Removed using bdd tests because of weird behaeve framework.

This commit is contained in:
magenoxx 2010-12-20 00:59:11 +03:00
parent 0ce1f50734
commit ddf1866d6e
6 changed files with 0 additions and 296 deletions

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@ -88,11 +88,6 @@
<version>${project.version}</version>
<scope>runtime</scope>
</dependency>
<dependency>
<groupId>org.jbehave</groupId>
<artifactId>jbehave-core</artifactId>
<version>3.2-beta-1</version>
</dependency>
</dependencies>
<pluginRepositories>

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@ -1,73 +0,0 @@
package mage.server.bdd;
import org.jbehave.core.configuration.Configuration;
import org.jbehave.core.configuration.MostUsefulConfiguration;
import org.jbehave.core.embedder.Embedder;
import org.jbehave.core.io.CodeLocations;
import org.jbehave.core.io.LoadFromRelativeFile;
import org.jbehave.core.io.StoryResourceNotFound;
import org.jbehave.core.reporters.StoryReporterBuilder;
import org.jbehave.core.steps.CandidateSteps;
import org.jbehave.core.steps.InstanceStepsFactory;
import java.io.File;
import java.net.URL;
import java.util.ArrayList;
import java.util.List;
/**
* Contains configuration for working with steps and stories in Mage.
*
* @author nantuko
*/
public class MageEmbedder extends Embedder {
/**
* We meed to extend LoadFromRelativeFile because of bug in replacing slashes
*
* @author nantuko
*/
private class MageStoryFilePath extends LoadFromRelativeFile {
private final StoryFilePath[] traversals;
private final URL location;
public MageStoryFilePath(URL location, StoryFilePath... traversals) {
super(location, traversals);
this.location = location;
this.traversals = traversals;
}
@Override
public String loadResourceAsText(String resourcePath) {
List<String> traversalPaths = new ArrayList<String>();
String locationPath = new File(location.getFile()).getAbsolutePath();
String filePath = locationPath.replace("target\\test-classes", "src/test/java") + "/" + resourcePath;
File file = new File(filePath);
if (file.exists()) {
return loadContent(filePath);
}
throw new StoryResourceNotFound(resourcePath, traversalPaths);
}
}
@Override
public Configuration configuration() {
Class<?> embedderClass = this.getClass();
URL codeLocation = CodeLocations.codeLocationFromClass(embedderClass);
Configuration configuration = new MostUsefulConfiguration()
.useStoryLoader(new MageStoryFilePath(codeLocation, LoadFromRelativeFile.mavenModuleTestStoryFilePath("src/test/java") ))
.useStoryReporterBuilder(new StoryReporterBuilder()
.withCodeLocation(codeLocation)
.withDefaultFormats());
return configuration;
}
@Override
public List<CandidateSteps> candidateSteps() {
return new InstanceStepsFactory(configuration(), new MageSteps()).createCandidateSteps();
}
}

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@ -1,38 +0,0 @@
package mage.server.bdd;
import org.jbehave.core.annotations.Given;
import org.jbehave.core.annotations.Then;
import org.jbehave.core.annotations.When;
/**
* Defines Mage BDD steps.
*
* @author nantuko
*/
public class MageSteps {
@Given("I'm in the game")
public void inTheGame() {
System.out.println("In the game");
}
@Given("I have an \"$card\" card")
public void hasACard(String card) {
System.out.println("card: " + card);
}
@Given("phase is $own \"$phase\"")
public void hasPhase(String own, String phase) {
System.out.println("phase is: " + own + " -> " + phase);
}
@When("I splay \"$card\"")
public void playCard(String card) {
System.out.println("play a card: " + card);
}
@Then("there is an \"$card\" on $zone")
public void playCard(String card, String zone) {
System.out.println("checking: " + card + ", zone=" + zone);
}
}

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@ -1,21 +0,0 @@
package mage.server.bdd;
import org.jbehave.core.io.StoryFinder;
import java.util.List;
import static java.util.Arrays.asList;
/**
* Runs Mage stories (tests)
*
* @author nantuko
*/
public class MageStoryRunner {
public static void main(String[] argv) throws Throwable {
MageEmbedder embedder = new MageEmbedder();
List<String> storyPaths = (new StoryFinder()).findPaths("src/test/java", asList("stories/land.story"), null);
System.out.println("Found stories count: " + storyPaths.size());
embedder.runStoriesAsPaths(storyPaths);
}
}

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@ -1,152 +0,0 @@
package mage.server.bdd;
import mage.interfaces.MageException;
import mage.interfaces.Server;
import mage.interfaces.ServerState;
import mage.interfaces.callback.CallbackClient;
import mage.interfaces.callback.CallbackClientDaemon;
import mage.interfaces.callback.ClientCallback;
import mage.server.Main;
import mage.sets.Sets;
import mage.util.Logging;
import mage.view.*;
import org.junit.Test;
import java.rmi.NotBoundException;
import java.rmi.RemoteException;
import java.rmi.registry.LocateRegistry;
import java.rmi.registry.Registry;
import java.util.*;
import java.util.logging.Level;
import java.util.logging.Logger;
/**
* Proof of concept of running game from tests.\
* Will be removed later when BDD is finished.
*
* @author nantuko
*/
public class StoryRunPOC {
private static Logger logger = Logging.getLogger(StoryRunPOC.class.getName());
private static UUID sessionId;
private static Server server;
private static String userName;
private static ServerState serverState;
private static CallbackClientDaemon callbackDaemon;
private static UUID gameId;
private static UUID playerId;
private static CardView cardPlayed;
@Test
public void testEmpty() {
}
public static void main(String[] argv) throws Exception {
String[] args = new String[] {"-testMode=true"};
Main.main(args);
connect("player", "localhost", 17171);
UUID roomId = server.getMainRoomId();
List<String> playerTypes = new ArrayList<String>();
playerTypes.add("Human");
playerTypes.add("Computer - default");
TableView table = server.createTable(sessionId, roomId, "Two Player Duel", "Limited", playerTypes, null, null);
System.out.println("Cards in the deck: " + Sets.loadDeck("UW Control.dck").getCards().size());
server.joinTable(sessionId, roomId, table.getTableId(), "Human", Sets.loadDeck("UW Control.dck"));
server.joinTable(sessionId, roomId, table.getTableId(), "Computer", Sets.loadDeck("UW Control.dck"));
server.startGame(sessionId, roomId, table.getTableId());
}
public static void connect(String userName, String serverName, int port) {
try {
System.setSecurityManager(null);
Registry reg = LocateRegistry.getRegistry(serverName, port);
server = (Server) reg.lookup("mage-server");
sessionId = server.registerClient(userName, UUID.randomUUID());
CallbackClient client = new CallbackClient(){
@Override
public void processCallback(ClientCallback callback) {
logger.info("IN >> " + callback.getMessageId() + " - " + callback.getMethod());
try {
if (callback.getMethod().equals("startGame")) {
UUID[] data = (UUID[]) callback.getData();
gameId = data[0];
playerId = data[1];
server.joinGame(gameId, sessionId);
} else if (callback.getMethod().equals("gameInit")) {
server.ack("gameInit", sessionId);
} else if (callback.getMethod().equals("gameAsk")) {
GameClientMessage message = (GameClientMessage) callback.getData();
logger.info("ASK >> " + message.getMessage());
if (message.getMessage().equals("Do you want to take a mulligan?")) {
server.sendPlayerBoolean(gameId, sessionId, false);
}
} else if (callback.getMethod().equals("gameTarget")) {
GameClientMessage message = (GameClientMessage) callback.getData();
logger.info("TARGET >> " + message.getMessage() + " >> " + message.getTargets());
if (message.getMessage().equals("Select a starting player")) {
logger.info(" Sending >> " + playerId);
server.sendPlayerUUID(gameId, sessionId, playerId);
}
} else if (callback.getMethod().equals("gameSelect")) {
GameClientMessage message = (GameClientMessage) callback.getData();
logger.info("SELECT >> " + message.getMessage());
if (!message.getMessage().startsWith("Precombat Main - play spells and sorceries.")) {
server.sendPlayerBoolean(gameId, sessionId, false);
} else {
if (cardPlayed == null) {
CardsView cards = message.getGameView().getHand();
CardView landToPlay = null;
for (CardView card : cards.values()) {
//System.out.println(card.getName());
if (card.getName().equals("Plains") || card.getName().equals("Island")) {
landToPlay = card;
}
}
if (landToPlay != null) {
logger.info("Playing " + landToPlay);
server.sendPlayerUUID(gameId, sessionId, landToPlay.getId());
cardPlayed = landToPlay;
} else {
logger.warning("Couldn't find land to play");
}
} else {
logger.info("Checking battlefield...");
boolean foundPlayer = false;
boolean foundLand = false;
for (PlayerView player: message.getGameView().getPlayers()) {
if (player.getPlayerId().equals(playerId)) {
foundPlayer = true;
for (PermanentView permanent : player.getBattlefield().values()) {
if (permanent.getId().equals(cardPlayed.getId())) {
foundLand = true;
}
}
break;
}
}
logger.info(" found player: " + foundPlayer);
logger.info(" found land: " + foundLand);
System.exit(0);
}
}
}
} catch (Exception e) {
logger.info(e.getMessage());
}
}
};
callbackDaemon = new CallbackClientDaemon(sessionId, client, server);
serverState = server.getServerState();
} catch (MageException ex) {
logger.log(Level.SEVERE, null, ex);
} catch (RemoteException ex) {
logger.log(Level.SEVERE, "Unable to connect to server - ", ex);
} catch (NotBoundException ex) {
logger.log(Level.SEVERE, "Unable to connect to server - ", ex);
}
}
}

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@ -1,7 +0,0 @@
Scenario: player plays Land on his main phase
Given I'm in the game
And I have an "Island" card
And phase is my "Precombat Main"
When I play "Island"
Then there is an "Island" on battlefield