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[MH2] Implemented Foul Watcher
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Mage.Sets/src/mage/cards/f/FoulWatcher.java
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Mage.Sets/src/mage/cards/f/FoulWatcher.java
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package mage.cards.f;
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import mage.MageInt;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.common.DeliriumCondition;
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import mage.abilities.decorator.ConditionalContinuousEffect;
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import mage.abilities.effects.common.continuous.BoostSourceEffect;
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import mage.abilities.effects.keyword.SurveilEffect;
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import mage.abilities.hint.common.CardTypesInGraveyardHint;
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import mage.abilities.keyword.FlyingAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.AbilityWord;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.SubType;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class FoulWatcher extends CardImpl {
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public FoulWatcher(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{U}");
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this.subtype.add(SubType.NIGHTMARE);
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this.subtype.add(SubType.BIRD);
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this.power = new MageInt(1);
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this.toughness = new MageInt(2);
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// Flying
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this.addAbility(FlyingAbility.getInstance());
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// When Foul Watcher enters the battlefield, surveil 1.
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this.addAbility(new EntersBattlefieldTriggeredAbility(new SurveilEffect(1)));
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// Delirium — Foul Watcher gets +1/+0 as long as there are four more card types among cards in your graveyard.
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this.addAbility(new SimpleStaticAbility(new ConditionalContinuousEffect(
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new BoostSourceEffect(1, 0, Duration.WhileOnBattlefield), DeliriumCondition.instance,
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"{this} gets +1/+0 as long as there are four more card types among cards in your graveyard"
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)).setAbilityWord(AbilityWord.DELIRIUM).addHint(CardTypesInGraveyardHint.YOU));
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}
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private FoulWatcher(final FoulWatcher card) {
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super(card);
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}
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@Override
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public FoulWatcher copy() {
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return new FoulWatcher(this);
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}
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}
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@ -110,6 +110,7 @@ public final class ModernHorizons2 extends ExpansionSet {
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cards.add(new SetCardInfo("Flourishing Strike", 159, Rarity.COMMON, mage.cards.f.FlourishingStrike.class));
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cards.add(new SetCardInfo("Fodder Tosser", 226, Rarity.COMMON, mage.cards.f.FodderTosser.class));
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cards.add(new SetCardInfo("Forest", 489, Rarity.LAND, mage.cards.basiclands.Forest.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Foul Watcher", 43, Rarity.COMMON, mage.cards.f.FoulWatcher.class));
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cards.add(new SetCardInfo("Foundation Breaker", 160, Rarity.UNCOMMON, mage.cards.f.FoundationBreaker.class));
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cards.add(new SetCardInfo("Fractured Sanity", 44, Rarity.RARE, mage.cards.f.FracturedSanity.class));
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cards.add(new SetCardInfo("Funnel-Web Recluse", 161, Rarity.COMMON, mage.cards.f.FunnelWebRecluse.class));
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