Implemented Nightshade Seer

This commit is contained in:
Evan Kranzler 2018-06-04 09:02:24 -04:00
parent 63363eab88
commit e06686610d
2 changed files with 91 additions and 0 deletions

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@ -0,0 +1,90 @@
package mage.cards.n;
import java.util.UUID;
import mage.MageInt;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.RevealTargetFromHandCost;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continuous.BoostTargetEffect;
import mage.constants.SubType;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.filter.FilterCard;
import mage.filter.predicate.mageobject.ColorPredicate;
import mage.game.Game;
import mage.target.common.TargetCardInHand;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author TheElk801
*/
public final class NightshadeSeer extends CardImpl {
public NightshadeSeer(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{B}");
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.WIZARD);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// {2}{B}, {tap}: Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way.
Ability ability = new SimpleActivatedAbility(new NightshadeSeerEffect(), new ManaCostsImpl("{2}{B}"));
ability.addCost(new TapSourceCost());
ability.addTarget(new TargetCreaturePermanent());
this.addAbility(ability);
}
public NightshadeSeer(final NightshadeSeer card) {
super(card);
}
@Override
public NightshadeSeer copy() {
return new NightshadeSeer(this);
}
}
class NightshadeSeerEffect extends OneShotEffect {
private static final FilterCard filter = new FilterCard("any number of black cards in your hand");
static {
filter.add(new ColorPredicate(ObjectColor.BLACK));
}
public NightshadeSeerEffect() {
super(Outcome.Detriment);
this.staticText = "reveal any number of black cards in your hand. "
+ "Target creature gets -X/-X until end of turn, "
+ "where X is the number of cards revealed this way";
}
public NightshadeSeerEffect(final NightshadeSeerEffect effect) {
super(effect);
}
@Override
public NightshadeSeerEffect copy() {
return new NightshadeSeerEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
RevealTargetFromHandCost cost = new RevealTargetFromHandCost(new TargetCardInHand(0, Integer.MAX_VALUE, filter));
if (!cost.pay(source, game, source.getSourceId(), source.getControllerId(), true)) {
return false;
}
int xValue = -1 * cost.getNumberRevealedCards();
game.addEffect(new BoostTargetEffect(xValue, xValue, Duration.EndOfTurn), source);
return true;
}
}

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@ -100,6 +100,7 @@ public final class UrzasDestiny extends ExpansionSet {
cards.add(new SetCardInfo("Metathran Soldier", 39, Rarity.COMMON, mage.cards.m.MetathranSoldier.class));
cards.add(new SetCardInfo("Momentum", 113, Rarity.UNCOMMON, mage.cards.m.Momentum.class));
cards.add(new SetCardInfo("Multani's Decree", 114, Rarity.COMMON, mage.cards.m.MultanisDecree.class));
cards.add(new SetCardInfo("Nightshade Seer", 63, Rarity.UNCOMMON, mage.cards.n.NightshadeSeer.class));
cards.add(new SetCardInfo("Opalescence", 13, Rarity.RARE, mage.cards.o.Opalescence.class));
cards.add(new SetCardInfo("Opposition", 40, Rarity.RARE, mage.cards.o.Opposition.class));
cards.add(new SetCardInfo("Pattern of Rebirth", 115, Rarity.RARE, mage.cards.p.PatternOfRebirth.class));