[CN2] Adding Daretti, Ingenious Iconoclast.

This commit is contained in:
LevelX2 2016-09-26 18:01:17 +02:00
parent 652672ee45
commit e1dc3d4ea1
3 changed files with 268 additions and 1 deletions

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.conspiracytakethecrown;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.LoyaltyAbility;
import mage.abilities.common.PlanswalkerEntersWithLoyalityCountersAbility;
import mage.abilities.costs.common.SacrificeTargetCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.effects.common.DestroyTargetEffect;
import mage.abilities.effects.common.DoIfCostPaid;
import mage.abilities.effects.common.PutTokenOntoBattlefieldCopyTargetEffect;
import mage.abilities.keyword.DefenderAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.filter.StaticFilters;
import mage.filter.common.FilterArtifactCard;
import mage.filter.common.FilterControlledArtifactPermanent;
import mage.game.Game;
import mage.game.permanent.token.Token;
import mage.target.TargetPermanent;
import mage.target.common.TargetCardInGraveyardOrBattlefield;
import mage.target.common.TargetControlledPermanent;
/**
*
* @author LevelX2
*/
public class DarettiIngeniousIconoclast extends CardImpl {
public DarettiIngeniousIconoclast(UUID ownerId) {
super(ownerId, 74, "Daretti, Ingenious Iconoclast", Rarity.MYTHIC, new CardType[]{CardType.PLANESWALKER}, "{1}{B}{R}");
this.expansionSetCode = "CN2";
this.subtype.add("Daretti");
this.addAbility(new PlanswalkerEntersWithLoyalityCountersAbility(3));
// +1: Put a 1/1 colorless Construct artifact creature token with defender onto the battlefield.
LoyaltyAbility ability = new LoyaltyAbility(new CreateTokenEffect(new DarettiConstructToken()), 1);
this.addAbility(ability);
// -1: You may sacrifice an artifact. If you do, destroy target artifact or creature.
ability = new LoyaltyAbility(
new DoIfCostPaid(new DestroyTargetEffect(""), new SacrificeTargetCost(new TargetControlledPermanent(new FilterControlledArtifactPermanent("an artifact")))),
-1);
ability.addTarget(new TargetPermanent(StaticFilters.FILTER_ARTIFACT_CREATURE_PERMANENT));
this.addAbility(ability);
// -6: Choose target artifact card in a graveyard or artifact on the battlefield. Put three tokens that are copies of it onto the battlefield.
ability = new LoyaltyAbility(
new PutTokenOntoBattlefieldCopyTargetEffect(null, null, false, 3),
-6);
ability.addTarget(new TargetCardInGraveyardOrBattlefield(new FilterArtifactCard("artifact card in a graveyard or artifact on the battlefield")));
this.addAbility(ability);
}
public DarettiIngeniousIconoclast(final DarettiIngeniousIconoclast card) {
super(card);
}
@Override
public DarettiIngeniousIconoclast copy() {
return new DarettiIngeniousIconoclast(this);
}
}
class DarettiIngeniousIconoclastEffect extends OneShotEffect {
public DarettiIngeniousIconoclastEffect() {
super(Outcome.Benefit);
this.staticText = "Choose target artifact card in a graveyard or artifact on the battlefield. Put three tokens that are copies of it onto the battlefield";
}
public DarettiIngeniousIconoclastEffect(final DarettiIngeniousIconoclastEffect effect) {
super(effect);
}
@Override
public DarettiIngeniousIconoclastEffect copy() {
return new DarettiIngeniousIconoclastEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
return false;
}
}
class DarettiConstructToken extends Token {
public DarettiConstructToken() {
this("CNS");
}
public DarettiConstructToken(String setCode) {
super("Construct", "1/1 colorless Construct artifact creature token with defender");
this.setOriginalExpansionSetCode(setCode);
cardType.add(CardType.ARTIFACT);
cardType.add(CardType.CREATURE);
subtype.add("Construct");
power = new MageInt(1);
toughness = new MageInt(1);
addAbility(DefenderAbility.getInstance());
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.target.common;
import java.util.Set;
import java.util.UUID;
import mage.MageObject;
import mage.abilities.Ability;
import mage.cards.Card;
import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.filter.FilterPermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.TargetCard;
/**
*
* @author LevelX2
*/
public class TargetCardInGraveyardOrBattlefield extends TargetCard {
public TargetCardInGraveyardOrBattlefield() {
this(1, 1, new FilterCard("target card in a graveyard or permanent on the battlefield"));
}
public TargetCardInGraveyardOrBattlefield(FilterCard filter) {
this(1, 1, filter);
}
public TargetCardInGraveyardOrBattlefield(int numTargets, FilterCard filter) {
this(numTargets, numTargets, filter);
}
public TargetCardInGraveyardOrBattlefield(int minNumTargets, int maxNumTargets, FilterCard filter) {
super(minNumTargets, maxNumTargets, Zone.GRAVEYARD, filter); // Zone for card
this.targetName = filter.getMessage();
}
public TargetCardInGraveyardOrBattlefield(final TargetCardInGraveyardOrBattlefield target) {
super(target);
}
@Override
public boolean canChoose(UUID sourceId, UUID sourceControllerId, Game game) {
if (!super.canChoose(sourceId, sourceControllerId, game)) {
MageObject targetSource = game.getObject(sourceId);
for (Permanent permanent : game.getBattlefield().getActivePermanents(new FilterPermanent(), sourceControllerId, game)) {
if ((notTarget || permanent.canBeTargetedBy(targetSource, sourceControllerId, game)) && filter.match(permanent, sourceControllerId, game)) {
return true;
}
}
return false;
}
return true;
}
@Override
public boolean canTarget(UUID id, Ability source, Game game
) {
Permanent permanent = game.getPermanent(id);
if (permanent != null) {
return filter.match(permanent, game);
}
Card card = game.getCard(id);
if (card != null && game.getState().getZone(card.getId()) == Zone.GRAVEYARD) {
return filter.match(card, game);
}
return false;
}
@Override
public Set<UUID> possibleTargets(UUID sourceControllerId, Game game
) {
//return super.possibleTargets(sourceControllerId, game); //To change body of generated methods, choose Tools | Templates.
Set<UUID> possibleTargets = super.possibleTargets(sourceControllerId, game);
for (Permanent permanent : game.getBattlefield().getActivePermanents(new FilterPermanent(), sourceControllerId, game)) {
if (filter.match(permanent, sourceControllerId, game)) {
possibleTargets.add(permanent.getId());
}
}
return possibleTargets;
}
@Override
public Set<UUID> possibleTargets(UUID sourceId, UUID sourceControllerId, Game game
) {
Set<UUID> possibleTargets = super.possibleTargets(sourceId, sourceControllerId, game);
MageObject targetSource = game.getObject(sourceId);
for (Permanent permanent : game.getBattlefield().getActivePermanents(new FilterPermanent(), sourceControllerId, game)) {
if ((notTarget || permanent.canBeTargetedBy(targetSource, sourceControllerId, game)) && filter.match(permanent, sourceId, sourceControllerId, game)) {
possibleTargets.add(permanent.getId());
}
}
return possibleTargets;
}
@Override
public TargetCardInGraveyardOrBattlefield copy() {
return new TargetCardInGraveyardOrBattlefield(this);
}
}