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[MID] Implement Old Stickfingers
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97
Mage.Sets/src/mage/cards/o/OldStickfingers.java
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97
Mage.Sets/src/mage/cards/o/OldStickfingers.java
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package mage.cards.o;
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import mage.abilities.Ability;
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import mage.abilities.SpellAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.CardsInControllerGraveyardCount;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.CastSourceTriggeredAbility;
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import mage.abilities.effects.common.continuous.SetPowerToughnessSourceEffect;
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import mage.cards.*;
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import mage.constants.*;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.players.Player;
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import java.util.LinkedHashSet;
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import java.util.Set;
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import java.util.UUID;
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/**
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* @author ciaccona007
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*/
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public final class OldStickfingers extends CardImpl {
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public OldStickfingers(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{X}{B}{G}");
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this.addSuperType(SuperType.LEGENDARY);
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this.subtype.add(SubType.HORROR);
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// When you cast this spell, reveal cards from the top of your library until you reveal X creature cards. Put all the creature cards revealed this way into your graveyard and the rest on the bottom of your library in a random order.
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this.addAbility(new CastSourceTriggeredAbility(new OldStickfingersEffect()));
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// Old Stickfingers' power and toughness are equal to the number of creature cards in your graveyard.
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DynamicValue value = new CardsInControllerGraveyardCount(StaticFilters.FILTER_CARD_CREATURE);
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this.addAbility(new SimpleStaticAbility(Zone.ALL, new SetPowerToughnessSourceEffect(value, Duration.EndOfGame)));
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}
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private OldStickfingers(final OldStickfingers card) {
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super(card);
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}
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@Override
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public OldStickfingers copy() {
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return new OldStickfingers(this);
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}
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}
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class OldStickfingersEffect extends OneShotEffect {
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public OldStickfingersEffect() {
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super(Outcome.Discard);
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this.staticText = "reveal cards from the top of your library until you reveal X creature cards. Put all the creature cards revealed this way into your graveyard and the rest on the bottom of your library in a random order";
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}
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public OldStickfingersEffect(final OldStickfingersEffect effect) {
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super(effect);
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}
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@Override
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public OldStickfingersEffect copy() {
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return new OldStickfingersEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Object obj = getValue(CastSourceTriggeredAbility.SOURCE_CAST_SPELL_ABILITY);
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if (!(obj instanceof SpellAbility)) {
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return false;
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}
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int xValue = ((SpellAbility) obj).getManaCostsToPay().getX();
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if (xValue < 1) {
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return false;
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}
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Player controller = game.getPlayer(source.getControllerId());
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Cards revealed = new CardsImpl();
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Cards otherCards = new CardsImpl();
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Set<Card> creatureCards = new LinkedHashSet<>();
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for (Card card : controller.getLibrary().getCards(game)) {
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revealed.add(card);
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if (card.isCreature(game)) {
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creatureCards.add(card);
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if(creatureCards.size() == xValue) {
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break;
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}
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} else {
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otherCards.add(card);
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}
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}
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controller.revealCards(source, revealed, game);
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controller.moveCards(creatureCards, Zone.GRAVEYARD, source, game);
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controller.putCardsOnBottomOfLibrary(otherCards, game, source, false);
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return true;
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}
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}
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@ -218,6 +218,7 @@ public final class InnistradMidnightHunt extends ExpansionSet {
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cards.add(new SetCardInfo("Novice Occultist", 117, Rarity.COMMON, mage.cards.n.NoviceOccultist.class));
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cards.add(new SetCardInfo("Obsessive Astronomer", 152, Rarity.UNCOMMON, mage.cards.o.ObsessiveAstronomer.class));
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cards.add(new SetCardInfo("Odric's Outrider", 29, Rarity.UNCOMMON, mage.cards.o.OdricsOutrider.class));
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cards.add(new SetCardInfo("Old Stickfingers", 234, Rarity.RARE, mage.cards.o.OldStickfingers.class));
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cards.add(new SetCardInfo("Olivia's Midnight Ambush", 118, Rarity.COMMON, mage.cards.o.OliviasMidnightAmbush.class));
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cards.add(new SetCardInfo("Ominous Roost", 65, Rarity.UNCOMMON, mage.cards.o.OminousRoost.class));
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cards.add(new SetCardInfo("Organ Hoarder", 66, Rarity.COMMON, mage.cards.o.OrganHoarder.class));
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