[MH2] Implemented Sanctifier en-Vec (#7893)

* [MH2] Implemented Sanctifier en-Vec

* [MH2] Sanctifier en-Vec - Remove unused filter
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Daniel Bomar 2021-06-06 17:38:48 -05:00 committed by GitHub
parent 568bfad743
commit df5bf2fa25
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GPG key ID: 4AEE18F83AFDEB23
4 changed files with 250 additions and 1 deletions

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@ -0,0 +1,106 @@
package mage.cards.s;
import java.util.UUID;
import mage.MageInt;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.abilities.effects.common.ExileGraveyardAllPlayersEffect;
import mage.abilities.keyword.ProtectionAbility;
import mage.cards.Card;
import mage.constants.*;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.filter.FilterCard;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.ColorPredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.ZoneChangeEvent;
import mage.game.permanent.Permanent;
/**
*
* @author weirddan455
*/
public final class SanctifierEnVec extends CardImpl {
private static final FilterCard filter = new FilterCard("cards that are black or red");
static {
filter.add(Predicates.or(new ColorPredicate(ObjectColor.BLACK), new ColorPredicate(ObjectColor.RED)));
}
public SanctifierEnVec(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{W}{W}");
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.CLERIC);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// Protection from black and from red
this.addAbility(ProtectionAbility.from(ObjectColor.BLACK, ObjectColor.RED));
// When Sanctifier en-Vec enters the battlefield, exile all cards that are black or red from all graveyards.
this.addAbility(new EntersBattlefieldTriggeredAbility(new ExileGraveyardAllPlayersEffect(filter)));
// If a black or red permanent, spell, or card not on the battlefield would be put into a graveyard, exile it instead.
this.addAbility(new SimpleStaticAbility(new SanctifierEnVecEffect()));
}
private SanctifierEnVec(final SanctifierEnVec card) {
super(card);
}
@Override
public SanctifierEnVec copy() {
return new SanctifierEnVec(this);
}
}
class SanctifierEnVecEffect extends ReplacementEffectImpl {
public SanctifierEnVecEffect() {
super(Duration.WhileOnBattlefield, Outcome.Exile);
this.staticText = "If a black or red permanent, spell, or card not on the battlefield would be put into a graveyard, exile it instead";
}
private SanctifierEnVecEffect(final SanctifierEnVecEffect effect) {
super(effect);
}
@Override
public SanctifierEnVecEffect copy() {
return new SanctifierEnVecEffect(this);
}
@Override
public boolean checksEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.ZONE_CHANGE;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
if (zEvent.getToZone() == Zone.GRAVEYARD) {
Permanent permanent = zEvent.getTarget();
if (permanent != null) {
return permanent.getColor(game).contains(ObjectColor.BLACK) || permanent.getColor(game).contains(ObjectColor.RED);
}
Card card = game.getCard(zEvent.getTargetId());
if (card != null) {
return card.getColor(game).contains(ObjectColor.BLACK) || card.getColor(game).contains(ObjectColor.RED);
}
}
return false;
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
((ZoneChangeEvent) event).setToZone(Zone.EXILED);
return false;
}
}

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@ -228,6 +228,7 @@ public final class ModernHorizons2 extends ExpansionSet {
cards.add(new SetCardInfo("Road // Ruin", 212, Rarity.UNCOMMON, mage.cards.r.RoadRuin.class));
cards.add(new SetCardInfo("Rustvale Bridge", 253, Rarity.COMMON, mage.cards.r.RustvaleBridge.class));
cards.add(new SetCardInfo("Said // Done", 60, Rarity.UNCOMMON, mage.cards.s.SaidDone.class));
cards.add(new SetCardInfo("Sanctifier en-Vec", 27, Rarity.RARE, mage.cards.s.SanctifierEnVec.class));
cards.add(new SetCardInfo("Sanctuary Raptor", 233, Rarity.UNCOMMON, mage.cards.s.SanctuaryRaptor.class));
cards.add(new SetCardInfo("Sanctum Prelate", 491, Rarity.MYTHIC, mage.cards.s.SanctumPrelate.class));
cards.add(new SetCardInfo("Sanctum Weaver", 171, Rarity.RARE, mage.cards.s.SanctumWeaver.class));

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@ -0,0 +1,142 @@
package org.mage.test.cards.replacement;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
public class SanctifierEnVecTest extends CardTestPlayerBase {
private static final String sanctifier = "Sanctifier en-Vec";
private static final String painter = "Painter's Servant";
private static final String jace = "Jace, the Mind Sculptor";
@Test
public void testEntersBattlefieldAbility() {
addCard(Zone.GRAVEYARD, playerA, "Divination");
addCard(Zone.GRAVEYARD, playerA, "Lightning Bolt");
addCard(Zone.GRAVEYARD, playerB, "Fatal Push");
addCard(Zone.BATTLEFIELD, playerA, "Plains", 2);
addCard(Zone.HAND, playerA, sanctifier);
setStrictChooseMode(true);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, sanctifier);
setStopAt(1, PhaseStep.END_TURN);
execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, sanctifier, 1);
assertGraveyardCount(playerA, "Divination", 1);
assertExileCount(playerA, "Lightning Bolt", 1);
assertExileCount(playerB, "Fatal Push", 1);
}
@Test
public void testReplacementEffect() {
addCard(Zone.HAND, playerA, "Lightning Bolt", 2);
addCard(Zone.HAND, playerA, "Divination");
addCard(Zone.HAND, playerB, jace);
addCard(Zone.HAND, playerB, "Fatal Push");
addCard(Zone.HAND, playerB, "One with Nothing");
addCard(Zone.BATTLEFIELD, playerA, sanctifier);
addCard(Zone.BATTLEFIELD, playerB, "Midnight Reaper");
addCard(Zone.BATTLEFIELD, playerB, "Grizzly Bears");
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 2);
addCard(Zone.BATTLEFIELD, playerA, "Island", 3);
addCard(Zone.BATTLEFIELD, playerB, "Swamp", 1);
setStrictChooseMode(true);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Lightning Bolt", "Midnight Reaper");
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Lightning Bolt", "Grizzly Bears");
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Divination");
castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "One with Nothing");
setStopAt(2, PhaseStep.END_TURN);
execute();
assertAllCommandsUsed();
// Test that Midnight Reaper did not trigger
assertLife(playerA, 20);
assertLife(playerB, 20);
assertPermanentCount(playerA, sanctifier, 1);
assertGraveyardCount(playerA, "Divination", 1);
assertGraveyardCount(playerB, "Grizzly Bears", 1);
assertExileCount(playerA, "Lightning Bolt", 2);
assertExileCount(playerB, "Midnight Reaper", 1);
assertExileCount(playerB, "One with Nothing", 1);
assertGraveyardCount(playerB, jace, 1);
assertExileCount(playerB, "Fatal Push", 1);
}
@Test
public void testEtbWithPaintersServant() {
addCard(Zone.GRAVEYARD, playerA, "Divination");
addCard(Zone.GRAVEYARD, playerA, "Lightning Bolt");
addCard(Zone.GRAVEYARD, playerB, "Fatal Push");
addCard(Zone.BATTLEFIELD, playerA, "Plains", 4);
addCard(Zone.HAND, playerA, sanctifier);
addCard(Zone.HAND, playerA, painter);
setStrictChooseMode(true);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, painter);
setChoice(playerA, "Black");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, sanctifier);
setStopAt(1, PhaseStep.END_TURN);
execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, painter, 1);
assertPermanentCount(playerA, sanctifier, 1);
assertExileCount(playerA, "Divination", 1);
assertExileCount(playerA, "Lightning Bolt", 1);
assertExileCount(playerB, "Fatal Push", 1);
}
@Test
public void testReplacementWithPaintersServant() {
addCard(Zone.HAND, playerA, "Lightning Bolt", 2);
addCard(Zone.HAND, playerA, "Divination");
addCard(Zone.HAND, playerA, painter);
addCard(Zone.HAND, playerB, jace);
addCard(Zone.HAND, playerB, "Fatal Push");
addCard(Zone.HAND, playerB, "One with Nothing");
addCard(Zone.BATTLEFIELD, playerA, sanctifier);
addCard(Zone.BATTLEFIELD, playerB, "Midnight Reaper");
addCard(Zone.BATTLEFIELD, playerB, "Grizzly Bears");
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 2);
addCard(Zone.BATTLEFIELD, playerA, "Island", 3);
addCard(Zone.BATTLEFIELD, playerA, "Wastes", 2);
addCard(Zone.BATTLEFIELD, playerB, "Swamp", 1);
setStrictChooseMode(true);
// Tap correctly for painter
activateManaAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{T}: Add {C}",2);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, painter);
setChoice(playerA, "Red");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Lightning Bolt", "Midnight Reaper");
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Lightning Bolt", "Grizzly Bears");
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Divination");
castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "One with Nothing");
setStopAt(2, PhaseStep.END_TURN);
execute();
assertAllCommandsUsed();
// Test that Midnight Reaper did not trigger
assertLife(playerA, 20);
assertLife(playerB, 20);
assertPermanentCount(playerA, painter, 1);
assertPermanentCount(playerA, sanctifier, 1);
assertExileCount(playerB, jace, 1);
assertExileCount(playerA, "Divination", 1);
assertExileCount(playerB, "Grizzly Bears", 1);
assertExileCount(playerA, "Lightning Bolt", 2);
assertExileCount(playerB, "Midnight Reaper", 1);
assertExileCount(playerB, "One with Nothing", 1);
assertExileCount(playerB, jace, 1);
assertExileCount(playerB, "Fatal Push", 1);
}
}

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@ -64,7 +64,7 @@ public class ExileGraveyardAllPlayersEffect extends OneShotEffect {
}
Player player = game.getPlayer(playerId);
if (player != null) {
toExile.addAll(player.getGraveyard());
toExile.addAll(player.getGraveyard().getCards(filter, source.getSourceId(), source.getControllerId(), game));
}
}
controller.moveCards(toExile, Zone.EXILED, source, game);