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[BRO] Implement Trench Stalker
This commit is contained in:
parent
c3fce2a59d
commit
e0cc1db4fe
8 changed files with 103 additions and 88 deletions
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@ -4,7 +4,7 @@ import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.Condition;
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import mage.abilities.condition.common.DrewTwoOrMoreCardsCondition;
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import mage.abilities.decorator.ConditionalContinuousEffect;
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import mage.abilities.decorator.ConditionalContinuousEffect;
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import mage.abilities.dynamicvalue.common.CardsDrawnThisTurnDynamicValue;
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import mage.abilities.dynamicvalue.common.CardsDrawnThisTurnDynamicValue;
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import mage.abilities.effects.common.DrawDiscardControllerEffect;
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import mage.abilities.effects.common.DrawDiscardControllerEffect;
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@ -16,8 +16,6 @@ import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Duration;
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import mage.constants.SubType;
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import mage.constants.SubType;
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import mage.game.Game;
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import mage.watchers.common.CardsDrawnThisTurnWatcher;
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import java.util.UUID;
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import java.util.UUID;
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@ -43,12 +41,12 @@ public final class EvangelOfSynthesis extends CardImpl {
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// As long as you've drawn two or more cards this turn, Evangel of Synthesis gets +1/+0 and has menace.
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// As long as you've drawn two or more cards this turn, Evangel of Synthesis gets +1/+0 and has menace.
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Ability ability = new SimpleStaticAbility(new ConditionalContinuousEffect(
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Ability ability = new SimpleStaticAbility(new ConditionalContinuousEffect(
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new BoostSourceEffect(1, 0, Duration.WhileOnBattlefield),
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new BoostSourceEffect(1, 0, Duration.WhileOnBattlefield),
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EvangelOfSynthesisCondition.instance, "as long as you've drawn " +
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DrewTwoOrMoreCardsCondition.instance, "as long as you've drawn " +
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"two or more cards this turn, {this} gets +1/+0"
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"two or more cards this turn, {this} gets +1/+0"
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));
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));
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ability.addEffect(new ConditionalContinuousEffect(new GainAbilitySourceEffect(
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ability.addEffect(new ConditionalContinuousEffect(new GainAbilitySourceEffect(
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new MenaceAbility(false), Duration.WhileOnBattlefield
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new MenaceAbility(false), Duration.WhileOnBattlefield
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), EvangelOfSynthesisCondition.instance, "and has menace"));
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), DrewTwoOrMoreCardsCondition.instance, "and has menace"));
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this.addAbility(ability.addHint(CardsDrawnThisTurnDynamicValue.getHint()));
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this.addAbility(ability.addHint(CardsDrawnThisTurnDynamicValue.getHint()));
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}
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}
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@ -61,13 +59,3 @@ public final class EvangelOfSynthesis extends CardImpl {
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return new EvangelOfSynthesis(this);
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return new EvangelOfSynthesis(this);
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}
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}
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}
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}
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enum EvangelOfSynthesisCondition implements Condition {
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instance;
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@Override
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public boolean apply(Game game, Ability source) {
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CardsDrawnThisTurnWatcher watcher = game.getState().getWatcher(CardsDrawnThisTurnWatcher.class);
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return watcher != null && watcher.getCardsDrawnThisTurn(source.getControllerId()) > 1;
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}
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}
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@ -1,9 +1,8 @@
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package mage.cards.e;
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package mage.cards.e;
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import mage.MageInt;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.Condition;
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import mage.abilities.condition.common.DrewTwoOrMoreCardsCondition;
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import mage.abilities.decorator.ConditionalContinuousEffect;
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import mage.abilities.decorator.ConditionalContinuousEffect;
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import mage.abilities.dynamicvalue.common.CardsDrawnThisTurnDynamicValue;
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import mage.abilities.dynamicvalue.common.CardsDrawnThisTurnDynamicValue;
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import mage.abilities.effects.common.continuous.BoostSourceEffect;
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import mage.abilities.effects.common.continuous.BoostSourceEffect;
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@ -13,8 +12,6 @@ import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Duration;
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import mage.constants.SubType;
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import mage.constants.SubType;
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import mage.game.Game;
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import mage.watchers.common.CardsDrawnThisTurnWatcher;
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import java.util.UUID;
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import java.util.UUID;
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@ -36,7 +33,7 @@ public final class Eyekite extends CardImpl {
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// Eyekite gets +2/+0 as long as you've drawn two or more cards this turn.
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// Eyekite gets +2/+0 as long as you've drawn two or more cards this turn.
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this.addAbility(new SimpleStaticAbility(new ConditionalContinuousEffect(
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this.addAbility(new SimpleStaticAbility(new ConditionalContinuousEffect(
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new BoostSourceEffect(2, 0, Duration.WhileOnBattlefield),
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new BoostSourceEffect(2, 0, Duration.WhileOnBattlefield),
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EyekiteCondition.instance, "{this} gets +2/+0 as long as you've drawn two or more cards this turn."
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DrewTwoOrMoreCardsCondition.instance, "{this} gets +2/+0 as long as you've drawn two or more cards this turn."
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)).addHint(CardsDrawnThisTurnDynamicValue.getHint()));
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)).addHint(CardsDrawnThisTurnDynamicValue.getHint()));
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}
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}
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@ -49,13 +46,3 @@ public final class Eyekite extends CardImpl {
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return new Eyekite(this);
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return new Eyekite(this);
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}
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}
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}
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}
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enum EyekiteCondition implements Condition {
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instance;
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@Override
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public boolean apply(Game game, Ability source) {
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CardsDrawnThisTurnWatcher watcher = game.getState().getWatcher(CardsDrawnThisTurnWatcher.class);
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return watcher != null && watcher.getCardsDrawnThisTurn(source.getControllerId()) > 1;
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}
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}
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@ -3,8 +3,9 @@ package mage.cards.g;
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import mage.MageInt;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.Condition;
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import mage.abilities.condition.common.DrewTwoOrMoreCardsCondition;
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import mage.abilities.decorator.ConditionalContinuousEffect;
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import mage.abilities.decorator.ConditionalContinuousEffect;
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import mage.abilities.dynamicvalue.common.CardsDrawnThisTurnDynamicValue;
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import mage.abilities.effects.common.continuous.BoostSourceEffect;
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import mage.abilities.effects.common.continuous.BoostSourceEffect;
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import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
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import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
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import mage.abilities.keyword.ReachAbility;
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import mage.abilities.keyword.ReachAbility;
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@ -14,8 +15,6 @@ import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Duration;
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import mage.constants.SubType;
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import mage.constants.SubType;
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import mage.game.Game;
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import mage.watchers.common.CardsDrawnThisTurnWatcher;
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import java.util.UUID;
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import java.util.UUID;
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@ -35,20 +34,16 @@ public final class GnarledSage extends CardImpl {
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this.addAbility(ReachAbility.getInstance());
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this.addAbility(ReachAbility.getInstance());
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// As long as you’ve drawn two or more cards this turn, Gnarled Sage gets +0/+2 and has vigilance.
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// As long as you’ve drawn two or more cards this turn, Gnarled Sage gets +0/+2 and has vigilance.
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Ability ability = new SimpleStaticAbility(
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Ability ability = new SimpleStaticAbility(new ConditionalContinuousEffect(
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new ConditionalContinuousEffect(
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new BoostSourceEffect(0, 2, Duration.WhileOnBattlefield),
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new BoostSourceEffect(0, 2, Duration.WhileOnBattlefield),
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GnarledSageCondition.instance,
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DrewTwoOrMoreCardsCondition.instance,
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"As long as you've drawn two or more cards this turn, {this} gets +0/+2"
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"As long as you've drawn two or more cards this turn, {this} gets +0/+2"
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));
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));
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ability.addEffect(new ConditionalContinuousEffect(
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ability.addEffect(new ConditionalContinuousEffect(
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new GainAbilitySourceEffect(VigilanceAbility.getInstance(), Duration.WhileOnBattlefield),
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new GainAbilitySourceEffect(VigilanceAbility.getInstance(), Duration.WhileOnBattlefield),
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GnarledSageCondition.instance,
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DrewTwoOrMoreCardsCondition.instance, "and has vigilance"
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"and has vigilance"
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));
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));
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this.addAbility(ability.addHint(CardsDrawnThisTurnDynamicValue.getHint()));
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this.addAbility(ability);
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}
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}
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private GnarledSage(final GnarledSage card) {
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private GnarledSage(final GnarledSage card) {
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@ -60,13 +55,3 @@ public final class GnarledSage extends CardImpl {
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return new GnarledSage(this);
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return new GnarledSage(this);
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}
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}
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}
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}
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enum GnarledSageCondition implements Condition {
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instance;
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@Override
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public boolean apply(Game game, Ability source) {
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CardsDrawnThisTurnWatcher watcher = game.getState().getWatcher(CardsDrawnThisTurnWatcher.class);
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return watcher != null && watcher.getCardsDrawnThisTurn(source.getControllerId()) > 1;
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}
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}
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@ -1,10 +1,10 @@
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package mage.cards.s;
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package mage.cards.s;
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import mage.MageInt;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.Condition;
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import mage.abilities.condition.common.DrewTwoOrMoreCardsCondition;
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import mage.abilities.decorator.ConditionalContinuousEffect;
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import mage.abilities.decorator.ConditionalContinuousEffect;
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import mage.abilities.dynamicvalue.common.CardsDrawnThisTurnDynamicValue;
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import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
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import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
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import mage.abilities.keyword.DoubleStrikeAbility;
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import mage.abilities.keyword.DoubleStrikeAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardImpl;
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@ -12,8 +12,6 @@ import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Duration;
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import mage.constants.SubType;
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import mage.constants.SubType;
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import mage.game.Game;
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import mage.watchers.common.CardsDrawnThisTurnWatcher;
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import java.util.UUID;
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import java.util.UUID;
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@ -33,9 +31,9 @@ public final class SpinehornMinotaur extends CardImpl {
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// As long as you've drawn two or more cards this turn, Spinehorn Minotaur has double strike.
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// As long as you've drawn two or more cards this turn, Spinehorn Minotaur has double strike.
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this.addAbility(new SimpleStaticAbility(new ConditionalContinuousEffect(
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this.addAbility(new SimpleStaticAbility(new ConditionalContinuousEffect(
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new GainAbilitySourceEffect(DoubleStrikeAbility.getInstance(), Duration.WhileOnBattlefield),
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new GainAbilitySourceEffect(DoubleStrikeAbility.getInstance(), Duration.WhileOnBattlefield),
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SpinehornMinotaurCondition.instance, "As long as you've drawn two or more cards this turn, " +
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DrewTwoOrMoreCardsCondition.instance, "As long as you've drawn two or more cards this turn, " +
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"{this} has double strike"
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"{this} has double strike"
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)));
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)).addHint(CardsDrawnThisTurnDynamicValue.getHint()));
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}
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}
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private SpinehornMinotaur(final SpinehornMinotaur card) {
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private SpinehornMinotaur(final SpinehornMinotaur card) {
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@ -47,13 +45,3 @@ public final class SpinehornMinotaur extends CardImpl {
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return new SpinehornMinotaur(this);
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return new SpinehornMinotaur(this);
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}
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}
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}
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}
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enum SpinehornMinotaurCondition implements Condition {
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instance;
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@Override
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public boolean apply(Game game, Ability source) {
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CardsDrawnThisTurnWatcher watcher = game.getState().getWatcher(CardsDrawnThisTurnWatcher.class);
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return watcher != null && watcher.getCardsDrawnThisTurn(source.getControllerId()) > 1;
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}
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}
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@ -1,10 +1,10 @@
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package mage.cards.t;
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package mage.cards.t;
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import mage.MageInt;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.Condition;
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import mage.abilities.condition.common.DrewTwoOrMoreCardsCondition;
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import mage.abilities.decorator.ConditionalContinuousEffect;
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import mage.abilities.decorator.ConditionalContinuousEffect;
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import mage.abilities.dynamicvalue.common.CardsDrawnThisTurnDynamicValue;
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import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
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import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
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import mage.abilities.keyword.CantBeBlockedSourceAbility;
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import mage.abilities.keyword.CantBeBlockedSourceAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardImpl;
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@ -12,8 +12,6 @@ import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Duration;
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import mage.constants.SubType;
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import mage.constants.SubType;
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import mage.game.Game;
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import mage.watchers.common.CardsDrawnThisTurnWatcher;
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import java.util.UUID;
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import java.util.UUID;
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@ -31,10 +29,11 @@ public final class TomeAnima extends CardImpl {
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// Tome Anima can’t be blocked as long as you’ve drawn two or more cards this turn.
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// Tome Anima can’t be blocked as long as you’ve drawn two or more cards this turn.
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this.addAbility(new SimpleStaticAbility(new ConditionalContinuousEffect(
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this.addAbility(new SimpleStaticAbility(new ConditionalContinuousEffect(
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new GainAbilitySourceEffect(new CantBeBlockedSourceAbility(), Duration.WhileOnBattlefield),
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new GainAbilitySourceEffect(
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TomeAnimaCondition.instance,
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new CantBeBlockedSourceAbility(), Duration.WhileOnBattlefield
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"{this} can't be blocked as long as you've drawn two or more cards this turn"
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), DrewTwoOrMoreCardsCondition.instance, "{this} can't be blocked " +
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)));
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"as long as you've drawn two or more cards this turn"
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)).addHint(CardsDrawnThisTurnDynamicValue.getHint()));
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}
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}
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private TomeAnima(final TomeAnima card) {
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private TomeAnima(final TomeAnima card) {
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@ -46,13 +45,3 @@ public final class TomeAnima extends CardImpl {
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return new TomeAnima(this);
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return new TomeAnima(this);
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}
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}
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}
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}
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enum TomeAnimaCondition implements Condition {
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instance;
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@Override
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public boolean apply(Game game, Ability source) {
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CardsDrawnThisTurnWatcher watcher = game.getState().getWatcher(CardsDrawnThisTurnWatcher.class);
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return watcher != null && watcher.getCardsDrawnThisTurn(source.getControllerId()) > 1;
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}
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}
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53
Mage.Sets/src/mage/cards/t/TrenchStalker.java
Normal file
53
Mage.Sets/src/mage/cards/t/TrenchStalker.java
Normal file
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@ -0,0 +1,53 @@
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package mage.cards.t;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.common.DrewTwoOrMoreCardsCondition;
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import mage.abilities.decorator.ConditionalContinuousEffect;
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import mage.abilities.dynamicvalue.common.CardsDrawnThisTurnDynamicValue;
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import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
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import mage.abilities.keyword.DeathtouchAbility;
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import mage.abilities.keyword.LifelinkAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.SubType;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class TrenchStalker extends CardImpl {
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public TrenchStalker(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{B}");
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this.subtype.add(SubType.BEAST);
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this.subtype.add(SubType.HORROR);
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this.power = new MageInt(4);
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this.toughness = new MageInt(5);
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// As long as you've drawn two or more cards this turn, Trench Stalker has deathtouch and lifelink.
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Ability ability = new SimpleStaticAbility(new ConditionalContinuousEffect(
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|
new GainAbilitySourceEffect(DeathtouchAbility.getInstance(), Duration.WhileOnBattlefield),
|
||||||
|
DrewTwoOrMoreCardsCondition.instance, "As long as you've drawn two or more cards this turn, {this} has deathtouch"
|
||||||
|
));
|
||||||
|
ability.addEffect(new ConditionalContinuousEffect(
|
||||||
|
new GainAbilitySourceEffect(LifelinkAbility.getInstance(), Duration.WhileOnBattlefield),
|
||||||
|
DrewTwoOrMoreCardsCondition.instance, "and lifelink"
|
||||||
|
));
|
||||||
|
this.addAbility(ability.addHint(CardsDrawnThisTurnDynamicValue.getHint()));
|
||||||
|
}
|
||||||
|
|
||||||
|
private TrenchStalker(final TrenchStalker card) {
|
||||||
|
super(card);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public TrenchStalker copy() {
|
||||||
|
return new TrenchStalker(this);
|
||||||
|
}
|
||||||
|
}
|
|
@ -233,6 +233,7 @@ public final class TheBrothersWar extends ExpansionSet {
|
||||||
cards.add(new SetCardInfo("Tower Worker", 255, Rarity.COMMON, mage.cards.t.TowerWorker.class));
|
cards.add(new SetCardInfo("Tower Worker", 255, Rarity.COMMON, mage.cards.t.TowerWorker.class));
|
||||||
cards.add(new SetCardInfo("Transmogrant Altar", 124, Rarity.UNCOMMON, mage.cards.t.TransmograntAltar.class));
|
cards.add(new SetCardInfo("Transmogrant Altar", 124, Rarity.UNCOMMON, mage.cards.t.TransmograntAltar.class));
|
||||||
cards.add(new SetCardInfo("Transmogrant's Crown", 125, Rarity.RARE, mage.cards.t.TransmograntsCrown.class));
|
cards.add(new SetCardInfo("Transmogrant's Crown", 125, Rarity.RARE, mage.cards.t.TransmograntsCrown.class));
|
||||||
|
cards.add(new SetCardInfo("Trench Stalker", 116, Rarity.COMMON, mage.cards.t.TrenchStalker.class));
|
||||||
cards.add(new SetCardInfo("Tyrant of Kher Ridges", 154, Rarity.RARE, mage.cards.t.TyrantOfKherRidges.class));
|
cards.add(new SetCardInfo("Tyrant of Kher Ridges", 154, Rarity.RARE, mage.cards.t.TyrantOfKherRidges.class));
|
||||||
cards.add(new SetCardInfo("Underground River", 267, Rarity.RARE, mage.cards.u.UndergroundRiver.class));
|
cards.add(new SetCardInfo("Underground River", 267, Rarity.RARE, mage.cards.u.UndergroundRiver.class));
|
||||||
cards.add(new SetCardInfo("Union of the Third Path", 31, Rarity.COMMON, mage.cards.u.UnionOfTheThirdPath.class));
|
cards.add(new SetCardInfo("Union of the Third Path", 31, Rarity.COMMON, mage.cards.u.UnionOfTheThirdPath.class));
|
||||||
|
|
|
@ -0,0 +1,24 @@
|
||||||
|
package mage.abilities.condition.common;
|
||||||
|
|
||||||
|
import mage.abilities.Ability;
|
||||||
|
import mage.abilities.condition.Condition;
|
||||||
|
import mage.game.Game;
|
||||||
|
import mage.watchers.common.CardsDrawnThisTurnWatcher;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @author TheElk801
|
||||||
|
*/
|
||||||
|
public enum DrewTwoOrMoreCardsCondition implements Condition {
|
||||||
|
instance;
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean apply(Game game, Ability source) {
|
||||||
|
CardsDrawnThisTurnWatcher watcher = game.getState().getWatcher(CardsDrawnThisTurnWatcher.class);
|
||||||
|
return watcher != null && watcher.getCardsDrawnThisTurn(source.getControllerId()) >= 2;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String toString() {
|
||||||
|
return "you've drawn two or more cards this turn";
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in a new issue