[NEO] Implemented Storyweave

This commit is contained in:
Evan Kranzler 2022-02-15 18:18:02 -05:00
parent 630ccbbd60
commit e296b62014
3 changed files with 257 additions and 0 deletions

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@ -0,0 +1,164 @@
package mage.cards.s;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.abilities.effects.common.counter.AddCountersTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.counters.CounterType;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterControlledPermanent;
import mage.game.Game;
import mage.game.events.EntersTheBattlefieldEvent;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.target.TargetPermanent;
import mage.target.common.TargetControlledCreaturePermanent;
import mage.util.CardUtil;
import mage.watchers.Watcher;
import java.util.HashMap;
import java.util.Map;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class Storyweave extends CardImpl {
private static final FilterPermanent filter = new FilterControlledPermanent(SubType.SAGA);
public Storyweave(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{2}{G}");
// Choose one
// Put two +1/+1 counters on target creature you control.
this.getSpellAbility().addEffect(new AddCountersTargetEffect(CounterType.P1P1.createInstance(2)));
this.getSpellAbility().addTarget(new TargetControlledCreaturePermanent());
// Put two lore counters on target Saga you control. The next time one or more enchantment creatures enter the battlefield under your control this turn, each enters with two additional +1/+1 counters on it.
Mode mode = new Mode(new AddCountersTargetEffect(CounterType.LORE.createInstance(2)));
mode.addEffect(new StoryweaveReplacementEffect());
mode.addTarget(new TargetPermanent(filter));
this.getSpellAbility().addMode(mode);
this.getSpellAbility().addWatcher(new StoryweaveWatcher());
}
private Storyweave(final Storyweave card) {
super(card);
}
@Override
public Storyweave copy() {
return new Storyweave(this);
}
public static Ability makeAbility() {
// for testing purposes
Ability ability = new SimpleActivatedAbility(new StoryweaveReplacementEffect(), new GenericManaCost(0));
ability.addWatcher(new StoryweaveWatcher());
return ability;
}
}
class StoryweaveReplacementEffect extends ReplacementEffectImpl {
private int counter = 0;
StoryweaveReplacementEffect() {
super(Duration.EndOfTurn, Outcome.BoostCreature);
staticText = "The next time one or more enchantment creatures enter the battlefield " +
"under your control this turn, each enters with two additional +1/+1 counters on it";
}
StoryweaveReplacementEffect(StoryweaveReplacementEffect effect) {
super(effect);
this.counter = effect.counter;
}
@Override
public boolean checksEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD;
}
@Override
public void init(Ability source, Game game) {
super.init(source, game);
this.counter = StoryweaveWatcher.getCounter(game, source);
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
if (StoryweaveWatcher.getCounter(game, source) > counter) {
discard();
return false;
}
Permanent permanent = ((EntersTheBattlefieldEvent) event).getTarget();
return permanent != null
&& permanent.isControlledBy(source.getControllerId())
&& permanent.isEnchantment(game)
&& permanent.isCreature(game);
}
@Override
public boolean apply(Game game, Ability source) {
return false;
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
Permanent creature = ((EntersTheBattlefieldEvent) event).getTarget();
if (creature != null) {
creature.addCounters(
CounterType.P1P1.createInstance(2),
source.getControllerId(), source,
game, event.getAppliedEffects()
);
}
return false;
}
@Override
public StoryweaveReplacementEffect copy() {
return new StoryweaveReplacementEffect(this);
}
}
class StoryweaveWatcher extends Watcher {
private final Map<UUID, Integer> playerMap = new HashMap<>();
StoryweaveWatcher() {
super(WatcherScope.GAME);
}
@Override
public void watch(GameEvent event, Game game) {
if (event.getType() != GameEvent.EventType.ENTERS_THE_BATTLEFIELD) {
return;
}
EntersTheBattlefieldEvent zEvent = ((EntersTheBattlefieldEvent) event);
if (zEvent.getTarget().isEnchantment(game) && zEvent.getTarget().isCreature(game)) {
playerMap.compute(zEvent.getPlayerId(), CardUtil::setOrIncrementValue);
}
}
@Override
public void reset() {
super.reset();
this.playerMap.clear();
}
static int getCounter(Game game, Ability source) {
return game
.getState()
.getWatcher(StoryweaveWatcher.class)
.playerMap
.getOrDefault(source.getControllerId(), 0);
}
}

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@ -275,6 +275,7 @@ public final class KamigawaNeonDynasty extends ExpansionSet {
cards.add(new SetCardInfo("Spirit-Sister's Call", 237, Rarity.MYTHIC, mage.cards.s.SpiritSistersCall.class)); cards.add(new SetCardInfo("Spirit-Sister's Call", 237, Rarity.MYTHIC, mage.cards.s.SpiritSistersCall.class));
cards.add(new SetCardInfo("Spirited Companion", 38, Rarity.COMMON, mage.cards.s.SpiritedCompanion.class)); cards.add(new SetCardInfo("Spirited Companion", 38, Rarity.COMMON, mage.cards.s.SpiritedCompanion.class));
cards.add(new SetCardInfo("Spring-Leaf Avenger", 208, Rarity.RARE, mage.cards.s.SpringLeafAvenger.class)); cards.add(new SetCardInfo("Spring-Leaf Avenger", 208, Rarity.RARE, mage.cards.s.SpringLeafAvenger.class));
cards.add(new SetCardInfo("Storyweave", 209, Rarity.UNCOMMON, mage.cards.s.Storyweave.class));
cards.add(new SetCardInfo("Suit Up", 81, Rarity.COMMON, mage.cards.s.SuitUp.class)); cards.add(new SetCardInfo("Suit Up", 81, Rarity.COMMON, mage.cards.s.SuitUp.class));
cards.add(new SetCardInfo("Sunblade Samurai", 39, Rarity.COMMON, mage.cards.s.SunbladeSamurai.class)); cards.add(new SetCardInfo("Sunblade Samurai", 39, Rarity.COMMON, mage.cards.s.SunbladeSamurai.class));
cards.add(new SetCardInfo("Surgehacker Mech", 260, Rarity.RARE, mage.cards.s.SurgehackerMech.class)); cards.add(new SetCardInfo("Surgehacker Mech", 260, Rarity.RARE, mage.cards.s.SurgehackerMech.class));

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package org.mage.test.cards.single.neo;
import mage.cards.s.Storyweave;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import mage.counters.CounterType;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
* @author TheElk801
*/
public class StoryweaveTest extends CardTestPlayerBase {
private static final String fang = "Fang of Shigeki";
private static final String colossus = "Nyxborn Colossus";
private static final String intervention = "Fated Intervention";
private void addEffectToGame() {
// casting the spell is a pain to set up, this is easier
addCustomCardWithAbility("tester", playerA, Storyweave.makeAbility());
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{0}");
}
@Test
public void test__WorksOnlyOnce() {
addCard(Zone.BATTLEFIELD, playerA, "Forest", 7);
addCard(Zone.HAND, playerA, fang);
addCard(Zone.HAND, playerA, colossus);
addEffectToGame();
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, fang);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, colossus);
setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN);
execute();
assertAllCommandsUsed();
assertCounterCount(playerA, fang, CounterType.P1P1, 2);
assertCounterCount(playerA, colossus, CounterType.P1P1, 0);
}
@Test
public void test__MultipleOnlyOnce() {
addCard(Zone.BATTLEFIELD, playerA, "Forest", 6);
addCard(Zone.HAND, playerA, intervention);
addCard(Zone.HAND, playerA, fang);
addEffectToGame();
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, intervention);
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, fang);
setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN);
execute();
assertAllCommandsUsed();
assertCounterCount(playerA, fang, CounterType.P1P1, 0);
assertPermanentCount(playerA, "Centaur", 2);
currentGame
.getBattlefield()
.getAllActivePermanents()
.stream()
.filter(permanent -> "Centaur".equals(permanent.getName()))
.noneMatch(permanent -> permanent.getCounters(currentGame).getCount(CounterType.P1P1) != 2);
}
@Test
public void test__SingleOnlyOnce() {
addCard(Zone.BATTLEFIELD, playerA, "Forest", 6);
addCard(Zone.HAND, playerA, intervention);
addCard(Zone.HAND, playerA, fang);
addEffectToGame();
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, fang);
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, intervention);
setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN);
execute();
assertAllCommandsUsed();
assertCounterCount(playerA, fang, CounterType.P1P1, 2);
assertPermanentCount(playerA, "Centaur", 2);
currentGame
.getBattlefield()
.getAllActivePermanents()
.stream()
.filter(permanent -> "Centaur".equals(permanent.getName()))
.noneMatch(permanent -> permanent.getCounters(currentGame).getCount(CounterType.P1P1) != 0);
}
}