spjspj - Some fixes for Synod Sanctum (ARC)

This commit is contained in:
spjspj 2016-06-17 21:34:23 +10:00
parent e05f8e04f7
commit dfcca1307b

View file

@ -69,16 +69,15 @@ public class SynodSanctum extends CardImpl {
// {2}, {tap}: Exile target permanent you control.
SynodSanctumEffect effect = new SynodSanctumEffect();
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, effect, new TapSourceCost());
ability.addCost(new ManaCostsImpl("{3}"));
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, effect, new ManaCostsImpl("{2}"));
ability.addCost (new TapSourceCost());
Target target = new TargetPermanent(filter);
ability.addTarget(target);
this.addAbility(ability);
// {2}, Sacrifice Synod Sanctum: Return all cards exiled with Synod Sanctum to the battlefield under your control.
SynodSanctumEffect2 effect2 = new SynodSanctumEffect2();
Ability ability2 = new SimpleActivatedAbility(Zone.BATTLEFIELD, effect2, new TapSourceCost());
ability2.addCost(new ManaCostsImpl("{2}"));
Ability ability2 = new SimpleActivatedAbility(Zone.BATTLEFIELD, effect2, new ManaCostsImpl("{2}"));
ability2.addCost(new SacrificeSourceCost());
this.addAbility(ability2);
}
@ -97,7 +96,7 @@ class SynodSanctumEffect extends OneShotEffect {
SynodSanctumEffect() {
super(Outcome.Benefit);
staticText = "Exile target permanent you own";
staticText = "Exile target permanent you control";
}
SynodSanctumEffect(SynodSanctumEffect effect) {
@ -117,7 +116,6 @@ class SynodSanctumEffect extends OneShotEffect {
}
}
}
}
return false;
}