Add in decreasing rectangle spiral for paper original dual lands

This commit is contained in:
spjspj 2021-08-12 00:21:41 +10:00
parent 4a8f9d9308
commit e29b22df6e
7 changed files with 158 additions and 44 deletions

View file

@ -101,7 +101,7 @@ public final class CardRendererUtils {
g.setColor(new Color(0, 0, 0, 150));
g.drawOval(x - 1, y - 1, bevel * 2, h);
g.setPaint(border);
g.drawOval(x, y, bevel * 2 - 1, h - 1);
g.fillOval(x, y, bevel * 2 - 1, h - 2);
g.drawOval(x + w - bevel * 2, y, bevel * 2 - 1, h - 1);
g.drawOval(x + 1, y + 1, bevel * 2 - 3, h - 3);
g.drawOval(x + 1 + w - bevel * 2, y + 1, bevel * 2 - 3, h - 3);

View file

@ -162,6 +162,12 @@ public class ModernCardRenderer extends CardRenderer {
public static final Color LAND_TEXTBOX_GREEN = new Color(198, 220, 198, 234);
public static final Color LAND_TEXTBOX_GOLD = new Color(236, 229, 207, 234);
public static final Color LAND_SPIRAL_TEXTBOX_WHITE = new Color(248, 232, 188, 220);
public static final Color LAND_SPIRAL_TEXTBOX_BLUE = new Color(189, 212, 236, 220);
public static final Color LAND_SPIRAL_TEXTBOX_BLACK = new Color(174, 164, 162, 220);
public static final Color LAND_SPIRAL_TEXTBOX_RED = new Color(242, 168, 133, 220);
public static final Color LAND_SPIRAL_TEXTBOX_GREEN = new Color(198, 220, 198, 220);
public static final Color TEXTBOX_WHITE = new Color(252, 249, 244, 234);
public static final Color TEXTBOX_BLUE = new Color(229, 238, 247, 234);
public static final Color TEXTBOX_BLACK = new Color(241, 241, 240, 234);
@ -379,6 +385,10 @@ public class ModernCardRenderer extends CardRenderer {
return cardView.getFrameStyle() == FrameStyle.UST_FULL_ART_BASIC;
}
private boolean isOriginalDualLand() {
return cardView.getFrameStyle() == FrameStyle.LEA_ORIGINAL_DUAL_LAND_ART_BASIC;
}
protected boolean isSourceArtFullArt() {
int color = artImage.getRGB(0, artImage.getHeight() / 2);
return (((color & 0x00FF0000) > 0x00200000)
@ -471,6 +481,7 @@ public class ModernCardRenderer extends CardRenderer {
// Is this a Zendikar or Unstable land
boolean isZenUst = isZendikarFullArtLand() || isUnstableFullArtLand();
boolean isOriginalDual = isOriginalDualLand();
// Draw the main card content border
g.setPaint(borderPaint);
@ -494,9 +505,56 @@ public class ModernCardRenderer extends CardRenderer {
}
if (!isZenUst) {
g.fillRect(
if (cardView.getCardTypes().contains(CardType.LAND)) {
int total_height_of_box = cardHeight - borderWidth * 3 - typeLineY - 2 - boxHeight;
// Analysis of LEA Duals (Scrubland) gives 16.5 height of unit of 'spirals' in the text area
int height_of_spiral = (int) Math.round(total_height_of_box / 16.5);
int total_height_spiral = total_height_of_box;
List<ObjectColor> twoColors = frameColors.getColors();
if (twoColors.size() <= 2) {
if (isOriginalDual && twoColors.size() == 2) {
g.setPaint(getSpiralLandTextboxColor(twoColors.get(0), twoColors.get(1), false));
}
g.fillRect(totalContentInset + 1, typeLineY + boxHeight + 1, contentWidth - 2, total_height_of_box);
}
if (frameColors.getColorCount() >= 3) {
g.fillRect(totalContentInset + 1, typeLineY + boxHeight + 1, contentWidth - 2, total_height_of_box);
}
if (frameColors.getColorCount() == 2) {
if (isOriginalDual) {
g.setPaint(getSpiralLandTextboxColor(twoColors.get(0), twoColors.get(1), true));
// Horizontal bars
g.fillRect(totalContentInset + 1 , typeLineY + boxHeight + 1 , contentWidth - 2 , height_of_spiral);
g.fillRect(totalContentInset + 1 + 2*height_of_spiral, typeLineY + boxHeight + 1 + 2*height_of_spiral , contentWidth - 2 - 4*height_of_spiral , height_of_spiral);
g.fillRect(totalContentInset + 1 + 4*height_of_spiral, typeLineY + boxHeight + 1 + 4*height_of_spiral , contentWidth - 2 - 8*height_of_spiral , height_of_spiral);
g.fillRect(totalContentInset + 1 + 6*height_of_spiral, typeLineY + boxHeight + 1 + 6*height_of_spiral , contentWidth - 2 - 12*height_of_spiral, height_of_spiral);
g.fillRect(totalContentInset + 1 + 6*height_of_spiral, typeLineY + boxHeight + 1 + total_height_of_box - 7*height_of_spiral, contentWidth - 2 - 12*height_of_spiral, height_of_spiral);
g.fillRect(totalContentInset + 1 + 4*height_of_spiral, typeLineY + boxHeight + 1 + total_height_of_box - 5*height_of_spiral, contentWidth - 2 - 8*height_of_spiral , height_of_spiral);
g.fillRect(totalContentInset + 1 + 2*height_of_spiral, typeLineY + boxHeight + 1 + total_height_of_box - 3*height_of_spiral, contentWidth - 2 - 4*height_of_spiral , height_of_spiral);
g.fillRect(totalContentInset + 1 , typeLineY + boxHeight + 1 + total_height_of_box - height_of_spiral , contentWidth - 2 , height_of_spiral);
// Vertical bars
g.fillRect(totalContentInset + 1 , typeLineY + boxHeight + 1 , height_of_spiral, total_height_spiral - 1 );
g.fillRect(totalContentInset + 1 + 2*height_of_spiral, typeLineY + boxHeight + 1 + 2*height_of_spiral, height_of_spiral, total_height_spiral - 1 - 4*height_of_spiral );
g.fillRect(totalContentInset + 1 + 4*height_of_spiral, typeLineY + boxHeight + 1 + 4*height_of_spiral, height_of_spiral, total_height_spiral - 1 - 8*height_of_spiral );
g.fillRect(totalContentInset + 1 + 6*height_of_spiral, typeLineY + boxHeight + 1 + 6*height_of_spiral, height_of_spiral, total_height_spiral - 1 - 12*height_of_spiral);
g.fillRect(totalContentInset + contentWidth - 7*height_of_spiral, typeLineY + boxHeight + 1 + 6*height_of_spiral, height_of_spiral, total_height_spiral - 1 - 12*height_of_spiral);
g.fillRect(totalContentInset + contentWidth - 5*height_of_spiral, typeLineY + boxHeight + 1 + 4*height_of_spiral, height_of_spiral, total_height_spiral - 1 - 8*height_of_spiral );
g.fillRect(totalContentInset + contentWidth - 3*height_of_spiral, typeLineY + boxHeight + 1 + 2*height_of_spiral, height_of_spiral, total_height_spiral - 1 - 4*height_of_spiral );
g.fillRect(totalContentInset + contentWidth - 1*height_of_spiral, typeLineY + boxHeight + 1 + 0*height_of_spiral, height_of_spiral, total_height_spiral - 1 );
}
}
} else {
g.fillRect(
totalContentInset + 1, typeLineY,
contentWidth - 2, cardHeight - borderWidth * 3 - typeLineY - 1);
}
}
// If it's a planeswalker, extend the textbox left border by some
@ -1645,6 +1703,50 @@ public class ModernCardRenderer extends CardRenderer {
}
}
// Determine the land textbox color for the spiral colours
protected static Color getSpiralLandTextboxColor(ObjectColor color, ObjectColor secondColor, boolean firstOne) {
// Absolutely mental, but the coloring for the spirals is as follows (reading from biggest box in):
// WG WU BW RW UG BU BG RB RG RU
boolean white = color.isWhite() || secondColor.isWhite();
boolean blue = color.isBlue() || secondColor.isBlue();
boolean black = color.isBlack() || secondColor.isBlack();
boolean red = color.isRed() || secondColor.isRed();
boolean green = color.isGreen() || secondColor.isGreen();
if (white && green) {
return firstOne ? LAND_SPIRAL_TEXTBOX_WHITE : LAND_SPIRAL_TEXTBOX_GREEN;
}
if (white && blue) {
return firstOne ? LAND_SPIRAL_TEXTBOX_WHITE : LAND_SPIRAL_TEXTBOX_BLUE;
}
if (black && white) {
return firstOne ? LAND_SPIRAL_TEXTBOX_BLACK : LAND_SPIRAL_TEXTBOX_WHITE;
}
if (red && white) {
return firstOne ? LAND_SPIRAL_TEXTBOX_RED : LAND_SPIRAL_TEXTBOX_WHITE;
}
if (blue && green) {
return firstOne ? LAND_SPIRAL_TEXTBOX_BLUE : LAND_SPIRAL_TEXTBOX_GREEN;
}
if (black && blue) {
return firstOne ? LAND_SPIRAL_TEXTBOX_BLACK : LAND_SPIRAL_TEXTBOX_BLUE;
}
if (black && green) {
return firstOne ? LAND_SPIRAL_TEXTBOX_BLACK : LAND_SPIRAL_TEXTBOX_GREEN;
}
if (red && black) {
return firstOne ? LAND_SPIRAL_TEXTBOX_RED : LAND_SPIRAL_TEXTBOX_BLACK;
}
if (red && green) {
return firstOne ? LAND_SPIRAL_TEXTBOX_RED : LAND_SPIRAL_TEXTBOX_GREEN;
}
if (red && blue) {
return firstOne ? LAND_SPIRAL_TEXTBOX_RED : LAND_SPIRAL_TEXTBOX_BLUE;
}
return getLandTextboxColor(color);
}
// Determine the land textbox color for a single color. Uses the same colors as the
// type / name line.
protected static Color getLandTextboxColor(ObjectColor color) {

View file

@ -1,6 +1,8 @@
package mage.sets;
import mage.cards.CardGraphicInfo;
import mage.cards.ExpansionSet;
import mage.cards.FrameStyle;
import mage.constants.Rarity;
import mage.constants.SetType;
@ -33,10 +35,10 @@ public final class LimitedEditionAlpha extends ExpansionSet {
cards.add(new SetCardInfo("Armageddon", 2, Rarity.RARE, mage.cards.a.Armageddon.class));
cards.add(new SetCardInfo("Aspect of Wolf", 184, Rarity.RARE, mage.cards.a.AspectOfWolf.class));
cards.add(new SetCardInfo("Bad Moon", 93, Rarity.RARE, mage.cards.b.BadMoon.class));
cards.add(new SetCardInfo("Badlands", 277, Rarity.RARE, mage.cards.b.Badlands.class));
cards.add(new SetCardInfo("Badlands", 277, Rarity.RARE, mage.cards.b.Badlands.class, new CardGraphicInfo(FrameStyle.LEA_ORIGINAL_DUAL_LAND_ART_BASIC, false)));
cards.add(new SetCardInfo("Balance", 3, Rarity.RARE, mage.cards.b.Balance.class));
cards.add(new SetCardInfo("Basalt Monolith", 231, Rarity.UNCOMMON, mage.cards.b.BasaltMonolith.class));
cards.add(new SetCardInfo("Bayou", 278, Rarity.RARE, mage.cards.b.Bayou.class));
cards.add(new SetCardInfo("Bayou", 278, Rarity.RARE, mage.cards.b.Bayou.class, new CardGraphicInfo(FrameStyle.LEA_ORIGINAL_DUAL_LAND_ART_BASIC, false)));
cards.add(new SetCardInfo("Benalish Hero", 4, Rarity.COMMON, mage.cards.b.BenalishHero.class));
cards.add(new SetCardInfo("Berserk", 185, Rarity.UNCOMMON, mage.cards.b.Berserk.class));
cards.add(new SetCardInfo("Birds of Paradise", 186, Rarity.RARE, mage.cards.b.BirdsOfParadise.class));
@ -210,7 +212,7 @@ public final class LimitedEditionAlpha extends ExpansionSet {
cards.add(new SetCardInfo("Plague Rats", 121, Rarity.COMMON, mage.cards.p.PlagueRats.class));
cards.add(new SetCardInfo("Plains", 286, Rarity.LAND, mage.cards.basiclands.Plains.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Plains", 287, Rarity.LAND, mage.cards.basiclands.Plains.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Plateau", 279, Rarity.RARE, mage.cards.p.Plateau.class));
cards.add(new SetCardInfo("Plateau", 279, Rarity.RARE, mage.cards.p.Plateau.class, new CardGraphicInfo(FrameStyle.LEA_ORIGINAL_DUAL_LAND_ART_BASIC, false)));
cards.add(new SetCardInfo("Power Leak", 71, Rarity.COMMON, mage.cards.p.PowerLeak.class));
cards.add(new SetCardInfo("Power Sink", 72, Rarity.COMMON, mage.cards.p.PowerSink.class));
cards.add(new SetCardInfo("Power Surge", 167, Rarity.RARE, mage.cards.p.PowerSurge.class));
@ -234,10 +236,10 @@ public final class LimitedEditionAlpha extends ExpansionSet {
cards.add(new SetCardInfo("Sacrifice", 124, Rarity.UNCOMMON, mage.cards.s.Sacrifice.class));
cards.add(new SetCardInfo("Samite Healer", 37, Rarity.COMMON, mage.cards.s.SamiteHealer.class));
cards.add(new SetCardInfo("Savannah Lions", 38, Rarity.RARE, mage.cards.s.SavannahLions.class));
cards.add(new SetCardInfo("Savannah", 280, Rarity.RARE, mage.cards.s.Savannah.class));
cards.add(new SetCardInfo("Savannah", 280, Rarity.RARE, mage.cards.s.Savannah.class, new CardGraphicInfo(FrameStyle.LEA_ORIGINAL_DUAL_LAND_ART_BASIC, false)));
cards.add(new SetCardInfo("Scathe Zombies", 125, Rarity.COMMON, mage.cards.s.ScatheZombies.class));
cards.add(new SetCardInfo("Scavenging Ghoul", 126, Rarity.UNCOMMON, mage.cards.s.ScavengingGhoul.class));
cards.add(new SetCardInfo("Scrubland", 281, Rarity.RARE, mage.cards.s.Scrubland.class));
cards.add(new SetCardInfo("Scrubland", 281, Rarity.RARE, mage.cards.s.Scrubland.class, new CardGraphicInfo(FrameStyle.LEA_ORIGINAL_DUAL_LAND_ART_BASIC, false)));
cards.add(new SetCardInfo("Scryb Sprites", 215, Rarity.COMMON, mage.cards.s.ScrybSprites.class));
cards.add(new SetCardInfo("Sea Serpent", 76, Rarity.COMMON, mage.cards.s.SeaSerpent.class));
cards.add(new SetCardInfo("Sedge Troll", 172, Rarity.RARE, mage.cards.s.SedgeTroll.class));
@ -262,7 +264,7 @@ public final class LimitedEditionAlpha extends ExpansionSet {
cards.add(new SetCardInfo("Swamp", 290, Rarity.LAND, mage.cards.basiclands.Swamp.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Swamp", 291, Rarity.LAND, mage.cards.basiclands.Swamp.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Swords to Plowshares", 40, Rarity.UNCOMMON, mage.cards.s.SwordsToPlowshares.class));
cards.add(new SetCardInfo("Taiga", 282, Rarity.RARE, mage.cards.t.Taiga.class));
cards.add(new SetCardInfo("Taiga", 282, Rarity.RARE, mage.cards.t.Taiga.class, new CardGraphicInfo(FrameStyle.LEA_ORIGINAL_DUAL_LAND_ART_BASIC, false)));
cards.add(new SetCardInfo("Terror", 130, Rarity.COMMON, mage.cards.t.Terror.class));
cards.add(new SetCardInfo("The Hive", 272, Rarity.RARE, mage.cards.t.TheHive.class));
cards.add(new SetCardInfo("Thicket Basilisk", 218, Rarity.UNCOMMON, mage.cards.t.ThicketBasilisk.class));
@ -273,13 +275,13 @@ public final class LimitedEditionAlpha extends ExpansionSet {
cards.add(new SetCardInfo("Time Walk", 83, Rarity.RARE, mage.cards.t.TimeWalk.class));
cards.add(new SetCardInfo("Timetwister", 84, Rarity.RARE, mage.cards.t.Timetwister.class));
cards.add(new SetCardInfo("Tranquility", 220, Rarity.COMMON, mage.cards.t.Tranquility.class));
cards.add(new SetCardInfo("Tropical Island", 283, Rarity.RARE, mage.cards.t.TropicalIsland.class));
cards.add(new SetCardInfo("Tropical Island", 283, Rarity.RARE, mage.cards.t.TropicalIsland.class, new CardGraphicInfo(FrameStyle.LEA_ORIGINAL_DUAL_LAND_ART_BASIC, false)));
cards.add(new SetCardInfo("Tsunami", 221, Rarity.UNCOMMON, mage.cards.t.Tsunami.class));
cards.add(new SetCardInfo("Tundra", 284, Rarity.RARE, mage.cards.t.Tundra.class));
cards.add(new SetCardInfo("Tundra", 284, Rarity.RARE, mage.cards.t.Tundra.class, new CardGraphicInfo(FrameStyle.LEA_ORIGINAL_DUAL_LAND_ART_BASIC, false)));
cards.add(new SetCardInfo("Tunnel", 178, Rarity.UNCOMMON, mage.cards.t.Tunnel.class));
cards.add(new SetCardInfo("Twiddle", 85, Rarity.COMMON, mage.cards.t.Twiddle.class));
cards.add(new SetCardInfo("Two-Headed Giant of Foriys", 179, Rarity.RARE, mage.cards.t.TwoHeadedGiantOfForiys.class));
cards.add(new SetCardInfo("Underground Sea", 285, Rarity.RARE, mage.cards.u.UndergroundSea.class));
cards.add(new SetCardInfo("Underground Sea", 285, Rarity.RARE, mage.cards.u.UndergroundSea.class, new CardGraphicInfo(FrameStyle.LEA_ORIGINAL_DUAL_LAND_ART_BASIC, false)));
cards.add(new SetCardInfo("Unholy Strength", 131, Rarity.COMMON, mage.cards.u.UnholyStrength.class));
cards.add(new SetCardInfo("Unsummon", 86, Rarity.COMMON, mage.cards.u.Unsummon.class));
cards.add(new SetCardInfo("Uthden Troll", 180, Rarity.UNCOMMON, mage.cards.u.UthdenTroll.class));

View file

@ -1,6 +1,8 @@
package mage.sets;
import mage.cards.CardGraphicInfo;
import mage.cards.ExpansionSet;
import mage.cards.FrameStyle;
import mage.constants.Rarity;
import mage.constants.SetType;
@ -33,10 +35,10 @@ public final class LimitedEditionBeta extends ExpansionSet {
cards.add(new SetCardInfo("Armageddon", 2, Rarity.RARE, mage.cards.a.Armageddon.class));
cards.add(new SetCardInfo("Aspect of Wolf", 185, Rarity.RARE, mage.cards.a.AspectOfWolf.class));
cards.add(new SetCardInfo("Bad Moon", 94, Rarity.RARE, mage.cards.b.BadMoon.class));
cards.add(new SetCardInfo("Badlands", 278, Rarity.RARE, mage.cards.b.Badlands.class));
cards.add(new SetCardInfo("Badlands", 278, Rarity.RARE, mage.cards.b.Badlands.class, new CardGraphicInfo(FrameStyle.LEA_ORIGINAL_DUAL_LAND_ART_BASIC, false)));
cards.add(new SetCardInfo("Balance", 3, Rarity.RARE, mage.cards.b.Balance.class));
cards.add(new SetCardInfo("Basalt Monolith", 232, Rarity.UNCOMMON, mage.cards.b.BasaltMonolith.class));
cards.add(new SetCardInfo("Bayou", 279, Rarity.RARE, mage.cards.b.Bayou.class));
cards.add(new SetCardInfo("Bayou", 279, Rarity.RARE, mage.cards.b.Bayou.class, new CardGraphicInfo(FrameStyle.LEA_ORIGINAL_DUAL_LAND_ART_BASIC, false)));
cards.add(new SetCardInfo("Benalish Hero", 4, Rarity.COMMON, mage.cards.b.BenalishHero.class));
cards.add(new SetCardInfo("Berserk", 186, Rarity.UNCOMMON, mage.cards.b.Berserk.class));
cards.add(new SetCardInfo("Birds of Paradise", 187, Rarity.RARE, mage.cards.b.BirdsOfParadise.class));
@ -215,7 +217,7 @@ public final class LimitedEditionBeta extends ExpansionSet {
cards.add(new SetCardInfo("Plains", 288, Rarity.LAND, mage.cards.basiclands.Plains.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Plains", 289, Rarity.LAND, mage.cards.basiclands.Plains.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Plains", 290, Rarity.LAND, mage.cards.basiclands.Plains.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Plateau", 280, Rarity.RARE, mage.cards.p.Plateau.class));
cards.add(new SetCardInfo("Plateau", 280, Rarity.RARE, mage.cards.p.Plateau.class, new CardGraphicInfo(FrameStyle.LEA_ORIGINAL_DUAL_LAND_ART_BASIC, false)));
cards.add(new SetCardInfo("Power Leak", 72, Rarity.COMMON, mage.cards.p.PowerLeak.class));
cards.add(new SetCardInfo("Power Sink", 73, Rarity.COMMON, mage.cards.p.PowerSink.class));
cards.add(new SetCardInfo("Power Surge", 168, Rarity.RARE, mage.cards.p.PowerSurge.class));
@ -239,10 +241,10 @@ public final class LimitedEditionBeta extends ExpansionSet {
cards.add(new SetCardInfo("Sacrifice", 125, Rarity.UNCOMMON, mage.cards.s.Sacrifice.class));
cards.add(new SetCardInfo("Samite Healer", 38, Rarity.COMMON, mage.cards.s.SamiteHealer.class));
cards.add(new SetCardInfo("Savannah Lions", 39, Rarity.RARE, mage.cards.s.SavannahLions.class));
cards.add(new SetCardInfo("Savannah", 281, Rarity.RARE, mage.cards.s.Savannah.class));
cards.add(new SetCardInfo("Savannah", 281, Rarity.RARE, mage.cards.s.Savannah.class, new CardGraphicInfo(FrameStyle.LEA_ORIGINAL_DUAL_LAND_ART_BASIC, false)));
cards.add(new SetCardInfo("Scathe Zombies", 126, Rarity.COMMON, mage.cards.s.ScatheZombies.class));
cards.add(new SetCardInfo("Scavenging Ghoul", 127, Rarity.UNCOMMON, mage.cards.s.ScavengingGhoul.class));
cards.add(new SetCardInfo("Scrubland", 282, Rarity.RARE, mage.cards.s.Scrubland.class));
cards.add(new SetCardInfo("Scrubland", 282, Rarity.RARE, mage.cards.s.Scrubland.class, new CardGraphicInfo(FrameStyle.LEA_ORIGINAL_DUAL_LAND_ART_BASIC, false)));
cards.add(new SetCardInfo("Scryb Sprites", 216, Rarity.COMMON, mage.cards.s.ScrybSprites.class));
cards.add(new SetCardInfo("Sea Serpent", 77, Rarity.COMMON, mage.cards.s.SeaSerpent.class));
cards.add(new SetCardInfo("Sedge Troll", 173, Rarity.RARE, mage.cards.s.SedgeTroll.class));
@ -268,7 +270,7 @@ public final class LimitedEditionBeta extends ExpansionSet {
cards.add(new SetCardInfo("Swamp", 295, Rarity.LAND, mage.cards.basiclands.Swamp.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Swamp", 296, Rarity.LAND, mage.cards.basiclands.Swamp.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Swords to Plowshares", 41, Rarity.UNCOMMON, mage.cards.s.SwordsToPlowshares.class));
cards.add(new SetCardInfo("Taiga", 283, Rarity.RARE, mage.cards.t.Taiga.class));
cards.add(new SetCardInfo("Taiga", 283, Rarity.RARE, mage.cards.t.Taiga.class, new CardGraphicInfo(FrameStyle.LEA_ORIGINAL_DUAL_LAND_ART_BASIC, false)));
cards.add(new SetCardInfo("Terror", 131, Rarity.COMMON, mage.cards.t.Terror.class));
cards.add(new SetCardInfo("The Hive", 273, Rarity.RARE, mage.cards.t.TheHive.class));
cards.add(new SetCardInfo("Thicket Basilisk", 219, Rarity.UNCOMMON, mage.cards.t.ThicketBasilisk.class));
@ -279,13 +281,13 @@ public final class LimitedEditionBeta extends ExpansionSet {
cards.add(new SetCardInfo("Time Walk", 84, Rarity.RARE, mage.cards.t.TimeWalk.class));
cards.add(new SetCardInfo("Timetwister", 85, Rarity.RARE, mage.cards.t.Timetwister.class));
cards.add(new SetCardInfo("Tranquility", 221, Rarity.COMMON, mage.cards.t.Tranquility.class));
cards.add(new SetCardInfo("Tropical Island", 284, Rarity.RARE, mage.cards.t.TropicalIsland.class));
cards.add(new SetCardInfo("Tropical Island", 284, Rarity.RARE, mage.cards.t.TropicalIsland.class, new CardGraphicInfo(FrameStyle.LEA_ORIGINAL_DUAL_LAND_ART_BASIC, false)));
cards.add(new SetCardInfo("Tsunami", 222, Rarity.UNCOMMON, mage.cards.t.Tsunami.class));
cards.add(new SetCardInfo("Tundra", 285, Rarity.RARE, mage.cards.t.Tundra.class));
cards.add(new SetCardInfo("Tundra", 285, Rarity.RARE, mage.cards.t.Tundra.class, new CardGraphicInfo(FrameStyle.LEA_ORIGINAL_DUAL_LAND_ART_BASIC, false)));
cards.add(new SetCardInfo("Tunnel", 179, Rarity.UNCOMMON, mage.cards.t.Tunnel.class));
cards.add(new SetCardInfo("Twiddle", 86, Rarity.COMMON, mage.cards.t.Twiddle.class));
cards.add(new SetCardInfo("Two-Headed Giant of Foriys", 180, Rarity.RARE, mage.cards.t.TwoHeadedGiantOfForiys.class));
cards.add(new SetCardInfo("Underground Sea", 286, Rarity.RARE, mage.cards.u.UndergroundSea.class));
cards.add(new SetCardInfo("Underground Sea", 286, Rarity.RARE, mage.cards.u.UndergroundSea.class, new CardGraphicInfo(FrameStyle.LEA_ORIGINAL_DUAL_LAND_ART_BASIC, false)));
cards.add(new SetCardInfo("Unholy Strength", 132, Rarity.COMMON, mage.cards.u.UnholyStrength.class));
cards.add(new SetCardInfo("Unsummon", 87, Rarity.COMMON, mage.cards.u.Unsummon.class));
cards.add(new SetCardInfo("Uthden Troll", 181, Rarity.UNCOMMON, mage.cards.u.UthdenTroll.class));
@ -293,7 +295,7 @@ public final class LimitedEditionBeta extends ExpansionSet {
cards.add(new SetCardInfo("Vesuvan Doppelganger", 88, Rarity.RARE, mage.cards.v.VesuvanDoppelganger.class));
cards.add(new SetCardInfo("Veteran Bodyguard", 42, Rarity.RARE, mage.cards.v.VeteranBodyguard.class));
cards.add(new SetCardInfo("Volcanic Eruption", 89, Rarity.RARE, mage.cards.v.VolcanicEruption.class));
cards.add(new SetCardInfo("Volcanic Island", 287, Rarity.RARE, mage.cards.v.VolcanicIsland.class));
cards.add(new SetCardInfo("Volcanic Island", 287, Rarity.RARE, mage.cards.v.VolcanicIsland.class, new CardGraphicInfo(FrameStyle.LEA_ORIGINAL_DUAL_LAND_ART_BASIC, false)));
cards.add(new SetCardInfo("Wall of Air", 90, Rarity.UNCOMMON, mage.cards.w.WallOfAir.class));
cards.add(new SetCardInfo("Wall of Bone", 133, Rarity.UNCOMMON, mage.cards.w.WallOfBone.class));
cards.add(new SetCardInfo("Wall of Brambles", 224, Rarity.UNCOMMON, mage.cards.w.WallOfBrambles.class));

View file

@ -1,6 +1,8 @@
package mage.sets;
import mage.cards.CardGraphicInfo;
import mage.cards.ExpansionSet;
import mage.cards.FrameStyle;
import mage.constants.Rarity;
import mage.constants.SetType;
@ -36,10 +38,10 @@ public final class RevisedEdition extends ExpansionSet {
cards.add(new SetCardInfo("Aspect of Wolf", 186, Rarity.RARE, mage.cards.a.AspectOfWolf.class));
cards.add(new SetCardInfo("Atog", 139, Rarity.COMMON, mage.cards.a.Atog.class));
cards.add(new SetCardInfo("Bad Moon", 94, Rarity.RARE, mage.cards.b.BadMoon.class));
cards.add(new SetCardInfo("Badlands", 282, Rarity.RARE, mage.cards.b.Badlands.class));
cards.add(new SetCardInfo("Badlands", 282, Rarity.RARE, mage.cards.b.Badlands.class, new CardGraphicInfo(FrameStyle.LEA_ORIGINAL_DUAL_LAND_ART_BASIC, false)));
cards.add(new SetCardInfo("Balance", 3, Rarity.RARE, mage.cards.b.Balance.class));
cards.add(new SetCardInfo("Basalt Monolith", 235, Rarity.UNCOMMON, mage.cards.b.BasaltMonolith.class));
cards.add(new SetCardInfo("Bayou", 283, Rarity.RARE, mage.cards.b.Bayou.class));
cards.add(new SetCardInfo("Bayou", 283, Rarity.RARE, mage.cards.b.Bayou.class, new CardGraphicInfo(FrameStyle.LEA_ORIGINAL_DUAL_LAND_ART_BASIC, false)));
cards.add(new SetCardInfo("Benalish Hero", 4, Rarity.COMMON, mage.cards.b.BenalishHero.class));
cards.add(new SetCardInfo("Birds of Paradise", 187, Rarity.RARE, mage.cards.b.BirdsOfParadise.class));
cards.add(new SetCardInfo("Black Knight", 95, Rarity.UNCOMMON, mage.cards.b.BlackKnight.class));
@ -220,7 +222,7 @@ public final class RevisedEdition extends ExpansionSet {
cards.add(new SetCardInfo("Plains", 292, Rarity.LAND, mage.cards.basiclands.Plains.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Plains", 293, Rarity.LAND, mage.cards.basiclands.Plains.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Plains", 294, Rarity.LAND, mage.cards.basiclands.Plains.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Plateau", 284, Rarity.RARE, mage.cards.p.Plateau.class));
cards.add(new SetCardInfo("Plateau", 284, Rarity.RARE, mage.cards.p.Plateau.class, new CardGraphicInfo(FrameStyle.LEA_ORIGINAL_DUAL_LAND_ART_BASIC, false)));
cards.add(new SetCardInfo("Power Leak", 73, Rarity.COMMON, mage.cards.p.PowerLeak.class));
cards.add(new SetCardInfo("Power Sink", 74, Rarity.COMMON, mage.cards.p.PowerSink.class));
cards.add(new SetCardInfo("Power Surge", 170, Rarity.RARE, mage.cards.p.PowerSurge.class));
@ -246,10 +248,10 @@ public final class RevisedEdition extends ExpansionSet {
cards.add(new SetCardInfo("Sacrifice", 126, Rarity.UNCOMMON, mage.cards.s.Sacrifice.class));
cards.add(new SetCardInfo("Samite Healer", 38, Rarity.COMMON, mage.cards.s.SamiteHealer.class));
cards.add(new SetCardInfo("Savannah Lions", 39, Rarity.RARE, mage.cards.s.SavannahLions.class));
cards.add(new SetCardInfo("Savannah", 285, Rarity.RARE, mage.cards.s.Savannah.class));
cards.add(new SetCardInfo("Savannah", 285, Rarity.RARE, mage.cards.s.Savannah.class, new CardGraphicInfo(FrameStyle.LEA_ORIGINAL_DUAL_LAND_ART_BASIC, false)));
cards.add(new SetCardInfo("Scathe Zombies", 127, Rarity.COMMON, mage.cards.s.ScatheZombies.class));
cards.add(new SetCardInfo("Scavenging Ghoul", 128, Rarity.UNCOMMON, mage.cards.s.ScavengingGhoul.class));
cards.add(new SetCardInfo("Scrubland", 286, Rarity.RARE, mage.cards.s.Scrubland.class));
cards.add(new SetCardInfo("Scrubland", 286, Rarity.RARE, mage.cards.s.Scrubland.class, new CardGraphicInfo(FrameStyle.LEA_ORIGINAL_DUAL_LAND_ART_BASIC, false)));
cards.add(new SetCardInfo("Scryb Sprites", 215, Rarity.COMMON, mage.cards.s.ScrybSprites.class));
cards.add(new SetCardInfo("Sea Serpent", 78, Rarity.COMMON, mage.cards.s.SeaSerpent.class));
cards.add(new SetCardInfo("Sedge Troll", 174, Rarity.RARE, mage.cards.s.SedgeTroll.class));
@ -277,7 +279,7 @@ public final class RevisedEdition extends ExpansionSet {
cards.add(new SetCardInfo("Swamp", 299, Rarity.LAND, mage.cards.basiclands.Swamp.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Swamp", 300, Rarity.LAND, mage.cards.basiclands.Swamp.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Swords to Plowshares", 41, Rarity.UNCOMMON, mage.cards.s.SwordsToPlowshares.class));
cards.add(new SetCardInfo("Taiga", 287, Rarity.RARE, mage.cards.t.Taiga.class));
cards.add(new SetCardInfo("Taiga", 287, Rarity.RARE, mage.cards.t.Taiga.class, new CardGraphicInfo(FrameStyle.LEA_ORIGINAL_DUAL_LAND_ART_BASIC, false)));
cards.add(new SetCardInfo("Terror", 132, Rarity.COMMON, mage.cards.t.Terror.class));
cards.add(new SetCardInfo("The Hive", 277, Rarity.RARE, mage.cards.t.TheHive.class));
cards.add(new SetCardInfo("The Rack", 278, Rarity.UNCOMMON, mage.cards.t.TheRack.class));
@ -287,11 +289,11 @@ public final class RevisedEdition extends ExpansionSet {
cards.add(new SetCardInfo("Timber Wolves", 219, Rarity.RARE, mage.cards.t.TimberWolves.class));
cards.add(new SetCardInfo("Titania's Song", 220, Rarity.RARE, mage.cards.t.TitaniasSong.class));
cards.add(new SetCardInfo("Tranquility", 221, Rarity.COMMON, mage.cards.t.Tranquility.class));
cards.add(new SetCardInfo("Tropical Island", 288, Rarity.RARE, mage.cards.t.TropicalIsland.class));
cards.add(new SetCardInfo("Tropical Island", 288, Rarity.RARE, mage.cards.t.TropicalIsland.class, new CardGraphicInfo(FrameStyle.LEA_ORIGINAL_DUAL_LAND_ART_BASIC, false)));
cards.add(new SetCardInfo("Tsunami", 222, Rarity.UNCOMMON, mage.cards.t.Tsunami.class));
cards.add(new SetCardInfo("Tundra", 289, Rarity.RARE, mage.cards.t.Tundra.class));
cards.add(new SetCardInfo("Tundra", 289, Rarity.RARE, mage.cards.t.Tundra.class, new CardGraphicInfo(FrameStyle.LEA_ORIGINAL_DUAL_LAND_ART_BASIC, false)));
cards.add(new SetCardInfo("Tunnel", 181, Rarity.UNCOMMON, mage.cards.t.Tunnel.class));
cards.add(new SetCardInfo("Underground Sea", 290, Rarity.RARE, mage.cards.u.UndergroundSea.class));
cards.add(new SetCardInfo("Underground Sea", 290, Rarity.RARE, mage.cards.u.UndergroundSea.class, new CardGraphicInfo(FrameStyle.LEA_ORIGINAL_DUAL_LAND_ART_BASIC, false)));
cards.add(new SetCardInfo("Unholy Strength", 133, Rarity.COMMON, mage.cards.u.UnholyStrength.class));
cards.add(new SetCardInfo("Unstable Mutation", 86, Rarity.COMMON, mage.cards.u.UnstableMutation.class));
cards.add(new SetCardInfo("Unsummon", 87, Rarity.COMMON, mage.cards.u.Unsummon.class));
@ -300,7 +302,7 @@ public final class RevisedEdition extends ExpansionSet {
cards.add(new SetCardInfo("Vesuvan Doppelganger", 88, Rarity.RARE, mage.cards.v.VesuvanDoppelganger.class));
cards.add(new SetCardInfo("Veteran Bodyguard", 42, Rarity.RARE, mage.cards.v.VeteranBodyguard.class));
cards.add(new SetCardInfo("Volcanic Eruption", 89, Rarity.RARE, mage.cards.v.VolcanicEruption.class));
cards.add(new SetCardInfo("Volcanic Island", 291, Rarity.RARE, mage.cards.v.VolcanicIsland.class));
cards.add(new SetCardInfo("Volcanic Island", 291, Rarity.RARE, mage.cards.v.VolcanicIsland.class, new CardGraphicInfo(FrameStyle.LEA_ORIGINAL_DUAL_LAND_ART_BASIC, false)));
cards.add(new SetCardInfo("Wall of Air", 90, Rarity.UNCOMMON, mage.cards.w.WallOfAir.class));
cards.add(new SetCardInfo("Wall of Bone", 134, Rarity.UNCOMMON, mage.cards.w.WallOfBone.class));
cards.add(new SetCardInfo("Wall of Brambles", 224, Rarity.UNCOMMON, mage.cards.w.WallOfBrambles.class));

View file

@ -1,6 +1,8 @@
package mage.sets;
import mage.cards.CardGraphicInfo;
import mage.cards.ExpansionSet;
import mage.cards.FrameStyle;
import mage.constants.Rarity;
import mage.constants.SetType;
@ -33,10 +35,10 @@ public final class UnlimitedEdition extends ExpansionSet {
cards.add(new SetCardInfo("Armageddon", 2, Rarity.RARE, mage.cards.a.Armageddon.class));
cards.add(new SetCardInfo("Aspect of Wolf", 185, Rarity.RARE, mage.cards.a.AspectOfWolf.class));
cards.add(new SetCardInfo("Bad Moon", 94, Rarity.RARE, mage.cards.b.BadMoon.class));
cards.add(new SetCardInfo("Badlands", 278, Rarity.RARE, mage.cards.b.Badlands.class));
cards.add(new SetCardInfo("Badlands", 278, Rarity.RARE, mage.cards.b.Badlands.class, new CardGraphicInfo(FrameStyle.LEA_ORIGINAL_DUAL_LAND_ART_BASIC, false)));
cards.add(new SetCardInfo("Balance", 3, Rarity.RARE, mage.cards.b.Balance.class));
cards.add(new SetCardInfo("Basalt Monolith", 232, Rarity.UNCOMMON, mage.cards.b.BasaltMonolith.class));
cards.add(new SetCardInfo("Bayou", 279, Rarity.RARE, mage.cards.b.Bayou.class));
cards.add(new SetCardInfo("Bayou", 279, Rarity.RARE, mage.cards.b.Bayou.class, new CardGraphicInfo(FrameStyle.LEA_ORIGINAL_DUAL_LAND_ART_BASIC, false)));
cards.add(new SetCardInfo("Benalish Hero", 4, Rarity.COMMON, mage.cards.b.BenalishHero.class));
cards.add(new SetCardInfo("Berserk", 186, Rarity.UNCOMMON, mage.cards.b.Berserk.class));
cards.add(new SetCardInfo("Birds of Paradise", 187, Rarity.RARE, mage.cards.b.BirdsOfParadise.class));
@ -215,7 +217,7 @@ public final class UnlimitedEdition extends ExpansionSet {
cards.add(new SetCardInfo("Plains", 288, Rarity.LAND, mage.cards.basiclands.Plains.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Plains", 289, Rarity.LAND, mage.cards.basiclands.Plains.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Plains", 290, Rarity.LAND, mage.cards.basiclands.Plains.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Plateau", 280, Rarity.RARE, mage.cards.p.Plateau.class));
cards.add(new SetCardInfo("Plateau", 280, Rarity.RARE, mage.cards.p.Plateau.class, new CardGraphicInfo(FrameStyle.LEA_ORIGINAL_DUAL_LAND_ART_BASIC, false)));
cards.add(new SetCardInfo("Power Leak", 72, Rarity.COMMON, mage.cards.p.PowerLeak.class));
cards.add(new SetCardInfo("Power Sink", 73, Rarity.COMMON, mage.cards.p.PowerSink.class));
cards.add(new SetCardInfo("Power Surge", 168, Rarity.RARE, mage.cards.p.PowerSurge.class));
@ -239,10 +241,10 @@ public final class UnlimitedEdition extends ExpansionSet {
cards.add(new SetCardInfo("Sacrifice", 125, Rarity.UNCOMMON, mage.cards.s.Sacrifice.class));
cards.add(new SetCardInfo("Samite Healer", 38, Rarity.COMMON, mage.cards.s.SamiteHealer.class));
cards.add(new SetCardInfo("Savannah Lions", 39, Rarity.RARE, mage.cards.s.SavannahLions.class));
cards.add(new SetCardInfo("Savannah", 281, Rarity.RARE, mage.cards.s.Savannah.class));
cards.add(new SetCardInfo("Savannah", 281, Rarity.RARE, mage.cards.s.Savannah.class, new CardGraphicInfo(FrameStyle.LEA_ORIGINAL_DUAL_LAND_ART_BASIC, false)));
cards.add(new SetCardInfo("Scathe Zombies", 126, Rarity.COMMON, mage.cards.s.ScatheZombies.class));
cards.add(new SetCardInfo("Scavenging Ghoul", 127, Rarity.UNCOMMON, mage.cards.s.ScavengingGhoul.class));
cards.add(new SetCardInfo("Scrubland", 282, Rarity.RARE, mage.cards.s.Scrubland.class));
cards.add(new SetCardInfo("Scrubland", 282, Rarity.RARE, mage.cards.s.Scrubland.class, new CardGraphicInfo(FrameStyle.LEA_ORIGINAL_DUAL_LAND_ART_BASIC, false)));
cards.add(new SetCardInfo("Scryb Sprites", 216, Rarity.COMMON, mage.cards.s.ScrybSprites.class));
cards.add(new SetCardInfo("Sea Serpent", 77, Rarity.COMMON, mage.cards.s.SeaSerpent.class));
cards.add(new SetCardInfo("Sedge Troll", 173, Rarity.RARE, mage.cards.s.SedgeTroll.class));
@ -268,7 +270,7 @@ public final class UnlimitedEdition extends ExpansionSet {
cards.add(new SetCardInfo("Swamp", 295, Rarity.LAND, mage.cards.basiclands.Swamp.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Swamp", 296, Rarity.LAND, mage.cards.basiclands.Swamp.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Swords to Plowshares", 41, Rarity.UNCOMMON, mage.cards.s.SwordsToPlowshares.class));
cards.add(new SetCardInfo("Taiga", 283, Rarity.RARE, mage.cards.t.Taiga.class));
cards.add(new SetCardInfo("Taiga", 283, Rarity.RARE, mage.cards.t.Taiga.class, new CardGraphicInfo(FrameStyle.LEA_ORIGINAL_DUAL_LAND_ART_BASIC, false)));
cards.add(new SetCardInfo("Terror", 131, Rarity.COMMON, mage.cards.t.Terror.class));
cards.add(new SetCardInfo("The Hive", 273, Rarity.RARE, mage.cards.t.TheHive.class));
cards.add(new SetCardInfo("Thicket Basilisk", 219, Rarity.UNCOMMON, mage.cards.t.ThicketBasilisk.class));
@ -279,13 +281,13 @@ public final class UnlimitedEdition extends ExpansionSet {
cards.add(new SetCardInfo("Time Walk", 84, Rarity.RARE, mage.cards.t.TimeWalk.class));
cards.add(new SetCardInfo("Timetwister", 85, Rarity.RARE, mage.cards.t.Timetwister.class));
cards.add(new SetCardInfo("Tranquility", 221, Rarity.COMMON, mage.cards.t.Tranquility.class));
cards.add(new SetCardInfo("Tropical Island", 284, Rarity.RARE, mage.cards.t.TropicalIsland.class));
cards.add(new SetCardInfo("Tropical Island", 284, Rarity.RARE, mage.cards.t.TropicalIsland.class, new CardGraphicInfo(FrameStyle.LEA_ORIGINAL_DUAL_LAND_ART_BASIC, false)));
cards.add(new SetCardInfo("Tsunami", 222, Rarity.UNCOMMON, mage.cards.t.Tsunami.class));
cards.add(new SetCardInfo("Tundra", 285, Rarity.RARE, mage.cards.t.Tundra.class));
cards.add(new SetCardInfo("Tundra", 285, Rarity.RARE, mage.cards.t.Tundra.class, new CardGraphicInfo(FrameStyle.LEA_ORIGINAL_DUAL_LAND_ART_BASIC, false)));
cards.add(new SetCardInfo("Tunnel", 179, Rarity.UNCOMMON, mage.cards.t.Tunnel.class));
cards.add(new SetCardInfo("Twiddle", 86, Rarity.COMMON, mage.cards.t.Twiddle.class));
cards.add(new SetCardInfo("Two-Headed Giant of Foriys", 180, Rarity.RARE, mage.cards.t.TwoHeadedGiantOfForiys.class));
cards.add(new SetCardInfo("Underground Sea", 286, Rarity.RARE, mage.cards.u.UndergroundSea.class));
cards.add(new SetCardInfo("Underground Sea", 286, Rarity.RARE, mage.cards.u.UndergroundSea.class, new CardGraphicInfo(FrameStyle.LEA_ORIGINAL_DUAL_LAND_ART_BASIC, false)));
cards.add(new SetCardInfo("Unholy Strength", 132, Rarity.COMMON, mage.cards.u.UnholyStrength.class));
cards.add(new SetCardInfo("Unsummon", 87, Rarity.COMMON, mage.cards.u.Unsummon.class));
cards.add(new SetCardInfo("Uthden Troll", 181, Rarity.UNCOMMON, mage.cards.u.UthdenTroll.class));
@ -293,7 +295,7 @@ public final class UnlimitedEdition extends ExpansionSet {
cards.add(new SetCardInfo("Vesuvan Doppelganger", 88, Rarity.RARE, mage.cards.v.VesuvanDoppelganger.class));
cards.add(new SetCardInfo("Veteran Bodyguard", 42, Rarity.RARE, mage.cards.v.VeteranBodyguard.class));
cards.add(new SetCardInfo("Volcanic Eruption", 89, Rarity.RARE, mage.cards.v.VolcanicEruption.class));
cards.add(new SetCardInfo("Volcanic Island", 287, Rarity.RARE, mage.cards.v.VolcanicIsland.class));
cards.add(new SetCardInfo("Volcanic Island", 287, Rarity.RARE, mage.cards.v.VolcanicIsland.class, new CardGraphicInfo(FrameStyle.LEA_ORIGINAL_DUAL_LAND_ART_BASIC, false)));
cards.add(new SetCardInfo("Wall of Air", 90, Rarity.UNCOMMON, mage.cards.w.WallOfAir.class));
cards.add(new SetCardInfo("Wall of Bone", 133, Rarity.UNCOMMON, mage.cards.w.WallOfBone.class));
cards.add(new SetCardInfo("Wall of Brambles", 224, Rarity.UNCOMMON, mage.cards.w.WallOfBrambles.class));

View file

@ -43,7 +43,11 @@ public enum FrameStyle {
/**
* Arena New Player Experience full art lands
*/
ANA_FULL_ART_BASIC(BorderType.M15, true);
ANA_FULL_ART_BASIC(BorderType.M15, true),
/**
* Original Dual lands (box pattern in the text box)
*/
LEA_ORIGINAL_DUAL_LAND_ART_BASIC(BorderType.M15, false);
/**