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[DMU] Implemented Shadow-Rite Priest
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Mage.Sets/src/mage/cards/s/ShadowRitePriest.java
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Mage.Sets/src/mage/cards/s/ShadowRitePriest.java
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package mage.cards.s;
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import mage.MageInt;
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import mage.ObjectColor;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.common.SacrificeTargetCost;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.common.continuous.BoostControlledEffect;
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import mage.abilities.effects.common.search.SearchLibraryPutInPlayEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.SubType;
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import mage.filter.FilterCard;
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import mage.filter.common.FilterControlledPermanent;
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import mage.filter.common.FilterCreatureCard;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.mageobject.AnotherPredicate;
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import mage.filter.predicate.mageobject.ColorPredicate;
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import mage.target.common.TargetCardInLibrary;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class ShadowRitePriest extends CardImpl {
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private static final FilterCreaturePermanent filter
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= new FilterCreaturePermanent(SubType.CLERIC, "Clerics");
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private static final FilterCard filter2
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= new FilterCreatureCard("a black creature card");
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private static final FilterControlledPermanent filter3
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= new FilterControlledPermanent(SubType.CLERIC, "another Cleric");
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static {
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filter2.add(new ColorPredicate(ObjectColor.BLACK));
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filter3.add(AnotherPredicate.instance);
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}
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public ShadowRitePriest(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{B}");
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.CLERIC);
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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// Other Clerics you control get +1/+1.
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this.addAbility(new SimpleStaticAbility(new BoostControlledEffect(
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1, 1, Duration.WhileOnBattlefield, filter, true
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)));
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// {3}{B}{B}, {T}, Sacrifice another Cleric: Search your library for a black creature card, put it onto the battlefield, then shuffle.
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Ability ability = new SimpleActivatedAbility(
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new SearchLibraryPutInPlayEffect(new TargetCardInLibrary(filter2)), new ManaCostsImpl<>("{3}{B}{B}")
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);
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ability.addCost(new TapSourceCost());
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ability.addCost(new SacrificeTargetCost(filter3));
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this.addAbility(ability);
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}
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private ShadowRitePriest(final ShadowRitePriest card) {
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super(card);
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}
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@Override
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public ShadowRitePriest copy() {
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return new ShadowRitePriest(this);
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}
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}
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@ -162,6 +162,7 @@ public final class DominariaUnited extends ExpansionSet {
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cards.add(new SetCardInfo("Scout the Wilderness", 176, Rarity.COMMON, mage.cards.s.ScoutTheWilderness.class));
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cards.add(new SetCardInfo("Scout the Wilderness", 176, Rarity.COMMON, mage.cards.s.ScoutTheWilderness.class));
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cards.add(new SetCardInfo("Sengir Connoisseur", 104, Rarity.UNCOMMON, mage.cards.s.SengirConnoisseur.class));
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cards.add(new SetCardInfo("Sengir Connoisseur", 104, Rarity.UNCOMMON, mage.cards.s.SengirConnoisseur.class));
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cards.add(new SetCardInfo("Shadow Prophecy", 105, Rarity.COMMON, mage.cards.s.ShadowProphecy.class));
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cards.add(new SetCardInfo("Shadow Prophecy", 105, Rarity.COMMON, mage.cards.s.ShadowProphecy.class));
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cards.add(new SetCardInfo("Shadow-Rite Priest", 106, Rarity.RARE, mage.cards.s.ShadowRitePriest.class));
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cards.add(new SetCardInfo("Shalai's Acolyte", 33, Rarity.UNCOMMON, mage.cards.s.ShalaisAcolyte.class));
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cards.add(new SetCardInfo("Shalai's Acolyte", 33, Rarity.UNCOMMON, mage.cards.s.ShalaisAcolyte.class));
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cards.add(new SetCardInfo("Sheoldred, the Apocalypse", 107, Rarity.MYTHIC, mage.cards.s.SheoldredTheApocalypse.class));
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cards.add(new SetCardInfo("Sheoldred, the Apocalypse", 107, Rarity.MYTHIC, mage.cards.s.SheoldredTheApocalypse.class));
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cards.add(new SetCardInfo("Shield-Wall Sentinel", 238, Rarity.COMMON, mage.cards.s.ShieldWallSentinel.class));
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cards.add(new SetCardInfo("Shield-Wall Sentinel", 238, Rarity.COMMON, mage.cards.s.ShieldWallSentinel.class));
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