Added Mindbreaker Demon and Lumithread Field.

This commit is contained in:
fireshoes 2015-12-15 13:32:30 -06:00
parent c8abfda76c
commit dedf261dc0
3 changed files with 247 additions and 72 deletions

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.blessedvscursed;
import java.util.HashSet;
import java.util.UUID;
import mage.MageInt;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.condition.Condition;
import mage.abilities.decorator.ConditionalTriggeredAbility;
import mage.abilities.effects.common.LoseLifeSourceControllerEffect;
import mage.abilities.effects.common.PutTopCardOfLibraryIntoGraveControllerEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.abilities.keyword.TrampleAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.filter.common.FilterCreatureCard;
import mage.game.Game;
import mage.players.Player;
/**
*
* @author fireshoes
*/
public class MindbreakerDemon extends CardImpl {
public MindbreakerDemon(UUID ownerId) {
super(ownerId, 41, "Mindbreaker Demon", Rarity.MYTHIC, new CardType[]{CardType.CREATURE}, "{2}{B}{B}");
this.expansionSetCode = "DDQ";
this.subtype.add("Demon");
this.power = new MageInt(4);
this.toughness = new MageInt(5);
// Flying
this.addAbility(FlyingAbility.getInstance());
// Trample
this.addAbility(TrampleAbility.getInstance());
// When Mindbreaker Demon enters the battlefield, put the top four cards of your library into your graveyard.
this.addAbility(new EntersBattlefieldTriggeredAbility(new PutTopCardOfLibraryIntoGraveControllerEffect(4)));
// At the beginning of your upkeep, if you don't have 4 or more card types in your graveyard, you lose 4 life.
this.addAbility(new ConditionalTriggeredAbility(
new BeginningOfUpkeepTriggeredAbility(new LoseLifeSourceControllerEffect(4), TargetController.YOU, false),
new TwentyGraveyardCreatureCondition(),
"At the beginning of your upkeep, if you don't have 4 or more card types in your graveyard, you lose 4 life."));
}
public MindbreakerDemon(final MindbreakerDemon card) {
super(card);
}
@Override
public MindbreakerDemon copy() {
return new MindbreakerDemon(this);
}
}
class TwentyGraveyardCreatureCondition implements Condition {
private static final FilterCreatureCard filter = new FilterCreatureCard();
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
MageObject target = game.getObject(source.getSourceId());
if (target != null) {
HashSet<CardType> foundCardTypes = new HashSet<>();
for (UUID playerId : controller.getInRange()) {
Player player = game.getPlayer(playerId);
if (player != null) {
for (Card card : player.getGraveyard().getCards(game)) {
foundCardTypes.addAll(card.getCardType());
}
}
}
int number = foundCardTypes.size();
return number < 4;
}
}
return false;
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.futuresight;
import java.util.UUID;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.common.continuous.BoostControlledEffect;
import mage.abilities.keyword.MorphAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.Zone;
/**
*
* @author fireshoes
*/
public class LumithreadField extends CardImpl {
public LumithreadField(UUID ownerId) {
super(ownerId, 25, "Lumithread Field", Rarity.COMMON, new CardType[]{CardType.ENCHANTMENT}, "{1}{W}");
this.expansionSetCode = "FUT";
// Creatures you control get +0/+1.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostControlledEffect(0, 1, Duration.WhileOnBattlefield)));
// Morph {1}{W}
this.addAbility(new MorphAbility(this, new ManaCostsImpl("{1}{W}")));
}
public LumithreadField(final LumithreadField card) {
super(card);
}
@Override
public LumithreadField copy() {
return new LumithreadField(this);
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.innistrad;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.PutTopCardOfLibraryIntoGraveControllerEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.players.Player;
/**
*
* @author North
*/
public class ArmoredSkaab extends CardImpl {
public ArmoredSkaab(UUID ownerId) {
super(ownerId, 43, "Armored Skaab", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{2}{U}");
this.expansionSetCode = "ISD";
this.subtype.add("Zombie");
this.subtype.add("Warrior");
this.power = new MageInt(1);
this.toughness = new MageInt(4);
// When Armored Skaab enters the battlefield, put the top four cards of your library into your graveyard.
this.addAbility(new EntersBattlefieldTriggeredAbility(new PutTopCardOfLibraryIntoGraveControllerEffect(4)));
}
public ArmoredSkaab(final ArmoredSkaab card) {
super(card);
}
@Override
public ArmoredSkaab copy() {
return new ArmoredSkaab(this);
}
}
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.innistrad;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.common.PutTopCardOfLibraryIntoGraveControllerEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Rarity;
/**
*
* @author North
*/
public class ArmoredSkaab extends CardImpl {
public ArmoredSkaab(UUID ownerId) {
super(ownerId, 43, "Armored Skaab", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{2}{U}");
this.expansionSetCode = "ISD";
this.subtype.add("Zombie");
this.subtype.add("Warrior");
this.power = new MageInt(1);
this.toughness = new MageInt(4);
// When Armored Skaab enters the battlefield, put the top four cards of your library into your graveyard.
this.addAbility(new EntersBattlefieldTriggeredAbility(new PutTopCardOfLibraryIntoGraveControllerEffect(4)));
}
public ArmoredSkaab(final ArmoredSkaab card) {
super(card);
}
@Override
public ArmoredSkaab copy() {
return new ArmoredSkaab(this);
}
}