[STX] Implemented Fracture

This commit is contained in:
Evan Kranzler 2021-04-03 17:47:06 -04:00
parent 57ca9255ac
commit e006acbf2d
2 changed files with 45 additions and 0 deletions

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@ -0,0 +1,44 @@
package mage.cards.f;
import mage.abilities.effects.common.DestroyTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.filter.FilterPermanent;
import mage.filter.predicate.Predicates;
import mage.target.TargetPermanent;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class Fracture extends CardImpl {
private static final FilterPermanent filter = new FilterPermanent("artifact, enchantment, or planeswalker");
static {
filter.add(Predicates.or(
CardType.ARTIFACT.getPredicate(),
CardType.ENCHANTMENT.getPredicate(),
CardType.PLANESWALKER.getPredicate()
));
}
public Fracture(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{W}{B}");
// Destroy target artifact, enchantment, or planeswalker.
this.getSpellAbility().addEffect(new DestroyTargetEffect());
this.getSpellAbility().addTarget(new TargetPermanent(filter));
}
private Fracture(final Fracture card) {
super(card);
}
@Override
public Fracture copy() {
return new Fracture(this);
}
}

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@ -86,6 +86,7 @@ public final class StrixhavenSchoolOfMages extends ExpansionSet {
cards.add(new SetCardInfo("Forest", 374, Rarity.LAND, mage.cards.basiclands.Forest.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Fortifying Draught", 132, Rarity.UNCOMMON, mage.cards.f.FortifyingDraught.class));
cards.add(new SetCardInfo("Fractal Summoning", 187, Rarity.COMMON, mage.cards.f.FractalSummoning.class));
cards.add(new SetCardInfo("Fracture", 188, Rarity.UNCOMMON, mage.cards.f.Fracture.class));
cards.add(new SetCardInfo("Frost Trickster", 43, Rarity.COMMON, mage.cards.f.FrostTrickster.class));
cards.add(new SetCardInfo("Frostboil Snarl", 265, Rarity.RARE, mage.cards.f.FrostboilSnarl.class));
cards.add(new SetCardInfo("Fuming Effigy", 103, Rarity.COMMON, mage.cards.f.FumingEffigy.class));