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Some fixes to prevent concurrent modification errors on public server.
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fb819f1f51
commit
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3 changed files with 16 additions and 9 deletions
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@ -51,6 +51,7 @@ import mage.target.Target;
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import mage.target.common.TargetControlledPermanent;
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import mage.target.targetpointer.FixedTarget;
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import mage.util.CardUtil;
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import mage.watchers.Watcher;
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/**
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*
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@ -66,10 +67,12 @@ public class AwakenAbility extends SpellAbility {
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public AwakenAbility(Card card, int awakenValue, String awakenCosts) {
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super(new ManaCostsImpl<>(awakenCosts), card.getName() + " with awaken", Zone.HAND, SpellAbilityType.BASE_ALTERNATE);
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this.getCosts().addAll(card.getSpellAbility().getCosts().copy());
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this.getEffects().addAll(card.getSpellAbility().getEffects());
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this.getTargets().addAll(card.getSpellAbility().getTargets());
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this.getChoices().addAll(card.getSpellAbility().getChoices());
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this.getWatchers().addAll(card.getSpellAbility().getWatchers());
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this.getEffects().addAll(card.getSpellAbility().getEffects().copy());
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this.getTargets().addAll(card.getSpellAbility().getTargets().copy());
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this.getChoices().addAll(card.getSpellAbility().getChoices().copy());
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for (Watcher watcher : card.getSpellAbility().getWatchers()) {
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this.getWatchers().add(watcher.copy());
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}
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this.spellAbilityType = SpellAbilityType.BASE_ALTERNATE;
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this.timing = card.getSpellAbility().getTiming();
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this.addTarget(new TargetControlledPermanent(new FilterControlledLandPermanent(filterMessage)));
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@ -34,6 +34,7 @@ import mage.constants.SpellAbilityType;
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import mage.constants.Zone;
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import mage.filter.common.FilterLandCard;
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import mage.target.common.TargetCardInHand;
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import mage.watchers.Watcher;
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/**
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*
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@ -45,10 +46,12 @@ public class RetraceAbility extends SpellAbility {
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super(card.getManaCost(), card.getName() + " with retrace", Zone.GRAVEYARD, SpellAbilityType.BASE_ALTERNATE);
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this.getCosts().addAll(card.getSpellAbility().getCosts().copy());
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this.addCost(new DiscardTargetCost(new TargetCardInHand(new FilterLandCard())));
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this.getEffects().addAll(card.getSpellAbility().getEffects());
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this.getTargets().addAll(card.getSpellAbility().getTargets());
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this.getChoices().addAll(card.getSpellAbility().getChoices());
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this.getWatchers().addAll(card.getSpellAbility().getWatchers());
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this.getEffects().addAll(card.getSpellAbility().getEffects().copy());
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this.getTargets().addAll(card.getSpellAbility().getTargets().copy());
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this.getChoices().addAll(card.getSpellAbility().getChoices().copy());
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for (Watcher watcher : card.getSpellAbility().getWatchers()) {
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this.getWatchers().add(watcher.copy());
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}
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this.spellAbilityType = SpellAbilityType.BASE_ALTERNATE;
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this.timing = card.getSpellAbility().getTiming();
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@ -742,7 +742,8 @@ public class GameState implements Serializable, Copyable<GameState> {
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// TODO: add sources for triggers - the same way as in addEffect: sources
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this.triggers.add((TriggeredAbility) ability, sourceId, attachedTo);
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}
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for (Watcher watcher : ability.getWatchers()) {
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List<Watcher> watcherList = new ArrayList<>(ability.getWatchers()); // Workaround to prevent ConcurrentModificationException, not clear to me why this is happening now
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for (Watcher watcher : watcherList) {
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// TODO: Check that watcher for commanderAbility (where attachedTo = null) also work correctly
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watcher.setControllerId(attachedTo == null ? ability.getControllerId() : attachedTo.getOwnerId());
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watcher.setSourceId(attachedTo == null ? ability.getSourceId() : attachedTo.getId());
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