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* Scrap Mastery - Fixed that the cards from graveyard were not returned under the control of the card owner.
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@ -112,7 +112,7 @@ class ScrapMasteryEffect extends OneShotEffect {
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for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
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Player player = game.getPlayer(playerId);
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if (player != null) {
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controller.moveCards(exiledCards.get(playerId), Zone.BATTLEFIELD, source, game);
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player.moveCards(exiledCards.get(playerId), Zone.BATTLEFIELD, source, game);
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}
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}
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return true;
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