mirror of
https://github.com/correl/mage.git
synced 2024-11-15 03:00:16 +00:00
* Added test for Trostani Descordant gain control triggerd ability.
This commit is contained in:
parent
7ce721eced
commit
de9ecd58bd
1 changed files with 115 additions and 0 deletions
|
@ -0,0 +1,115 @@
|
|||
package org.mage.test.cards.control;
|
||||
|
||||
import mage.constants.PhaseStep;
|
||||
import mage.constants.Zone;
|
||||
import org.junit.Test;
|
||||
import org.mage.test.serverside.base.CardTestPlayerBase;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author LevelX2
|
||||
*/
|
||||
public class GainControlOfOwnedCreaturesTest extends CardTestPlayerBase {
|
||||
|
||||
/**
|
||||
*
|
||||
*
|
||||
*/
|
||||
@Test
|
||||
public void TrostaniDiscordantTest() {
|
||||
// Other creatures you control get +1/+1.
|
||||
// When Trostani Discordant enters the battlefield, create two 1/1 white Soldier creature tokens with lifelink.
|
||||
// At the beginning of your end step, each player gains control of all creatures they own.
|
||||
addCard(Zone.LIBRARY, playerA, "Trostani Discordant", 1); // Creature {3}{G}{W} 1/4
|
||||
|
||||
// Your opponent can't cast spells with even converted mana costs. (Zero is even.)
|
||||
// Your opponents can't block with creatures with even converted mana costs.
|
||||
addCard(Zone.LIBRARY, playerA, "Void Winnower", 1); // Creature 11/9
|
||||
skipInitShuffling();
|
||||
|
||||
// Look at the top ten cards of your library, exile up to two creature cards from among them, then shuffle your library.
|
||||
// Target opponent may choose one of the exiled cards and put it onto the battlefield under their control. Put the rest onto the battlefield under your control.
|
||||
addCard(Zone.HAND, playerA, "Dubious Challenge", 1); // Sorcery {3}{G}
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Forest", 4);
|
||||
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion", 1);
|
||||
|
||||
addCard(Zone.BATTLEFIELD, playerB, "Silvercoat Lion");
|
||||
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Dubious Challenge");
|
||||
setChoice(playerA, "Trostani Discordant^Void Winnower");
|
||||
|
||||
addTarget(playerA, playerB);
|
||||
|
||||
setChoice(playerB, "Trostani Discordant");
|
||||
|
||||
setStrictChooseMode(true);
|
||||
setStopAt(1, PhaseStep.BEGIN_COMBAT);
|
||||
execute();
|
||||
|
||||
assertAllCommandsUsed();
|
||||
|
||||
assertGraveyardCount(playerA, "Dubious Challenge", 1);
|
||||
assertPermanentCount(playerA, "Void Winnower", 1);
|
||||
assertPowerToughness(playerA, "Void Winnower", 11, 9);
|
||||
assertPermanentCount(playerB, "Trostani Discordant", 1);
|
||||
assertPowerToughness(playerB, "Trostani Discordant", 1, 4);
|
||||
|
||||
assertPowerToughness(playerA, "Silvercoat Lion", 2, 2);
|
||||
assertPowerToughness(playerB, "Silvercoat Lion", 3, 3);
|
||||
}
|
||||
|
||||
/**
|
||||
* https://www.slightlymagic.net/forum/viewtopic.php?f=70&t=29805&p=243997#p243989
|
||||
*
|
||||
* I was playing a Dubious Challenge Pionner deck. In my game, Trostani
|
||||
* Discordant was put on the battlefield after Ive launched a Dubious
|
||||
* Challenge sorcery. My opponent took the Trostani Discordant and I took a
|
||||
* Void Winnower . Unfortnately, at the end step, the Trostani Discordant
|
||||
* ability that makes all players gain control of the creatures they OWN
|
||||
* doesn't happened.
|
||||
*/
|
||||
@Test
|
||||
public void TrostaniDiscordantTriggerTest() {
|
||||
// Other creatures you control get +1/+1.
|
||||
// When Trostani Discordant enters the battlefield, create two 1/1 white Soldier creature tokens with lifelink.
|
||||
// At the beginning of your end step, each player gains control of all creatures they own.
|
||||
addCard(Zone.LIBRARY, playerA, "Trostani Discordant", 1); // Creature {3}{G}{W} 1/4
|
||||
|
||||
// Your opponent can't cast spells with even converted mana costs. (Zero is even.)
|
||||
// Your opponents can't block with creatures with even converted mana costs.
|
||||
addCard(Zone.LIBRARY, playerA, "Void Winnower", 1); // Creature 11/9
|
||||
skipInitShuffling();
|
||||
|
||||
// Look at the top ten cards of your library, exile up to two creature cards from among them, then shuffle your library.
|
||||
// Target opponent may choose one of the exiled cards and put it onto the battlefield under their control. Put the rest onto the battlefield under your control.
|
||||
addCard(Zone.HAND, playerA, "Dubious Challenge", 1); // Sorcery {3}{G}
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Forest", 4);
|
||||
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion", 1);
|
||||
|
||||
addCard(Zone.BATTLEFIELD, playerB, "Silvercoat Lion");
|
||||
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Dubious Challenge");
|
||||
setChoice(playerA, "Trostani Discordant^Void Winnower");
|
||||
|
||||
addTarget(playerA, playerB);
|
||||
|
||||
setChoice(playerB, "Trostani Discordant");
|
||||
|
||||
setStrictChooseMode(true);
|
||||
setStopAt(8, PhaseStep.PRECOMBAT_MAIN);
|
||||
execute();
|
||||
|
||||
assertAllCommandsUsed();
|
||||
|
||||
assertGraveyardCount(playerA, "Dubious Challenge", 1);
|
||||
assertPermanentCount(playerA, "Void Winnower", 1);
|
||||
assertPowerToughness(playerA, "Void Winnower", 12, 10);
|
||||
assertPermanentCount(playerA, "Trostani Discordant", 1);
|
||||
assertPowerToughness(playerA, "Trostani Discordant", 1, 4);
|
||||
|
||||
assertPowerToughness(playerA, "Silvercoat Lion", 3, 3);
|
||||
assertPowerToughness(playerB, "Silvercoat Lion", 2, 2);
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue