Implemented Nebuchadnezzar

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package mage.cards.n;
import java.util.UUID;
import mage.MageInt;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.common.ActivateIfConditionActivatedAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.common.MyTurnCondition;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.NameACardEffect;
import mage.cards.*;
import mage.constants.*;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetOpponent;
/**
*
* @author fireshoes & L_J
*/
public class Nebuchadnezzar extends CardImpl {
public Nebuchadnezzar(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{U}{B}");
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.WIZARD);
this.power = new MageInt(3);
this.toughness = new MageInt(3);
// {X}, {T}: Choose a card name. Target opponent reveals X cards at random from his or her hand. Then that player discards all cards with that name revealed this way. Activate this ability only during your turn.
Ability ability = new ActivateIfConditionActivatedAbility(Zone.BATTLEFIELD, new NameACardEffect(NameACardEffect.TypeOfName.ALL), new ManaCostsImpl("{X}"), MyTurnCondition.instance);
ability.addCost(new TapSourceCost());
ability.addEffect(new NebuchadnezzarEffect());
ability.addTarget(new TargetOpponent());
this.addAbility(ability);
}
public Nebuchadnezzar(final Nebuchadnezzar card) {
super(card);
}
@Override
public Nebuchadnezzar copy() {
return new Nebuchadnezzar(this);
}
}
class NebuchadnezzarEffect extends OneShotEffect {
public NebuchadnezzarEffect() {
super(Outcome.Detriment);
staticText = "Target opponent reveals X cards at random from his or her hand. Then that player discards all cards with that name revealed this way";
}
public NebuchadnezzarEffect(final NebuchadnezzarEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player opponent = game.getPlayer(targetPointer.getFirst(game, source));
MageObject sourceObject = game.getObject(source.getSourceId());
String cardName = (String) game.getState().getValue(source.getSourceId().toString() + NameACardEffect.INFO_KEY);
if (opponent != null && sourceObject != null && !cardName.isEmpty()) {
int costX = source.getManaCostsToPay().getX();
if (costX > 0 && !opponent.getHand().isEmpty()) {
Cards cards = new CardsImpl();
while (costX > 0) {
Card card = opponent.getHand().getRandom(game);
if (!cards.contains(card.getId())) {
cards.add(card);
costX--;
}
if (opponent.getHand().size() <= cards.size()) {
break;
}
}
opponent.revealCards(sourceObject.getIdName(), cards, game);
for (Card cardToDiscard : cards.getCards(game)) {
if (cardToDiscard.getName().equals(cardName)) {
opponent.discard(cardToDiscard, source, game);
}
}
}
return true;
}
return false;
}
@Override
public NebuchadnezzarEffect copy() {
return new NebuchadnezzarEffect(this);
}
}