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Added Champion ability.
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Mage/src/mage/abilities/keyword/ChampionAbility.java
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Mage/src/mage/abilities/keyword/ChampionAbility.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.keyword;
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import java.util.ArrayList;
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import java.util.UUID;
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import mage.Constants;
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import mage.Constants.Outcome;
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import mage.Constants.Zone;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.StaticAbility;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.common.LeavesBattlefieldTriggeredAbility;
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import mage.abilities.costs.CostImpl;
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import mage.abilities.effects.common.ReturnFromExileForSourceEffect;
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import mage.abilities.effects.common.SacrificeSourceUnlessPaysEffect;
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import mage.cards.Card;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.filter.predicate.Predicate;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.mageobject.SubtypePredicate;
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import mage.filter.predicate.permanent.AnotherPredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.target.common.TargetControlledCreaturePermanent;
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/*
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* @author LevelX2
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*
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*
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* 702.70. Champion
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*
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* 702.70a Champion represents two triggered abilities. "Champion an [object]" means
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* "When this permanent enters the battlefield, sacrifice it unless you exile another
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* [object] you control" and "When this permanent leaves the battlefield, return the
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* exiled card to the battlefield under its owner's control."
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*
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* 702.70b The two abilities represented by champion are linked. See rule 607, "Linked Abilities." #
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*
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* 702.70c A permanent is "championed" by another permanent if the latter exiles
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* the former as the direct result of a champion ability. #
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*
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*/
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public class ChampionAbility extends StaticAbility<ChampionAbility> {
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protected String[] subtypes;
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protected String objectDescription;
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public ChampionAbility(Card card, String subtype) {
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this(card, new String[]{subtype});
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}
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public ChampionAbility(Card card, String[] subtypes) {
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super(Zone.BATTLEFIELD, null);
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this.subtypes = subtypes;
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StringBuilder sb = new StringBuilder("another ");
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ArrayList<Predicate<MageObject>> subtypesPredicates = new ArrayList<Predicate<MageObject>>();
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int i = 0;
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for (String subtype : this.subtypes) {
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subtypesPredicates.add(new SubtypePredicate(subtype));
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if (i == 0) {
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sb.append(subtype);
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} else {
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sb.append(" or ").append(subtype);
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}
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i++;
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}
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this.objectDescription = sb.toString();
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FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent(objectDescription);
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filter.add(Predicates.or(subtypesPredicates));
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filter.add(new AnotherPredicate());
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// When this permanent enters the battlefield, sacrifice it unless you exile another [object] you control.
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Ability ability1 = new EntersBattlefieldTriggeredAbility(
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new SacrificeSourceUnlessPaysEffect(new ChampionExileCost(filter, new StringBuilder(card.getName()).append(" championed creatures").toString())),false);
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ability1.setRuleVisible(false);
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card.addAbility(ability1);
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// When this permanent leaves the battlefield, return the exiled card to the battlefield under its owner's control.
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Ability ability2 = new LeavesBattlefieldTriggeredAbility(new ReturnFromExileForSourceEffect(Constants.Zone.BATTLEFIELD), false);
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ability2.setRuleVisible(false);
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card.addAbility(ability2);
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}
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public ChampionAbility(final ChampionAbility ability) {
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super(ability);
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this.subtypes = ability.subtypes;
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this.objectDescription = ability.objectDescription;
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}
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@Override
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public ChampionAbility copy() {
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return new ChampionAbility(this);
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}
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@Override
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public String getRule() {
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StringBuilder sb = new StringBuilder("Champion ").append(objectDescription);
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sb.append("<i>(When this enters the battlefield, sacrifice it unless you exile another ");
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sb.append(objectDescription);
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sb.append("you control. When this leaves the battlefield, that card returns to the battlefield.)</i>");
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return sb.toString();
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}
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}
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class ChampionExileCost extends CostImpl<ChampionExileCost> {
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private String exileZone = null;
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public ChampionExileCost(FilterControlledCreaturePermanent filter, String exileZone) {
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this.addTarget(new TargetControlledCreaturePermanent(1,1,filter, true));
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this.text = "exile " + filter.getMessage() + " you control";
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this.exileZone = exileZone;
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}
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public ChampionExileCost(ChampionExileCost cost) {
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super(cost);
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this.exileZone = cost.exileZone;
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}
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@Override
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public boolean pay(Ability ability, Game game, UUID sourceId, UUID controllerId, boolean noMana) {
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if (targets.choose(Outcome.Exile, controllerId, sourceId, game)) {
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for (UUID targetId: targets.get(0).getTargets()) {
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Permanent permanent = game.getPermanent(targetId);
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if (permanent == null)
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return false;
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paid |= permanent.moveToExile(sourceId, exileZone, sourceId, game);
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}
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}
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return paid;
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}
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@Override
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public boolean canPay(UUID sourceId, UUID controllerId, Game game) {
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return targets.canChoose(controllerId, game);
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}
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@Override
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public ChampionExileCost copy() {
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return new ChampionExileCost(this);
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}
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}
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