbackDaemon = new CallbackClientDaemon(sessionId, client, server);
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serverState = server.getServerState();
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} catch (MageException ex) {
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logger.log(Level.SEVERE, null, ex);
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} catch (RemoteException ex) {
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logger.log(Level.SEVERE, "Unable to connect to server - ", ex);
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} catch (NotBoundException ex) {
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logger.log(Level.SEVERE, "Unable to connect to server - ", ex);
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}
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}
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}
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@ -1,7 +0,0 @@
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Scenario: player plays Land on his main phase
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Given I'm in the game
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And I have an "Island" card
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And phase is my "Precombat Main"
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When I play "Island"
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Then there is an "Island" on battlefield
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