[NEC] Implemented Ascendant Acolyte

This commit is contained in:
Evan Kranzler 2022-02-08 21:09:43 -05:00
parent 0b474ae227
commit e33df42a88
2 changed files with 90 additions and 0 deletions

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@ -0,0 +1,89 @@
package mage.cards.a;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.common.EntersBattlefieldAbility;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.DoubleCountersSourceEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.abilities.hint.Hint;
import mage.abilities.hint.ValueHint;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.TargetController;
import mage.counters.CounterType;
import mage.filter.StaticFilters;
import mage.game.Game;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class AscendantAcolyte extends CardImpl {
public AscendantAcolyte(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{G}");
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.MONK);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// Ascendant Acolyte enters the battlefield with a +1/+1 counter on it for each +1/+1 counter among other creatures you control.
this.addAbility(new EntersBattlefieldAbility(new AddCountersSourceEffect(
CounterType.P1P1.createInstance(), AscendantAcolyteValue.instance, true
), "with a +1/+1 counter on it for each +1/+1 counter among other creatures you control").addHint(AscendantAcolyteValue.getHint()));
// At the beginning of your upkeep, double the number of +1/+1 counters on Ascendant Acolyte.
this.addAbility(new BeginningOfUpkeepTriggeredAbility(
new DoubleCountersSourceEffect(CounterType.P1P1), TargetController.YOU, false
));
}
private AscendantAcolyte(final AscendantAcolyte card) {
super(card);
}
@Override
public AscendantAcolyte copy() {
return new AscendantAcolyte(this);
}
}
enum AscendantAcolyteValue implements DynamicValue {
instance;
private static final Hint hint = new ValueHint(
"Total +1/+1 counters on other creatures you control", instance
);
public static Hint getHint() {
return hint;
}
@Override
public int calculate(Game game, Ability sourceAbility, Effect effect) {
return game.getBattlefield()
.getActivePermanents(
StaticFilters.FILTER_CONTROLLED_ANOTHER_CREATURE,
sourceAbility.getControllerId(),
sourceAbility.getSourceId(), game
).stream()
.mapToInt(permanent -> permanent.getCounters(game).getCount(CounterType.P1P1))
.sum();
}
@Override
public AscendantAcolyteValue copy() {
return this;
}
@Override
public String getMessage() {
return "";
}
}

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@ -27,6 +27,7 @@ public final class NeonDynastyCommander extends ExpansionSet {
cards.add(new SetCardInfo("Arcane Signet", 144, Rarity.COMMON, mage.cards.a.ArcaneSignet.class));
cards.add(new SetCardInfo("Arcanist's Owl", 135, Rarity.UNCOMMON, mage.cards.a.ArcanistsOwl.class));
cards.add(new SetCardInfo("Armed and Armored", 80, Rarity.UNCOMMON, mage.cards.a.ArmedAndArmored.class));
cards.add(new SetCardInfo("Ascendant Acolyte", 24, Rarity.RARE, mage.cards.a.AscendantAcolyte.class));
cards.add(new SetCardInfo("Azorius Signet", 145, Rarity.UNCOMMON, mage.cards.a.AzoriusSignet.class));
cards.add(new SetCardInfo("Bear Umbra", 113, Rarity.RARE, mage.cards.b.BearUmbra.class));
cards.add(new SetCardInfo("Beast Within", 114, Rarity.UNCOMMON, mage.cards.b.BeastWithin.class));