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* Dominator Drone - Fixed that its ability did damage instead of life loss(fixes #2739).
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1 changed files with 3 additions and 4 deletions
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@ -34,13 +34,12 @@ import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.condition.common.PermanentsOnTheBattlefieldCondition;
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import mage.abilities.condition.common.PermanentsOnTheBattlefieldCondition;
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import mage.abilities.condition.common.PermanentsOnTheBattlefieldCondition.CountType;
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import mage.abilities.condition.common.PermanentsOnTheBattlefieldCondition.CountType;
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import mage.abilities.decorator.ConditionalTriggeredAbility;
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import mage.abilities.decorator.ConditionalTriggeredAbility;
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import mage.abilities.effects.common.DamagePlayersEffect;
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import mage.abilities.effects.common.LoseLifeOpponentsEffect;
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import mage.abilities.keyword.DevoidAbility;
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import mage.abilities.keyword.DevoidAbility;
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import mage.abilities.keyword.IngestAbility;
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import mage.abilities.keyword.IngestAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.CardType;
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import mage.constants.TargetController;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.filter.predicate.mageobject.ColorlessPredicate;
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import mage.filter.predicate.mageobject.ColorlessPredicate;
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import mage.filter.predicate.permanent.AnotherPredicate;
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import mage.filter.predicate.permanent.AnotherPredicate;
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@ -72,7 +71,7 @@ public class DominatorDrone extends CardImpl {
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this.addAbility(new IngestAbility());
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this.addAbility(new IngestAbility());
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// When Dominator Drone enters the battlefield, if you control another colorless creature, each opponent loses 2 life.
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// When Dominator Drone enters the battlefield, if you control another colorless creature, each opponent loses 2 life.
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TriggeredAbility triggeredAbility = new EntersBattlefieldTriggeredAbility(new DamagePlayersEffect(2, TargetController.OPPONENT));
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TriggeredAbility triggeredAbility = new EntersBattlefieldTriggeredAbility(new LoseLifeOpponentsEffect(2));
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this.addAbility(new ConditionalTriggeredAbility(
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this.addAbility(new ConditionalTriggeredAbility(
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triggeredAbility,
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triggeredAbility,
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new PermanentsOnTheBattlefieldCondition(filter, CountType.MORE_THAN, 0),
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new PermanentsOnTheBattlefieldCondition(filter, CountType.MORE_THAN, 0),
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