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[KHM] updated spoiler
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3 changed files with 17 additions and 14 deletions
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@ -32,7 +32,7 @@ public final class BlizzardBrawl extends CardImpl {
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this.addSuperType(SuperType.SNOW);
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// Choose target creature you control and target creature you don't control. The creature you control gets +1/+0 and gains indestructible until end of turn if you control three or more snow permanents. Then those creatures fight each other.
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// Choose target creature you control and target creature you don't control. If you control three or more snow permanents, the creature you control gets +1/+0 and gains indestructible until end of turn. Then those creatures fight each other.
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this.getSpellAbility().addEffect(new BlizzardBrawlEffect());
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this.getSpellAbility().addTarget(new TargetControlledCreaturePermanent());
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this.getSpellAbility().addTarget(new TargetPermanent(StaticFilters.FILTER_CREATURE_YOU_DONT_CONTROL));
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@ -59,8 +59,8 @@ class BlizzardBrawlEffect extends OneShotEffect {
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BlizzardBrawlEffect() {
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super(Outcome.Benefit);
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staticText = "Choose target creature you control and target creature you don't control. " +
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"The creature you control gets +1/+0 and gains indestructible until end of turn " +
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"if you control three or more snow permanents. Then those creatures fight each other.";
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"If you control three or more snow permanents, the creature you control gets +1/+0 " +
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"and gains indestructible until end of turn. Then those creatures fight each other.";
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}
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private BlizzardBrawlEffect(final BlizzardBrawlEffect effect) {
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@ -59,7 +59,7 @@ public final class TheWorldTree extends CardImpl {
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// {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice The World Tree: Search your library for any number of God cards, put them onto the battlefield tapped, then shuffle your library.
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Ability ability = new SimpleActivatedAbility(new SearchLibraryPutInPlayEffect(
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new TargetCardInLibrary(0, Integer.MAX_VALUE, filter), true
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new TargetCardInLibrary(0, Integer.MAX_VALUE, filter)
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), new ManaCostsImpl<>("{W}{W}{U}{U}{B}{B}{R}{R}{G}{G}"));
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ability.addCost(new TapSourceCost());
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ability.addCost(new SacrificeSourceCost());
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@ -40031,9 +40031,9 @@ Iron Verdict|Kaldheim|17|C|{2}{W}|Instant|||Iron Verdict deals 5 damage to targe
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Kaya's Onslaught|Kaldheim|18|U|{2}{W}|Instant|||Target creature gets +1/+1 and gains double strike until end of turn.$Foretell {W}|
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Rally the Ranks|Kaldheim|20|R|{1}{W}|Enchantment|||As Rally the Ranks enters the battlefield, choose a creature type.$Creatures you control of the chosen type get +1/+1.|
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Search for Glory|Kaldheim|27|R|{2}{W}|Snow Sorcery|||Search your library for a snow permanent card, a legendary card, or a Saga card, reveal it, put it into your hand, then shuffle your library. You gain 1 life for each {S} spent to cast this spell.|
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Shepherd of the Cosmos|Kaldheim|28|U|{4}{W}{W}|Creature - Angel Warrior|3|3|Flying$When Shepherd of the Cosmos enters the battlefield, return target permanent each with converted mana cost 2 or less from your graveyard to the battlefield.$Foretell {3}{w}|
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Shepherd of the Cosmos|Kaldheim|28|U|{4}{W}{W}|Creature - Angel Warrior|3|3|Flying$When Shepherd of the Cosmos enters the battlefield, return target permanent card with converted mana cost 2 or less from your graveyard to the battlefield.$Foretell {3}{W}|
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Sigrid, God-Favored|Kaldheim|29|R|{1}{W}{W}|Legendary Creature - Human Warrior|2|2|Flash$First strike, protection from God creatures$When Sigrid, God-Favored enters the battlefield, exile up to one target attacking or blocking creature until Sigrid leaves the battlefield.|
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Spectral Steel|Kaldheim|30|U|{1}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2.${1}{W}, Exile Spectral Steel from your graveyard: Return target Aura or Equipment card from your graveyard to your hand.|
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Spectral Steel|Kaldheim|30|U|{1}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2.${1}{W}, Exile Spectral Steel from your graveyard: Return another target Aura or Equipment card from your graveyard to your hand.|
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Starnheim Unleashed|Kaldheim|33|M|{2}{W}{W}|Sorcery|||Create a 4/4 white Angel Warrior creature token with flying and vigilance. If this spell was foretold, create X of those tokens instead.$Foretell {X}{X}{W}|
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Wings of the Cosmos|Kaldheim|39|C|{W}|Instant|||Target creature gets +1/+3 and gains flying until end of turn. Untap it.|
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Alrund, God of the Cosmos|Kaldheim|40|M|{3}{U}{U}|Legendary Creature - God|1|1|Alrund gets +1/+1 for each card in your hand and each foretold card you own in exile.$At the beginning of your end step, choose a card type, then reveal the top two cards of your library. Put all cards of the chosen type into your hand and the rest on the bottom of your library in any order.|
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@ -40044,7 +40044,7 @@ Augury Raven|Kaldheim|44|C|{3}{U}|Creature - Bird|3|3|Flying$Foretell {1}{U}|
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Behold the Multiverse|Kaldheim|46|C|{3}{U}|Instant|||Scry 2, then draw two cards.$Foretell {1}{U}|
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Cosmos Charger|Kaldheim|51|R|{3}{U}|Creature - Horse Spirit|3|3|Flash$Flying$Foretelling cards from your hand costs {1} less and can be done on any player's turn.$Foretell {2}{U}|
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Frostpeak Yeti|Kaldheim|57|C|{3}{U}|Snow Creature - Yeti|3|3|{1}{S}: Frostpeak Yeti can't be blocked this turn.|
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Frostpyre Arcanist|Kaldheim|58|U|{4}{U}|Creature - Giant Wizard|2|5|This spell costs {1} lessto cast if you control a Giant or a Wizard.$When Frostpyre Arcanist enters the battlefield, search your library for an instant or sorcery card with the same name as a card in your graveyard, reveal it, put it into your hand, then shuffle your library.|
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Frostpyre Arcanist|Kaldheim|58|U|{4}{U}|Creature - Giant Wizard|2|5|This spell costs {1} less to cast if you control a Giant or a Wizard.$When Frostpyre Arcanist enters the battlefield, search your library for an instant or sorcery card with the same name as a card in your graveyard, reveal it, put it into your hand, then shuffle your library.|
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Giant's Amulet|Kaldheim|59|U|{U}|Artifact - Equipment|||When Giant's Amulet enters the battlefield, you may pay {3}{U}. If you do, create a 4/4 blue Giant Wizard creature token, then attach Giant's Amulet to it.$Equipped creature gets +0/+1 and has "This creature has hexproof as long as it's untapped."$Equip {2}|
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Glimpse the Cosmos|Kaldheim|60|U|{1}{U}|Sorcery|||Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.$As long as you control a Giant, you may cast Glimpse the Cosmos from your graveyard by paying {U} rather than paying its mana cost. If you cast Glimpse the Cosmos this way and it would be put into your graveyard, exile it instead.|
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Inga Rune-Eyes|Kaldheim|64|U|{3}{U}|Legendary Creature - Human Wizard|3|3|When Inga Rune-Eyes enters the battlefield, scry 3.$When Inga Rune-Eyes dies, draw three cards if three or more creatures died this turn.|
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@ -40055,7 +40055,7 @@ Run Ashore|Kaldheim|74|C|{4}{U}{U}|Instant|||Choose one or both —$• The owne
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Rune of Flight|Kaldheim|75|U|{1}{U}|Enchantment - Aura Rune|||Enchant permanent$When Rune of Flight enters the battlefield, draw a card.$As long as enchanted permanent is a creature, it has flying.$As long as enchanted permanent is an Equipment, it has "Equipped creature has flying."|
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Saw It Coming|Kaldheim|76|U|{1}{U}{U}|Instant|||Counter target spell.$Foretell {1}{U}|
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Undersea Invader|Kaldheim|78|C|{4}{U}{U}|Creature - Giant Rogue|5|6|Flash$Undersea Invader enters the battlefield tapped.|
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Bloodsky Berserker|Kaldheim|80|U|{1}{B}|Creature - Human Berserker|1|1|When you cast your second spell each turn, put two +1/+1 counters on "Fabulous Berserker". It gains menace until end of turn.|
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Bloodsky Berserker|Kaldheim|80|U|{1}{B}|Creature - Human Berserker|1|1|Whenever you cast your second spell each turn, put two +1/+1 counters on Bloodsky Berserker. It gains menace until end of turn.|
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Burning-Rune Demon|Kaldheim|81|M|{4}{B}{B}|Creature - Demon Berserker|6|6|Flying$When Burning-Rune Demon enters the battlefield, you may search your library for exactly two cards not named Burning-Rune Demon that have different names. If you do, reveal those cards. An opponent choses of them. Put the chosen card into your hand and the other into your graveyard, then shuffle your library.|
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Deathknell Berserker|Kaldheim|83|C|{1}{B}|Creature - Elf Berserker|2|2|When Deathknell Berserker dies, if its power was 3 or greater, create a 2/2 black Zombie Berserker creature token.|
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Dogged Pursuit|Kaldheim|85|C|{3}{B}|Enchantment|||At the beginning of your end step, each opponent loses 1 life and you gain 1 life.|
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@ -40070,10 +40070,11 @@ Feed the Serpent|Kaldheim|95|C|{2}{B}{B}|Instant|||Exile target creature or plan
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Grim Draugr|Kaldheim|96|C|{2}{B}|Snow Creature - Zombie Berserker|3|2|{1}{S}: Grim Draugr gets +1/+0 and gains menace until end of turn.|
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Hailstorm Valkyrie|Kaldheim|97|U|{3}{B}|Snow Creature - Angel Wizard|2|2|Flying, trample${S}{S}: Hailstorm Valkyrie gets +2/+2 until end of turn.|
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Infernal Pet|Kaldheim|99|C|{2}{B}|Creature - Imp|2|2|Whenever you cast your second spell each turn, put a +1/+1 counter on Infernal Pet and it gains flying until end of turn.|
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Karfell Kennel-Master|Kaldheim|101|C|{4}{B}|Creature - Zombie Berserker|4|4|When Karfell Kennel-Master enters the battlefield, up to two target creatures each get +1/+0 and gain indestructible until end of turn.|
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Koma's Faithful|Kaldheim|102|C|{2}{B}|Creature - Elf Cleric|3|1|Lifelink$When Koma's Faithful dies, each player mills three cards.|
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Raise the Draugr|Kaldheim|105|C|{1}{B}|Instant|||Choose one —$• Return target creature card from your graveyard to your hand.$• Return two target creature cards that share a creature type from your graveyard to your hand.|
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Rise of the Dread Marn|Kaldheim|107|R|{2}{B}|Instant|||Create X 2/2 black Zombie Berserker creature tokens, where X is the number of nontoken creatures that died this turn.$Foretell {B}|
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Skemfar Shadowsage|Kaldheim|110|U|{3}{B}|Creature - Elf Cleric|2|5|When Skemfar Shadowsage enters the battlefield, choose one —$• Each opponent loses X life, where X is the greatest number of creatures you control that share a creature type.$• You gain X life, where X is the greatest number of creatures you control that share a creature type.|
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Skemfar Shadowsage|Kaldheim|110|U|{3}{B}|Creature - Elf Cleric|2|5|When Skemfar Shadowsage enters the battlefield, choose one —$• Each opponent loses X life, where X is the greatest number of creatures you control that have a creature type in common.$• You gain X life, where X is the greatest number of creatures you control that have a creature type in common.|
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Tergrid's Lantern|Kaldheim|112|R|{3}{B}|Legendary Artifact|||{T}: Target player loses 3 life unless they sacrifice a nonland permanent or discard a card.${3}{B}: Untap Tergrid's Lantern.|
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Tergrid, God of Fright|Kaldheim|112|R|{3}{B}{B}|Legendary Creature - God|4|5|Menace$Whenever an opponent sacrifices a nontoken permanent or discards a permanent card, you may put that card onto the battlefield under your control from their graveyard.|
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Tergrid's Shadow|Kaldheim|113|U|{3}{B}{B}|Instant|||Each player sacrifices two creatures.$Foretell {2}{B}{B}|
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@ -40095,14 +40096,14 @@ Magda, Brazen Outlaw|Kaldheim|142|R|{1}{R}|Legendary Creature - Dwarf Berserker|
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Open the Omenpaths|Kaldheim|143|C|{2}{R}|Instant|||Choose one —$• Add two mana of any one color and two mana of any other color. Spend this mana only to cast creature or enchantment spells.$• Creatures you control get +1/+0 until end of turn.|
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Quakebringer|Kaldheim|145|M|{3}{R}{R}|Creature - Giant Berserker|5|4|Your opponents can't gain life.$At the beginning of your upkeep, Quakebringer deals 2 damage to each opponent. This ability triggers only if Quakebringer is on the battlefield or if Quakebringer is in your graveyard and you control a Giant.$Foretell {2}{R}{R}|
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Run Amok|Kaldheim|147|C|{1}{R}|Instant|||Target attacking creature gets +3/+3 and gains trample until end of turn.|
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Reckless Crew|Kaldheim|148|R|{3}{R}|Sorcery|||Create X 2/1 red Dwarf creature tokens, where X is the number of Vehicles you control plus the number of Equipments you control. For each of those tokens, you may attach an Equipment you control to it.|
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Reckless Crew|Kaldheim|148|R|{3}{R}|Sorcery|||Create X 2/1 red Dwarf creature tokens, where X is the number of Vehicles you control plus the number of Equipment you control. For each of those tokens, you may attach an Equipment you control to it.|
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Seize the Spoils|Kaldheim|149|C|{2}{R}|Sorcery|||As an additional cost to cast this spell, discard a card.$Draw two cards and create a Treasure token.|
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Squash|Kaldheim|152|C|{4}{R}|Instant|||This spell costs {3} less to cast if you control a Giant.$Squash deals 6 damage to target creature or planeswalker.|
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Tibalt's Trickery|Kaldheim|153|R|{1}{R}|Instant|||Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order.|
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Toralf's Hammer|Kaldheim|154|M|{1}{R}|Legendary Artifact - Equipment|||Equipped creature has "{1}{R}, {T}, Unattach Toralf's Hammer: It deals 3 damage to any target. Return Toralf's Hammer to it owner's hand."$Equipped creature get +3/+0 as long as its legendary.$Equip {1}{R}|
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Toralf, God of Fury|Kaldheim|154|M|{2}{R}{R}|Legendary Creature - God|5|4|Trample$Whenever a creature or planeswalker an opponent controls is dealt excess noncombat damage, Toralf, God of Fury deals damage equal to the excess to any target other than that permanent.|
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Tormentor's Helm|Kaldheim|155|C|{R}|Artifact - Equipment|||Equipped creature gets +1/+1.$Whenever equipped creature becomes blocked, it deals 1 damage to defending player.$Equip {1}|
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Blizzard Brawl|Kaldheim|162|U|{G}|Snow Sorcery|||Choose target creature you control and target creature you don't control. The creature you control gets +1/+0 and gains indestructible until end of turn if you control three or more snow permanents. Then those creatures fight each other.|
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Blizzard Brawl|Kaldheim|162|U|{G}|Snow Sorcery|||Choose target creature you control and target creature you don't control. If you control three or more snow permanents, the creature you control gets +1/+0 and gains indestructible until end of turn. Then those creatures fight each other.|
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Boreal Outrider|Kaldheim|163|U|{2}{G}|Snow Creature - Elf Warrior|3|2|Whenever you cast a creature spell, if {S} of any of any of that spell's color was spent to cast it, that creature enters the battlefield with an additional +1/+1 counter on it.|
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Broken Wings|Kaldheim|164|C|{2}{G}|Instant|||Destroy target artifact, enchantment, or creature with flying.|
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Elderleaf Mentor|Kaldheim|165|C|{3}{G}|Creature - Elf Warrior|3|2|When Elderleaf Mentor enters the battlefield, create a 1/1 green Elf Warrior creature token.|
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@ -40116,7 +40117,7 @@ Guardian Gladewalker|Kaldheim|174|C|{1}{G}|Creature - Shapeshifter|1|1|Changelin
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Jaspera Sentinel|Kaldheim|178|C|{G}|Creature - Elf Rogue|1|2|Reach${T}, Tap an untapped creature you control: Add one mana of any color.|
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Jorn, God of Winter|Kaldheim|179|R|{2}{G}|Legendary Snow Creature - God|3|3|Whenever Jorn attacks, untap each snow permanent you control.|
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Kaldring, the Rimestaff|Kaldheim|179|R|{1}{U}{B}|Legendary Snow Artifact|||{T}: You may play target snow permanent card from your graveyard this turn. If you do, it enters the battlefield tapped.|
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King Harald's Revenge|Kaldheim|180|C|{2}{G}|Sorcery|||Until end of tun, target creature gets +1/+1 for each creature you control and gains trample It must be blocked this turn if able.|
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King Harald's Revenge|Kaldheim|180|C|{2}{G}|Sorcery|||Until end of tun, target creature gets +1/+1 for each creature you control and gains trample. It must be blocked this turn if able.|
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Kolvori, God of Kinship|Kaldheim|181|R|{2}{G}{G}|Legendary Creature - God|2|4|As long as you control three or more legendary creatures, Kolvori, God of Kinship gets +4/+2 and has vigilance.${1}{G}, {T}: Look at the top six cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.|
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The Ringhart Crest|Kaldheim|181|R|{1}{G}|Legendary Artifact|||As The Ringhart Crest enters the battlefield, choose a creature type.${T}: Add {G}. Spend this mana only to cast a creature spell of the chosen type or a legendary creature spell.|
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Mammoth Growth|Kaldheim|183|C|{2}{G}|Instant|||Target creature gets +4/+4 until end of turn.$Foretell {G}|
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@ -40132,10 +40133,12 @@ Spirit of the Aldergard|Kaldheim|195|U|{3}{G}|Snow Creature - Bear Spirit|0|4|Wh
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Toski, Bearer of Secrets|Kaldheim|197|R|{3}{G}|Legendary Creature - Squirrel|1|1|This spell can't be countered.$Indestructible$Toski, Bearer of Secrets attacks each combat if able.$Whenever a creature you control deals combat damage to a player, draw a card.|
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Tyvar Kell|Kaldheim|198|M|{2}{G}{G}|Legendary Planeswalker - Tyvar|3|Elves you control have "{T}: Add {B}."$+1: Put a +1/+1 counter on up to one target Elf. Untap it. It gains deathtouch until end of turn.$0: Create a 1/1 green Elf Warrior creature token.$−6: You get an emblem with "Whenever you cast an Elf spell, it gains haste until end of turn and you draw two cards."|
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Vorinclex, Monstrous Raider|Kaldheim|199|M|{4}{G}{G}|Legendary Creature - Phyrexian Praetor|6|6|Trample, haste$If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.$If an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down.|
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Aegar, the Freezing Flame|Kaldheim|200|U|{1}{U}{R}|Legendary Creature - Giant Wizard|3|3|Whenever a creature or planeswalker an opponent controls is dealt excess damage, if a Giant, Wizard, or spell you controlled dealt damage to it this turn, draw a card.|
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Battle for Bretagard|Kaldheim|203|R|{1}{G}{W}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I — Create a 1/1 white Human Warrior creature token.$II — Create a 1/1 green Elf Warrior creature token.$III — Choose any number of artifact tokens and/or creature tokens you control with different names. For each of them, create a token thats a copy of it.|
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Battle of Frost and Fire|Kaldheim|204|R|{3}{U}{R}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I — Battle of Frost and Fire deals 4 damage to each non-Giant creature and each planeswalker.$II — Scry 3.$III — Whenever you cast a spell with converted mana cost 5 or greater this turn, draw two cards, then discard a card.|
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Binding the Old Gods|Kaldheim|206|U|{2}{B}{G}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I — Destroy target nonland permanent an opponent controls.$II — Search your library for a Forest card, put it onto the battlefield tapped, then shuffle your library.$III — Creatures you control gain deathtouch until end of turn.|
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Firja, Judge of Valor|Kaldheim|209|U|{2}{W}{B}{B}|Legendary Creature - Angel Cleric|2|4|Flying, lifelink$Whenever you cast your second spell each turn, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.|
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Firja's Judgment|Kaldheim|210|R|{1}{W}{W}{B}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I — Create a 4/4 white Angel Warrior creature token with flying and vigilance.$II — Until end of turn, Angels you control gain "{T}: Destroy target creature with less power than this creature."$III — Angels you control gain double strike until end of turn.|
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Forging the Tyrite Sword|Kaldheim|211|U|{1}{R}{W}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I, II — Create a Treasure token.$III — Search your library for a card named Halvar, God of Battle or an Equipment card, reveal it, put it into your hand, then shuffle your library.|
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Harald, King of Skemfar|Kaldheim|212|U|{1}{B}{G}|Legendary Creature - Elf Warrior|3|2|Menace$When Harald, King of Skemfar enters the battlefield, look at the top five cards of your library. You may reveal an Elf, Warrior, or Tyvar card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.|
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Harald Unites the Elves|Kaldheim|213|R|{2}{B}{G}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I — Mill three cards. You may put an Elf or Tyvar card from your graveyard onto the battlefield.$II — Put a +1/+1 counter on each Elf you control.$III — Whenever an Elf you control attacks this turn, target creature an opponent controls gets -1/-1 until end of turn.|
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@ -40152,7 +40155,7 @@ Sarulf, Realm Eater|Kaldheim|228|R|{1}{B}{G}|Legendary Creature - Wolf|3|3|Whene
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Showdown of the Skalds|Kaldheim|229|R|{2}{R}{W}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I — Exile the top four cards of your library. Until the end of your next turn, you may play those cards.$II, III — Whenever you cast a spell this turn, put a +1/+1 counter on target creature you control.|
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The Trickster-God's Heist|Kaldheim|232|U|{2}{U}{B}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I — You may exchange control of two target creatures.$II — You may exchange control of two target nonbasic, noncreature permanents that share a card type.$III — Target player loses 3 life and you gain 3 life.|
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Vega, the Watcher|Kaldheim|233|U|{1}{W}{U}|Legendary Creature - Bird Spirit|2|2|Flying$Whenever you cast a spell from anywhere other than your hand, draw a card.|
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Waking the Trolls|Kaldheim|234|R|{4}{R}{G}|Enchantment - Saga|||I — Destroy target land.$II — Return target land card from a graveyard to the battlefield under your control.$III — Choose target opponent. If you control more lands than them, create a number of 4/4 green Troll Warrior creature tokens with trample equal to the difference.|
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Waking the Trolls|Kaldheim|234|R|{4}{R}{G}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I — Destroy target land.$II — Put target land card from a graveyard onto the battlefield under your control.$III — Choose target opponent. If they control fewer lands than you, create a number of 4/4 green Troll Warrior creature tokens with trample equal to the difference.|
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Bloodline Pretender|Kaldheim|235|U|{3}|Artifact Creature - Shapeshifter|2|2|Changeling$As Bloodline Pretender enters the battlefield, choose a creature type.$Whenever another creature of the chosen type enters the battlefield under your control, put a +1/+1 counter on Bloodline Pretender.|
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Funeral Longboat|Kaldheim|238|C|{2}|Artifact - Vehicle|3|3|Vigilance$Crew 1|
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Goldvein Pick|Kaldheim|239|C|{2}|Artifact - Equipment|||Equipped creature gets +1/+1.$Whenever equipped creature deals combat damage to a player, create a Treasure token.$Equip {1}|
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@ -40180,7 +40183,7 @@ Snowfield Sinkhole|Kaldheim|269|C||Snow Land - Plains Swamp|||({T}: Add {W} or {
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Sulfurous Mire|Kaldheim|270|C||Snow Land - Swamp Mountain|||({T}: Add {B} or {R}.)$Sulfurous Mire enters the battlefield tapped.|
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Volatile Fjord|Kaldheim|273|C||Snow Land - Island Mountain|||({T}: Add {U} or {R}.)$Volatile Fjord enters the battlefield tapped.|
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Woodland Chasm|Kaldheim|274|C||Snow Land - Swamp Forest|||({T}: Add {B} or {G}.)$Woodland Chasm enters the battlefield tapped.|
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The World Tree|Kaldheim|275|R||Land|||The World Tree enters the battlefield tapped.${T}: Add {G}.$As long as you control six or more lands, lands you control have "{T}: Add one mana of any color."${W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice The World Tree: Search your library for any number of God cards, put them onto the battlefield tapped, then shuffle your library.|
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The World Tree|Kaldheim|275|R||Land|||The World Tree enters the battlefield tapped.${T}: Add {G}.$As long as you control six or more lands, lands you control have "{T}: Add one mana of any color."${W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice The World Tree: Search your library for any number of God cards, put them onto the battlefield, then shuffle your library.|
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Snow-Covered Plains|Kaldheim|276|C||Basic Snow Land - Plains|||({T}: Add {W}.)|
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Snow-Covered Island|Kaldheim|278|C||Basic Snow Land - Island|||({T}: Add {U}.)|
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Snow-Covered Swamp|Kaldheim|280|C||Basic Snow Land - Swamp|||({T}: Add {B}.)|
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Reference in a new issue