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[KHM] fixed Tergrid, God of Fright deck building issue, also reworked its effect
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parent
a5bcf94a21
commit
e15217abb2
1 changed files with 60 additions and 55 deletions
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@ -1,18 +1,18 @@
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package mage.cards.t;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.UntapSourceEffect;
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import mage.abilities.keyword.MenaceAbility;
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import mage.cards.Card;
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import mage.cards.CardSetInfo;
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import mage.cards.ModalDoubleFacesCard;
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import mage.choices.Choice;
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import mage.choices.ChoiceImpl;
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import mage.constants.*;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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@ -22,9 +22,10 @@ import mage.game.permanent.PermanentToken;
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import mage.players.Player;
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import mage.target.TargetPermanent;
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import mage.target.TargetPlayer;
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import mage.target.common.TargetCardInHand;
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import mage.target.targetpointer.FixedTarget;
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import java.util.HashSet;
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import java.util.Set;
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import java.util.UUID;
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/**
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@ -42,7 +43,7 @@ public final class TergridGodOfFright extends ModalDoubleFacesCard {
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// Tergrid, God of Fright
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// Legendary Creature - God
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this.getLeftHalfCard().addSuperType(SuperType.LEGENDARY);
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this.getLeftHalfCard().setPT(new MageInt(4), new MageInt(5));
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this.getLeftHalfCard().setPT(4, 5);
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// Menace
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this.getLeftHalfCard().addAbility(new MenaceAbility());
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@ -63,7 +64,7 @@ public final class TergridGodOfFright extends ModalDoubleFacesCard {
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this.getRightHalfCard().addAbility(tergridsLaternActivatedAbility);
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// {3}{B}: Untap Tergrid’s Lantern.
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this.getRightHalfCard().addAbility(new SimpleActivatedAbility(new UntapSourceEffect(), new ManaCostsImpl("{3}{B}")));
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this.getRightHalfCard().addAbility(new SimpleActivatedAbility(new UntapSourceEffect(), new ManaCostsImpl<>("{3}{B}")));
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}
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@ -85,7 +86,7 @@ class TergridGodOfFrightTriggeredAbility extends TriggeredAbilityImpl {
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super(Zone.BATTLEFIELD, new TergridGodOfFrightEffect(), true);
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}
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public TergridGodOfFrightTriggeredAbility(final TergridGodOfFrightTriggeredAbility ability) {
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private TergridGodOfFrightTriggeredAbility(final TergridGodOfFrightTriggeredAbility ability) {
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super(ability);
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}
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@ -96,39 +97,36 @@ class TergridGodOfFrightTriggeredAbility extends TriggeredAbilityImpl {
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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if (game.getOpponents(controllerId).contains(event.getPlayerId())) {
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return event.getType() == GameEvent.EventType.SACRIFICED_PERMANENT
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|| event.getType() == GameEvent.EventType.DISCARDED_CARD;
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}
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return false;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.SACRIFICED_PERMANENT) {
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if (!game.getOpponents(getControllerId()).contains(event.getPlayerId())) {
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return false;
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}
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switch (event.getType()) {
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case SACRIFICE_PERMANENT:
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Permanent permanent = game.getPermanentOrLKIBattlefield(event.getTargetId());
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if (permanent != null
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&& !(permanent instanceof PermanentToken)
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&& game.getState().getZone(permanent.getId()) == Zone.GRAVEYARD) {
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for (Effect effect : this.getEffects()) {
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effect.setTargetPointer(new FixedTarget(permanent.getId(), game));
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}
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return true;
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}
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if (permanent == null
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|| permanent instanceof PermanentToken
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|| game.getState().getZone(permanent.getId()) != Zone.GRAVEYARD) {
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return false;
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}
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if (event.getType() == GameEvent.EventType.DISCARDED_CARD) {
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break;
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case DISCARDED_CARD:
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Card discardedCard = game.getCard(event.getTargetId());
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if (discardedCard != null
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&& !discardedCard.isInstantOrSorcery()) {
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for (Effect effect : this.getEffects()) {
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effect.setTargetPointer(new FixedTarget(discardedCard.getId(), game));
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}
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return true;
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}
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}
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if (discardedCard == null || !discardedCard.isPermanent()) {
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return false;
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}
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break;
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default:
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return false;
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}
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this.getEffects().setTargetPointer(new FixedTarget(event.getTargetId(), game));
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return true;
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}
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@Override
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public String getRule() {
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@ -168,6 +166,10 @@ class TergridGodOfFrightEffect extends OneShotEffect {
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class TergridsLaternEffect extends OneShotEffect {
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private static final String SACRIFICE_CHOICE = "Sacrifice a nonland permanent";
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private static final String DISCARD_CHOICE = "Discard a card";
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private static final String LIFE_LOSS_CHOICE = "Lose 3 life";
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public TergridsLaternEffect() {
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super(Outcome.Detriment);
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staticText = "Target player loses 3 life unless they sacrifice a nonland permanent or discard a card";
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@ -192,32 +194,35 @@ class TergridsLaternEffect extends OneShotEffect {
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// AI hint to discard/sacrifice before die
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Outcome aiOutcome = (targetedPlayer.getLife() <= 3 * 2) ? Outcome.Benefit : Outcome.Detriment;
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if (targetedPlayer.chooseUse(aiOutcome, "Question 1 of 2: Sacrifice a nonland permanent to prevent the loss of 3 life?", source, game)) {
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Set<String> choiceSet = new HashSet<>();
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if (game.getBattlefield().count(StaticFilters.FILTER_CONTROLLED_PERMANENT_NON_LAND, source.getSourceId(), targetedPlayer.getId(), game) > 0) {
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choiceSet.add(SACRIFICE_CHOICE);
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}
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if (targetedPlayer.getHand().size() > 0) {
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choiceSet.add(DISCARD_CHOICE);
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}
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choiceSet.add(LIFE_LOSS_CHOICE);
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String chosen;
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if (choiceSet.size() > 1) {
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Choice choice = new ChoiceImpl(true);
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choice.setChoices(choiceSet);
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targetedPlayer.choose(aiOutcome, choice, game);
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chosen = choice.getChoice();
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} else {
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chosen = LIFE_LOSS_CHOICE;
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}
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switch (chosen) {
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case SACRIFICE_CHOICE:
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TargetPermanent target = new TargetPermanent(StaticFilters.FILTER_CONTROLLED_PERMANENT_NON_LAND);
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target.setNotTarget(true);
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if (targetedPlayer.choose(Outcome.Sacrifice, target, source.getSourceId(), game)) {
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targetedPlayer.choose(Outcome.Sacrifice, target, source.getSourceId(), game);
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Permanent chosenLand = game.getPermanent(target.getFirstTarget());
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if (chosenLand != null) {
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if (chosenLand.sacrifice(source, game)) {
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return true;
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}
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}
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}
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}
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if (targetedPlayer.chooseUse(aiOutcome, "Question 2 of 2: Discard a card to prevent the loss of 3 life?", source, game)) {
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TargetCardInHand targetCard = new TargetCardInHand();
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if (targetedPlayer.chooseTarget(Outcome.Discard, targetCard, source, game)) {
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Card chosenCard = game.getCard(targetCard.getFirstTarget());
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if (chosenCard != null) {
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if (targetedPlayer.discard(chosenCard, false, source, game)) {
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return true;
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}
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}
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}
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}
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targetedPlayer.loseLife(3, game, source, false);
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return true;
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return chosenLand != null && chosenLand.sacrifice(source, game);
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case DISCARD_CHOICE:
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return targetedPlayer.discard(1, false, false, source, game).size() > 0;
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case LIFE_LOSS_CHOICE:
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return targetedPlayer.loseLife(3, game, source, false) > 0;
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}
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return false;
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}
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}
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