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[SHM] Prismatic Omen
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Mage.Sets/src/mage/sets/shadowmoor/PrismaticOmen.java
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Mage.Sets/src/mage/sets/shadowmoor/PrismaticOmen.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.shadowmoor;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.UUID;
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import mage.Constants.CardType;
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import mage.Constants.Duration;
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import mage.Constants.Layer;
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import mage.Constants.Outcome;
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import mage.Constants.Rarity;
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import mage.Constants.SubLayer;
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import mage.Constants.Zone;
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import mage.Mana;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.mana.BasicManaAbility;
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import mage.abilities.mana.BlackManaAbility;
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import mage.abilities.mana.BlueManaAbility;
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import mage.abilities.mana.GreenManaAbility;
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import mage.abilities.mana.RedManaAbility;
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import mage.abilities.mana.WhiteManaAbility;
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import mage.cards.CardImpl;
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import mage.filter.common.FilterLandPermanent;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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/**
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*
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* @author LevelX2
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*/
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public class PrismaticOmen extends CardImpl<PrismaticOmen> {
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public PrismaticOmen(UUID ownerId) {
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super(ownerId, 126, "Prismatic Omen", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{1}{G}");
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this.expansionSetCode = "SHM";
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this.color.setGreen(true);
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// Lands you control are every basic land type in addition to their other types.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BecomesBasicLandTypeAllEffect("Swamp", "Mountain", "Forest", "Island", "Plains")));
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}
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public PrismaticOmen(final PrismaticOmen card) {
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super(card);
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}
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@Override
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public PrismaticOmen copy() {
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return new PrismaticOmen(this);
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}
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}
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class BecomesBasicLandTypeAllEffect extends ContinuousEffectImpl<BecomesBasicLandTypeAllEffect> {
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protected ArrayList<String> landTypes = new ArrayList();
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public BecomesBasicLandTypeAllEffect(String... landNames) {
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super(Duration.WhileOnBattlefield, Outcome.Detriment);
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landTypes.addAll(Arrays.asList(landNames));
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this.staticText = "Lands you control are every basic land type in addition to their other types";
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}
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public BecomesBasicLandTypeAllEffect(final BecomesBasicLandTypeAllEffect effect) {
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super(effect);
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this.landTypes.addAll(effect.landTypes);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return false;
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}
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@Override
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public BecomesBasicLandTypeAllEffect copy() {
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return new BecomesBasicLandTypeAllEffect(this);
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}
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@Override
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public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
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for (Permanent land : game.getState().getBattlefield().getAllActivePermanents(new FilterLandPermanent(), source.getControllerId(), game)) {
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if (land != null) {
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switch (layer) {
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case AbilityAddingRemovingEffects_6:
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Mana mana = new Mana();
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for (Ability ability : land.getAbilities()){
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if (ability instanceof BasicManaAbility) {
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mana.add(((BasicManaAbility)ability ).getNetMana(game));
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}
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}
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if (mana.getGreen() == 0 && landTypes.contains("Forest")) {
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land.addAbility(new GreenManaAbility(), source.getSourceId(), game);
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}
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if (mana.getRed() == 0 && landTypes.contains("Mountain")) {
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land.addAbility(new RedManaAbility(), source.getSourceId(), game);
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}
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if (mana.getBlue() == 0 && landTypes.contains("Island")) {
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land.addAbility(new BlueManaAbility(), source.getSourceId(), game);
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}
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if (mana.getWhite() == 0 && landTypes.contains("Plains")) {
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land.addAbility(new WhiteManaAbility(), source.getSourceId(), game);
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}
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if (mana.getBlack() == 0 && landTypes.contains("Swamp")) {
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land.addAbility(new BlackManaAbility(), source.getSourceId(), game);
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}
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break;
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case TypeChangingEffects_4:
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for (String subtype : landTypes) {
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if (!land.getSubtype().contains(subtype)) {
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land.getSubtype().add(subtype);
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}
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}
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break;
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}
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}
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}
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return true;
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}
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@Override
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public boolean hasLayer(Layer layer) {
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return layer == Layer.AbilityAddingRemovingEffects_6 || layer == Layer.TypeChangingEffects_4;
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}
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}
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