Create WardSliver.java

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cbt33 2013-10-15 21:39:23 -04:00
parent df311533f5
commit de310862a0

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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* permitted provided that the following conditions are met:
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* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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*/
package mage.sets.legions;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.common.continious.GainAbilityControlledEffect;
import mage.abilities.keyword.ProtectionAbility;
import mage.cards.CardImpl;
import mage.choices.ChoiceColor;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.ColorPredicate;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.Game;
/**
*
* @author cbt33, BetaSteward (Brave the Elements)
*/
public class WardSliver extends CardImpl<WardSliver> {
public WardSliver(UUID ownerId) {
super(ownerId, 25, "Ward Sliver", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{4}{W}");
this.expansionSetCode = "LGN";
this.subtype.add("Sliver");
this.color.setWhite(true);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// As Ward Sliver enters the battlefield, choose a color.
// All Slivers have protection from the chosen color.
Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new WardSliverEffect());
ability.addChoice(new ChoiceColor());
this.addAbility(ability);
}
public WardSliver(final WardSliver card) {
super(card);
}
@Override
public WardSliver copy() {
return new WardSliver(this);
}
}
class WardSliverEffect extends GainAbilityControlledEffect {
private static final FilterCreaturePermanent filter1 = new FilterCreaturePermanent("sliver");
static {
filter1.add(new SubtypePredicate("Sliver"));
}
private FilterCard filter2;
public WardSliverEffect() {
super(new ProtectionAbility(new FilterCard()), Duration.WhileOnBattlefield, filter1);
filter2 = (FilterCard)((ProtectionAbility)getFirstAbility()).getFilter();
staticText = "Choose a color. All Sliver creatures gain protection from the chosen color";
}
public WardSliverEffect(final WardSliverEffect effect) {
super(effect);
this.filter2 = effect.filter2.copy();
}
@Override
public WardSliverEffect copy() {
return new WardSliverEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
ChoiceColor choice = (ChoiceColor) source.getChoices().get(0);
filter2.add(new ColorPredicate(choice.getColor()));
filter2.setMessage(choice.getChoice());
setAbility(new ProtectionAbility(new FilterCard(filter2)));
return super.apply(game, source);
}
}