fix Abyssal Horror

This commit is contained in:
Loki 2012-02-27 15:07:37 +04:00
parent 2a380b6090
commit e2740b3c2d

View file

@ -32,10 +32,12 @@ import java.util.UUID;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.common.DiscardTargetEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.target.TargetPlayer;
/**
*
@ -47,12 +49,14 @@ public class AbyssalHorror extends CardImpl<AbyssalHorror> {
super(ownerId, 115, "Abyssal Horror", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{4}{B}{B}");
this.expansionSetCode = "USG";
this.subtype.add("Horror");
this.color.setBlack(true);
this.color.setBlack(true);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
this.addAbility(FlyingAbility.getInstance());
this.addAbility( new EntersBattlefieldTriggeredAbility(new DiscardTargetEffect(2)) );
Ability ability = new EntersBattlefieldTriggeredAbility(new DiscardTargetEffect(2));
ability.addTarget(new TargetPlayer());
this.addAbility(ability);
}
public AbyssalHorror (final AbyssalHorror card) {