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Mayael the Anuma - Fixed that the selected card was moved to hand instead correctly to the battlefield.
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parent
fbb9cd7908
commit
df728473c7
3 changed files with 76 additions and 34 deletions
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@ -48,7 +48,7 @@ import mage.filter.predicate.mageobject.PowerPredicate;
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*/
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*/
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public class MayaelTheAnima extends CardImpl<MayaelTheAnima> {
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public class MayaelTheAnima extends CardImpl<MayaelTheAnima> {
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private static final FilterCreatureCard filter = new FilterCreatureCard("a creature card with power 5 or greater to put onto the battlefield");
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private static final FilterCreatureCard filter = new FilterCreatureCard("a creature card with power 5 or greater");
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static {
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static {
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filter.add(new CardTypePredicate(CardType.CREATURE));
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filter.add(new CardTypePredicate(CardType.CREATURE));
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filter.add(new PowerPredicate(ComparisonType.GreaterThan, 4));
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filter.add(new PowerPredicate(ComparisonType.GreaterThan, 4));
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@ -71,7 +71,7 @@ public class MayaelTheAnima extends CardImpl<MayaelTheAnima> {
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// You may put a creature card with power 5 or greater from among them onto the battlefield.
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// You may put a creature card with power 5 or greater from among them onto the battlefield.
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// Put the rest on the bottom of your library in any order.
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// Put the rest on the bottom of your library in any order.
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SimpleActivatedAbility ability = new SimpleActivatedAbility(Zone.BATTLEFIELD,
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SimpleActivatedAbility ability = new SimpleActivatedAbility(Zone.BATTLEFIELD,
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new LookLibraryAndPickControllerEffect(5,1, filter,false),
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new LookLibraryAndPickControllerEffect(5,1, filter,false, false, Zone.BATTLEFIELD, true),
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new ManaCostsImpl("{3}{R}{G}{W}"));
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new ManaCostsImpl("{3}{R}{G}{W}"));
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ability.addCost(new TapSourceCost());
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ability.addCost(new TapSourceCost());
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this.addAbility(ability);
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this.addAbility(ability);
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@ -31,8 +31,6 @@ package mage.abilities.effects.common;
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import java.util.List;
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import java.util.List;
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import java.util.UUID;
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import java.util.UUID;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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import mage.abilities.Mode;
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import mage.abilities.Mode;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.DynamicValue;
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@ -40,6 +38,8 @@ import mage.abilities.dynamicvalue.common.StaticValue;
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import mage.cards.Card;
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import mage.cards.Card;
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import mage.cards.Cards;
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import mage.cards.Cards;
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import mage.cards.CardsImpl;
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import mage.cards.CardsImpl;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.filter.FilterCard;
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import mage.filter.FilterCard;
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import mage.game.Game;
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import mage.game.Game;
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import mage.players.Player;
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import mage.players.Player;
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@ -76,12 +76,23 @@ public class LookLibraryAndPickControllerEffect extends LookLibraryControllerEff
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this(new StaticValue(numberOfCards), false, new StaticValue(numberToPick), pickFilter, Zone.LIBRARY, false, true, upTo);
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this(new StaticValue(numberOfCards), false, new StaticValue(numberToPick), pickFilter, Zone.LIBRARY, false, true, upTo);
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}
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}
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public LookLibraryAndPickControllerEffect(int numberOfCards, int numberToPick, FilterCard pickFilter, boolean reveal, boolean upTo, Zone targetZonePickedCards, boolean optional) {
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this(new StaticValue(numberOfCards), false, new StaticValue(numberToPick), pickFilter, Zone.LIBRARY, false, reveal, upTo, targetZonePickedCards, optional);
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}
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public LookLibraryAndPickControllerEffect(DynamicValue numberOfCards, boolean mayShuffleAfter, DynamicValue numberToPick, FilterCard pickFilter, Zone targetZoneLookedCards, boolean putOnTop, boolean reveal, boolean upTo) {
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public LookLibraryAndPickControllerEffect(DynamicValue numberOfCards, boolean mayShuffleAfter, DynamicValue numberToPick, FilterCard pickFilter, Zone targetZoneLookedCards, boolean putOnTop, boolean reveal, boolean upTo) {
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this(numberOfCards, mayShuffleAfter, numberToPick, pickFilter, targetZoneLookedCards, putOnTop, reveal, upTo, Zone.HAND, false);
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}
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public LookLibraryAndPickControllerEffect(DynamicValue numberOfCards, boolean mayShuffleAfter, DynamicValue numberToPick, FilterCard pickFilter, Zone targetZoneLookedCards, boolean putOnTop, boolean reveal, boolean upTo, Zone targetZonePickedCards, boolean optional) {
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super(Outcome.DrawCard, numberOfCards, mayShuffleAfter, targetZoneLookedCards, putOnTop);
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super(Outcome.DrawCard, numberOfCards, mayShuffleAfter, targetZoneLookedCards, putOnTop);
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this.numberToPick = numberToPick;
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this.numberToPick = numberToPick;
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this.filter = pickFilter;
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this.filter = pickFilter;
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this.revealPickedCards = reveal;
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this.revealPickedCards = reveal;
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this.targetPickedCards = targetZonePickedCards;
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this.upTo = upTo;
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this.upTo = upTo;
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this.optional = optional;
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}
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}
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public LookLibraryAndPickControllerEffect(final LookLibraryAndPickControllerEffect effect) {
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public LookLibraryAndPickControllerEffect(final LookLibraryAndPickControllerEffect effect) {
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@ -91,6 +102,7 @@ public class LookLibraryAndPickControllerEffect extends LookLibraryControllerEff
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this.revealPickedCards = effect.revealPickedCards;
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this.revealPickedCards = effect.revealPickedCards;
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this.targetPickedCards = effect.targetPickedCards;
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this.targetPickedCards = effect.targetPickedCards;
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this.upTo = effect.upTo;
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this.upTo = effect.upTo;
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this.optional = effect.optional;
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}
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}
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@Override
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@Override
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@ -109,16 +121,9 @@ public class LookLibraryAndPickControllerEffect extends LookLibraryControllerEff
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protected void actionWithSelectedCards(Cards cards, Game game, Ability source, String windowName) {
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protected void actionWithSelectedCards(Cards cards, Game game, Ability source, String windowName) {
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Player player = game.getPlayer(source.getControllerId());
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Player player = game.getPlayer(source.getControllerId());
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if (player != null && foundCardsToPick > 0) {
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if (player != null && foundCardsToPick > 0) {
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if (!optional || player.chooseUse(Outcome.DrawCard, "Do you wish to reveal "+filter.getMessage()+" and put it into your hand?", game)) {
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if (!optional || player.chooseUse(Outcome.DrawCard, getMayText(), game)) {
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FilterCard pickFilter = filter.copy();
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FilterCard pickFilter = filter.copy();
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// Set the pick message
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pickFilter.setMessage(getPickText());
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StringBuilder sb = new StringBuilder(filter.getMessage()).append(" to ");
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if (revealPickedCards) {
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sb.append("reveal and ");
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}
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sb.append("put into your hand");
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pickFilter.setMessage(sb.toString());
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TargetCard target = new TargetCard((upTo ? 0:numberToPick.calculate(game, source)),numberToPick.calculate(game, source), Zone.PICK, pickFilter);
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TargetCard target = new TargetCard((upTo ? 0:numberToPick.calculate(game, source)),numberToPick.calculate(game, source), Zone.PICK, pickFilter);
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if (player.choose(Outcome.DrawCard, cards, target, game)) {
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if (player.choose(Outcome.DrawCard, cards, target, game)) {
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Cards reveal = new CardsImpl();
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Cards reveal = new CardsImpl();
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@ -126,7 +131,11 @@ public class LookLibraryAndPickControllerEffect extends LookLibraryControllerEff
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Card card = cards.get(cardId, game);
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Card card = cards.get(cardId, game);
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if (card != null) {
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if (card != null) {
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cards.remove(card);
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cards.remove(card);
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if (targetZoneLookedCards.equals(Zone.BATTLEFIELD)) {
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card.putOntoBattlefield(game, Zone.PICK, source.getSourceId(), source.getControllerId());
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} else {
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card.moveToZone(targetPickedCards, source.getId(), game, false);
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card.moveToZone(targetPickedCards, source.getId(), game, false);
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}
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if (revealPickedCards) {
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if (revealPickedCards) {
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reveal.add(card);
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reveal.add(card);
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}
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}
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@ -142,17 +151,61 @@ public class LookLibraryAndPickControllerEffect extends LookLibraryControllerEff
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}
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}
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private String getMayText() {
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StringBuilder sb = new StringBuilder("Do you wish to ");
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switch(targetPickedCards) {
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case HAND:
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if (revealPickedCards) {
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sb.append("reveal ").append(filter.getMessage()).append(" and put into your hand");
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} else {
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sb.append("put ").append(filter.getMessage()).append(" into your hand");
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}
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break;
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case BATTLEFIELD:
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sb.append("put ").append(filter.getMessage()).append(" onto the battlefield");
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break;
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}
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return sb.append("?").toString();
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}
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private String getPickText() {
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StringBuilder sb = new StringBuilder(filter.getMessage()).append(" to ");
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switch(targetPickedCards) {
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case HAND:
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if (revealPickedCards) {
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sb.append("reveal and put into your hand");
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} else {
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sb.append("put into your hand");
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}
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break;
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case BATTLEFIELD:
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sb.append("put onto the battlefield");
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break;
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}
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return sb.toString();
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}
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@Override
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@Override
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public String getText(Mode mode) {
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public String getText(Mode mode) {
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StringBuilder sb = new StringBuilder();
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StringBuilder sb = new StringBuilder();
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if (numberToPick.calculate(null, null) > 0) {
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if (numberToPick.calculate(null, null) > 0) {
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if (revealPickedCards) {
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if (revealPickedCards) {
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sb.append(". You may reveal ");
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sb.append(". You may reveal ");
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sb.append(filter.getMessage()).append(" from among them and put it into your ");
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sb.append(filter.getMessage()).append(" from among them and put it into your ");
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} else {
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if (targetPickedCards.equals(Zone.BATTLEFIELD)) {
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sb.append(". You ");
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if (optional) {
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sb.append("may ");
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}
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sb.append("put ").append(filter.getMessage()).append(" from among them onto the ");
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} else {
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} else {
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sb.append(". Put one of them into your ");
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sb.append(". Put one of them into your ");
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}
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}
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}
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sb.append(targetPickedCards.toString().toLowerCase());
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sb.append(targetPickedCards.toString().toLowerCase());
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if (targetZoneLookedCards == Zone.LIBRARY) {
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if (targetZoneLookedCards == Zone.LIBRARY) {
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sb.append(". Put the rest ");
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sb.append(". Put the rest ");
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if (putOnTop) {
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if (putOnTop) {
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@ -43,6 +43,7 @@ import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.players.Player;
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import mage.target.TargetCard;
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import mage.target.TargetCard;
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import mage.util.CardUtil;
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/**
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/**
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*
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*
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@ -230,20 +231,8 @@ public class LookLibraryControllerEffect extends OneShotEffect<LookLibraryContro
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case 1:
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case 1:
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sb.append("card ");
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sb.append("card ");
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break;
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break;
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case 2:
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sb.append("two");
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break;
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case 3:
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sb.append("three");
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break;
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case 4:
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sb.append("four");
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break;
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case 5:
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sb.append("five");
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break;
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default:
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default:
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sb.append(numberLook);
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sb.append(CardUtil.numberToText(numberLook));
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break;
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break;
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}
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}
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if (numberLook != 1) {
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if (numberLook != 1) {
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