* Echo - Fixed that the sacrifice effect also forced the player to sacrifice a new instance of the permanent with echo.

This commit is contained in:
LevelX2 2015-02-26 20:38:48 +01:00
parent 587faf9704
commit debe2316b2
3 changed files with 98 additions and 13 deletions

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@ -0,0 +1,85 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
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package org.mage.test.cards.abilities.keywords;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class EchoTest extends CardTestPlayerBase {
/*
* I flickered an Avalanche Riders with its Echo trigger on the stack with Restoration Angel.
* When the trigger resolved, my Riders was sacrificed, even though it should have been
* considered a new permanent.
*/
@Test
public void testEchoTriggerChecksIdentity() {
addCard(Zone.BATTLEFIELD, playerA, "Plains", 2);
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 2);
// Avalanche Riders Creature - Human Nomad 2/2
// Haste
// Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
// When Avalanche Riders enters the battlefield, destroy target land.
addCard(Zone.HAND, playerA, "Avalanche Riders");
// Restoration Angel {3}{W}
// Flash
// Flying
// When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control,
// then return that card to the battlefield under your control.
addCard(Zone.HAND, playerA, "Restoration Angel");
addCard(Zone.BATTLEFIELD, playerB, "Mountain", 1);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Avalanche Riders");
castSpell(3, PhaseStep.UPKEEP, playerA, "Restoration Angel", null, "Echo {3}{R} <i>(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)</i>");
addTarget(playerA, "Avalanche Riders");
setStopAt(3, PhaseStep.PRECOMBAT_MAIN);
execute();
assertLife(playerA, 20);
assertLife(playerB, 20);
assertPermanentCount(playerA, "Avalanche Riders", 1);
assertPermanentCount(playerA, "Restoration Angel", 1);
assertPermanentCount(playerB, "Mountain", 0);
}
}

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@ -531,7 +531,7 @@ public class TestPlayer extends ComputerPlayer {
boolean result = true;
for (int i = 1; i < groups.length; i++) {
String group = groups[i];
if (group.startsWith("spellOnStack") || group.startsWith("spellOnTopOfStack") || group.startsWith("!spellOnStack")) {
if (group.startsWith("spellOnStack") || group.startsWith("spellOnTopOfStack") || group.startsWith("!spellOnStack") || group.startsWith("target=null") ) {
break;
}
if (ability instanceof SpellAbility && ((SpellAbility) ability).getSpellAbilityType().equals(SpellAbilityType.SPLIT_FUSED)) {

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@ -29,6 +29,7 @@
package mage.abilities.keyword;
import java.util.UUID;
import mage.MageObjectReference;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.TriggeredAbilityImpl;
@ -40,7 +41,6 @@ import mage.abilities.effects.OneShotEffect;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.EntersTheBattlefieldEvent;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
@ -120,7 +120,7 @@ public class EchoAbility extends TriggeredAbilityImpl {
if (manaEcho) {
sb.append(" ");
} else {
sb.append("-");
sb.append("&mdash;");
}
sb.append(echoCosts.getText());
sb.append(" <i>(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)</i>");
@ -143,16 +143,16 @@ class EchoEffect extends OneShotEffect {
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
Permanent permanent = game.getPermanent(source.getSourceId());
if (player != null && permanent != null) {
if (player.chooseUse(Outcome.Benefit, "Pay " + cost.getText() /* + " or sacrifice " + permanent.getName() */ + "?", game)) {
Player controller = game.getPlayer(source.getControllerId());
MageObjectReference mor = new MageObjectReference(source.getSourceId(), game);
if (controller != null && mor.refersTo(source.getSourceObject(game))) {
if (controller.chooseUse(Outcome.Benefit, "Pay " + cost.getText() /* + " or sacrifice " + permanent.getName() */ + "?", game)) {
cost.clearPaid();
if (cost.pay(source, game, source.getSourceId(), source.getControllerId(), false)) {
return true;
}
}
permanent.sacrifice(source.getSourceId(), game);
mor.getPermanent(game).sacrifice(source.getSourceId(), game);
return true;
}
return false;